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Dec 28 2019

akamansnes9 added a comment to T78016: Game crashes on launch when joystick plugged in.
Dec 28 2019, 8:18 PM
fogdad added a comment to T145536: 0xC0000005 Status Access Violation crash.

Just as a note, and may help others having the same issue, I tried changing a few settings from the options menu in the dash board and got ARMA to work.
What confuses me is I had to run the game in 32 bit mode and it works every time, when I run the game in 64 bit mode it crashes every time.
My system is 64 bit Windows 7 home.
I don't mind running in 32 bit because I can now carry on playing so that's a win for me and I hope for others too if their problem is the same.
I hope this helps you too Devs, I would appreciate if you could let me know why I need to run the game in 32 bit mode, what am I doing wrong?
Maybe I've missed something in my setup or overlooked an installation setting in steam?
Thanks Devs for an excellent game, keep up the great work!

Dec 28 2019, 2:18 PM · Arma 3

Dec 27 2019

Uro created T147759: Warlords - Infinite loadouts from Arsenal.
Dec 27 2019, 2:23 PM · Arma 3
BIS_fnc_KK claimed T84595: Bis_fnc_Arsenal adds an "attachedObject" to the player at each opening. (cumulative).
Dec 27 2019, 2:16 PM · Arma 3
mharis001 added a comment to T147753: attachedObjects command returns null objects if attached objects are not detached before deletion.

Thank you. This change will also resolve T84595.

Dec 27 2019, 2:02 PM · Arma 3
BIS_fnc_KK claimed T147753: attachedObjects command returns null objects if attached objects are not detached before deletion.
Dec 27 2019, 1:54 PM · Arma 3
BIS_fnc_KK added a comment to T147753: attachedObjects command returns null objects if attached objects are not detached before deletion.

Ok makes sense, ropeAttachedObjects also removes null objects, lets see what we can do

Dec 27 2019, 1:54 PM · Arma 3
mharis001 added a comment to T147753: attachedObjects command returns null objects if attached objects are not detached before deletion.

I fail to see how my comment implies that variables referencing the deleted object should become nil.

Dec 27 2019, 1:33 PM · Arma 3
BIS_fnc_KK claimed T126772: Loiter waypoint won't save properly.
Dec 27 2019, 12:59 PM · Arma 3
BIS_fnc_KK changed Resolution from resolution:open to resolution:wontfix on T147753: attachedObjects command returns null objects if attached objects are not detached before deletion.
Dec 27 2019, 12:28 PM · Arma 3
BIS_fnc_KK added a comment to T147753: attachedObjects command returns null objects if attached objects are not detached before deletion.

By your logic the variable that contained object should become nil and not objNull when object is deleted. This is not how it works. You havent detached object so it is considered attached and returned in the array. detach object before you delete it, you are the designer

Dec 27 2019, 12:25 PM · Arma 3
mharis001 added a comment to T147753: attachedObjects command returns null objects if attached objects are not detached before deletion.

That is true, however, to me the name attachedObjects implies "return a list of currently attached objects to the given object". An object that doesn't "exist" anymore, can't be attached to the object (or anything).

Dec 27 2019, 10:31 AM · Arma 3
BIS_fnc_KK added a comment to T147753: attachedObjects command returns null objects if attached objects are not detached before deletion.

Why is this unexpected? When you delete object the reference to it becomes objNull.

Dec 27 2019, 10:22 AM · Arma 3
mharis001 created T147753: attachedObjects command returns null objects if attached objects are not detached before deletion.
Dec 27 2019, 7:01 AM · Arma 3

Dec 26 2019

BIS_fnc_KK added a comment to T76514: Add new commands for getting and setting text cursor position in EditBox dialog controls.

count (toArray (ctrlText _ctrl)) - text cursor at end

this will not work with non ASCII texts

Dec 26 2019, 8:44 PM · Arma 3
BIS_fnc_KK added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

Maybe

Dec 26 2019, 6:56 PM · Arma 3
BIS_fnc_KK added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".
Dec 26 2019, 6:56 PM · Arma 3
BIS_fnc_KK claimed T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".
Dec 26 2019, 6:56 PM · Arma 3
Mdrk edited Additional Information on T147725: Arma 3 : Apex, Oldman scenario crash only 64 bits .
Dec 26 2019, 4:57 PM · Arma 3
Mdrk changed Operating System from os:w10 to os:w10x64 on T147725: Arma 3 : Apex, Oldman scenario crash only 64 bits .
Dec 26 2019, 4:56 PM · Arma 3
Mdrk updated the task description for T147725: Arma 3 : Apex, Oldman scenario crash only 64 bits .
Dec 26 2019, 3:25 PM · Arma 3

Dec 25 2019

Mdrk edited Additional Information on T147725: Arma 3 : Apex, Oldman scenario crash only 64 bits .
Dec 25 2019, 8:52 PM · Arma 3
Mdrk edited Additional Information on T147725: Arma 3 : Apex, Oldman scenario crash only 64 bits .
Dec 25 2019, 8:41 PM · Arma 3
Mdrk created T147725: Arma 3 : Apex, Oldman scenario crash only 64 bits .
Dec 25 2019, 8:19 PM · Arma 3
Hako68 added a comment to T147683: 0xC00000005 - STATUS_ACCESS_VIOLATION.

Das hab ich leider auch, aber noch keine Lösung gefunden.

Dec 25 2019, 12:32 PM · Arma 3

Dec 24 2019

BIS_fnc_KK claimed T147688: Scripting Command Request: "ctrlCursorPos", "ctrlSetCursorPos", "ctrlSelection", "ctrlSetSelection".
Dec 24 2019, 10:28 PM · Arma 3
BIS_fnc_KK added a comment to T146514: Cargo Scripting Commands for alive / destroyed Vehicles do not match.

It is not a fix, it is a won’t fix

Dec 24 2019, 8:21 PM · Arma 3
BIS_fnc_KK added a comment to T147399: Scenario authoring data is taken from Steam Workshop not mission own attributes.

Are you implying that for now we should share non-Workshop missions in an unpacked form, as a workaround?

Dec 24 2019, 8:17 PM · Restricted Project, Arma 3
BIS_fnc_KK added a comment to T147399: Scenario authoring data is taken from Steam Workshop not mission own attributes.

When you are publishing to workshop you are providing a picture separately AFAIK so what exactly is wrong with showing picture you uploaded to the workshop together with description you have given on the workshop when your mission is appearing in the section of scenarios which explicitly says that they are steam workshop missions? How is that conspiracy against the humanity by evil BI devs?

Dec 24 2019, 8:13 PM · Restricted Project, Arma 3
krzychuzokecia added a comment to T147399: Scenario authoring data is taken from Steam Workshop not mission own attributes.

If you put mission folder in Missions, it shows fine

Dec 24 2019, 1:29 PM · Restricted Project, Arma 3
He-Man added a comment to T146514: Cargo Scripting Commands for alive / destroyed Vehicles do not match.

This is not a fix, but a workaround (for some cases).
I was trying to get the inventory from destroyed Vehicles into a variable.
In case Bugfixes are low prio, then its okay. Just want to help fixing things

Dec 24 2019, 2:29 AM · Arma 3
mharis001 created T147688: Scripting Command Request: "ctrlCursorPos", "ctrlSetCursorPos", "ctrlSelection", "ctrlSetSelection".
Dec 24 2019, 12:03 AM · Arma 3

Dec 23 2019

OMAC added a comment to T147399: Scenario authoring data is taken from Steam Workshop not mission own attributes.

Could it be true that BI delegated all overview data to the Steam system and removed the ability to make pbos with all overview data self-contained? Seems unlikely to me......

Dec 23 2019, 10:26 PM · Restricted Project, Arma 3
OMAC added a comment to T147399: Scenario authoring data is taken from Steam Workshop not mission own attributes.

Great! I am so glad that it's a bug! The system is still reading data from the Steam workshop page, and at least some of that must be intentional.... Perhaps the system is meant to read data from Steam if no overview data is available in mission, and the bug is preventing the reading of mission data, thus resulting in data being read from Steam?

Dec 23 2019, 9:15 PM · Restricted Project, Arma 3
BIS_fnc_KK added a comment to T147399: Scenario authoring data is taken from Steam Workshop not mission own attributes.

I tend to think that the decision to kill user-entered overviewText and overviewImage in description.ext/Eden Attributes and replace them with Steam data was a corporate one, and no further thinking went into it

And you are wrong, there is a bug that stops reading data from pbo in Missions. If you put mission folder in Missions, it shows fine

Dec 23 2019, 6:27 PM · Restricted Project, Arma 3
BIS_fnc_KK claimed T147630: Add script command to get road type.
Dec 23 2019, 6:26 PM · Arma 3
ItsSimon05 created T147683: 0xC00000005 - STATUS_ACCESS_VIOLATION.
Dec 23 2019, 4:29 PM · Arma 3
OMAC added a comment to T147399: Scenario authoring data is taken from Steam Workshop not mission own attributes.

I tend to think that the decision to kill user-entered overviewText and overviewImage in description.ext/Eden Attributes and replace them with Steam data was a corporate one, and no further thinking went into it. If so, this is a real shame. The most obvious reason why it is a bad idea is that a mission's description on Steam workshop is meant for "marketing" and information purposes, to provide potential players with data like gameplay elements, links to forum threads, other web sites, etc., whereas overview data typically entered by mission makers are designed to get players psyched to play by putting them in the mood/headspace of the mission. I find it hard to believe that BI would stealthily do this without informing the community, even in the biki. Perhaps I missed it, though.

Dec 23 2019, 2:34 PM · Restricted Project, Arma 3
roshnisharma2019s added a comment to T63446: Runway designation rules unknown to developers?.
Dec 23 2019, 1:09 PM · Arma 3
Melody_Mike created T147676: AI clipping through specific wall on game map.
Dec 23 2019, 12:25 PM · Arma 3
BIS_fnc_KK claimed T147399: Scenario authoring data is taken from Steam Workshop not mission own attributes.
Dec 23 2019, 11:01 AM · Restricted Project, Arma 3
BIS_fnc_KK added a comment to T78458: Cannot save Steam Workshop Scenario missions.

Do the user mission employ https://community.bistudio.com/wiki/markAsFinishedOnSteam command?

Dec 23 2019, 10:32 AM · Arma 3
BIS_fnc_KK added a comment to T146794: Scrollable Door State.

Should be fixed in the next dev

Dec 23 2019, 10:26 AM · Arma 3
BIS_fnc_KK added a comment to T145362: LDF mortar tube backpack deploys into HMG turret instead of mortar.

Should be fixed in next dev

Dec 23 2019, 10:25 AM · Arma 3
joeytribbiani added a comment to T63446: Runway designation rules unknown to developers?.
Dec 23 2019, 9:41 AM · Arma 3
joeytribbiani added a comment to T63446: Runway designation rules unknown to developers?.
Dec 23 2019, 9:32 AM · Arma 3
joeytribbiani added a comment to T63446: Runway designation rules unknown to developers?.
Dec 23 2019, 9:04 AM · Arma 3
joeytribbiani added a comment to T63446: Runway designation rules unknown to developers?.
Dec 23 2019, 8:32 AM · Arma 3
joeytribbiani added a comment to T63446: Runway designation rules unknown to developers?.
Dec 23 2019, 7:51 AM · Arma 3

Dec 22 2019

YumBlin created T147651: 0xC0000005 - STATUS_ACCESS_VIOLATION.
Dec 22 2019, 11:03 PM · Arma 3
YumBlin created T147650: 0xC0000005 - STATUS_ACCESS_VIOLATION.
Dec 22 2019, 11:02 PM · Arma 3
Freddo3000 created T147630: Add script command to get road type.
Dec 22 2019, 12:26 PM · Arma 3
topden created T147622: all VAN_transport dlc orange engine & sound bug.
Dec 22 2019, 2:19 AM · Arma 3

Dec 21 2019

Delta_44 created T147620: Crash to desktop after opening [UNPLAYABLE].
Dec 21 2019, 11:28 PM · Arma 3
Dams added a comment to T79023: Simulation manager module doesn't work on dedicated server.

It works on dedicated server but only if the playable unit got AI activated at mission start, if the playable unit got AI desactivated nothing will show up.
So its an issue for a mission where there many player who connect/disconnect from server cause there will be many empty playable unit over the map and they activate a large amount of AI.

Dec 21 2019, 8:15 PM · Arma 3
aken13r1 created T147617: 0xC0000005-ACCESS_VIOLATION.
Dec 21 2019, 7:17 PM · Arma 3
Hey_Its_Stef created T147615: arma doesn't start.
Dec 21 2019, 6:51 PM · Arma 3
Hey_Its_Stef created T147614: arma doesn't start.
Dec 21 2019, 6:51 PM · Arma 3
ugurcanpul created T147612: Hello.
Dec 21 2019, 6:08 PM · Arma 3
Bapt005 created T147608: 21/12/2019 14:58:37 - Chargement du fichier 'C:\Windows\System32\d2d1.dll' bloqué.
Dec 21 2019, 3:33 PM · Arma 3
Lago added a comment to T145536: 0xC0000005 Status Access Violation crash.

same. dunno what to do

Dec 21 2019, 2:57 PM · Arma 3
PiepMGI renamed T147602: Inventory on crate(s) can duplicate gears (containers like uniforms, vests, backpacks) from Crate inventory can multiply containers (uniforms, vests, backpacks) to Inventory on crate(s) can duplicate gears (containers like uniforms, vests, backpacks).
Dec 21 2019, 3:20 AM · Arma 3
PiepMGI created T147602: Inventory on crate(s) can duplicate gears (containers like uniforms, vests, backpacks).
Dec 21 2019, 3:19 AM · Arma 3
sirspikey added a comment to T78458: Cannot save Steam Workshop Scenario missions.

2019 And got the same problem. I do get the resume button but after a quick load I'm back at the scenario, window.

Dec 21 2019, 2:13 AM · Arma 3

Dec 20 2019

2444989513 created T147582: Arma 3 Feedback Tracker.
Dec 20 2019, 4:48 AM · Arma 3
Fingolfin updated the task description for T147562: Hidden selections for the A-shape tent.
Dec 20 2019, 12:03 AM · Arma 3

Dec 19 2019

mharis001 created T147576: Scripting Command Request: "getPylonTurret".
Dec 19 2019, 10:56 PM · Arma 3
Sirloin created T147572: Old Man Suggestion - GM CDLC Content.
Dec 19 2019, 6:33 PM · Arma 3
Asaayu created T147568: Apex Old Man - Red Beret has wrong color UI picture.
Dec 19 2019, 4:07 PM · Arma 3
Asaayu created T147565: Apex Old Man - Intel marker for Vagalala - Ouméré highway marker is at [0,0,0] .
Dec 19 2019, 3:22 PM · Arma 3
Fingolfin created T147562: Hidden selections for the A-shape tent.
Dec 19 2019, 1:27 PM · Arma 3
Asaayu added a comment to T77180: Moving buildings with attachTo doesn't reset them back when restarting mission or joining server.

Tested mission and buildings are not moved at all now, they remain in their position and do not appear to be affected by the attachTo command.

Dec 19 2019, 9:55 AM · Arma 3
silkevoglerz added a comment to T147535: Status stack buffer over run.
Dec 19 2019, 9:49 AM · Arma 3
silkevoglerz added a comment to T147487: Endless launching of ArmA 3.
Dec 19 2019, 9:48 AM · Arma 3 Creator DLC - Global Mobilization

Dec 18 2019

GalComT changed the status of T147487: Endless launching of ArmA 3 from New to Need More Info.

Please provide your data in clear text not a zip file

Dec 18 2019, 1:57 PM · Arma 3 Creator DLC - Global Mobilization
T1tch created T147535: Status stack buffer over run.
Dec 18 2019, 1:31 PM · Arma 3
Dscha created T147532: several Model issues - "Land_i_Barracks_V2_dam_F" .
Dec 18 2019, 12:30 PM · Arma 3
Uro updated the task description for T147521: Apex Old Man RPT - Mission Encoding Errors.
Dec 18 2019, 12:04 PM · Arma 3
krzychuzokecia added a comment to T147399: Scenario authoring data is taken from Steam Workshop not mission own attributes.

A workaround for this issue would be ability to publish scenarios via Publisher tool, not Eden Editor. However, it's impossible for community content creators, as Publisher tool doesn't even have scenario tag option. Apparently it's not a problem for BIS developers, since Old Man is properly tagged as a scenario.

Dec 18 2019, 12:02 PM · Restricted Project, Arma 3
krzychuzokecia changed Severity from severity:none to severity:tweak on T147399: Scenario authoring data is taken from Steam Workshop not mission own attributes.
Dec 18 2019, 11:59 AM · Restricted Project, Arma 3
Uro renamed T147525: Apex Old Man RPT - Compile Error with Unknown Animation Sources from Apex Old Man RPT - Compile Erro with Unknown Animation Sources to Apex Old Man RPT - Compile Error with Unknown Animation Sources.
Dec 18 2019, 11:36 AM · Arma 3
Uro created T147531: Apex Old Man RPT - XML Parsing Error on Death..
Dec 18 2019, 11:35 AM · Arma 3
Uro created T147530: Apex Old Man RPT - Missing Sound File.
Dec 18 2019, 11:33 AM · Arma 3
Uro created T147529: Apex Old Man RPT - Multiple Message Spam.
Dec 18 2019, 11:31 AM · Arma 3
Uro created T147528: Apex Old Man RPT - EntityAI Subskeleton index not initialised properly.
Dec 18 2019, 11:28 AM · Arma 3
Uro created T147527: Apex Old Man RPT - Unknown Actions.
Dec 18 2019, 11:25 AM · Arma 3
Uro created T147526: Apex Old Man RPT - No glasses for BIS_Arthur & BIS_traitor - please give the guys glasses, it's sunny on Tanoa and I'd hate for them to get retinal damage..
Dec 18 2019, 11:24 AM · Arma 3
Uro created T147525: Apex Old Man RPT - Compile Error with Unknown Animation Sources.
Dec 18 2019, 11:21 AM · Arma 3
Uro created T147524: Apex Old Man RPT - Unit magazine overloading spam.
Dec 18 2019, 11:19 AM · Arma 3
Uro renamed T147522: Apex Old Man RPT - Missing Stringtable Entries from Apex Old Man RPT - MIssing Stringtable Entries to Apex Old Man RPT - Missing Stringtable Entries.
Dec 18 2019, 11:17 AM · Arma 3
Uro created T147522: Apex Old Man RPT - Missing Stringtable Entries.
Dec 18 2019, 11:16 AM · Arma 3
Uro created T147521: Apex Old Man RPT - Mission Encoding Errors.
Dec 18 2019, 11:14 AM · Arma 3
Rick0Shay added a comment to T125991: Crash to desktop.

On further investigation this doesn't appear to have anything directly to do with Argo as stated above. It's possible this relates to a file lock or sharing violation. The only common factor is the error occurs when starting a Listen server. So far the only 'solution' is to reinstall Arma3 from scratch - hardly an acceptable solution.

Dec 18 2019, 8:54 AM · Arma 3

Dec 17 2019

TheDeserSharkHunter edited Steps To Reproduce on T147509: Random Kill in New Scenario Old Man.
Dec 17 2019, 11:20 PM · Arma 3
TheDeserSharkHunter renamed T147509: Random Kill in New Scenario Old Man from Random Kill in New to Random Kill in New Scenario Old Man.
Dec 17 2019, 11:02 PM · Arma 3
TheDeserSharkHunter created T147509: Random Kill in New Scenario Old Man.
Dec 17 2019, 10:49 PM · Arma 3
nobilisgkill4 created T147501: at least some pilotCam commands dont update for AI pilots.
Dec 17 2019, 8:16 PM · Arma 3
Digitals added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

any updates? :(

Dec 17 2019, 2:38 PM · Arma 3
Red created T147488: multi-colored black smoke for hand grenades.
Dec 17 2019, 7:48 AM · Arma 3
Red created T147487: Endless launching of ArmA 3.
Dec 17 2019, 7:36 AM · Arma 3 Creator DLC - Global Mobilization