When we manage to hit players in the head but the bullet's go into the hands or arms first.
When a player is wearing the high end tier helmets that have 75% resistance and get hit in the arms first before the bullets hit the head/helmet,
then the player will survive and go uncon.
Now that might be something you guys wanted out of this new system but... Double B95 bullets into the head and the player survives.
I have made a video where I hit the player with a 7.62x54 bullet from a Mosin, hits the arm and then head. The balaclava is ruined, helmet is worn and the player is uncon for 5-10 sec with 29 health left.
Then I did the same thing with double Blaze(2x .308) and the same thing happens, the balaclava is ruined and the player has 10 health left.
The Arms resistance is clearly continued over towards the helmets 75% resistance so it stacks and therefor the player manages to survive.
This is also happens when we hit arms/hands then platecarriers/pressvests, the resistance stacks and players get less injured.
Here is the video : https://www.youtube.com/watch?v=4olXS4bAmAg