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The Tides (sea isn't quite perfect)
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Description

the constant shifting of the ocean up and down to simulate waves.....

as far as i understand it is a somewhat a large resource hog, and how the waves get simulated isnt that great.

i.e. there is a constantly moving plane/area/floor taking up resources.

i can imagine this only gets worse the more players or vehicles (modded boats) are on it.

suggestions:

  1. stop the oceans constant movement up and down. (report back on resources saved)
  2. redo the waves effect of lapping on the shore in conjunction with new static ocean.
  3. potentially add a proper much slow tidal system (this can lead to areas being covered and uncovered by water at the shore line at differnt times of the day/night, would make for interesting experiences/adventure).

Details

Severity
Tweak
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10
Category
General
Additional Information

this is a potential bug fix for the vehicle mods that add boats.

it would be nice to know if the stopping of the movement up and down does free up vital resources please.

even if it doesnt free up resources, a slower tidal system to cover and uncover differnt loot areas on the coast would be quite a cool addition.

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