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May 10 2016

Bohemia added a comment to T85854: Server crashes randomly, or get out of Memory.

16:49:32 Virtual memory total 4095 MB (4294836224 B)
16:49:32 Virtual memory free 230 MB (241881088 B)
16:49:32 Physical memory free 49785 MB (52203892736 B)
16:49:32 Page file free 79315 MB (83168448512 B)
16:49:32 Process working set 1479 MB (1551147008 B)
16:49:32 Process page file used 3556 MB (3728842752 B)
16:49:32 Longest free VM region: 164630528 B
16:49:32 VM busy 4051279872 B (reserved 168828928 B, committed 3882450944 B, mapped 47898624 B), free 243556352 B
16:49:32 Small mapped regions: 20, size 94208 B

May 10 2016, 12:50 PM · Arma 3
Bohemia added a project to T85854: Server crashes randomly, or get out of Memory: Arma 3.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a comment to T85854: Server crashes randomly, or get out of Memory.

Ok well, i wait till next creash and look if i get more informations for you.
I attached a picture, this happend now, what is this?
And can you please make a newer version, since 1.54 update, there are too many crashes.

May 10 2016, 12:49 PM · Arma 3
razazel added a comment to T85854: Server crashes randomly, or get out of Memory.

Hello,

it looks like the crash dumps were not created (we need rpt + bidmp + mdmp files). It could be that your game actually did not crash or it crashed and was killed off (via task manager) too quickly for crashdumps to create.

Next time it freezes, please try to wait a minute or two so the dumps have time to create. If there are no crashdumps after then, we'll try to find another solution.

Thank you

May 10 2016, 12:49 PM · Arma 3
Bohemia edited Steps To Reproduce on T85854: Server crashes randomly, or get out of Memory.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a comment to T85853: game crashed.

its not work...

May 10 2016, 12:49 PM · Arma 3
BISWizard added a comment to T85853: game crashed.

Your .NET Framework installation is still corrupted.

Because the error suggest file corruption, I'd recommend you to run disk check on the drive C: before any further attempts to repair it.

After that try to run '.NET Framework Setup Verification Tool' http://blogs.msdn.com/b/astebner/archive/2008/10/13/8999004.aspx and then the repair tool which is mentioned in that post. Please make sure that you select the correct version (4.6.1) of .NET Framework.

As an ultimate solution, you can try to run .NET Framework Cleanup tool http://blogs.msdn.com/b/astebner/archive/2008/08/28/8904493.aspx and then restart the computer and install .NET Framework 4.6.1 again.

May 10 2016, 12:49 PM · Arma 3
Bohemia added a comment to T85853: game crashed.

done

May 10 2016, 12:49 PM · Arma 3
BISWizard added a comment to T85853: game crashed.

Could you please attach the latest exception log?

May 10 2016, 12:49 PM · Arma 3
BISWizard added a comment to T85853: game crashed.

Hello,
it seems that you have a corrupted file that is part of Microsoft .NET Framework and that Launcher needs to work correctly. Please try to re-install the latest NET Framework: https://www.microsoft.com/en-us/download/details.aspx?id=49981

May 10 2016, 12:49 PM · Arma 3
Bohemia set Category to category:launcher on T85853: game crashed.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85853: game crashed: Arma 3.
May 10 2016, 12:49 PM · Arma 3
Koala added a comment to T85852: Arsenal in EDEN does not work in game.

I can confirm the fix.

I marked the ticket as resolved. Feel free to re-open the ticket if any issues may occur with future updates.

May 10 2016, 12:49 PM · Arma 3
Snipedhunter added a comment to T85852: Arsenal in EDEN does not work in game.

Fixed in today's development build 1.55.134043

Arsenal now works perfectly and as expected. Thank you for quick response. Ticket can be closed now.

May 10 2016, 12:49 PM · Arma 3
razazel added a comment to T85852: Arsenal in EDEN does not work in game.

Hello,

thank you for the feedback, we are aware of that. Eden Arsenal is still in progress and will be available in one of the future updates.

Thank you

May 10 2016, 12:49 PM · Arma 3
Snipedhunter added a comment to T85852: Arsenal in EDEN does not work in game.

I know. I just want them to be aknowledged.

May 10 2016, 12:49 PM · Arma 3
commy2 added a comment to T85852: Arsenal in EDEN does not work in game.

It is still work in progress.

May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85852: Arsenal in EDEN does not work in game: Arma 3.
May 10 2016, 12:49 PM · Arma 3
razazel added a comment to T85851: Copied units are not affected by Arsenal modifications.

EDEN Arsenal is still WIP

May 10 2016, 12:49 PM · Arma 3
Snipedhunter edited Steps To Reproduce on T85852: Arsenal in EDEN does not work in game.
May 10 2016, 12:49 PM · Arma 3
BIS_fnc_KK added a comment to T85850: remoteExec/remoteExecCall with target -2 does not execute locally in SP.

-2 means execute everywhere but the server. If you type in editor

hint str isServer;

the result would be "true", therefore it will not be executed. Does this resolve the issue for you?

May 10 2016, 12:49 PM · Arma 3
Snipedhunter edited Steps To Reproduce on T85851: Copied units are not affected by Arsenal modifications.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85851: Copied units are not affected by Arsenal modifications: Arma 3.
May 10 2016, 12:49 PM · Arma 3
Xeno added a comment to T85850: remoteExec/remoteExecCall with target -2 does not execute locally in SP.

No, it doesn't resolve the issue.

It should always work in SP, no matter what kind of target it is. Otherwise for testing purposes you have to write extra code.

May 10 2016, 12:49 PM · Arma 3
Xeno edited Steps To Reproduce on T85850: remoteExec/remoteExecCall with target -2 does not execute locally in SP.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85850: remoteExec/remoteExecCall with target -2 does not execute locally in SP: Arma 3.
May 10 2016, 12:49 PM · Arma 3
Bohemia updated subscribers of T85849: Feature Request: Realistic Building Destruction.
May 10 2016, 12:49 PM · Arma 3
rubixpieguy set Category to category:featurerequest on T85849: Feature Request: Realistic Building Destruction.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85849: Feature Request: Realistic Building Destruction: Arma 3.
May 10 2016, 12:49 PM · Arma 3
undeadrecon added a comment to T85848: Arma 3 already running after steam start up..

Update.
After doing the steps provided, my arma 3 does not start by itself anymore.
I still have the battleye not connecting problem.

Just want to say thanks to Bohemia Interactive for getting back to me so quick. You guys are awesome!

May 10 2016, 12:49 PM · Arma 3
razazel added a comment to T85848: Arma 3 already running after steam start up..

Hello,

please try to delete all you local game data for the Arma 3 game (back up your profile, saves and any custom made missions).

Then try to restart your PC and run Steam. Then install the game again.

Reinstalling Steam might also help.

Thank you

May 10 2016, 12:49 PM · Arma 3
undeadrecon set Category to category:gamestartup on T85848: Arma 3 already running after steam start up..
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85848: Arma 3 already running after steam start up.: Arma 3.
May 10 2016, 12:49 PM · Arma 3
MrCats added a comment to T85847: Diving goggles are invisible and marked as premium content..

This is fixed in the latest Dev Build.

May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85847: Diving goggles are invisible and marked as premium content.: Arma 3.
May 10 2016, 12:49 PM · Arma 3
MrCats edited Steps To Reproduce on T85847: Diving goggles are invisible and marked as premium content..
May 10 2016, 12:49 PM · Arma 3
TutSi added a comment to T85846: Terrible Clipping on Tank Engines.

I noticed similar issue when you turning engine off on all vehicles, which have this sound sameple longer - terrible clippig all the time.

May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85846: Terrible Clipping on Tank Engines: Arma 3.
May 10 2016, 12:49 PM · Arma 3
Fennek edited Steps To Reproduce on T85846: Terrible Clipping on Tank Engines.
May 10 2016, 12:49 PM · Arma 3
gostelow123 edited Steps To Reproduce on T85845: Unclosable Error Messages Ver. 1.55.134002.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85845: Unclosable Error Messages Ver. 1.55.134002: Arma 3.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85844: Can't throw multiple grenades quickly: Arma 3.
May 10 2016, 12:49 PM · Arma 3
commy2 added a comment to T85843: onPlayerConnected (BIS_fnc_addStackedEventHandler) stops working.

Doesn't work with todays dev branch.
The version is 1.55.134043 though, so I'll wait patiently.

May 10 2016, 12:49 PM · Arma 3
commy2 added a comment to T85843: onPlayerConnected (BIS_fnc_addStackedEventHandler) stops working.

Works. 👍

May 10 2016, 12:49 PM · Arma 3
F2kSel set Category to category:explosives on T85844: Can't throw multiple grenades quickly.
May 10 2016, 12:49 PM · Arma 3
commy2 edited Steps To Reproduce on T85843: onPlayerConnected (BIS_fnc_addStackedEventHandler) stops working.
May 10 2016, 12:49 PM · Arma 3
Bohemia updated subscribers of T85843: onPlayerConnected (BIS_fnc_addStackedEventHandler) stops working.
May 10 2016, 12:49 PM · Arma 3
BIS_fnc_KK added a comment to T85843: onPlayerConnected (BIS_fnc_addStackedEventHandler) stops working.

Should be fixed in 1.55.134048, please test and report back

May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85843: onPlayerConnected (BIS_fnc_addStackedEventHandler) stops working: Arma 3.
May 10 2016, 12:49 PM · Arma 3
SnakePlissken edited Steps To Reproduce on T85842: Bug texture on the Iron Sight of MX 3GL using scope MRCO.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85842: Bug texture on the Iron Sight of MX 3GL using scope MRCO: Arma 3.
May 10 2016, 12:49 PM · Arma 3
cater182 added a comment to T85842: Bug texture on the Iron Sight of MX 3GL using scope MRCO.

i really hate this bug, cause i like the MRCO with the MX 3GL and its such an eyesore. +1 vote

May 10 2016, 12:49 PM · Arma 3
BIS_fnc_KK added a comment to T85841: clientOwner reports wrong ID.

Apparently the fact that clientOwner gets ++ed is "as designed". There was a reason for it no one remembers now. So you are probably better off finding a workaround. Works fine on dedicated though.

May 10 2016, 12:49 PM · Arma 3
aenigma added a comment to T85840: Arma 3 Failed To Start Steam Error Code 81, Arma 3 exit code: 0x000000051 - unknown error.

I have tried a fresh install of steam, and another completely fresh install of the game as requested and there is no change in situation
There are no issues with my antivirus, or firewall blocking the application either.

May 10 2016, 12:49 PM · Arma 3
Bohemia updated subscribers of T85841: clientOwner reports wrong ID.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85841: clientOwner reports wrong ID: Arma 3.
May 10 2016, 12:49 PM · Arma 3
aenigma added a comment to T85840: Arma 3 Failed To Start Steam Error Code 81, Arma 3 exit code: 0x000000051 - unknown error.

I have resolved the issue. There is an incompatibility with the application Spacedesk (http://spacedesk.ph/). WI had been trialing this software to allow me to use a tablet as a second monitor.

I found a recent report from someone else on an internet forum identifying this application as the cause of the problem. Since I have uninstalled Spacedesk Arma 3 will now launch again.

I hope that the incompatibility may be identified and rectified in future updates. I hope this helps the process.

May 10 2016, 12:49 PM · Arma 3
commy2 edited Steps To Reproduce on T85841: clientOwner reports wrong ID.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85840: Arma 3 Failed To Start Steam Error Code 81, Arma 3 exit code: 0x000000051 - unknown error: Arma 3.
May 10 2016, 12:49 PM · Arma 3
aenigma edited Steps To Reproduce on T85840: Arma 3 Failed To Start Steam Error Code 81, Arma 3 exit code: 0x000000051 - unknown error.
May 10 2016, 12:49 PM · Arma 3
SnakePlissken added a comment to T85839: You can not trigger the NVG when you are clinging to a ladder..

:)

May 10 2016, 12:49 PM · Arma 3
razazel added a comment to T85840: Arma 3 Failed To Start Steam Error Code 81, Arma 3 exit code: 0x000000051 - unknown error.

Hello,

thank you for your feedback and sorry for the trouble you are having with the game.

Please try to reinstall Steam. Also please check whether it is not blocked by any Anti-Virus or a Firewall.

Thank you.

May 10 2016, 12:49 PM · Arma 3
SnakePlissken added a comment to T85839: You can not trigger the NVG when you are clinging to a ladder..

I explained as a firefighter breaks a window on top of a ladder?

As a telephone operator tying his seatbelt to lamppost?

Which hand he uses to do these things, since according to you, the two hand must you are always sagurando the ladder?

You do not get to on a ladder, hold it with one hand while the other hand performs any other movement?

In ArmA-2 this is possible.

May 10 2016, 12:49 PM · Arma 3
razazel added a comment to T85839: You can not trigger the NVG when you are clinging to a ladder..

Thanks for the feedback, we will look into this.

May 10 2016, 12:49 PM · Arma 3
TutSi added a comment to T85839: You can not trigger the NVG when you are clinging to a ladder..

Its logically, your hands are busy holding the ladder.

May 10 2016, 12:49 PM · Arma 3
Bohemia updated subscribers of T85839: You can not trigger the NVG when you are clinging to a ladder..
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85839: You can not trigger the NVG when you are clinging to a ladder.: Arma 3.
May 10 2016, 12:49 PM · Arma 3
SnakePlissken set Category to category:gameplay on T85839: You can not trigger the NVG when you are clinging to a ladder..
May 10 2016, 12:49 PM · Arma 3
BISWizard added a comment to T85838: Game will not load.

Hello,
you're missing one or more game files. Please let Steam to repair any missing file by verifying integrity of the game cache.

  1. Open Steam.
  2. From the Library section, right-click on "Arma 3" and select Properties from the menu.
  3. Select the Local files tab and click the Verify integrity of game cache... button.
  4. Steam will verify the game's files - this process may take several minutes.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85838: Game will not load: Arma 3.
May 10 2016, 12:49 PM · Arma 3
Sumdumguy edited Steps To Reproduce on T85838: Game will not load.
May 10 2016, 12:49 PM · Arma 3
Koala added a comment to T85837: Flashlight function is not working properly.

I can confirm that issue. Sorry for the late response.

May 10 2016, 12:49 PM · Arma 3
R3vo added a comment to T85837: Flashlight function is not working properly.

Only happens in Virtual Reality

May 10 2016, 12:49 PM · Arma 3
R3vo edited Steps To Reproduce on T85837: Flashlight function is not working properly.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85837: Flashlight function is not working properly: Arma 3.
May 10 2016, 12:49 PM · Arma 3
R3vo set Category to category:edeneditor on T85836: Wrong name for Land_bench_F.
May 10 2016, 12:49 PM · Arma 3
BlenderRus added a comment to T85835: Weapon initSpeed for all weapons inheriting from MGun is 900, including GMGs.

Here is parsed vanilla config with 'initSpeed = 900;' defined in MGun class:
http://configs.arma3.ru/154.133741/configfile/CfgWeapons/MGun.html

And as told in BI's CfgWeapons_Config_Reference:
"In A3 this has multiple usages. positive values override magazine initspeed with the fixed number."
https://community.bistudio.com/wiki/CfgWeapons_Config_Reference#initSpeed.3D0

May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85836: Wrong name for Land_bench_F: Arma 3.
May 10 2016, 12:49 PM · Arma 3
VKing added a comment to T85835: Weapon initSpeed for all weapons inheriting from MGun is 900, including GMGs.

Appears to be a problem with ammo simulation.
It looks like ammo with shotBullet uses weapon initSpeed, while shotShell and others ignore weapon initSpeed.

May 10 2016, 12:49 PM · Arma 3
VKing added a comment to T85835: Weapon initSpeed for all weapons inheriting from MGun is 900, including GMGs.

Video showing reproduction:
https://www.youtube.com/watch?v=2ubsR0dnlAc

May 10 2016, 12:49 PM · Arma 3
commy2 added a comment to T85835: Weapon initSpeed for all weapons inheriting from MGun is 900, including GMGs.

I have to correct myself. Vehicles are not affected, but Static weapons are.

I attached a repro mission. Just enter the static grenade launcher and the Hunter GMG as gunner and fire.

The static grenade launcher will fire the 40mm grenades at 900 m/s velocity, which is way faster than the intended value.

May 10 2016, 12:49 PM · Arma 3
VKing added a comment to T85835: Weapon initSpeed for all weapons inheriting from MGun is 900, including GMGs.

No mods. The issue is easily confirmed by just looking at the config browser for the GMG weapon.

You can also reproduce by putting down a static GMG and add the following code to its init line:

this addEventHandler ["Fired", {hintSilent format ["Muzzle velocity: %1 m/s", vectorMagnitude velocity (_this select 6)]}];

May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85835: Weapon initSpeed for all weapons inheriting from MGun is 900, including GMGs: Arma 3.
May 10 2016, 12:49 PM · Arma 3
razazel added a comment to T85835: Weapon initSpeed for all weapons inheriting from MGun is 900, including GMGs.

Hello,

are you running game with any mods? If so please try to run the game without them.

Should you encounter this issue with a vanilla version of the game, please try to take a video of this issue (with the GMG for example).

Thank you

May 10 2016, 12:49 PM · Arma 3
VKing edited Steps To Reproduce on T85835: Weapon initSpeed for all weapons inheriting from MGun is 900, including GMGs.
May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85834: RegisteredToWorld3DEN EH does not trigger: Arma 3.
May 10 2016, 12:49 PM · Arma 3
SchwarzerMeister added a comment to T85833: Jogging -> no limit.

Achso, danke. Jetzt hab ich verstanden was du meintest.
Das Ticket kann jetzt geschlossen werden.

May 10 2016, 12:49 PM · Arma 3
Gippo set Category to category:edeneditor on T85834: RegisteredToWorld3DEN EH does not trigger.
May 10 2016, 12:49 PM · Arma 3
TheMasterofBlubb added a comment to T85833: Jogging -> no limit.

Es gunktioniert genauso wie die Entwickler es sich gedacht haben. Du kannst kurze Zeit sprinten und dann musst du halt joggen (ich persönlich hab in meiner BW zeit ca 6-7Km mit vollem Rucksack geschafft. Es ist halt ein kosmetischer fzehler.

May 10 2016, 12:49 PM · Arma 3
SchwarzerMeister added a comment to T85833: Jogging -> no limit.

ok. my english is not the best.
Pls. explain me, what is you exactly meaning.
Are you knowing about there is coming a patch, wich is fixing the problem of never ending jogging or shall this really bee like that?
I don't know what you was meaning with your post"all in all its intendet"

May 10 2016, 12:49 PM · Arma 3
TheMasterofBlubb added a comment to T85833: Jogging -> no limit.

Maybe because my statement was enough?

May 10 2016, 12:49 PM · Arma 3
SchwarzerMeister set Category to category:stamina on T85833: Jogging -> no limit.
May 10 2016, 12:49 PM · Arma 3
TheMasterofBlubb added a comment to T85833: Jogging -> no limit.

Duplicate of 0027461
Its not allowed to make duplicate Tickets.

May 10 2016, 12:49 PM · Arma 3
SchwarzerMeister added a comment to T85833: Jogging -> no limit.

yes, but the old ticket was closed without result.
I don't know why, so i make a new ticket. When Bohemia Team close this, i want a statement about the issue. (Sadly i can't reopen the old Ticket)
This would be nice.

May 10 2016, 12:49 PM · Arma 3
Bohemia added a project to T85833: Jogging -> no limit: Arma 3.
May 10 2016, 12:49 PM · Arma 3
razazel added a comment to T85832: Game Crash KotH Server - Sa-Matra.

Hello,

sorry for the late reply. Recently attached files are only rpts. Do you have rest of the files (bidmp + mdmp) also?

If so, please try to include them.

Thank you

May 10 2016, 12:49 PM · Arma 3
SilencePain added a comment to T85832: Game Crash KotH Server - Sa-Matra.

Yes, the problem still exists. I Upload more crashdumps.
I have Upload the .rpt as .tar than is more than one.

May 10 2016, 12:49 PM · Arma 3
razazel added a comment to T85832: Game Crash KotH Server - Sa-Matra.

Hello,

thank you for your feedback. Is this issue still present? Would it be possible that you send us more crashdumps if so (2 or 3 should do)?

Thank you

May 10 2016, 12:49 PM · Arma 3
SilencePain added a comment to T85832: Game Crash KotH Server - Sa-Matra.

-Update the graphics card drivers to a newer version. - Is Up-to-Date
-Rollback the graphics card drivers to an older version. - Not worked
-Check the temperature of your GPUs and CPUs. - 60-70°C - 140-158°F
-Verify the integrity of the game cache using Steam. - Done Not worked
-Re-install DirectX. - How i do that?
-Uninstall the Visual C++ 2013 Redistributable package (x86 version), restart your computer and install the package again (do not use the Repair function). --

  • Done not worked

When the Server do a restart i can join on this without a error

Sorry for my BAD English

May 10 2016, 12:49 PM · Arma 3
razazel added a comment to T85832: Game Crash KotH Server - Sa-Matra.

Hello,

we are sorry for the trouble you are having with the game.

This error is very generic. It may be caused by many issues, such as a hardware malfunction, a virus in the computer, but also an error in the game itself. Possible solutions:

-Try joining another server, then rejoin the previous one.
-Update the graphics card drivers to a newer version.
-Rollback the graphics card drivers to an older version.
-Check the temperature of your GPUs and CPUs.
-Verify the integrity of the game cache using Steam.
-Re-install DirectX.
-Uninstall the Visual C++ 2013 Redistributable package (x86 version), restart your computer and install the package again (do not use the Repair function).
-Run a Windows System File Check tool to repair corrupted system files.

Thank you

May 10 2016, 12:49 PM · Arma 3