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wakrein
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User Since
Sep 24 2013, 10:23 AM (548 w, 2 d)

Recent Activity

May 10 2016

wakrein edited Steps To Reproduce on T82296: Automatic Brightness dimming when i look at the ground.
May 10 2016, 10:58 AM · Arma 3
wakrein edited Steps To Reproduce on T73566: Multiplayer servers are limited why?.
May 10 2016, 6:45 AM · Arma 3
wakrein edited Steps To Reproduce on T73540: Loss of sound in multiplayer server..
May 10 2016, 6:44 AM · Arma 3
wakrein edited Steps To Reproduce on T73434: Game Crashes on Multiplayer w/event logs.
May 10 2016, 6:42 AM · Arma 3
wakrein added a comment to T73368: Everybody on the planet get crash to desktop every 30 minutes or less!.

Have to push an emergency fix, this is going to throw people into an outrage! Thanks for all the hard work devs!

May 10 2016, 6:39 AM · Arma 3
wakrein edited Steps To Reproduce on T73274: error on connect.
May 10 2016, 6:33 AM · Arma 3
wakrein edited Steps To Reproduce on T73248: air lift leaves before team can reach extract.
May 10 2016, 6:33 AM · Arma 3
wakrein added a comment to T73245: Weapon is firing blanks?.

Was unaware of the games new advancements.

May 10 2016, 6:33 AM · Arma 3
wakrein edited Steps To Reproduce on T73245: Weapon is firing blanks?.
May 10 2016, 6:33 AM · Arma 3
wakrein added a comment to T71106: An option to preload terrains.

@Gekkibi
We dont need your negativity here. The way things are done in the IT world is, tickets are assigned by priority. And you negativity isnt one of them. As you are aware now that FPS is a major issue, and that it will take time for the DEVs to complete this task, while your sitting their saying how "people in wasteland are idiots thats why they lag" Get a grip you schmuck, lets work together as a community. Because as it stands right now the gaming industry is not looking so good. So stop dwelling on negativity, and lets be productive.

May 10 2016, 5:35 AM · Arma 3
wakrein added a comment to T71106: An option to preload terrains.

@Dr Death i actually play JTF2's server. And i get the same issues on all settings. I have even tried high draw distances low draw distances nothing works. Which makes me believe jets arnt going to work unless this topic is resolved first. http://feedback.arma3.com/view.php?id=716 which has over 2k+ likes.

Plus your calling your fellow arma gamer who plays wasteland servers stupid? Why. They are customers as well, and they should be treated as such.

May 10 2016, 5:35 AM · Arma 3
wakrein added a comment to T71106: An option to preload terrains.

@Gekkibi your ignorance is debunked, idiot. Now if you look at the top you will see "Relationships, related to Low CPU/GPU Utilization". If you were unaware, The majority of the players who play on multiplayer servers are getting low FPS problems. Now how this correlates to the topic?; is that "JETS" Flying everywhere will probably contribute to even more lag. Not to mention servers with massive helicopter movement you will only get 15 frames max. So make sure you get your shit straight before you mouth off. Arma doesn't need people like you dwelling on negativity. Im focused on making the game better.

May 10 2016, 5:35 AM · Arma 3
wakrein added a comment to T71106: An option to preload terrains.

AMD FX 8150 Zambezi QUAD, HT @ 3.6 Ghz
COOLER MASTER Seidon 120XL Liquid Cooling.
4GB DDR3 Corsiar Vengence
Galaxy Geforce 660 Ti
Windows 7 Ultimate 64

And i still cant play. FPS is at 11. How is it possible that we can have jets storming around servers while we are currently all dealing with this awful FPS problem?

May 10 2016, 5:35 AM · Arma 3

May 9 2016

wakrein added a comment to T59083: Low CPU/GPU Utilization.

Im severely depressed at this point. Since 2013 this bug has been open and nothing really has been done about it. In the mean time, Bohemia interactive moves onto other business ventures and different games. I feel like they have left us in the dust to rot. Such a great game i just cant get it around my head as to why this game wasnt optimized for 64 bit processors. Why cant Bohemia just overhaul the whole damn thing for 64 bit processors. Could you imagine that? Since the 3rd month of 2013 they could of overhauled it twice by now. One has to raise the seriously overlooked questions as to why Bohemia would release the game optimized only for 32 bit processors in a 64 bit age. In a sense i feel betrayed, and deceived. At this point looking at the bug tracker for almost 3 years now, assigned with high priority and major severity, i think it would be safe to say that arma 3 and Bohemia interactive has caused me physical damages, including but not limited to pain and suffering. How ever, as a loyal arma fan i dont think i would press forward to see what my legal options are, instead, i would rather just suffer more, and hope that Bohemia would finally fix this awful issue that has been ongoing for what seems to be a lifetime. In 2013 i was in good mental shape and physical shape. Now i am growing frail and loosing hair, with high hopes of one day being able to experience Arma 3 that performs good. As it has the potential to revolutionize large scale, tactical, military simulation gaming. Please fix this issue, so i can experience real gaming while i am still alive. Thank you. And i hope you consider our recommendations.

May 9 2016, 6:30 PM · Arma 3
wakrein added a comment to T59083: Low CPU/GPU Utilization.

A good reason why ARMA 3 is suffering low FPS issues is because nvidia cannot scan locations within user's accounts e.g. "My Documents" for driver support

May 9 2016, 5:55 PM · Arma 3