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May 10 2016

Astaroth added a comment to T73434: Game Crashes on Multiplayer w/event logs.

We need dxdiag and files from this folder for solve your problem. C:\Users\<Name>\AppData\Local\Arma 3\
Can you upload somewhere in winrar package please?
When package will be smaller than 2,097k, so you can attach here. When package will be bigger, please use some free sharing service and post link here. Thank you.

http://feedback.arma3.com/how-to-user.html.html

May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73435: Floating Bushes North Eastern Forest: Arma 3.
May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73433: AI Troops die instantly when deploying parachute.
May 10 2016, 6:42 AM · Arma 3
19bw97 edited Steps To Reproduce on T73433: AI Troops die instantly when deploying parachute.
May 10 2016, 6:42 AM · Arma 3
wakrein edited Steps To Reproduce on T73434: Game Crashes on Multiplayer w/event logs.
May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73434: Game Crashes on Multiplayer w/event logs: Arma 3.
May 10 2016, 6:42 AM · Arma 3
FeralCircus added a comment to T73432: The 'M6 SLAM mine' no longer detonates by the presence of foot soldiers..

@InstaGoat

Would the mine still detect a passing human and explode?

May 10 2016, 6:42 AM · Arma 3
Fennecus added a comment to T73432: The 'M6 SLAM mine' no longer detonates by the presence of foot soldiers..

Slams use a magnetic influence sensor that can not be triggered by humans. They also have a passive infrared sensor that detects vehicles by sensing the change in background temperature but I am not sure if the infrared signature of a human is enough to trigger the mine, too.

May 10 2016, 6:42 AM · Arma 3
FeralCircus added a comment to T73432: The 'M6 SLAM mine' no longer detonates by the presence of foot soldiers..

ok cheers I'm just clutching at straws trying to avoid amending my mission lol

May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73433: AI Troops die instantly when deploying parachute: Arma 3.
May 10 2016, 6:42 AM · Arma 3
FeralCircus added a comment to T73432: The 'M6 SLAM mine' no longer detonates by the presence of foot soldiers..

aah cool thanks for that :-)
Looks like I have some mission editing to do :-s

I might open an issue on editing a multiple selection, 300 mines to replace lol

Thanks again :-)

May 10 2016, 6:42 AM · Arma 3
Peter added a comment to T73432: The 'M6 SLAM mine' no longer detonates by the presence of foot soldiers..

You can change the issue to close :-)
Thanks for the info instagoat

May 10 2016, 6:42 AM · Arma 3
InstaGoat added a comment to T73432: The 'M6 SLAM mine' no longer detonates by the presence of foot soldiers..

The Slam is a explosively-formed penetrator anti tank mine, with has multi-mode functionality in real life (side attack, bottom attack, timed demo charge, manual detonation) and is intended to be used against light and medium vehicles, so this change is correct.

It is meant to be used against vehicles and would not be useful against infantry in reality because it's just a single projectile shot out in front of the mine. The shell apparently is made of polymer, so you might get some shrapnel wounds on exposed skin and burns when it explodes next to you, but generally it should be ineffective against Infantry, and also should not be triggered by them.

May 10 2016, 6:42 AM · Arma 3
FeralCircus edited Steps To Reproduce on T73432: The 'M6 SLAM mine' no longer detonates by the presence of foot soldiers..
May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73432: The 'M6 SLAM mine' no longer detonates by the presence of foot soldiers.: Arma 3.
May 10 2016, 6:42 AM · Arma 3
blastermike added a comment to T73431: M4 scorcher recoil.

look this :http://www.youtube.com/watch?v=2QZSUAQMHqk

May 10 2016, 6:42 AM · Arma 3
AD2001 added a comment to T73431: M4 scorcher recoil.

Resolved in the dev build.

May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73430: Houses and objects not visible while being inside of a house with broken glass: Arma 3.
May 10 2016, 6:41 AM · Arma 3
GLTLegislator edited Steps To Reproduce on T73430: Houses and objects not visible while being inside of a house with broken glass.
May 10 2016, 6:41 AM · Arma 3
blastermike edited Steps To Reproduce on T73431: M4 scorcher recoil.
May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73431: M4 scorcher recoil: Arma 3.
May 10 2016, 6:41 AM · Arma 3
wolfenswan added a comment to T73429: No binocular/rangefinder after previewing a mission with Shift+Enter.

Confirmed, this is most likely related to my ticket:
http://feedback.arma3.com/view.php?id=15101

May 10 2016, 6:41 AM · Arma 3
DarkDruid added a comment to T73429: No binocular/rangefinder after previewing a mission with Shift+Enter.

Should be already fixed for some time. Marking as resolved.

May 10 2016, 6:41 AM · Arma 3
papyrabbit08 added a comment to T73429: No binocular/rangefinder after previewing a mission with Shift+Enter.

Could be closed!

May 10 2016, 6:41 AM · Arma 3
Koala added a comment to T73429: No binocular/rangefinder after previewing a mission with Shift+Enter.

Oh, sorry dude... I misunderstood your issue.

I didn't show attention on that shift+enter part ;)

I can confirm that issue in the latest dev-branch too. I think there are some minor problems with the newly added inventory function before entering the mission (in the "team" tab).

Voted up!

Edit:

Maybe change the summary to: "No binocular/rangefinder after previewing a mission with Shift+Enter" ...maybe it will help people like me to not post any bullshit :D

May 10 2016, 6:41 AM · Arma 3
Gekkibi updated subscribers of T73429: No binocular/rangefinder after previewing a mission with Shift+Enter.

Confirmed!

@Koala
This is completely different issue.
You can't access binoculars if you shift+preview instead of just preview.

May 10 2016, 6:41 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T73429: No binocular/rangefinder after previewing a mission with Shift+Enter.
May 10 2016, 6:41 AM · Arma 3
papyrabbit08 added a comment to T73429: No binocular/rangefinder after previewing a mission with Shift+Enter.

@Koala: You're starting to annoy me! You posted that on my first post, and I closed it because I trusted you. But you're telling bullisht. It's absolutely not the same.

May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73428: Land_IndPipe2 structure has non-functional ladder: Arma 3.
May 10 2016, 6:41 AM · Arma 3
Bohemia updated subscribers of T73428: Land_IndPipe2 structure has non-functional ladder.
May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73429: No binocular/rangefinder after previewing a mission with Shift+Enter: Arma 3.
May 10 2016, 6:41 AM · Arma 3
micovery edited Steps To Reproduce on T73428: Land_IndPipe2 structure has non-functional ladder.
May 10 2016, 6:41 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T73427: AI driving in tanks is still terrible.
May 10 2016, 6:41 AM · Arma 3
Bohemia updated subscribers of T73427: AI driving in tanks is still terrible.
May 10 2016, 6:41 AM · Arma 3
Kreu added a comment to T73427: AI driving in tanks is still terrible.

I think this is the biggest Problem of the Game at the moment.

May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73427: AI driving in tanks is still terrible: Arma 3.
May 10 2016, 6:41 AM · Arma 3
MadDogX added a comment to T73426: Last Update Many Issues.

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.

May 10 2016, 6:41 AM · Arma 3
Astaroth added a comment to T73426: Last Update Many Issues.

We need dxdiag and files from this folder for solve your problem. C:\Users\<Name>\AppData\Local\Arma 3\
Can you upload somewhere in winrar package please?
When package will be smaller than 2,097k, so you can attach here. When package will be bigger, please use some free sharing service and post link here. Thank you.

http://feedback.arma3.com/how-to-user.html.html

May 10 2016, 6:41 AM · Arma 3
fabricebousserprogmasterinfo added a comment to T73426: Last Update Many Issues.

Hi, here are the files you requested, hoping it might be useful :

http://progmaster.info/ARMA3/DxDiag.txt

http://progmaster.info/ARMA3/AppData_Local_Arma3.rar

Kind of Regards,

P.S. I just tried in removing every files from this directory, but without success : Still no communication availables, etc... Put the files into it again.

May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73426: Last Update Many Issues: Arma 3.
May 10 2016, 6:41 AM · Arma 3
fabricebousserprogmasterinfo edited Steps To Reproduce on T73426: Last Update Many Issues.
May 10 2016, 6:41 AM · Arma 3
davedontmind added a comment to T73425: Frame rate halves after alt-tabbing to Windows and back when in Eyefinity triple-head mode..

I disovered the cause of the slowdown to be a 3rd-party program, f.lux.
Stopping f.lux caused the arma frame rates to be normal again.

May 10 2016, 6:41 AM · Arma 3
davedontmind edited Steps To Reproduce on T73425: Frame rate halves after alt-tabbing to Windows and back when in Eyefinity triple-head mode..
May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73425: Frame rate halves after alt-tabbing to Windows and back when in Eyefinity triple-head mode.: Arma 3.
May 10 2016, 6:41 AM · Arma 3
Koala added a comment to T73424: No more binoculars available since latest update.

Please use the search function:

Duplicate of http://feedback.arma3.com/view.php?id=14866 and http://feedback.arma3.com/view.php?id=14946

May 10 2016, 6:41 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T73424: No more binoculars available since latest update.
May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73424: No more binoculars available since latest update: Arma 3.
May 10 2016, 6:41 AM · Arma 3
InstaGoat added a comment to T73423: PiP Screens in Cargo spaces of IFVs.

Added screenshot example of the merkava cargo space with screens: left screen shows rear camera as indicated in screenshot above that, right hand screen shows a wide angle go-pro type camera view mounted on top of the turret, forward of the CITV.

May 10 2016, 6:41 AM · Arma 3
InstaGoat edited Steps To Reproduce on T73423: PiP Screens in Cargo spaces of IFVs.
May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73423: PiP Screens in Cargo spaces of IFVs: Arma 3.
May 10 2016, 6:41 AM · Arma 3
Bohemia updated subscribers of T73423: PiP Screens in Cargo spaces of IFVs.
May 10 2016, 6:41 AM · Arma 3
Astaroth added a comment to T73421: ARMA3.exe / PhysX3_x86.dll always CRASHES - fresh install Arma3 without any mod crashes extremely frequently.

Thank you for reporting, but this report is duplicate of http://feedback.arma3.com/view.php?id=15009

May 10 2016, 6:41 AM · Arma 3
Fireball added a comment to T73422: Bad translation into spanish.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 6:41 AM · Arma 3
RabsRincon edited Steps To Reproduce on T73422: Bad translation into spanish.
May 10 2016, 6:41 AM · Arma 3
Blackshine666 added a comment to T73421: ARMA3.exe / PhysX3_x86.dll always CRASHES - fresh install Arma3 without any mod crashes extremely frequently.

Since purchasing Arma3 yesterday night, I had 11 (eleven) PhysX3_x86.dll crashes. I am hoping that BIS is gonna correct this error with 1st priority in 24-48h.

May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73422: Bad translation into spanish: Arma 3.
May 10 2016, 6:41 AM · Arma 3
Blackshine666 edited Steps To Reproduce on T73421: ARMA3.exe / PhysX3_x86.dll always CRASHES - fresh install Arma3 without any mod crashes extremely frequently.
May 10 2016, 6:41 AM · Arma 3
Blackshine666 added a comment to T73421: ARMA3.exe / PhysX3_x86.dll always CRASHES - fresh install Arma3 without any mod crashes extremely frequently.

Today balance by now: SEVEN PhysX3_x86.dll crashes in a row, each occured after 5-20min play. Onece it crashed after 2min after joning a server while I was simply standing in the base and I was turning to the right and left while changing the video settings (shadow settings).

I am just installing ARMA 2 (yes downgrading!) as the new 50 EUR Arma3 is not playable.

May 10 2016, 6:41 AM · Arma 3
PBWolf added a comment to T73421: ARMA3.exe / PhysX3_x86.dll always CRASHES - fresh install Arma3 without any mod crashes extremely frequently.

Same issue here: http://feedback.arma3.com/view.php?id=14922

Keep reporting these crashes and upload all the rpt and dumps you have!

May 10 2016, 6:41 AM · Arma 3
ADeadGuy added a comment to T73421: ARMA3.exe / PhysX3_x86.dll always CRASHES - fresh install Arma3 without any mod crashes extremely frequently.

Sounds like the same issue here>> http://feedback.arma3.com/view.php?id=15009

May 10 2016, 6:41 AM · Arma 3
PacMan edited Steps To Reproduce on T73420: [REQUEST] Revamping The Respawn Templates.
May 10 2016, 6:41 AM · Arma 3
Source added a comment to T73420: [REQUEST] Revamping The Respawn Templates.

I agree with this. I also believe that the respawnTemplate EndMission does not work with Tickets (or at all possibly).

May 10 2016, 6:41 AM · Arma 3
Bohemia updated subscribers of T73419: Tanks won't backup!!.
May 10 2016, 6:41 AM · Arma 3
PacMan added a comment to T73420: [REQUEST] Revamping The Respawn Templates.

Yeah. Real shame to have this go to waste. I mean, obviously it took time to make/impliment the respawnTemplates. Why just push it under the rug as "one of the things we'll have to live with"? I mean, it isn't just a matter of my preference.. The templates are broken.The non-Coding gurus lose again, and only with a broken respawn/loadout system there to tease us.

May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73421: ARMA3.exe / PhysX3_x86.dll always CRASHES - fresh install Arma3 without any mod crashes extremely frequently: Arma 3.
May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73420: [REQUEST] Revamping The Respawn Templates: Arma 3.
May 10 2016, 6:41 AM · Arma 3
Bohemia updated subscribers of T73420: [REQUEST] Revamping The Respawn Templates.
May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73419: Tanks won't backup!!: Arma 3.
May 10 2016, 6:41 AM · Arma 3
wallside added a comment to T73418: Gunship optics no longer available to player as gunner..

Can not reproduce anymore in 1.20.

May 10 2016, 6:41 AM · Arma 3
343rdBadger edited Steps To Reproduce on T73419: Tanks won't backup!!.
May 10 2016, 6:41 AM · Arma 3
pettka added a comment to T73418: Gunship optics no longer available to player as gunner..

I was unable to reproduce that on any version, but the QA is going to take a closer look with different setups to be sure. Thanks a lot for letting us know.

May 10 2016, 6:41 AM · Arma 3
Alwarren added a comment to T73418: Gunship optics no longer available to player as gunner..

I just tried it with the up to date dev build. Playing a Blackfood on the map and setting "Player as Gunner" exhibits the problem, pressing right mouse button or keypad 0 will zoom the view but will not switch to camera. Once you disembark and get in as gunner again, the controls work as expected.

May 10 2016, 6:41 AM · Arma 3
Gekkibi added a comment to T73418: Gunship optics no longer available to player as gunner..

Known issue. Also affects some land vehicles as well. It happens when you start the mission as gunner. Try hopping out and back in and it's fixed.

May 10 2016, 6:41 AM · Arma 3
Bohemia updated subscribers of T73418: Gunship optics no longer available to player as gunner..
May 10 2016, 6:41 AM · Arma 3
Alwarren added a comment to T73418: Gunship optics no longer available to player as gunner..

Still valid as of the latest Dev build. Cannot switch to Blackfoot's gunner view, making the gunner position useless for a player controlled helo.

Seriously, this needs fixing.

EDIT: Getting in and out seems to fix it. Doesn't work obviously when you start in-flight. Really needs fixing.

May 10 2016, 6:41 AM · Arma 3
TOMMEH added a comment to T73417: Cannot find all multiplayer servers.

BUMP!

May 10 2016, 6:41 AM · Arma 3
Alwarren added a comment to T73418: Gunship optics no longer available to player as gunner..

It seems this issue occurs when the player starts in the chopper.

May 10 2016, 6:41 AM · Arma 3
InstaGoat added a comment to T73418: Gunship optics no longer available to player as gunner..

True for all Vehicles that have interiors/RTT screens.

May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73418: Gunship optics no longer available to player as gunner.: Arma 3.
May 10 2016, 6:41 AM · Arma 3
BiscuitDog added a comment to T73417: Cannot find all multiplayer servers.

Same has been happening to me for months but if I use playwith6 to browse, i see all servers.

May 10 2016, 6:41 AM · Arma 3
Peter added a comment to T73417: Cannot find all multiplayer servers.

I am currently in Abu Dhabi and my brother in Spain. Before the last patch I can host a game and he can see me but after the patch not anymore. I try everithing I could with no luck. No addons or mods neither.
I tottally agree that in the patch something has changed relevant to server browsing.
I also switch between Gamespy and Steam and nothing happens.

May 10 2016, 6:41 AM · Arma 3
Peter added a comment to T73417: Cannot find all multiplayer servers.

Still with same issue...

May 10 2016, 6:41 AM · Arma 3
dogfightnerd edited Steps To Reproduce on T73418: Gunship optics no longer available to player as gunner..
May 10 2016, 6:41 AM · Arma 3
icomrade added a comment to T73417: Cannot find all multiplayer servers.

This issue is still true as of 1.50... Sad that this has been going on for 2 years.

May 10 2016, 6:41 AM · Arma 3
akaBruce added a comment to T73417: Cannot find all multiplayer servers.

This bug is really weird as I can sometimes see all the servers and sometimes I can't. I wanted to play today and I couldn't find any servers, so I waited a min and pressed refresh and there they were. I re-launched game and they disappeared again.

This time, I'll set max ping to 1000 instead of 0 and I will report back.

May 10 2016, 6:41 AM · Arma 3
Unknown Object (User) added a comment to T73417: Cannot find all multiplayer servers.

correct me if i am wrong, but the lower the ping filter is it shows the lower ping servers, keep it at the maximum and refresh the server list.

if it still happends, boycott BIS, many people wanted to do it anyway since ArmA Tactics

May 10 2016, 6:41 AM · Arma 3
gutsnav added a comment to T73417: Cannot find all multiplayer servers.

My buddy in Ireland barely shows up when I try to connect to his server, and I'm on the East Coast of the US. He's not even that far away, and I still can't find him.

May 10 2016, 6:41 AM · Arma 3
akaBruce added a comment to T73417: Cannot find all multiplayer servers.

Bump, not being able to join multiplayer is a HUGE bummer for me.

May 10 2016, 6:41 AM · Arma 3
Unknown Object (User) added a comment to T73417: Cannot find all multiplayer servers.

remove ping filter

May 10 2016, 6:41 AM · Arma 3
akaBruce added a comment to T73417: Cannot find all multiplayer servers.

Good to see others with a common problem. Also, thanks for bumping the post.

May 10 2016, 6:41 AM · Arma 3
akaBruce added a comment to T73417: Cannot find all multiplayer servers.

Dr Death, my filter is on default; ping filter is not applied and at 0.

May 10 2016, 6:41 AM · Arma 3
bog819 added a comment to T73417: Cannot find all multiplayer servers.

I also have this. I play with a friend from another country and he gets different servers showing up on his browser than me. This issue is annoying especially if you are trying to find new servers to play on.

May 10 2016, 6:41 AM · Arma 3
AD2001 added a comment to T73417: Cannot find all multiplayer servers.

Do you have any mods installed? Are the servers you cannot access using the dev build?

May 10 2016, 6:41 AM · Arma 3
akaBruce added a comment to T73417: Cannot find all multiplayer servers.

Sometimes spamming refresh a million times will show me extra servers.

May 10 2016, 6:41 AM · Arma 3
akaBruce added a comment to T73417: Cannot find all multiplayer servers.

No mods are installed, except for some Singleplayer and Multiplayer scenarios. As you can see in the attachment, the servers that cannot be accessed are NOT ALL Dev servers.

May 10 2016, 6:41 AM · Arma 3
Bohemia updated subscribers of T73417: Cannot find all multiplayer servers.
May 10 2016, 6:41 AM · Arma 3
akaBruce edited Steps To Reproduce on T73417: Cannot find all multiplayer servers.
May 10 2016, 6:41 AM · Arma 3
Bohemia added a project to T73417: Cannot find all multiplayer servers: Arma 3.
May 10 2016, 6:41 AM · Arma 3
Fank added a comment to T73416: Generic Radio Message Module Won't Work.

Issue closed as obsolete. If you encounter this problem again, please create another ticket. Thank you.

May 10 2016, 6:41 AM · Arma 3
Exentenzed added a comment to T73416: Generic Radio Message Module Won't Work.

I can confirm what baskiney is writing. With the exception that it does not have to be linked to individual units.

But it does need to be synced to a headquarters entity and be activated with a trigger.

This module is working and this thread can be closed.

(Stable branch 30.10.2013)

May 10 2016, 6:41 AM · Arma 3