16:49:32 Virtual memory total 4095 MB (4294836224 B)
16:49:32 Virtual memory free 230 MB (241881088 B)
16:49:32 Physical memory free 49785 MB (52203892736 B)
16:49:32 Page file free 79315 MB (83168448512 B)
16:49:32 Process working set 1479 MB (1551147008 B)
16:49:32 Process page file used 3556 MB (3728842752 B)
16:49:32 Longest free VM region: 164630528 B
16:49:32 VM busy 4051279872 B (reserved 168828928 B, committed 3882450944 B, mapped 47898624 B), free 243556352 B
16:49:32 Small mapped regions: 20, size 94208 B
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Arma 3 Activity
May 10 2016
Ok well, i wait till next creash and look if i get more informations for you.
I attached a picture, this happend now, what is this?
And can you please make a newer version, since 1.54 update, there are too many crashes.
Hello,
it looks like the crash dumps were not created (we need rpt + bidmp + mdmp files). It could be that your game actually did not crash or it crashed and was killed off (via task manager) too quickly for crashdumps to create.
Next time it freezes, please try to wait a minute or two so the dumps have time to create. If there are no crashdumps after then, we'll try to find another solution.
Thank you
Your .NET Framework installation is still corrupted.
Because the error suggest file corruption, I'd recommend you to run disk check on the drive C: before any further attempts to repair it.
After that try to run '.NET Framework Setup Verification Tool' http://blogs.msdn.com/b/astebner/archive/2008/10/13/8999004.aspx and then the repair tool which is mentioned in that post. Please make sure that you select the correct version (4.6.1) of .NET Framework.
As an ultimate solution, you can try to run .NET Framework Cleanup tool http://blogs.msdn.com/b/astebner/archive/2008/08/28/8904493.aspx and then restart the computer and install .NET Framework 4.6.1 again.
Could you please attach the latest exception log?
Hello,
it seems that you have a corrupted file that is part of Microsoft .NET Framework and that Launcher needs to work correctly. Please try to re-install the latest NET Framework: https://www.microsoft.com/en-us/download/details.aspx?id=49981
I can confirm the fix.
I marked the ticket as resolved. Feel free to re-open the ticket if any issues may occur with future updates.
Fixed in today's development build 1.55.134043
Arsenal now works perfectly and as expected. Thank you for quick response. Ticket can be closed now.
Hello,
thank you for the feedback, we are aware of that. Eden Arsenal is still in progress and will be available in one of the future updates.
Thank you
I know. I just want them to be aknowledged.
It is still work in progress.
EDEN Arsenal is still WIP
-2 means execute everywhere but the server. If you type in editor
hint str isServer;
the result would be "true", therefore it will not be executed. Does this resolve the issue for you?
No, it doesn't resolve the issue.
It should always work in SP, no matter what kind of target it is. Otherwise for testing purposes you have to write extra code.
Update.
After doing the steps provided, my arma 3 does not start by itself anymore.
I still have the battleye not connecting problem.
Just want to say thanks to Bohemia Interactive for getting back to me so quick. You guys are awesome!
Hello,
please try to delete all you local game data for the Arma 3 game (back up your profile, saves and any custom made missions).
Then try to restart your PC and run Steam. Then install the game again.
Reinstalling Steam might also help.
Thank you
This is fixed in the latest Dev Build.
I noticed similar issue when you turning engine off on all vehicles, which have this sound sameple longer - terrible clippig all the time.
Doesn't work with todays dev branch.
The version is 1.55.134043 though, so I'll wait patiently.
Works. 👍
Should be fixed in 1.55.134048, please test and report back
i really hate this bug, cause i like the MRCO with the MX 3GL and its such an eyesore. +1 vote
Apparently the fact that clientOwner gets ++ed is "as designed". There was a reason for it no one remembers now. So you are probably better off finding a workaround. Works fine on dedicated though.
I have tried a fresh install of steam, and another completely fresh install of the game as requested and there is no change in situation
There are no issues with my antivirus, or firewall blocking the application either.
I have resolved the issue. There is an incompatibility with the application Spacedesk (http://spacedesk.ph/). WI had been trialing this software to allow me to use a tablet as a second monitor.
I found a recent report from someone else on an internet forum identifying this application as the cause of the problem. Since I have uninstalled Spacedesk Arma 3 will now launch again.
I hope that the incompatibility may be identified and rectified in future updates. I hope this helps the process.
:)
Hello,
thank you for your feedback and sorry for the trouble you are having with the game.
Please try to reinstall Steam. Also please check whether it is not blocked by any Anti-Virus or a Firewall.
Thank you.
I explained as a firefighter breaks a window on top of a ladder?
As a telephone operator tying his seatbelt to lamppost?
Which hand he uses to do these things, since according to you, the two hand must you are always sagurando the ladder?
You do not get to on a ladder, hold it with one hand while the other hand performs any other movement?
In ArmA-2 this is possible.
Thanks for the feedback, we will look into this.
Its logically, your hands are busy holding the ladder.
Hello,
you're missing one or more game files. Please let Steam to repair any missing file by verifying integrity of the game cache.
- Open Steam.
- From the Library section, right-click on "Arma 3" and select Properties from the menu.
- Select the Local files tab and click the Verify integrity of game cache... button.
- Steam will verify the game's files - this process may take several minutes.
I can confirm that issue. Sorry for the late response.
Only happens in Virtual Reality
Here is parsed vanilla config with 'initSpeed = 900;' defined in MGun class:
http://configs.arma3.ru/154.133741/configfile/CfgWeapons/MGun.html
And as told in BI's CfgWeapons_Config_Reference:
"In A3 this has multiple usages. positive values override magazine initspeed with the fixed number."
https://community.bistudio.com/wiki/CfgWeapons_Config_Reference#initSpeed.3D0
Appears to be a problem with ammo simulation.
It looks like ammo with shotBullet uses weapon initSpeed, while shotShell and others ignore weapon initSpeed.
Video showing reproduction:
https://www.youtube.com/watch?v=2ubsR0dnlAc
I have to correct myself. Vehicles are not affected, but Static weapons are.
I attached a repro mission. Just enter the static grenade launcher and the Hunter GMG as gunner and fire.
The static grenade launcher will fire the 40mm grenades at 900 m/s velocity, which is way faster than the intended value.
No mods. The issue is easily confirmed by just looking at the config browser for the GMG weapon.
You can also reproduce by putting down a static GMG and add the following code to its init line:
this addEventHandler ["Fired", {hintSilent format ["Muzzle velocity: %1 m/s", vectorMagnitude velocity (_this select 6)]}];
Hello,
are you running game with any mods? If so please try to run the game without them.
Should you encounter this issue with a vanilla version of the game, please try to take a video of this issue (with the GMG for example).
Thank you
Achso, danke. Jetzt hab ich verstanden was du meintest.
Das Ticket kann jetzt geschlossen werden.
Es gunktioniert genauso wie die Entwickler es sich gedacht haben. Du kannst kurze Zeit sprinten und dann musst du halt joggen (ich persönlich hab in meiner BW zeit ca 6-7Km mit vollem Rucksack geschafft. Es ist halt ein kosmetischer fzehler.
ok. my english is not the best.
Pls. explain me, what is you exactly meaning.
Are you knowing about there is coming a patch, wich is fixing the problem of never ending jogging or shall this really bee like that?
I don't know what you was meaning with your post"all in all its intendet"
Maybe because my statement was enough?
Duplicate of 0027461
Its not allowed to make duplicate Tickets.
yes, but the old ticket was closed without result.
I don't know why, so i make a new ticket. When Bohemia Team close this, i want a statement about the issue. (Sadly i can't reopen the old Ticket)
This would be nice.
Hello,
sorry for the late reply. Recently attached files are only rpts. Do you have rest of the files (bidmp + mdmp) also?
If so, please try to include them.
Thank you
Yes, the problem still exists. I Upload more crashdumps.
I have Upload the .rpt as .tar than is more than one.
Hello,
thank you for your feedback. Is this issue still present? Would it be possible that you send us more crashdumps if so (2 or 3 should do)?
Thank you
-Update the graphics card drivers to a newer version. - Is Up-to-Date
-Rollback the graphics card drivers to an older version. - Not worked
-Check the temperature of your GPUs and CPUs. - 60-70°C - 140-158°F
-Verify the integrity of the game cache using Steam. - Done Not worked
-Re-install DirectX. - How i do that?
-Uninstall the Visual C++ 2013 Redistributable package (x86 version), restart your computer and install the package again (do not use the Repair function). --
- Done not worked
When the Server do a restart i can join on this without a error
Sorry for my BAD English
Hello,
we are sorry for the trouble you are having with the game.
This error is very generic. It may be caused by many issues, such as a hardware malfunction, a virus in the computer, but also an error in the game itself. Possible solutions:
-Try joining another server, then rejoin the previous one.
-Update the graphics card drivers to a newer version.
-Rollback the graphics card drivers to an older version.
-Check the temperature of your GPUs and CPUs.
-Verify the integrity of the game cache using Steam.
-Re-install DirectX.
-Uninstall the Visual C++ 2013 Redistributable package (x86 version), restart your computer and install the package again (do not use the Repair function).
-Run a Windows System File Check tool to repair corrupted system files.
Thank you