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Jun 23 2021

Geez changed the status of T159295: Unloading pistol does not go back on holster. PC Experimental 1.13 Update 1: Version 1.13.153989. from New to Assigned.
Jun 23 2021, 9:55 AM · DayZ
Geez changed the status of T159293: [Feature Request] [1.13 expie feedback] Radio PTT change from New to Assigned.
Jun 23 2021, 9:54 AM · DayZ
Geez closed T159153: Move 1.13 Artillery out of OnUpdate() as Resolved.

Hello markkoky44.
This issue is going to be resolved with the next experimental build.
Regards,
Geez

Jun 23 2021, 9:42 AM · DayZ Modding, DayZ
LordJaws added a comment to T159302: 1.13 Enfusion Screen Scaling.

I also got an ultra wide 3440x1440 running desktop at 125% scale

Jun 23 2021, 9:17 AM · DayZ
EnterThePug added a comment to T159303: 1.13 Zombie ESP.

I think this is related to this ticket: https://feedback.bistudio.com/T157949

Jun 23 2021, 1:46 AM · DayZ
EnterThePug added a comment to T159308: 1.13 trying to kill a backpack zombie has a high chance of ruining the backpack.

While we’re on the subject… there’s nothing worse than seeing a ‘worn’ backpack on a zombie. You have these shabby, bedraggled, creatures wondering around like feral animals, yet they have a beautifully preserved backpack on their person.

Jun 23 2021, 1:43 AM · DayZ
EnterThePug added a comment to T159320: 1.13 Bandages on freshies.

Let’s crank up the hardcore factor. You’ve already made it so that coastal zombies have a reduced chance of making you bleed (I think?) Why not remove bandages/rags from the starting loot, altogether…

Jun 23 2021, 1:38 AM · DayZ
EnterThePug added a comment to T159312: 1.13 Unconscious.

It’s currently far too short, in my opinion. I love the idea of different calibers having an effect on the time you are unconscious… variety is the spice of life, after all.

Jun 23 2021, 1:35 AM · DayZ
NAyRAM created T159342: Tracers not working properly.
Jun 23 2021, 1:00 AM · DayZ
komodo created T159339: [EXP] retrieving Barrels from Truck leads to Barrel stuck in hand.
Jun 23 2021, 12:24 AM · DayZ

Jun 22 2021

OscarRomeo created T159337: Error Code 0x00020009.
Jun 22 2021, 10:58 PM · DayZ
DerErwin added a comment to T159302: 1.13 Enfusion Screen Scaling.

I am not sure if this is the same issue but I am playing on ultra wide 3440x1440 and I can't read the full text when I hover over items in inventory. Text box is too far right.

Jun 22 2021, 9:07 PM · DayZ
PR9INICHEK created T159323: [Feature Request] Please add function for auto delete cutted trees for server.
Jun 22 2021, 7:46 PM · DayZ
PR9INICHEK added a comment to T141421: delete.

Maybe close or delete this ticket?

Jun 22 2021, 7:44 PM · DayZ
PR9INICHEK added a comment to T150109: Please delete my Feedback tracker account.

Maybe close or delete this ticket?

Jun 22 2021, 7:43 PM · DayZ
NAyRAM added a comment to T159206: Feedback for 1.13 exp.

Hello everyone.
While we do appreciate the feedback and information regarding to the issues on current experimental. Please file a ticket per each issue you come across. Posting them in the comment section not only makes the tracking of the issues much more complicated for us, there is also chance that your issue might get lost in the comment spam.

Regards,
Geez

Jun 22 2021, 7:04 PM · DayZ
mrdayz added a comment to T159293: [Feature Request] [1.13 expie feedback] Radio PTT change.

everything is good.

Jun 22 2021, 6:53 PM · DayZ
LordJaws added a comment to T159299: 1.13 ADS Bug.

Lets add the old man his reaction too, couse he will probably forget

Jun 22 2021, 6:46 PM · DayZ
Spaggie added a comment to T159206: Feedback for 1.13 exp.

https://feedback.bistudio.com/T159298 - 1.13 Chernarus is too cold
https://feedback.bistudio.com/T159299 - 1.13 ADS Bug
https://feedback.bistudio.com/T159300 - 1.13 Zombie range
https://feedback.bistudio.com/T159301 - 1.13 Please wipe expie to test spawn looting
https://feedback.bistudio.com/T159302 - 1.13 Enfusion Screen Scaling
https://feedback.bistudio.com/T159303 - 1.13 Zombie ESP
https://feedback.bistudio.com/T159304 - 1.13 Puffer Jackets and car loot can't be got
https://feedback.bistudio.com/T159305 - 1.13 Disinfection on rags
https://feedback.bistudio.com/T159306 - 1.13 Breaking a long stick only gives one short stick
https://feedback.bistudio.com/T159307 - 1.13 Fading textures
https://feedback.bistudio.com/T159308 - 1.13 trying to kill a backpack zombie has a high chance of ruining the backpack
https://feedback.bistudio.com/T159309 - 1.13 blur and flickr not good for epilepsy sufferer
https://feedback.bistudio.com/T159310 - 1.13 unloading a pistol
https://feedback.bistudio.com/T159311 - 1.13 pouches in inventory
https://feedback.bistudio.com/T159312 - 1.13 Unconscious
https://feedback.bistudio.com/T159313 - 1.13 helmet headshots
https://feedback.bistudio.com/T159314 - 1.13 Gun sounds
https://feedback.bistudio.com/T159315 - 1.13 Ruined Knives
https://feedback.bistudio.com/T159316 - 1.13 Opening cans with the broom
https://feedback.bistudio.com/T159317 - 1.13 Zombie hit zones
https://feedback.bistudio.com/T159318 - 1.13 Repeatable blocking
https://feedback.bistudio.com/T159319 - 1.13 fire places
https://feedback.bistudio.com/T159320 - 1.13 Bandages on freshies
https://feedback.bistudio.com/T159321 - 1.13 Transciever PTT (or mute on whisper)
https://feedback.bistudio.com/T159322 - 1.13 hand held radios too heavy

Jun 22 2021, 6:42 PM · DayZ
Spaggie added a comment to T159322: 1.13 hand held radios too heavy.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:36 PM · DayZ
Spaggie added a comment to T159321: 1.13 Transciever PTT (or mute on whisper).

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:35 PM · DayZ
Spaggie added a comment to T159320: 1.13 Bandages on freshies.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:35 PM · DayZ
Spaggie added a comment to T159319: 1.13 fire places.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:35 PM · DayZ
Spaggie added a comment to T159318: 1.13 Repeatable blocking.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:35 PM · DayZ
Spaggie added a comment to T159316: 1.13 Opening cans with the broom.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:34 PM · DayZ
Spaggie added a comment to T159317: 1.13 Zombie hit zones.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:34 PM · DayZ
Spaggie added a comment to T159315: 1.13 Ruined Knives.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:34 PM · DayZ
Spaggie added a comment to T159314: 1.13 Gun sounds.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:34 PM · DayZ
Spaggie added a comment to T159313: 1.13 helmet headshots.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:33 PM · DayZ
Spaggie added a comment to T159312: 1.13 Unconscious.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:33 PM · DayZ
Spaggie added a comment to T159311: 1.13 pouches in inventory.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:33 PM · DayZ
Spaggie added a comment to T159310: 1.13 unloading a pistol.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:33 PM · DayZ
Spaggie added a comment to T159309: 1.13 blur and flickr not good for epilepsy sufferers.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:32 PM · DayZ
Spaggie added a comment to T159308: 1.13 trying to kill a backpack zombie has a high chance of ruining the backpack.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:32 PM · DayZ
Spaggie added a comment to T159307: 1.13 Fading textures .

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:32 PM · DayZ
Spaggie added a comment to T159306: 1.13 Breaking a long stick only gives one short stick.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:32 PM · DayZ
Spaggie added a comment to T159305: 1.13 Disinfection on rags.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:31 PM · DayZ
Spaggie added a comment to T159304: 1.13 Puffer Jackets and car loot can't be got.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:31 PM · DayZ
Spaggie added a comment to T159303: 1.13 Zombie ESP.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:31 PM · DayZ
Spaggie added a comment to T159302: 1.13 Enfusion Screen Scaling.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:31 PM · DayZ
Spaggie added a comment to T159301: 1.13 Please wipe expie to test spawn looting.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:30 PM · DayZ
Spaggie added a comment to T159300: 1.13 Zombie range.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:30 PM · DayZ
Spaggie added a comment to T159299: 1.13 ADS Bug.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:29 PM · DayZ
Spaggie added a comment to T159298: 1.13 Chernarus is too cold.

Epic: https://feedback.bistudio.com/T159206

Jun 22 2021, 6:29 PM · DayZ
Spaggie created T159322: 1.13 hand held radios too heavy.
Jun 22 2021, 6:28 PM · DayZ
Spaggie created T159321: 1.13 Transciever PTT (or mute on whisper).
Jun 22 2021, 6:27 PM · DayZ
Spaggie created T159320: 1.13 Bandages on freshies.
Jun 22 2021, 6:27 PM · DayZ
Spaggie created T159319: 1.13 fire places.
Jun 22 2021, 6:27 PM · DayZ
Spaggie created T159318: 1.13 Repeatable blocking.
Jun 22 2021, 6:27 PM · DayZ
Spaggie created T159317: 1.13 Zombie hit zones.
Jun 22 2021, 6:25 PM · DayZ
Spaggie created T159316: 1.13 Opening cans with the broom.
Jun 22 2021, 6:25 PM · DayZ
Spaggie created T159315: 1.13 Ruined Knives.
Jun 22 2021, 6:25 PM · DayZ
Spaggie created T159314: 1.13 Gun sounds.
Jun 22 2021, 6:25 PM · DayZ
Spaggie created T159313: 1.13 helmet headshots.
Jun 22 2021, 6:23 PM · DayZ
Spaggie created T159312: 1.13 Unconscious.
Jun 22 2021, 6:23 PM · DayZ
Spaggie created T159311: 1.13 pouches in inventory.
Jun 22 2021, 6:22 PM · DayZ
Spaggie created T159310: 1.13 unloading a pistol.
Jun 22 2021, 6:21 PM · DayZ
Spaggie created T159309: 1.13 blur and flickr not good for epilepsy sufferers.
Jun 22 2021, 6:21 PM · DayZ
Spaggie created T159308: 1.13 trying to kill a backpack zombie has a high chance of ruining the backpack.
Jun 22 2021, 6:21 PM · DayZ
Spaggie created T159307: 1.13 Fading textures .
Jun 22 2021, 6:20 PM · DayZ
Spaggie created T159306: 1.13 Breaking a long stick only gives one short stick.
Jun 22 2021, 6:18 PM · DayZ
Spaggie created T159305: 1.13 Disinfection on rags.
Jun 22 2021, 6:17 PM · DayZ
Spaggie created T159304: 1.13 Puffer Jackets and car loot can't be got.
Jun 22 2021, 6:17 PM · DayZ
Spaggie created T159303: 1.13 Zombie ESP.
Jun 22 2021, 6:15 PM · DayZ
Spaggie created T159302: 1.13 Enfusion Screen Scaling.
Jun 22 2021, 6:15 PM · DayZ
Spaggie created T159301: 1.13 Please wipe expie to test spawn looting.
Jun 22 2021, 6:15 PM · DayZ
Spaggie created T159300: 1.13 Zombie range.
Jun 22 2021, 6:14 PM · DayZ
Spaggie created T159299: 1.13 ADS Bug.
Jun 22 2021, 6:13 PM · DayZ
Spaggie created T159298: 1.13 Chernarus is too cold.
Jun 22 2021, 6:13 PM · DayZ
LordJaws created T159297: Pouches in inventory drop items when relogging. PC Experimental 1.13 Update 1: Version 1.13.153989..
Jun 22 2021, 6:12 PM · DayZ
LordJaws renamed T159295: Unloading pistol does not go back on holster. PC Experimental 1.13 Update 1: Version 1.13.153989. from Unloading pistol does not go back on holster to Unloading pistol does not go back on holster. PC Experimental 1.13 Update 1: Version 1.13.153989..
Jun 22 2021, 6:11 PM · DayZ
LordJaws created T159295: Unloading pistol does not go back on holster. PC Experimental 1.13 Update 1: Version 1.13.153989..
Jun 22 2021, 6:09 PM · DayZ
LordJaws created T159294: Bandages possible issue for fresh spawns. PC Experimental 1.13 Update 1: Version 1.13.153989.
Jun 22 2021, 6:08 PM · DayZ
Nate_LapT added a comment to T159293: [Feature Request] [1.13 expie feedback] Radio PTT change.

IRL, radios are PTT. I would never run around with a mic keyed up as that actually jams the frequency for anyone trying to talk.

Jun 22 2021, 5:51 PM · DayZ
mrdarn added a comment to T159206: Feedback for 1.13 exp.

Radio ticket created here: https://feedback.bistudio.com/T159293

Jun 22 2021, 5:47 PM · DayZ
mrdarn updated the task description for T159293: [Feature Request] [1.13 expie feedback] Radio PTT change.
Jun 22 2021, 5:46 PM · DayZ
mrdarn created T159293: [Feature Request] [1.13 expie feedback] Radio PTT change.
Jun 22 2021, 5:45 PM · DayZ
Geez added a comment to T159206: Feedback for 1.13 exp.

Hello everyone.
While we do appreciate the feedback and information regarding to the issues on current experimental. Please file a ticket per each issue you come across. Posting them in the comment section not only makes the tracking of the issues much more complicated for us, there is also chance that your issue might get lost in the comment spam.

Jun 22 2021, 5:24 PM · DayZ
Beavis added a comment to T159206: Feedback for 1.13 exp.

Also about Radios, a Radio right now weights 2kg, not sure if I am the only one thinking that it could be lowered to 1kg.

Jun 22 2021, 5:02 PM · DayZ
NAyRAM added a comment to T159206: Feedback for 1.13 exp.

Also about Radios, a Radio right now weights 2kg, not sure if I am the only one thinking that it could be lowered to 1kg.

Jun 22 2021, 5:01 PM · DayZ
Beavis added a comment to T159206: Feedback for 1.13 exp.

Simplest and best solution would be to have voice communication always on and only use push-to-talk for the radio. This would be realistic and make discord/teamspeak meta more awkward, but it would be potentially awful for streamers who need be able to talk to chat without everyone in their vicinity hearing it... Could get around that with two microphones so maybe.

Jun 22 2021, 5:00 PM · DayZ
mrdarn added a comment to T159206: Feedback for 1.13 exp.

From the lovely @CodayTV

@Dayz is it possible to implement a mute function for the handheld transceiver? Switching between listening only and listening + sending? Many times I am talking with someone via direct communication and want to keep my radio on (without unrealistically sending all the time).

Jun 22 2021, 4:55 PM · DayZ
Nate_LapT added a comment to T159206: Feedback for 1.13 exp.

From the lovely @CodayTV

@Dayz is it possible to implement a mute function for the handheld transceiver? Switching between listening only and listening + sending? Many times I am talking with someone via direct communication and want to keep my radio on (without unrealistically sending all the time).

Jun 22 2021, 4:52 PM · DayZ
Spaggie updated subscribers of T159206: Feedback for 1.13 exp.

From the lovely @CodayTV

Jun 22 2021, 3:58 PM · DayZ
LordJaws added a comment to T159206: Feedback for 1.13 exp.

Bandages on freshies.
Is there a possibility to make freshy suicide characters despawn faster?

Jun 22 2021, 2:14 PM · DayZ
Geez changed the status of T159272: wooden crates accessible from the outside of sheds from New to Assigned.
Jun 22 2021, 12:46 PM · DayZ
ParanoiaLP added a comment to T159276: Fix 9x39 AP Rounds.

Or as another player suggested, make the sval and vss not so rare. they are such a good looking guns to be ignored or mistreated like this. The same with .357 rounds.

Jun 22 2021, 11:40 AM · DayZ
ParanoiaLP added a comment to T159258: Great Work.

I think blocking every zed hit should be only possible with a long tool or weapon in hands, sligthly damaging the tool or weapon. Anybody can be protected from a hit using a shovel or an sks if you hold it properly (with may require a new animation) but if you block the hit with your bare hands it makes no sense you suffer no damage. But I completely agree this is a good patch, it's sad I can not longer test it in experimental servers due to the lag and the 300 ping limit, we need a testing server in South America.

Jun 22 2021, 11:37 AM · DayZ
ParanoiaLP added a comment to T159274: 1.13 uncon lengths feedback.

It could be interesting if the unconsciousness state lenght woul be also related to the the part of the body where the bullet hit. I mean, I've seen people get unconscious by way many minutes in real life just for losing a finger , I think a hit on a bullet proof helmet or a plate carrier should provoque the shortest unconsciousness periods, but being directly hit in the body (depending on which one) should make a player unconscious at least 30 seconds (considering the servers time speed set)

Jun 22 2021, 11:29 AM · DayZ
Spaggie added a comment to T159206: Feedback for 1.13 exp.

ESP Infected

Jun 22 2021, 10:37 AM · DayZ
DerErwin added a comment to T159206: Feedback for 1.13 exp.

Puffer Jackets often spawn in and can't be picked up, this is a pretty frustrating bug when trying to get warm in the early game. They're usually on the floor, I've seen them stuck on ground floor and first floors

Here's a ladder house example

Jun 22 2021, 9:20 AM · DayZ
MustyChapstick added a comment to T159206: Feedback for 1.13 exp.

I made a fire place in Kamyshovo near the PD during night time but the zombies did not seem to take any notice of the fire, I also made a fire in the green 2 story house to the right of the PD with the same result.

Jun 22 2021, 12:09 AM · DayZ
mrdarn added a comment to T159283: Spawning as a random character after death.

Jun 22 2021, 12:05 AM · DayZ
mrdarn added a comment to T159283: Spawning as a random character after death.

Jun 22 2021, 12:00 AM · DayZ

Jun 21 2021

mrdarn added a comment to T159283: Spawning as a random character after death.

This is now a server specific setting.
If you don't get the "respawn - Custom" option, it'll be randomised.

Jun 21 2021, 11:56 PM · DayZ
JustCaused created T159283: Spawning as a random character after death.
Jun 21 2021, 8:44 PM · DayZ
jimmyhackers created T159282: Making Blocked Doors Openable?.
Jun 21 2021, 8:38 PM · DayZ
jimmyhackers created T159281: The Tides (sea isn't quite perfect).
Jun 21 2021, 8:19 PM · DayZ
lt_4223 added a comment to T159220: zeroing of guns not working.

Dear Geez,
I tried again (including pgup pgdn)same result, reset the key binding and bingo it's working sorry for the bother and thanks for your help.

Jun 21 2021, 8:06 PM · DayZ
rypasmith created T159280: Suggestion: Be able to add the Pistol Suppressor to the Sporter..
Jun 21 2021, 7:38 PM · DayZ