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Command Request:: Introduce a command to animate an object silently
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Description

Proposed syntax:
_object animateSilently [animationName, phase]

When used animations with associated sounds, doors opening for example, wont make a sound effect. If no sound effect is associated with the animation, play animation as normal.

Reasoning: I am developing a mod titled the Action Button Mod. My current implementation of incremental door opening uses the animate command to move the target door slightly with every tick of the mouse wheel. This causes the open and close sound to play every time the door moves. This causes an obnoxious series of squeaking/slamming noises that a real door being slowly opened wouldn't make.

Details

Legacy ID
1521710430
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request
Additional Information

Event Timeline

DoctorSheep edited Additional Information. (Show Details)
DoctorSheep set Category to Feature Request.
DoctorSheep set Reproducibility to N/A.
DoctorSheep set Severity to None.
DoctorSheep set Resolution to Open.
DoctorSheep set Legacy ID to 1521710430.May 7 2016, 7:38 PM