Details
- Panel Type
- Query Panel
- Editable By
- Darrelcole (Darrelcole)
- Appears On
- Darrelcole's Dashboard
To add to this, restarting also recreates any demolished structures, such as roadblocks and walls, and also any disarmed or exploded mines are recreated, so cleared minefields reappear as active.
I couldn't even shoot them last time I tried.
Fixed this by deleting the folder key binds are stored in documents, reinstalling game or mods did not fix this for me
Hey!
Problem solved since last update, I think the front app audio device thing did it :)
Thanks!
By the way, it seems you mention this in all of your tickets which is a bit unnecessary
I can't play on any server, whether with mods or the official one, I've uninstalled and installed the game and nothing, I've also checked the files
We need to fight mirrors the same way they do in Rust and ban servers for fake online
Linking T187284
There are no changes in 1.3
If you set limits, it's not a bad system.
In T188059#2734078, @byNautiic wrote:But then what would happen if the "Captain" wanted to leave, & rejoins the server later? Should the rest of players be demoted again?
It could probably also be exploited?
When a player leaves the server and returns, he also does not receive a reward for unloading supplies.
In T169724#2624917, @Yamachinu wrote:For those who don't know you can fix it. but it's situational. If you drop from a far enough height it resets your character to what it's really doing. This obviously isn't always possible especially if you can't do actions, but it has saved me before for what it's worth. Sand bags, armories, small ledges, and decent sized rocks will all snap you out of it.
In T169724#2747589, @SDA_stockerdanieladolf wrote:I have thrown 100 grenades locally no problems
I have thrown 100 grenades on the official Gamemaster server no problems (Latency 22 ms )
I changed my position several times and threw grenades all the time, so to say I did a stress test. I see that this was a US server and the latency is 130 ms.
That could be a reason ?
If there are any new developments I will write here again.
@DarkWolf hi 👋
whats wrong with 255/60 server 😁
Is this how it is intended that the data type and its alias are unrelated to each other?
Ideally a Filofax, to keep with the period setting.
Video take on Arland, near the SW lighthouse, but can be reproduced anywhere on non-level ground. This was EX 1.3 but same occurs in the main release as well. No mods.
Thanks for answering
So, could the code be updated so they spawn in gear? That might solve it.
Bloqueio no carregamento do arquivo "C:\Program Files (x86)\Steam\steamapps\common\DayZ\dxgi.dll"
This "defect" has created a cult following in the game. Some of us just play to fight with hands, and while that is not the original intent of the game, it's the main reason while I still boot it up.
At 7:44, he got bored and activated it again
I have tested this again, and it is happening only when I am cancelling handbrake manually by looking at it and clicking on that option, not with a [space] key.
In T188771#2748122, @Sheldon001 wrote:Good Day Geez
I trust you are well.
Thank you for your reply.
To confirm we are both connected to a wired optic fibre connection while playing.
So let's say we've started a new game now with all the previous progress wiped, upon logging in we both have no issues with the beginning of the game. After every 4 hours the server will restart for optimal performance, this restart occurs 6 times a day. A few sessions of gameplay(days) will go by without any problems, then let's say (for example) the next session we log on, and we decide to head to the military airfield. For that entire session (+-3hrs) we will be at the airfield looting etc. now after that session we will log of for the day/night. Upon logging in the next day for the 1st time from the previous session the game is unplayable and we experience the problems mentioned in my previous mail.
So my question is if everything was working initially when we were playing from the beginning within in a time period of 4 - 5 days why after the 6th(just an example) day upon logging in the game suddenly becomes unplayable.
Your assistance would be greatly appreciated on this matter and if there is anything from my side that is needed to fix this issue I would be happy to assist.
Kind Regards
Good Day Geez
Hello Nemesis1596.
The issue seems to be related to the modded content you are running.
Regards,
Geez
hello again.
The crash dump points towards nvppex.dll file, indicating a problem with your GPU drivers. Please do a clean installation and check your OS for any corrupted installations/files. Also make sure your system is up to date.
Disabling HWAA in the game might resolve the issue but the root cause is somewhere on your system.
There is also a chance that if you are running Nvidia app instead of Ge-force experience that that is the cause of the problem.
Regards,
Geez
Hello Grand-Angel.
We have checked and vehicles do spawn on this server without any issues. It is possible you have been just unlucky.
Regards,
Geez
They wrote this to me today
so absolutely I have no idea what will be next
What is now clear, is the problem is really due to the way trucks spawn. They start in the air slightly, and are dropped and bounce, thus the handbrake is unable to arrest their movement before momentum and gravity take over.
In T177762#2747573, @StevieB wrote:This is still happening in 1.2.1.189, when will this be resolved?
Hello Danilov.
It is not possible as the servers are not built for higher number than the current max.
Thank you for the report.
We have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez
Hello Sheldon001.
If we understand correctly this is the issue?
Thank you for the report.
This incident will be investigated by BattlEye.
Regards,
Geez
Hello Armor.
Can you please provide more details?