New Exp 1.13 added a chunk of code to MissionServer.c within the following method
void OnUpdate(float timeslice)
for easier modding reasons could this chunk of code be moved into its own method?
Eg;
override void OnUpdate(float timeslice) { UpdateDummyScheduler(); TickScheduler(timeslice); UpdateLogoutPlayers(); m_WorldData.UpdateBaseEnvTemperature( timeslice ); // re-calculate base enviro temperature / /----------------------- // ARTILLERY SOUNDS SETUP // ----------------------- ArtilleryStrikes(timeslice); } void ArtilleryStrikes(float timeslice) { .......... ......... }
Thanks :)