User Details
- User Since
- Jun 5 2016, 8:47 AM (447 w, 1 d)
Aug 1 2024
Super cool. Thx Devs and @Geez :)
Jul 6 2024
dublicate T180858
Jun 5 2024
It never went away.
Jun 4 2024
In the 1.24 Changelog
"Fixed an animation glitch that allowed passing below walls faster than intended"
Still in 1.25! @Geez
Jun 3 2024
"The infected hearing has been increased for this update. This has been intentional decision by the devs."
May 1 2024
I think its in 1.25 allready fixed.
Annual Report: Same Char, same Bug.
@designful
whatever the "base lag" is caused of - it is reduced alot with the modded containers.
Apr 25 2024
+1
Mar 5 2024
The SKS floating bullet bug report is from 2019 ^^ T138264
Feb 3 2024
In 1.21 this T169094 was marked as resolved.
mushi, is it (T175268) resolved with the new collision geometries of vegetation in 1.24 exp?
Thx for the reply.
Jan 27 2024
+1
Oct 21 2023
Delete !_all_! old server files shoud fix this.
It kills only itself on my system. After about 200 server pings its broken. Cant ping or connect to any server afterwards.
Sep 23 2023
Someone mentioned in comments of T175603 a workarround is turning off speedhack detection serverside
Do you talk before or after the PC Stable 1.22 Update 3 - Version 1.22.156718 (Release on 19.09.2023)?
Aug 17 2023
Made some suggestions a few days ago, too.
T174372
Aug 4 2023
Changelog 1.22 exp:
+1
Jul 30 2023
Read the changelog. No bug. Blunt weapons still stun them.
Jul 29 2023
I thought I had filled the bug as first one 2 years ago (T158378). Seems this was even 3 years in here.
Not fixed I guess.
May 28 2023
Cool!
May 13 2023
almost 2 years now (-:
Nov 8 2022
Nov 6 2022
+
+
Oct 2 2022
wtf... directly into hell with 2147483648 km/h? ;)
Sep 25 2022
Maybe like small size arms (pistols, attachements, ammo, mags), middle size arms (MPs), normal size arms (rifles)
as T158198
Sep 23 2022
Fixed in 1.19. :)
Jul 4 2022
@Geez Resolved in 1.18
Mar 27 2022
related T163919
Feb 22 2022
Was just not selected - but I think the Devs have an own priority list which has nothing to do with the public Feedback tracker
Feb 7 2022
related T158198
Feb 3 2022
"It was possible to destroy the fence frame before the actual wall "
This means - as I understand - it is harder to destroy the wall with bullets.
Feb 1 2022
Jan 31 2022
The items which are smoked dosent apper on any cooking place
Is it important which car exactly and which gas bottle (small / big)?
Does ist happen in a tent, a barrel, a seachest aswell?
Still present in Exp 1.16 even it was a fixed bump mention in changelog 1.13 "Fixed a bump in the stairs of the castle tower"
Jan 30 2022
Was it intendet that cleaned rags are allways pristine and desinfected?
Or was is intendet that cleaned rags are damged but desinfected?
related T160399
Jan 28 2022
Strange. In T160399 the bug is Acknowledged and now its not reproducable?
Jan 21 2022
related to T160399
Have the same issue for months. Ingame and with the offical launcher.
Sep 5 2021
+1
Jul 28 2021
Know this problem from a community server, too.
Jul 27 2021
realt4ed T159905
realted T159171
Jul 22 2021
I like it. It was to easy to lock up zombies.
Jul 20 2021
Hard to pinpoint out. Seem this garden plot problems are common on modded servers. Its also howering (like in previous patches).
Jul 15 2021
related T159171
Jul 14 2021
T159299 related
T159299 related
Jul 5 2021
Also audible range of explosions is not large enough (imho).
Jul 2 2021
This Bug tracker is for Vanilla DayZ. The Wall is modded, so this is not the right place to get answers.
Have you tried to get in touch with some folks on https://discord.com/invite/h4mMbpU ?