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Oct 17 2016

razazel changed the status of T120586: Snake produces excessive blood decals from New to Reviewed.
Oct 17 2016, 3:16 PM · Arma 3
razazel changed the status of T120591: HEMTT: Mirrors are showing the wrong image from New to Reviewed.
Oct 17 2016, 11:00 AM · Arma 3
razazel changed the status of T120389: After 1.64 update, does not display Korean,Japanese. from New to Reviewed.

please try to verify integrity of the game cache.

Oct 17 2016, 10:27 AM · Arma 3
BISWizard added a comment to T120549: Startup Crash - 0xc000007b.

"XAPOFX1_5.DLL" is part of DirectX (XAudio), unfortunately DirectX installer can't repair this kind of corruption. If you have access to another computer, you can get the file from there an overwrite the file on your PC. Use exactly this path to get and replace the file (there are multiple files with the same name, but with different content, in Windows): "C:\Windows\SysWOW64\XAPOFX1_5.dll"

Oct 17 2016, 10:26 AM · Arma 3
razazel added a comment to T120385: game crashing after latest update.

Thank you for those, will look into those as well.

Oct 17 2016, 10:22 AM · Arma 3
razazel added a comment to T120572: Exit code 0xC0000005 -STATUS_ACCESS_VIOLATION Crash directly from Dashboard .

Latest rpt files are from 12th October which seems to be a little bit older than the latest crash.

Oct 17 2016, 9:52 AM · Arma 3

Oct 16 2016

ura_soul created T120597: 10+ bugs i have found in arma / exile - some of which are fatal.
Oct 16 2016, 9:41 PM · Arma 3
Fallen01135 removed a watcher for Arma 3: Fallen01135.
Oct 16 2016, 8:45 PM
Fallen01135 added a watcher for Arma 3: Fallen01135.
Oct 16 2016, 8:45 PM
Ben_Martin updated the task description for T120596: Radio activated trigger (with repeatable option ON).
Oct 16 2016, 7:29 PM · Arma 3
Ben_Martin edited Additional Information on T120596: Radio activated trigger (with repeatable option ON).
Oct 16 2016, 7:27 PM · Arma 3
Ben_Martin created T120596: Radio activated trigger (with repeatable option ON).
Oct 16 2016, 7:19 PM · Arma 3
Meiestrix created T120591: HEMTT: Mirrors are showing the wrong image.
Oct 16 2016, 11:28 AM · Arma 3
ceeeb added a comment to T65635: AI gitches : go through certain building in Agia Marina.

YT videos are private, not much help if ppl can't watch them.

Oct 16 2016, 8:42 AM · Arma 3
Josh4256 added a comment to T120590: Arma 3 not loading - STATUS INTEGER DIVIDE BY ZERO. Also, ADDON 'A3 ARMOR_F_BETA .......REQUIRES ADDON'.

It worked, such an easy fix.

Oct 16 2016, 7:26 AM · Arma 3
Jawsh added a comment to T120590: Arma 3 not loading - STATUS INTEGER DIVIDE BY ZERO. Also, ADDON 'A3 ARMOR_F_BETA .......REQUIRES ADDON'.

@Josh4256, have you tried verifying the integrity of the game cache?

Oct 16 2016, 6:32 AM · Arma 3
Josh4256 created T120590: Arma 3 not loading - STATUS INTEGER DIVIDE BY ZERO. Also, ADDON 'A3 ARMOR_F_BETA .......REQUIRES ADDON'.
Oct 16 2016, 6:10 AM · Arma 3
JUMPSLICK added a comment to T120385: game crashing after latest update.

and more

Oct 16 2016, 4:57 AM · Arma 3
rex611 created T120588: truck no moving at check point.
Oct 16 2016, 12:05 AM · Arma 3

Oct 15 2016

rex611 added a comment to T120582: flippers.

never mind when I reloaded the game it disappeared

Oct 15 2016, 11:58 PM · Arma 3
JUMPSLICK added a comment to T120385: game crashing after latest update.

here are some more files for your review...

Oct 15 2016, 9:17 PM · Arma 3
aaco added a comment to T120348: Server Lobby displays incorrect player count.

Can confirm, player count displaying properly on dev build 1.65.138842 . It looks like it was fixed by using lnbSize (good solution, for some reason I couldn't get that to work when I tried).

Oct 15 2016, 8:05 PM · Arma 3
Delta_44 added a comment to T120586: Snake produces excessive blood decals.

+1 , overall animals in this game are extreme frustrating. Rabbits are everywhere in such big population, that i can think in 2035 only rabbits, snakes will stay from fauna. No civilians. Please, give us a option to disable animals in game settings, i ask for this 3rd year.

Oct 15 2016, 4:34 PM · Arma 3
Delta_44 added a comment to T120564: New update of jedmalloc_bi has broke the malloc.

Please fix

Oct 15 2016, 4:32 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T71576: AI continues firing salvo after a target has been eliminated [vehicles/infantry].

BIS, please,its one of most gameplay breaking issues (with rearming, and this). Take care of it, beacuse game lost its sense.

Oct 15 2016, 4:09 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119623: Rearming for AI Broken (WAY TO FIX IT).

Please, do seomething about it. I cant hear :

  • "7 rearm at this damm gey"

(right after the command)

  • "7 : ready"

After minute or 2 ..

  • "7: No ammo!"
Oct 15 2016, 4:07 PM · Arma 3
Tsnfsdnfkjsdn renamed T119623: Rearming for AI Broken (WAY TO FIX IT) from Rearming for AI Broken to Rearming for AI Broken (WAY TO FIX IT).
Oct 15 2016, 4:06 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T120586: Snake produces excessive blood decals.

+1 , overall animals in this game are extreme frustrating. Rabbits are everywhere in such big population, that i can think in 2035 only rabbits, snakes will stay from fauna. No civilians. Please, give us a option to disable animals in game settings, i ask for this 3rd year.

Oct 15 2016, 3:47 PM · Arma 3
Jawsh added a comment to T82456: Misspelt word in spanish.

@eco-11, how is that related to this issue? Please search the feedback tracker and forums to see if someone else has the same issue. If not then submit a new thread.

Oct 15 2016, 3:35 PM · Arma 3
Jawsh added a comment to T120586: Snake produces excessive blood decals.

I have noticed that this also occurs - albeit less extreme - when damaging snakes with non-explosive weapons.

Oct 15 2016, 3:32 PM · Arma 3
Xeno added a comment to T120586: Snake produces excessive blood decals.

Another example...
http://images.akamai.steamusercontent.com/ugc/264975559047859637/57FB3E7BAF0CE7B73AB9CAFA771D7237B5B622FC/

Oct 15 2016, 2:57 PM · Arma 3
eco-11 added a comment to T82456: Misspelt word in spanish.

Hello
I have problem.
In the launcher, , the message "Close Arma 3 to manage your addons"
But the game is dont open only launcher and i cant admon mods.
Thx

Oct 15 2016, 2:45 PM · Arma 3
Fennek updated the task description for T120586: Snake produces excessive blood decals.
Oct 15 2016, 2:30 PM · Arma 3
Fennek updated the task description for T120586: Snake produces excessive blood decals.
Oct 15 2016, 2:29 PM · Arma 3
Fennek created T120586: Snake produces excessive blood decals.
Oct 15 2016, 2:27 PM · Arma 3
lefteartm added a comment to T120525: Arma 3 randomly crashing and becoming not responsive in Task Manager. .

BUMP!

Oct 15 2016, 2:25 PM · Arma 3
ktandel51 created T120584: Unit Logo not showing In Game Profile and on Uniforms and other items.
Oct 15 2016, 11:28 AM · Arma 3
h1ght edited Additional Information on T120583: Arma.exe crashes at exit.
Oct 15 2016, 7:05 AM · Arma 3
h1ght updated the task description for T120583: Arma.exe crashes at exit.
Oct 15 2016, 7:04 AM · Arma 3
h1ght updated the task description for T120583: Arma.exe crashes at exit.
Oct 15 2016, 7:03 AM · Arma 3
h1ght created T120583: Arma.exe crashes at exit.
Oct 15 2016, 7:02 AM · Arma 3
Jawsh added a comment to T120582: flippers.

@rex611, what is the name of the current uniform that you are wearing?

Oct 15 2016, 6:28 AM · Arma 3
rex611 created T120582: flippers.
Oct 15 2016, 5:52 AM · Arma 3
Jonpas added a comment to T116863: Semi-transparent Textures on Objects with AO Turned On.

Also happens with TV objects as reported in https://feedback.bistudio.com/T84431.

Oct 15 2016, 3:55 AM · Arma 3

Oct 14 2016

PFPowah added a comment to T120549: Startup Crash - 0xc000007b.

Hello PFPowah,
Dependency Walker tells that at least one file have from version ("Error: Modules with different CPU types were found"). The file itself is not on the screenshot, but if you go through the list, there will be at least one file that has read "x64" in the CPU column. You need to found out what file (or files) it is in order to fix it.

Oct 14 2016, 11:00 PM · Arma 3
SnowyTerror updated the task description for T120578: Not all doors in the map Tonoa have selectors.
Oct 14 2016, 9:13 PM · Arma 3
SnowyTerror updated the task description for T120578: Not all doors in the map Tonoa have selectors.
Oct 14 2016, 9:13 PM · Arma 3
SnowyTerror created T120578: Not all doors in the map Tonoa have selectors.
Oct 14 2016, 9:12 PM · Arma 3
Tsnfsdnfkjsdn created T120577: Grenadier self stand.
Oct 14 2016, 7:45 PM · Arma 3
doc1020 added a comment to T120572: Exit code 0xC0000005 -STATUS_ACCESS_VIOLATION Crash directly from Dashboard .

That is correct it is the arma 3 launcher. when i check there are not .bidmp or .mdmp files. I have attached the launcher logs.

Oct 14 2016, 6:32 PM · Arma 3
razazel changed the status of T120449: keyImage for key value -1 crash game from Need More Info to Feedback.

issue should be now fixed in the Development branch and should be also resolved in the next Main/Stable branch update.

Oct 14 2016, 2:55 PM · Arma 3
3LGStevo created T120574: Arma 3 Map Custom "Markers" / "drawings" not visible.
Oct 14 2016, 2:29 PM · Arma 3
dslyecxi added a comment to T120542: technical suggestions for A3 damage system improvements (infantry and vehicles).

The indirectHit aspect of this is one of the most significant changes that could be done to Arma's damage modeling. The way it works, as described, is an archaic system that has been in desperate need of replacement for many years.

Oct 14 2016, 1:59 PM · Arma 3
BISWizard added a comment to T120549: Startup Crash - 0xc000007b.

Hello PFPowah,
Dependency Walker tells that at least one file have from version ("Error: Modules with different CPU types were found"). The file itself is not on the screenshot, but if you go through the list, there will be at least one file that has read "x64" in the CPU column. You need to found out what file (or files) it is in order to fix it.

Oct 14 2016, 12:51 PM · Arma 3
razazel changed the status of T120569: O_Soldier_TL_F has nonexistent item in respawnMagazines[] from New to Reviewed.
Oct 14 2016, 11:47 AM · Arma 3
razazel changed the status of T120572: Exit code 0xC0000005 -STATUS_ACCESS_VIOLATION Crash directly from Dashboard from New to Need More Info.
Oct 14 2016, 10:08 AM · Arma 3
razazel changed the status of T120571: Crash from New to Need More Info.

thank you for your feedback.

Oct 14 2016, 10:07 AM · Arma 3
razazel changed the status of T120566: Prone bug [URGENT] from New to Reviewed.
Oct 14 2016, 10:06 AM · Arma 3
Jawsh added a comment to T120572: Exit code 0xC0000005 -STATUS_ACCESS_VIOLATION Crash directly from Dashboard .

By "Dashboard" you must mean the Arma 3 Launcher.

Oct 14 2016, 6:13 AM · Arma 3
doc1020 created T120572: Exit code 0xC0000005 -STATUS_ACCESS_VIOLATION Crash directly from Dashboard .
Oct 14 2016, 5:45 AM · Arma 3
Jawsh added a comment to T120571: Crash.

@corbindallas, could you provide some more information about your issue?

Oct 14 2016, 5:39 AM · Arma 3
corbindallas created T120571: Crash.
Oct 14 2016, 1:55 AM · Arma 3
mickeymen added a comment to T78536: CLOSED.

I say, leave this bug unfixed.

Oct 14 2016, 12:36 AM · Arma 3

Oct 13 2016

ceeeb added a comment to T120566: Prone bug [URGENT].

Confirmed in dev 1.65.138805, although the turn angle needs to be more than approx 30° for the bug to occur.

Oct 13 2016, 11:03 PM · Arma 3
K4ne added a watcher for Arma 3: K4ne.
Oct 13 2016, 10:15 PM
rebelvg created T120569: O_Soldier_TL_F has nonexistent item in respawnMagazines[].
Oct 13 2016, 8:04 PM · Arma 3
Delta_44 updated the task description for T120566: Prone bug [URGENT].
Oct 13 2016, 7:27 PM · Arma 3
Delta_44 added a comment to T120566: Prone bug [URGENT].

In prone position when I turn slightly left or right and immediately release the forward key, the player automatically go prone

The player automatically goes prone... whilst prone?

Oct 13 2016, 7:27 PM · Arma 3
Jawsh added a comment to T120566: Prone bug [URGENT].

In prone position when I turn slightly left or right and immediately release the forward key, the player automatically go prone

Oct 13 2016, 6:28 PM · Arma 3
Delta_44 created T120568: Add visible object like a medikit during heal.
Oct 13 2016, 6:26 PM · Arma 3
Delta_44 created T120566: Prone bug [URGENT].
Oct 13 2016, 6:24 PM · Arma 3
rogerx added a comment to T78536: CLOSED.

I say, leave this bug unfixed.

Oct 13 2016, 6:06 PM · Arma 3
Jawsh added a comment to T120549: Startup Crash - 0xc000007b.

Okay. Could you upload the troubleshooting report as described above? It should contain the key information that the devs need to figure out what is going on with the crash you are experiencing.

Oct 13 2016, 5:59 PM · Arma 3
Delta_44 updated the task description for T120564: New update of jedmalloc_bi has broke the malloc.
Oct 13 2016, 5:55 PM · Arma 3
bebs created T120565: Severe performance deficiency on AMD's polaris architecture (RX 400 series).
Oct 13 2016, 5:53 PM · Arma 3
Delta_44 created T120564: New update of jedmalloc_bi has broke the malloc.
Oct 13 2016, 5:44 PM · Arma 3
Delta_44 created T120563: New footstep sound is too slow.
Oct 13 2016, 5:40 PM · Arma 3
Delta_44 added a comment to T120546: Wrong camera movement..

yes. But apparently the problem is now resolved with latest build

Oct 13 2016, 5:21 PM · Arma 3
Delta_44 added a comment to T120545: Wrong motion capture weapon while in helicopter.

I see this since arma 3 v1.00

Oct 13 2016, 5:20 PM · Arma 3
razazel closed Restricted Maniphest Task, a subtask of T117159: Can't hear lock-on alarm when flying, as Resolved.
Oct 13 2016, 4:33 PM · Arma 3
razazel closed T117159: Can't hear lock-on alarm when flying as Resolved.
Oct 13 2016, 4:30 PM · Arma 3
PFPowah added a comment to T120549: Startup Crash - 0xc000007b.

Hello,

in this case it seems that running the Dependency Walker and repairing the corrupt files will be the solution. Are you having issues running any other games?

Oct 13 2016, 3:37 PM · Arma 3
PFPowah added a comment to T120549: Startup Crash - 0xc000007b.

@PFPowah, try these possible solutions. Could you also upload a full troubleshooting report for the developers to see? Follow these steps to prepare a report:

  1. Start the Arma 3 launcher.
  2. Click "OPTIONS."
  3. Click "Prepare Arma 3 troubleshooting report...".
  4. Save the report.
  5. Upload it by dragging and dropping into the comment box.

    If you have trouble uploading the file to the feedback tracker then try uploading it to a file sharing service such as Dropbox, Microsoft OneDrive, Google Drive, Mega, et cetera and then link to it
Oct 13 2016, 3:35 PM · Arma 3
grester created T120558: Change the Air Missile Lock On alarm audio source.
Oct 13 2016, 3:19 PM · Arma 3
dedmen added a comment to T120476: Fehler .

Kannst du vielleicht schreiben welchen fehler du bekommst?
Can you post which error you get?

Oct 13 2016, 3:08 PM · Arma 3
QA_Sec closed T84674: [Linux] Changes in script files reload only after game restart as Resolved.
Oct 13 2016, 3:04 PM · Arma 3
QA_Sec added a comment to T83863: Arma 3 crash campaign mission blackfoot down linux.

Great news. Thanks for the help.

Oct 13 2016, 3:04 PM · Arma 3
Triada created T120555: Arsenal loadouts not working with witelist after 1.64 .
Oct 13 2016, 1:21 PM · Arma 3
razazel changed the status of T120547: Wrong description of Item Pillbox Wall (6m Sharp) in Eden Editor from New to Reviewed.
Oct 13 2016, 12:59 PM · Arma 3
mik created T120554: Stereo position of several sounds not updating in 'realtime'.
Oct 13 2016, 12:31 PM · Arma 3
veles_de removed a watcher for Arma 3: veles_de.
Oct 13 2016, 11:43 AM
mickeymen edited Steps To Reproduce on T120553: CLOSED.
Oct 13 2016, 11:40 AM · Arma 3
mickeymen renamed T120553: CLOSED from EDEN(Spectacor mode), any faction will have, additional Blufor icons, if player wil use "BIS_fnc_ambientAnimCombat" to EDEN(Spectator mode), any faction will have, additional Blufor icons, if player wil use "BIS_fnc_ambientAnimCombat".
Oct 13 2016, 11:39 AM · Arma 3
mickeymen updated the task description for T120553: CLOSED.
Oct 13 2016, 11:37 AM · Arma 3
mickeymen updated the task description for T120553: CLOSED.
Oct 13 2016, 11:37 AM · Arma 3
mickeymen updated the task description for T120553: CLOSED.
Oct 13 2016, 11:36 AM · Arma 3
mickeymen created T120553: CLOSED.
Oct 13 2016, 11:35 AM · Arma 3
razazel changed the status of T120348: Server Lobby displays incorrect player count from New to Feedback.

thanks for the feedback. Issue should be fixed in the next Dev branch update and of course later in Stable/Main branch.

Oct 13 2016, 10:00 AM · Arma 3
razazel changed the status of T120372: Listed Players in lobby incorrect from New to Feedback.

thanks for the feedback. Issue should be fixed in the next Dev branch update and of course later in Stable/Main branch.

Oct 13 2016, 10:00 AM · Arma 3
BISWizard closed T120551: arma3launcher.exe does not forward command line parameters under certain conditions as Resolved.

Hello,
thank you for reporting the issue. It is now fixed (since v1.5.138812+).

Oct 13 2016, 9:55 AM · Arma 3