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Feb 20 2017

mickeymen edited Steps To Reproduce on T123436: Maps zoom not works, when specifying the point of evacuation (Support Request Modules).
Feb 20 2017, 3:23 PM · Arma 3
mickeymen edited Steps To Reproduce on T123436: Maps zoom not works, when specifying the point of evacuation (Support Request Modules).
Feb 20 2017, 3:21 PM · Arma 3
mickeymen created T123436: Maps zoom not works, when specifying the point of evacuation (Support Request Modules).
Feb 20 2017, 3:20 PM · Arma 3

Feb 17 2017

mickeymen updated the task description for T82989: Endless list of "take weapon", clogs up the player menu, Please simplify player controls!.
Feb 17 2017, 12:16 PM · Arma 3
mickeymen renamed T82989: Endless list of "take weapon", clogs up the player menu, Please simplify player controls! from Player doesn't need the endless list of weapons in the action menu. to Endless list of "take weapon", cluttering up the player's menu. It is also useless..
Feb 17 2017, 12:16 PM · Arma 3
mickeymen renamed T83084: FIXED from Virtual Arsenal does not export correct the number of ammo. to Error! Virtual Arsenal does not export correct the number of ammo..
Feb 17 2017, 11:07 AM · Arma 3
mickeymen renamed T83834: Inventory avalible in "LOCKED" vehicles! from Inventory avalible in all "LOCKED" vehicles. to Inventory avalible in "LOCKED" vehicles. .
Feb 17 2017, 11:01 AM · Arma 3

Feb 16 2017

mickeymen updated the task description for T82591: Grenade UGL never breaks the building window glass..
Feb 16 2017, 10:27 AM · Arma 3
mickeymen renamed T82591: Grenade UGL never breaks the building window glass. from A hand grenade or grenade UGL never breaks the window glass. to Hand grenade/grenade UGL never breaks the building window glass..
Feb 16 2017, 10:23 AM · Arma 3
mickeymen renamed T84532: The LOD1 of RPG-42 has a ugly 3D model! from The RPG-42 has a deformed 3D model, even at ultra settings. to The RPG-42 has a ugly 3D model, even at ultra settings!.
Feb 16 2017, 10:09 AM · Arma 3
mickeymen updated the task description for T84974: The AI or player character, reports about the enemy, when he sees ally..
Feb 16 2017, 10:08 AM · Arma 3
mickeymen edited Steps To Reproduce on T119865: RESOLVED in 1.78.
Feb 16 2017, 10:03 AM · Arma 3
mickeymen renamed T119865: RESOLVED in 1.78 from Reloading animation for UGL, not works properly, when weapon deployed (for majority rifles) to Reloading animation for UGL, not works properly, when weapon deployed!.
Feb 16 2017, 10:02 AM · Arma 3

Feb 14 2017

mickeymen added a comment to T120612: AI-Commander of tanks, cannot finish his voice command. (stuck record).

Hi @Alwin! I am very glad that you drew attention to this problem. Very often I add a repair-engineer to the tank-crew. In this case, my ears are bleeding and I have to abort the mission.

Feb 14 2017, 1:53 PM · Arma 3
mickeymen added a comment to T85529: Lowered weapon does not has any positive affect to the fatigue and recovery..

why, then, in the main menu/field manual it says that the lowered weapon has a positive effect?

Feb 14 2017, 10:24 AM · Arma 3
mickeymen updated the task description for T120612: AI-Commander of tanks, cannot finish his voice command. (stuck record).
Feb 14 2017, 10:18 AM · Arma 3
mickeymen updated the task description for T120612: AI-Commander of tanks, cannot finish his voice command. (stuck record).
Feb 14 2017, 10:17 AM · Arma 3
mickeymen updated the task description for T120612: AI-Commander of tanks, cannot finish his voice command. (stuck record).
Feb 14 2017, 10:16 AM · Arma 3
mickeymen renamed T120612: AI-Commander of tanks, cannot finish his voice command. (stuck record) from AI-Commander of tanks,cannot finish his voice command. (stuck record) to AI-Commander of tanks, cannot finish his voice command. (stuck record).
Feb 14 2017, 10:16 AM · Arma 3

Feb 13 2017

mickeymen edited Steps To Reproduce on T123338: Reloading magazine command no has voice sound..
Feb 13 2017, 1:51 PM · Arma 3
mickeymen added a comment to T117123: RESOLVED.

As seems to me was Fixed in 1.66, at least I no longer see

Feb 13 2017, 1:49 PM · Arma 3
mickeymen added a comment to T82167: Add the ability to adjust length of bipod legs..

+1

Feb 13 2017, 1:46 PM · Arma 3
mickeymen updated the task description for T123338: Reloading magazine command no has voice sound..
Feb 13 2017, 1:44 PM · Arma 3
mickeymen changed Category from category:general to category:sound on T123338: Reloading magazine command no has voice sound..
Feb 13 2017, 1:43 PM · Arma 3
mickeymen updated the task description for T123338: Reloading magazine command no has voice sound..
Feb 13 2017, 1:42 PM · Arma 3
mickeymen created T123338: Reloading magazine command no has voice sound..
Feb 13 2017, 1:42 PM · Arma 3
mickeymen renamed T119383: RESOLVED (Aliluya!) from Edit of soldiers via Virtual Arsenal in the EDITOR, creates a bug with backpack. [Video] to Edit of soldiers via Virtual Arsenal, makes the contents of the backpack invisible. [Video].
Feb 13 2017, 12:00 PM · Arma 3
mickeymen added a comment to T119297: hand animation of the AK-12 rifle (https://feedback.bistudio.com/T126900)- still not fixed by 100%.

BIS! Maybe somebody will fix it finally? For almost 8 months this ticket hanging in the void. This is something that can be corrected in 2 minutes!

Feb 13 2017, 11:56 AM · Arma 3
mickeymen renamed T119915: RESOLVED from Surface of AK-12 is too mirrored. to Surface of AK-12 is not looks normal..
Feb 13 2017, 11:54 AM · Arma 3
mickeymen updated the task description for T119858: Empty RPG-7 shown with a rocket, when it is lying on the ground. [video].
Feb 13 2017, 11:53 AM · Arma 3
mickeymen added a comment to T120318: Eden does not determine automaticaly the squad leaders correctly (via rank).

Thanks for your attention

Feb 13 2017, 11:51 AM · Arma 3

Feb 11 2017

mickeymen added a comment to T120318: Eden does not determine automaticaly the squad leaders correctly (via rank).

@Alwin
When a player, by means editor adds new units to to existing allied units, then this unit should automatically join to nearby commanders (ranked higher than this unit). However, in the EDEN, it so happens that a higher rank joins the low rank! I don't know for what reason private soldier will command over a Lieutenant or more higher rank? This in real life may not be!

Feb 11 2017, 1:02 AM · Arma 3

Feb 8 2017

mickeymen updated the task description for T123250: The player with the binoculars/launcher may not have the intermediate stances..
Feb 8 2017, 1:11 PM · Arma 3
mickeymen created T123250: The player with the binoculars/launcher may not have the intermediate stances..
Feb 8 2017, 1:08 PM · Arma 3
mickeymen added a comment to T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player..

This bug was not fixed yet.

Feb 8 2017, 12:51 PM · Arma 3
mickeymen added a comment to T119268: APEX: Language of player, not has proper language (new factions).

@razazel Thank you. I hope so

Feb 8 2017, 12:45 PM · Arma 3
mickeymen added a comment to T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player..

This is the real Christmas for us, thank you!

Feb 8 2017, 11:32 AM · Arma 3
mickeymen added a comment to T119268: APEX: Language of player, not has proper language (new factions).

ignored since July 12 2016

Feb 8 2017, 11:30 AM · Arma 3
mickeymen renamed T119268: APEX: Language of player, not has proper language (new factions) from APEX Update: Language of player, not has proper language (new factions) to Shameful bug of APEX: Language of player, not has proper language (new factions).
Feb 8 2017, 11:29 AM · Arma 3
mickeymen updated the task description for T120469: There is no way inside vehicle to report "Status Red", but the AI-crew can reports this.
Feb 8 2017, 11:26 AM · Arma 3
mickeymen added a comment to T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player..

Don´t worry guys. This issue was reported yesterday. It´s under investigation.

Feb 8 2017, 11:18 AM · Arma 3

Feb 7 2017

mickeymen updated subscribers of T120511: Bug After update 1.64: The player takes the position of the snake (invisible barriers).
Feb 7 2017, 3:43 PM · Arma 3
mickeymen added a comment to T120511: Bug After update 1.64: The player takes the position of the snake (invisible barriers).

Hi @Alwin! please give this issue full attention. If you encounter difficulties with repro, then I'll give you the exact point on the map where you can reproduce this bug

Feb 7 2017, 3:43 PM · Arma 3
mickeymen added a comment to T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player..
Feb 7 2017, 3:41 PM · Arma 3

Feb 6 2017

mickeymen renamed T82601: Old barn stops the movement of the tank. from The old and shabby objects in the maps is indestructible, even under the tank! Please add destruction. to Nonsense: Old barn stops the movement of the tank!.
Feb 6 2017, 10:36 AM · Arma 3
mickeymen updated the task description for T120511: Bug After update 1.64: The player takes the position of the snake (invisible barriers).
Feb 6 2017, 10:30 AM · Arma 3
mickeymen updated the task description for T120511: Bug After update 1.64: The player takes the position of the snake (invisible barriers).
Feb 6 2017, 10:30 AM · Arma 3
mickeymen edited Additional Information on T119858: Empty RPG-7 shown with a rocket, when it is lying on the ground. [video].
Feb 6 2017, 10:13 AM · Arma 3

Feb 3 2017

mickeymen renamed T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player. from During switching weapon from prone position to Launcher (3-4 second), the Crouch-not works. to During switching weapon from prone position to Launcher, the Crouch not available to the player..
Feb 3 2017, 4:02 PM · Arma 3
mickeymen added a comment to T117728: [Tanks DLC] Dev T-100, Slamer and Kuma always appears a sudden problem, it is impossible to eliminate this behavior..

!Fantastic news! Thank you very much @Alwin

Feb 3 2017, 3:42 PM · Arma 3

Feb 2 2017

mickeymen added a comment to T120103: CLOSED.

still required new tests

Feb 2 2017, 3:27 PM · Arma 3
mickeymen added a comment to T120103: CLOSED.
Feb 2 2017, 3:11 PM · Arma 3
mickeymen added a comment to T121644: Deployment animation In Arma3 is missing..

Redoing these animations would take enough time.

Feb 2 2017, 2:50 PM · Arma 3
mickeymen renamed T121644: Deployment animation In Arma3 is missing. from Any Deployment animation In Arma3 is missing! to Deployment animation In Arma3 is missing..
Feb 2 2017, 12:11 PM · Arma 3
mickeymen added a comment to T117728: [Tanks DLC] Dev T-100, Slamer and Kuma always appears a sudden problem, it is impossible to eliminate this behavior..

@Alwin Unfortunately I have no way to reproduce the problem.
As seems to me, there is unpredictable. If you play in a tank gameplay 10-20 minutes you will face this. Put in a map tank platoon (you are the commander) and try to command subordinates and to attack the enemy. In this case, sooner or later you will soon face a problem

Feb 2 2017, 11:58 AM · Arma 3
mickeymen added a comment to T117728: [Tanks DLC] Dev T-100, Slamer and Kuma always appears a sudden problem, it is impossible to eliminate this behavior..

@Alwin please take this issue much attention! This is a shameful problem that breaks the tank gameplay. Engine of Tracked vehicles should be reviewed thoroughly. For this reason, tanks roll over and jump.

Feb 2 2017, 10:59 AM · Arma 3

Jan 31 2017

mickeymen created T123120: In the safe mode, the subordinate AI moves with raised weapon (player squad).
Jan 31 2017, 11:38 PM · Arma 3
mickeymen added a comment to T120103: CLOSED.

I always use the skill for AI- 0.85 and precision - 0.45.
Such accuracy (0.45) already looks quite a serious threat to the player.
As seems to me, at precision -0.45 AI should be accurate enough against the turrets also.

Jan 31 2017, 6:41 PM · Arma 3
mickeymen added a comment to T120103: CLOSED.

@Alwin I tried setup various.

Jan 31 2017, 6:36 PM · Arma 3
mickeymen added a comment to T121646: Command "Find Cover" for AI is not working.

Hi, thaks for your attention. I understood

Jan 31 2017, 3:15 PM · Arma 3
mickeymen updated the task description for T121646: Command "Find Cover" for AI is not working.
Jan 31 2017, 1:09 PM · Arma 3
mickeymen added a comment to T123099: The wreckage of the tanks have the sound of the engine..

good news, thank you

Jan 31 2017, 12:54 PM · Arma 3

Jan 30 2017

mickeymen renamed T121646: Command "Find Cover" for AI is not working from Command "Find Cover" for AI is not works. to Command "Find Cover" for AI is not working.
Jan 30 2017, 7:02 PM · Arma 3
mickeymen created T123099: The wreckage of the tanks have the sound of the engine..
Jan 30 2017, 6:34 PM · Arma 3
mickeymen added a comment to T83551: Buildings are not a barrier to hit a target from the tank..

It outside possible penetration via all case of the tank

Jan 30 2017, 2:45 PM · Arma 3
mickeymen renamed T83834: Inventory avalible in "LOCKED" vehicles! from Inventory avalible in all "LOCKED" vehicles. It's impossible! to Inventory avalible in all "LOCKED" vehicles. .
Jan 30 2017, 11:36 AM · Arma 3
mickeymen renamed T120318: Eden does not determine automaticaly the squad leaders correctly (via rank) from Inside squad, EDEN editor does not determine automaticaly the squad leaders correctly (via rank) to Eden does not determine automaticaly the squad leaders correctly (via rank).
Jan 30 2017, 11:13 AM · Arma 3
mickeymen renamed T119850: Eden Bug: Any backpack cannot be placed into any building. from Any backpack cannot be placed into any building [Video] to Eden Bug: Any backpack cannot be placed into any building..
Jan 30 2017, 11:10 AM · Arma 3
mickeymen renamed T120103: CLOSED from AI cannot hit into enemy Automatic Turrets (only firearms) [VIDEO-EXAMPLE] to AI cannot hit into enemy Turrets.
Jan 30 2017, 11:09 AM · Arma 3
mickeymen renamed T120134: CLOSED from Systematic Crashes, after Apex, when I use my old missions. to CLOSED.
Jan 30 2017, 11:03 AM · Arma 3
mickeymen renamed T84454: ARMA3 has no basic animations. from The list of the missing, but required animations in the Arma3. to ARMA3 has no basic animations..
Jan 30 2017, 12:13 AM · Arma 3
mickeymen renamed T84532: The LOD1 of RPG-42 has a ugly 3D model! from The RPG-42 has a bad 3D model (2-3 LOD) even at ultra settings! to The RPG-42 has a deformed 3D model, even at ultra settings..
Jan 30 2017, 12:12 AM · Arma 3
mickeymen renamed T119915: RESOLVED from Surface of AK-12 is too fantastic. to Surface of AK-12 is too mirrored..
Jan 30 2017, 12:02 AM · Arma 3
mickeymen renamed T119915: RESOLVED from Surface of AK-12 not looks good. to Surface of AK-12 is too fantastic..
Jan 30 2017, 12:01 AM · Arma 3

Jan 29 2017

mickeymen renamed T121644: Deployment animation In Arma3 is missing. from Please add deployment animation (at least a one animation!) this detail In Arma3 is missing. to Any Deployment animation In Arma3 is missing!.
Jan 29 2017, 11:59 PM · Arma 3

Jan 27 2017

mickeymen added a comment to T83551: Buildings are not a barrier to hit a target from the tank..

@TheMasterofBlubb
Not one 125 mm cannon on this planet is not able to destroy the tank through the other tank. This is undoubtedly an error of BIS. Video provided by @Lex does not need comments.
Unfortunately, the BIS is in no hurry to correct their mistakes and most likely in tanks DLC we will still see it, along with jumping tanks.

Jan 27 2017, 8:32 PM · Arma 3
mickeymen added a comment to T82375: After the upgrade 1.44 player sees a lot of ambient rabbits..

Thanks. I hope that, now the player can use this to remove all the animals around player, without losing sound of environment

Jan 27 2017, 11:02 AM · Arma 3

Jan 26 2017

mickeymen updated the task description for T85511: Inventory AT-Launcher problem.
Jan 26 2017, 10:06 PM · Arma 3
mickeymen added a comment to T85511: Inventory AT-Launcher problem.

Perhaps people's which now operating in the Bohemia Interactive do not know how to work with Arma engine. I have no other explanation.

Jan 26 2017, 9:56 PM · Arma 3
mickeymen updated the task description for T84454: ARMA3 has no basic animations..
Jan 26 2017, 1:39 PM · Arma 3
mickeymen updated the task description for T84454: ARMA3 has no basic animations..
Jan 26 2017, 1:38 PM · Arma 3
mickeymen added a comment to T85511: Inventory AT-Launcher problem.

No one is even trying to fix this shit. Instead of solving this problem, now at this moment BIS is making a new DLC, which adds a new errors to Arma3, This is Cool!

Jan 26 2017, 1:09 PM · Arma 3
mickeymen renamed T79556: useless from In vain you added random hats for Stavru and Miller( to useless.
Jan 26 2017, 1:05 PM · Arma 3
mickeymen renamed T82321: RESOLVED from "Nightstalker" sight not save set thermal vision, during the switching of the upper and lower aiming player. to RESOLVED.
Jan 26 2017, 1:03 PM · Arma 3
mickeymen renamed T82385: useless from The reload-animations for all Lounchers and UGL s is bad (TODAY, HALF SOLVED) to useless.
Jan 26 2017, 1:02 PM · Arma 3
mickeymen renamed T119038: useless from Periodic crash in the CUP map Takistan (log Attached) to useless.
Jan 26 2017, 12:57 PM · Arma 3
mickeymen renamed T85511: Inventory AT-Launcher problem from Player can not take launcher from deadman, without problems. to Player can not take launcher from deadman, without the explosion of the brain..
Jan 26 2017, 12:48 PM · Arma 3

Dec 6 2016

mickeymen added a comment to T117728: [Tanks DLC] Dev T-100, Slamer and Kuma always appears a sudden problem, it is impossible to eliminate this behavior..

...looks like this shit will never be fixed. v1.66 - the player still sees it.
@Bis spit on this problem

Dec 6 2016, 7:39 AM · Arma 3

Nov 29 2016

mickeymen renamed T119133: RESOLVED from Feature request: Interriors for heavy armored vehicles (Driver,Gunner,Commander) to Feature request: Interriors for heavy armored vehicles (best addition for Tanks DLC).
Nov 29 2016, 9:52 AM · Arma 3
mickeymen updated the task description for T119133: RESOLVED.
Nov 29 2016, 9:51 AM · Arma 3
mickeymen updated the task description for T83138: AI not uses Anti-Personnel Missiles [Repro Mission]..
Nov 29 2016, 9:45 AM · Arma 3
mickeymen updated the task description for T83138: AI not uses Anti-Personnel Missiles [Repro Mission]..
Nov 29 2016, 9:44 AM · Arma 3
mickeymen edited Additional Information on T121646: Command "Find Cover" for AI is not working.
Nov 29 2016, 9:34 AM · Arma 3
mickeymen renamed T121646: Command "Find Cover" for AI is not working from After command "Find Cover", the AI is not seeking shelter inside any buildings. to Command "Find Cover" for AI is not works..
Nov 29 2016, 9:27 AM · Arma 3
mickeymen edited Additional Information on T121646: Command "Find Cover" for AI is not working.
Nov 29 2016, 9:18 AM · Arma 3
mickeymen created T121646: Command "Find Cover" for AI is not working.
Nov 29 2016, 8:47 AM · Arma 3
mickeymen edited Steps To Reproduce on T121644: Deployment animation In Arma3 is missing..
Nov 29 2016, 7:55 AM · Arma 3
mickeymen edited Steps To Reproduce on T121644: Deployment animation In Arma3 is missing..
Nov 29 2016, 7:53 AM · Arma 3
mickeymen updated the task description for T121644: Deployment animation In Arma3 is missing..
Nov 29 2016, 7:52 AM · Arma 3
mickeymen updated the task description for T121644: Deployment animation In Arma3 is missing..
Nov 29 2016, 7:51 AM · Arma 3