Are there any specific reproduction steps to produce this problem?
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Aug 10 2021
1.13.154080 is still a issue, may be 21:9 resolution...
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@falagor hi :)
This is little bit related to why double blaze headshot wasn't a kill.
Hello Daedric736.
Please try the following:
Good change, will be implemented. Thank you.
running in place and sticking to walls
Aug 9 2021
@Geez hi :)
@Geez hi :)
WoodBlocks - 376 :(
WoodReserve - 778
WoodPile1 - 357
Workaround
Use BuilderStatics mod and GetGame().GetObjectsAtPosition() function
Just wanted to report back that everything's now back in order.
Third party sites are showing again only the player count, which is really great.
Thank you for the report Noci96.
This is a known issue and it is scheduled for a fix.
Regards,
Geez
Hello TulaRoy.
Two crash dumps point towards the @KillReward mod, while the third one point towards @GameLabs.
In such case there is nothing we can do as the mod related crashes have to be fixed by the mod creators.
Regards,
Geez
@Geez hi :)
Hey @Nolhek , I also play on wireless for years now cause i have no other option and had no connection issues before, and I started having these problems lately, getting kicked by "high ping" or "unstable conection" at random times, at most 30 min without kick from official and community servers.
@Geez hi :)
@Geez hi :)
@Geez hi :)
Thank you for your suggestion inkihh.
We will take a look at what can be done.
Regards,
Geez
Hello kaaian.
The 0X00040004 error specifically refers to network timeouts. It seems that there is a some sort of connection issue between the server and your network. Do you have this problem on the official servers nearest to your location as well? Have you tried packet loss test? Do you have DayZ allowed in your firewall? Have you tried to reset your router?
Regards,
Geez
I've been doing some research into this issue, and found the following:
- Punching/firing bullets at the door can "reset" the state and allow unlocking.
- Opening/closing a nearby door can reset the state and alow unlocking.
- Check the lockpick, is it ruined?
Another solution would be to only allow the feeding from the front of the character.
This way you can at least see what you're being fed.
Aug 8 2021
@tom_48_97 Friend, I have a problem with my dayz launcher I get unknown error 103, can you help me with that bro?
In real life you'll most likely get kuru from eating the brain, eating other parts is way less harmful. It would be easy to add a script to human meat that gives it, like, a 1 in 10 chance to carry the disease, similar like the Unknown Food Can does with salmonella (iirc?). But I agree, something like a counter that goes up with every kcal of human meat (carrying kuru) would also make sense and could actually make human meat viable for a one-time emergency situation.
A simple fix would be to make it that you have to eat a certain amount of human flesh to catch kuru, say a whole steak, so if someone manages to slip you a mouthful by sneaking, you have a chance to turn around and deal with them. Similar to the way you can eat with cholera, but too much food makes you vomit, so with eating human flesh (a whole steak gives you kuru) except the counter does not ever decrease so by the time you have eaten a whole steak, you have kuru no matter how long you leave it in between bites.
Issue still present August 8th 2021, after update 1.13
After these past weeks trying many things (try and failure) I think I have come up with a workaround that I hope serves to as many people as possible. I have done several tests applying this or not, and when applied I haven't had any issues and when not, I have been kicked off just like before. Today I have been applying it and playing straight for a few hours with no issues at all, so I think I can call it a solution, at least for me and hopefully also for you.
This is still an on-going issue. Either force-feeding should only be possible in front of someone and when they're tied up/unconscious or there should be a way lesser chance of catching kuru.
Aug 7 2021
Aug 6 2021
Hola Kaaian, voy a traducir tu problema para los desarrolladores, si querés podes copiar la traducción y copiarla en el mensaje original modificado.
Hello powerfuljab.
The crash dump files point towards @basic Map mod. However, if you are getting BattlEye timeouts then that is an issue related to BattlEye.
You could try contacting BE support here: https://www.battleye.com/contact/