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AI clipping through specific wall on game map
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Description

Dear Developer,

I believe the first 30 seconds of this youtube recording describe the entire problem:

https://www.youtube.com/watch?v=sgdHpDp91eA

In words: the AI character literally walked through a wall.

This occurred on the default multiplayer game mode "Escape" (COOP, 10 player, map Tanoa). As can be seen in the video, it is one of the hangars on the main Tanoa airport.

The host was a AWS (Amazon EC2) cloud linux Dedicated Server running the current version of steamcmd and Arma 3. All 8 players were running the "Arma 3 Apex Edition", no mods on any clients whatsoever. Average ping was 21 milliseconds.

I do not know whether it's related to multiplayer synchronization, map geometry, or some form of "cheating" to fix AI pathfinding, so I placed this bug into the "Other" category.

Details

Severity
Minor
Resolution
Open
Reproducibility
Random
Operating System
Windows 10 x64
Operating System Version
Windows 10 Education version 1803 OS build 17134.1184
Category
Other
Steps To Reproduce

The error has occurred before on other buildings in group multiplayer playthroughs on this Dedicated Server. But this time I have been able to record it. The set up is as described above.

I admit I have not systematically kept the 8 players to sit around for bug-testing, so I cannot make the steps more detailed.

Additional Information

Launcher version: 1.5.146096

Game version: 1.96.146114

(no branch)

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