You are sending a setVariable message, before the object is initialized.
The server will receive the object message after its spawned.
You are sending variable WHILE its being spawned.
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Jul 10 2023
Jul 8 2023
Jul 7 2023
Jul 6 2023
Fixed next dev-branch and profiling branch.
This fix applies to materials AND textures.
Jul 4 2023
Your profile file
"D:\Oliver\Documents\Arma 3 - Other Profiles\C%2e%20McCarthy\C%2e%20McCarthy.vars.Arma3Profile"
was corrupted
was fixed on perf v9
You are loading a mod that requires 3denEnhanced, but you are not loading 3denEnhanced
Revision 150736 now deleteVehicle also works on them
next dev
index of mod, and hash
getLoadedModsInfo
[ ["Arma 3 Art of War","aow",true,true,"GAME DIR","3ae464fb1ee27d35acc50477989c9e775613f1f1","1dd6e6fd","1325500"], ["Arma 3 Contact (Platform)","enoch",true,true,"GAME DIR","538ffaa1fb95e8147ef024ecddcc73be0e7b9458","17fd6d82","1021790"], ["Arma 3 Tanks","tank",true,true,"GAME DIR","57d37f6486bb0c4cfdf26c1f19b687d68e4efae5","69fb4520","798390"], ["Arma 3 Tac-Ops","tacops",true,true,"GAME DIR","59d57edbc12c9880cd80311ef30c950b682b6412","a7b5c2a9","744950"], ["Arma 3 Laws of War","orange",true,true,"GAME DIR","be39f1ba70bb9cdb5d2ae6195916d76e386e2441","5d29f341","571710"], ["Arma 3 Malden","argo",true,true,"GAME DIR","06d742071741d24d0c35a4d134aefb940fcd3553","5cd0991f","639600"], ["Arma 3 Jets","jets",true,true,"GAME DIR","5a21678ca3723031778598269e7e1d1b5e37c0e1","2b474972","601670"], ["Arma 3 Apex","expansion",true,true,"GAME DIR","30083e92e7a0ff1b3c7bcd3717a5fe92a87b639a","7d3057db","395180"], ["Arma 3 Marksmen","mark",true,true,"GAME DIR","5034faea0e820f1841fbe516f789e7f6995faa77","d62bd90a","332350"], ["Arma 3 Helicopters","heli",true,true,"GAME DIR","41d6199468a55fcc93330fece56870d01732cae6","32726052","304380"], ["Arma 3 Karts","kart",true,true,"GAME DIR","8dd25b9a9ab38566457f661ecebc04c49e9cef93","e3031fd2","288520"], ["Arma 3 Zeus","curator",true,true,"GAME DIR","3ae2d68df573f277bad9f044a4e2221caa811cdf","61c8fca5","275700"], ["Arma 3","A3",true,true,"GAME DIR","","","0"] ]
Same problem
No, actually not.
Fixed next dev
This isn't a feature request this is a bug. MusicStop should trigger when music is stopped.
Type "The cloud file provider is not running" into google and find out how to disable your onedrive
Well I can't tell you any more than it already said to you. OutOfMemory
Its your Steam overlay.
Open the Steam overlay with SHIFT+TAB (I think thats the default hotkey). Its Steam's bug there's nothing we can do about it
Crashed when compiling "fow\common\admin.sqf"
Looks like a random memory allocation fluke, just like your other crash. Nothing I can do here
Some memory allocation fail, cannot see anything actionable here. Looks like a random fluke. Nothing to be done here unless you have a repro
All your crashes are inside "atidxx64" which are the ATI/AMD graphics drivers. Not our fault, you'd have to talk to AMD.
Maybe update your graphics drivers.
Vehicles command returns vehicles.
Chairs and lights and the pallet, are vehicles.
Jul 3 2023
Next dev branch it shouldn't be spamming in retail builds
Hmpf. That was my only idea 😢
I'll move it to diag binary only
2.14
2.14 or next profiling v13 or 14 or whatever is next
We pass a context during object creation.
When group is created, we set a group marker in the context.
Then spawn all vehicles/objects and if group marker is set, the newly spawned thing assigns itself to the group.
Jun 28 2023
Jun 27 2023
Resolved in Arma 1.46 in 2015
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.04
Resolved in Arma 2.04
Resolved in Arma 2.04
Resolved in Arma 2.04
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.08
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Thank you so much, the hint about specifically single-channel was what I needed to be able to reproduce this.
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved in Arma 2.14
Ref T159527
Resolved Arma 2.14
Ref T159527
Resolved Arma 2.14
Ref T159527