AT grenadier (player) allways stand, when player shoot from AT launcher, and press Z (to go phrone). Its pretty major issue, beacuse i died 77th time beacuse of this. Not to mention other players.
Description
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7 x64
- Category
- Anims
Get AT launcher
Fire missile and press Z
*Observe*
Event Timeline
Thanks for the feedback.
Are you sure about the repro steps though? I was unable to reproduce this issue by following those steps, perhaps a step is missing?
I'm not sure if this is the same issue:
- Equip a launcher.
- Take crouch or standing stance.
- Move in any way (walk, turn, run etc.)
- Press prone (toggle)
Observe:
Character goes prone very fast., stands up again, and goes back prone.
Also: character has no weapon equipped (empty hands) after this.
Game build: 1.65.138923 Dev branch
"Observe:
Character goes prone very fast., stands up again, and goes back prone.
Also: character has no weapon equipped (empty hands) after this."
There is exacly same effect with bug i reported. Sometimes i dont need to shoot, i need to take dodge before someone take my head off, and my character stupidly stand up, so yeah, this may be this issue.
Now I get it, I focused more on firing the AT and going prone as suggested by the original Steps to Reproduce, I was able to reproduce the issue with @greenfist steps, thanks :)