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May 10 2016

Bohemia added a project to T73455: Crashing To Desktop: Arma 3.
May 10 2016, 6:42 AM · Arma 3
DrDeathO5 added a comment to T73453: Crashing to desktop.

You react as if the game almost destroyed your live.
Be patient my young padowan.

btw if you want that they fix the problem fast it is better that you post your error logs in order for them to see what went wrong. (see f.e. issue 0015067 about crashes)

May 10 2016, 6:42 AM · Arma 3
Funny_Bunny added a comment to T73453: Crashing to desktop.

I act as any pissed off customer would act.

May 10 2016, 6:42 AM · Arma 3
DUX edited Steps To Reproduce on T73454: Game Crashes every 10-15 mins.
May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73454: Game Crashes every 10-15 mins: Arma 3.
May 10 2016, 6:42 AM · Arma 3
Funny_Bunny added a comment to T73453: Crashing to desktop.

Yes I do work on Sundays. What point are you trying to make? They release a unfinished game and take the weekend off? Stand behind them and try to justify this load of crap they dumped on the community all you want.

May 10 2016, 6:42 AM · Arma 3
DrDeathO5 added a comment to T73453: Crashing to desktop.

Quotee from you: "Does BI even care that their game is almost unplayable right now? This is a HUGE issue that is absolutely destroying everyone's gaming experience, and they do nothing about it!! "

fool,

when was the update?
and what day is it today?
do you work on sundays?

May 10 2016, 6:42 AM · Arma 3
Funny_Bunny edited Steps To Reproduce on T73453: Crashing to desktop.
May 10 2016, 6:42 AM · Arma 3
Funny_Bunny added a comment to T73453: Crashing to desktop.

Okay that is good to know I do know about the search function, but no matter how many people tell BI about this nothing gets done. One more compliant won't hurt them, and if it does I really don't care cause I paid them 60 bucks for an expensive beta.

May 10 2016, 6:42 AM · Arma 3
MadDogX added a comment to T73452: Sunglasses should do Its job.

Covered here: #8091.

May 10 2016, 6:42 AM · Arma 3
DrDeathO5 added a comment to T73453: Crashing to desktop.

already reported, use search function please

May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73453: Crashing to desktop: Arma 3.
May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73452: Sunglasses should do Its job: Arma 3.
May 10 2016, 6:42 AM · Arma 3
SuicideKing added a comment to T73451: Percieved speed slower than reported vehicle speed.

Even check this out, 208 mph = 92 m/s, those poles are about 100m apart, and the car crosses each one in just over a second.

http://www.youtube.com/watch?v=D-KjdX3C5v8

May 10 2016, 6:42 AM · Arma 3
Snipedhunter edited Steps To Reproduce on T73452: Sunglasses should do Its job.
May 10 2016, 6:42 AM · Arma 3
DrDeathO5 added a comment to T73451: Percieved speed slower than reported vehicle speed.

Suicideking:

yes ARMA's FOV is lower then real live but you have to take into account your monitor setup also.
If you want a FOV of 180 degrees on a single monitor you get a distorted view.

If you want a non-distorted view the FOV should be around 55 for a single monitor of 23 inch if your eyes are sitting 50 cm away from monitor.
The curent FOV of 75 is already to wide to provide no distortion so in fact the sense of speed is already bigger then it should be.

To replicate a real life FOV you need 3 monitors that you put on an angle of aprox 60 degrees each and your real eyes should be on the center of the imaginary circle if you would place 6 monitors around you.

(figures are just a close estimation based on my sim racing setup)

May 10 2016, 6:42 AM · Arma 3
SuicideKing added a comment to T73451: Percieved speed slower than reported vehicle speed.

Ok, but are you sure a simpler solution isn't simply to fix/re-check the speed being reported? I'm just saying that 100km/h doesn't seem like 100km/h. Not suggesting replication of real-life FoV.

Like this video is less than 100 km/h (around 86-90), but it also feels like that:

http://www.youtube.com/watch?v=BIRyE1cVvaw

If you take a vehicle and ride it through Altis (towns, etc.) you'll see that what you see in the video is what you'll see at 135 km/h in the game. FOV is similar in both, too.

I find that racing games have the same problem, you'd be crawling almost and the game tells you that you're travelling at 100 Km/h...

I'm not sure how they calculate speed anyway, the predator drone apparently reaches 300 km/h and so does the jet, yet the predator drone feels like it's much slower.

May 10 2016, 6:42 AM · Arma 3
SuicideKing added a comment to T73451: Percieved speed slower than reported vehicle speed.

Yeah, try looking at the objects close to you as well (i looked out of the side window as well). Game says you're doing 40 but it feels like you're at a stand-still.

Also, FOV reduces as you go faster in real life, and no, Arma's FOV is much lower than real life, our FOV must be closer to 180 degrees, in Arma FOV is around 70 iirc.

p.s. Do you drive? I don't mean this in a snarky way.

edit: i also tried third-person.

May 10 2016, 6:42 AM · Arma 3
SnIpErIT added a comment to T73450: Pathetic damage of handgun [video].

OMG.............

May 10 2016, 6:42 AM · Arma 3
SuicideKing edited Steps To Reproduce on T73451: Percieved speed slower than reported vehicle speed.
May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73451: Percieved speed slower than reported vehicle speed.
May 10 2016, 6:42 AM · Arma 3
FeralCircus added a comment to T73450: Pathetic damage of handgun [video].

I have come across this problem with some of the rifles too.

May 10 2016, 6:42 AM · Arma 3
DrDeathO5 added a comment to T73451: Percieved speed slower than reported vehicle speed.

no it shouldn't

percieved speed depends on FOV (field of view)
and in fact because FOV is higher then normal the percieved speed is already more then reality.

if you want a better perception of speed one solution is to buy triple monitors (perception of speed comes mainly from your periferal vision cause objects closer to you seem to move faster) or you can increase FOV also (the last solution gives distortion however).

May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73451: Percieved speed slower than reported vehicle speed: Arma 3.
May 10 2016, 6:42 AM · Arma 3
Killzone_Kid added a comment to T73450: Pathetic damage of handgun [video].

Yeah, bob has invisible t-100 around him. Joke :)

May 10 2016, 6:42 AM · Arma 3
Helari added a comment to T73450: Pathetic damage of handgun [video].

Do you have extended armor on in the difficulty settings?

May 10 2016, 6:42 AM · Arma 3
Bohemia added a comment to T73450: Pathetic damage of handgun [video].

+1 - it's even worse with sound suppressor on!

May 10 2016, 6:42 AM · Arma 3
the_Demongod added a comment to T73450: Pathetic damage of handgun [video].

It's even more pathetic when you try it on an enemy, who will blow your head off in half the time it takes you to reload after putting an entire mag into his chest.

May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73450: Pathetic damage of handgun [video].
May 10 2016, 6:42 AM · Arma 3
Killzone_Kid edited Steps To Reproduce on T73450: Pathetic damage of handgun [video].
May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73450: Pathetic damage of handgun [video]: Arma 3.
May 10 2016, 6:42 AM · Arma 3
Deadfast added a comment to T73449: Pistol is not shown in holster.

Duplicate, closing.

May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73449: Pistol is not shown in holster: Arma 3.
May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73448: Invisible grenade stopping wall on rocks. (Rock collision model problem).
May 10 2016, 6:42 AM · Arma 3
ricox1980 edited Steps To Reproduce on T73449: Pistol is not shown in holster.
May 10 2016, 6:42 AM · Arma 3
Helari edited Steps To Reproduce on T73448: Invisible grenade stopping wall on rocks. (Rock collision model problem).
May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73449: Pistol is not shown in holster.
May 10 2016, 6:42 AM · Arma 3
AD2001 added a comment to T73449: Pistol is not shown in holster.

Duplicate of #0000369.

May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73447: Incorrect rendering of sea surface at high altitudes and when sun is high on the sky: Arma 3.
May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73447: Incorrect rendering of sea surface at high altitudes and when sun is high on the sky.
May 10 2016, 6:42 AM · Arma 3
Koala added a comment to T73446: Shop (abandoned) has bad collision model (fall through).

Related to http://feedback.arma3.com/view.php?id=15553
and http://feedback.arma3.com/view.php?id=19487
and http://feedback.arma3.com/view.php?id=22556
http://feedback.arma3.com/view.php?id=23293

May 10 2016, 6:42 AM · Arma 3
Ezcoo edited Steps To Reproduce on T73447: Incorrect rendering of sea surface at high altitudes and when sun is high on the sky.
May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73448: Invisible grenade stopping wall on rocks. (Rock collision model problem): Arma 3.
May 10 2016, 6:42 AM · Arma 3
eRazeri added a comment to T73447: Incorrect rendering of sea surface at high altitudes and when sun is high on the sky.

I have to agree =)

May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73446: Shop (abandoned) has bad collision model (fall through).
May 10 2016, 6:42 AM · Arma 3
Bohemia added a comment to T73446: Shop (abandoned) has bad collision model (fall through).

Land_u_Shop_02_V1_F

this is the building that has major issues...

May 10 2016, 6:42 AM · Arma 3
ebay added a comment to T73446: Shop (abandoned) has bad collision model (fall through).
May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73446: Shop (abandoned) has bad collision model (fall through): Arma 3.
May 10 2016, 6:42 AM · Arma 3
ChinLu added a comment to T73445: Mini-Freezing.

I am having the same issue. Happens all the time, and too much. it will freeze, and after about 2 seconds the audio cuts out and after about 6-10 seconds it will unfreeze. This will continue until i shut the game off.

May 10 2016, 6:42 AM · Arma 3
Helari edited Steps To Reproduce on T73446: Shop (abandoned) has bad collision model (fall through).
May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73445: Mini-Freezing: Arma 3.
May 10 2016, 6:42 AM · Arma 3
snowleopard01 edited Steps To Reproduce on T73445: Mini-Freezing.
May 10 2016, 6:42 AM · Arma 3
ltsThomas edited Steps To Reproduce on T73444: Killhouse wall with door?.
May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73444: Killhouse wall with door?.
May 10 2016, 6:42 AM · Arma 3
bigpickle added a comment to T73443: Reduce/Disable Panting sound..

i hate heavy panting its shit

May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73444: Killhouse wall with door?: Arma 3.
May 10 2016, 6:42 AM · Arma 3
GiorgyGR added a comment to T73443: Reduce/Disable Panting sound..

I respect your POV so i ll upvote

May 10 2016, 6:42 AM · Arma 3
ceeeb added a comment to T73443: Reduce/Disable Panting sound..

Duplicate of #8833

May 10 2016, 6:42 AM · Arma 3
Big_Oso edited Steps To Reproduce on T73443: Reduce/Disable Panting sound..
May 10 2016, 6:42 AM · Arma 3
GiorgyGR added a comment to T73443: Reduce/Disable Panting sound..

All those years i m lookin' for a way to make my team-members feel the same annoying symptoms you describe in every Coop session in ArmA.

I don't want to offend of course..but only make you see a different aspect of
desired/imagined and planned experience from a..."game".

Respectfully

May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73443: Reduce/Disable Panting sound..
May 10 2016, 6:42 AM · Arma 3
Big_Oso added a comment to T73443: Reduce/Disable Panting sound..

@GiorgyGR, I see what your saying but that's induced by stress and tension from a challenging situation. This is a involuntary reaction that makes me lose my shit. When I hear these noises in real life I have to walk away because I will hurt the person making them. This isn't an anger management issue as I'm a calm laid back person, but these sounds just make me so frustrated, irritated, aggressive, and enraged.

May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73443: Reduce/Disable Panting sound.: Arma 3.
May 10 2016, 6:42 AM · Arma 3
HaydenG added a comment to T73442: Speed of Tigris is wrong.

yes i am

May 10 2016, 6:42 AM · Arma 3
HaydenG added a comment to T73442: Speed of Tigris is wrong.

I was unable to reproduce the bug

May 10 2016, 6:42 AM · Arma 3
DrDeathO5 added a comment to T73442: Speed of Tigris is wrong.

are you in dev version, cause this bug seemed to be introduced in the latest dev updates?

May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73441: Shadow appears in error while watching through zoomed scope.
May 10 2016, 6:42 AM · Arma 3
Blackshine666 edited Steps To Reproduce on T73441: Shadow appears in error while watching through zoomed scope.
May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73442: Speed of Tigris is wrong: Arma 3.
May 10 2016, 6:42 AM · Arma 3
DrDeathO5 edited Steps To Reproduce on T73442: Speed of Tigris is wrong.
May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73442: Speed of Tigris is wrong.
May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73441: Shadow appears in error while watching through zoomed scope: Arma 3.
May 10 2016, 6:42 AM · Arma 3
wallside added a comment to T73440: Compass stucks on "15" degree on Self propelled artillery.

related http://feedback.arma3.com/view.php?id=0014345

May 10 2016, 6:42 AM · Arma 3
d3nn16 edited Steps To Reproduce on T73439: missing AT/AA missile after respawn.
May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73440: Compass stucks on "15" degree on Self propelled artillery.
May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73439: missing AT/AA missile after respawn.
May 10 2016, 6:42 AM · Arma 3
nachator edited Steps To Reproduce on T73440: Compass stucks on "15" degree on Self propelled artillery.
May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73440: Compass stucks on "15" degree on Self propelled artillery: Arma 3.
May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73439: missing AT/AA missile after respawn: Arma 3.
May 10 2016, 6:42 AM · Arma 3
jacob88 edited Steps To Reproduce on T73438: Description.ext Revamp.
May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73438: Description.ext Revamp.
May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73437: Can not RAISE WEAPON with AT LAUNCHERS.
May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73438: Description.ext Revamp: Arma 3.
May 10 2016, 6:42 AM · Arma 3
Peter edited Steps To Reproduce on T73437: Can not RAISE WEAPON with AT LAUNCHERS.
May 10 2016, 6:42 AM · Arma 3
MadDogX added a comment to T73436: Game Crashes.

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.

May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73437: Can not RAISE WEAPON with AT LAUNCHERS: Arma 3.
May 10 2016, 6:42 AM · Arma 3
Astaroth added a comment to T73436: Game Crashes.

Could you be more concrete about crash with reloading ammo? How reproduce this crash? Thank you.

May 10 2016, 6:42 AM · Arma 3
derek8402 added a comment to T73436: Game Crashes.

Oh Im sorry. I forgot to mention that I reload ammo in the inventory. As we normally press "i" for the inventory, I pull the magazines from the carrier to the weapons. I put it in the primary first and the reloading it's not finished yet and I continue to reload the secondary as well. Crashes happen. Every time.

May 10 2016, 6:42 AM · Arma 3
Funny_Bunny added a comment to T73436: Game Crashes.

Does BI even care that their game is almost unplayable right now? This is a HUGE issue that is absolutely destroying everyone's gaming experience, and they do nothing about it!!

May 10 2016, 6:42 AM · Arma 3
derek8402 added a comment to T73436: Game Crashes.

And it crashes too when there's a tank firing nearby me. Bohemia, everyone have complained a lot already in the steam discussion. You make the game suck every time after your "update". Help me to downgrade it and please don't act like a dick. Face and fix the problems asap.

May 10 2016, 6:42 AM · Arma 3
Bohemia added a project to T73436: Game Crashes: Arma 3.
May 10 2016, 6:42 AM · Arma 3
derek8402 edited Steps To Reproduce on T73436: Game Crashes.
May 10 2016, 6:42 AM · Arma 3
Blackshine666 added a comment to T73436: Game Crashes.

Same here. crashes every 10-30 min

May 10 2016, 6:42 AM · Arma 3
Trpaslik added a comment to T73435: Floating Bushes North Eastern Forest.

fix will appear in Version 1.10
so wait for it until then

May 10 2016, 6:42 AM · Arma 3
Fireball added a comment to T73435: Floating Bushes North Eastern Forest.

Mass closing resolved issues not updated since November.

May 10 2016, 6:42 AM · Arma 3
RabidSquirell edited Steps To Reproduce on T73435: Floating Bushes North Eastern Forest.
May 10 2016, 6:42 AM · Arma 3
Bohemia updated subscribers of T73435: Floating Bushes North Eastern Forest.
May 10 2016, 6:42 AM · Arma 3
DrDeathO5 added a comment to T73435: Floating Bushes North Eastern Forest.

yep just played a workshop mission and i came across them also,
was about to issue a ticket

May 10 2016, 6:42 AM · Arma 3
Blackshine666 added a comment to T73434: Game Crashes on Multiplayer w/event logs.

same here

May 10 2016, 6:42 AM · Arma 3
Astaroth added a comment to T73434: Game Crashes on Multiplayer w/event logs.

Thank you for reporting, but this report is duplicate of http://feedback.arma3.com/view.php?id=15009

May 10 2016, 6:42 AM · Arma 3