Page MenuHomeFeedback Tracker

Kaznakovi
User

Projects

User does not belong to any projects.

User Details

User Since
Jan 19 2014, 5:33 PM (565 w, 4 d)

Recent Activity

May 11 2016

Kaznakovi added a comment to T111345: game crash in game 0.57.128035.

I experience the very same issue, always a couple minutes into the game.

May 11 2016, 5:49 AM · DayZ
Kaznakovi added a comment to T109545: Fruit and vegetable images not visible in "vicinity" part of inventory.

What's more: I couldn't even see them anywhere - I just walked along the apparently empty supermarket boards Tab open and collected grey icons to see what I had found when they turned up to be veggies in the backpack.

May 11 2016, 4:49 AM · DayZ
Kaznakovi edited Steps To Reproduce on T108480: Persistence not working on public servers either!.
May 11 2016, 4:12 AM · DayZ
Kaznakovi added a comment to T108372: military Tent and small tent disappeared on a persistent server.

It's happening everywhere.

Persistence isn't there.

Please fix this asap!

May 11 2016, 4:09 AM · DayZ
Kaznakovi added a comment to T108320: PSO scopes, Butt stocks and Ghillies wraps on guns ALL disappeared on .54 Persistence ON servers 1PP/3PP. Brutal..

This is not a regular wipe problem.
Several servers experienced problems with the persistence.

May 11 2016, 4:07 AM · DayZ
Kaznakovi added a comment to T108172: Close ticket.

This is a duplicate of 0022896

May 11 2016, 4:01 AM · DayZ
Kaznakovi edited Steps To Reproduce on T107827: Ice axe can dig a garden plot but not dig a tile to plant in.
May 11 2016, 3:49 AM · DayZ
Kaznakovi added a comment to T104499: Fireplace cooking time is ridiculous.

I did upvote this for the cooked-to-burnt part.
I don't mind the meat cooking for quite some time. But the time frame to take it off the fire before it gets burnt is ridiculous indeed.

May 11 2016, 1:43 AM · DayZ
Kaznakovi edited Steps To Reproduce on T103694: get soaked in Kamishovo.
May 11 2016, 1:14 AM · DayZ

May 10 2016

Kaznakovi edited Steps To Reproduce on T99520: painting akm 75 round drum magazine turns it to a 30 mag.
May 10 2016, 10:49 PM · DayZ
Kaznakovi edited Steps To Reproduce on T99426: Fire can not be lit with flare.
May 10 2016, 10:46 PM · DayZ
Kaznakovi added a comment to T99351: Bayonets don't work as tools for skinning and quartering animals.

Thank you, Andy.

@ roadrage: true maybe for Mosin types, although it can be argued that lots of spike bayonets still have at least one sharpened edge.
SKS bayonets tho are mostly bladed designs.
And an M4-"bayonet" is basically a mounted mutli-purpose combat knife.

Thanx.

May 10 2016, 10:44 PM · DayZ
Kaznakovi edited Steps To Reproduce on T99351: Bayonets don't work as tools for skinning and quartering animals.
May 10 2016, 10:44 PM · DayZ
Kaznakovi edited Steps To Reproduce on T99348: animal hides/pelts/skins take up LOTS of inventory space.
May 10 2016, 10:43 PM · DayZ
Kaznakovi edited Steps To Reproduce on T99347: Cargo Pants inventory exploit.
May 10 2016, 10:43 PM · DayZ
Kaznakovi added a comment to T99344: light-sources - Buffer overflow -> crash.

We had a similar problem:
built a fire and put a lot of firewood on it. I think 4 or 5 items of Firewood.
After that, whenever any of us went close (approx 30 metres) to the fireplace their game would crash 100%.

After one try I got an error message: "Rendering command buffer too small"
But none of the other guys did.

May 10 2016, 10:43 PM · DayZ
Kaznakovi added a comment to T99307: leather courier bag + sticks -> disappear.

Has just happened to me.
Pretty annoying.

May 10 2016, 10:42 PM · DayZ
Kaznakovi added a comment to T98673: Inventory bug.

From my experience, it happens when you consume food or drinks without putting them in you inventory first although there's free slots.
Example: wearing only a shirt and pants, carrying a torch, a battery and a stack of rags, you find a can of soda. Although you got one free inventory slot you don't take the soda but instead you drink it right away.
After this, you'll find the actually free slot blocked and unable to pick up any fourth item.
Dropping and re-equipping the pants fixes it. The slot can then be used again.

May 10 2016, 10:20 PM · DayZ
Kaznakovi added a comment to T98635: Cooking meat and server resets..

Doesn't sound like a bug, frankly. If you put whatever loot on the ground and then get a reset, the stuff will be gone.

May 10 2016, 10:19 PM · DayZ
Kaznakovi added a comment to T98367: Fireplace wont ignite - windy day.

Unless the character being "damp" does play a role in this, the rate of matches blown out by wind is ridiculous.
I, too, tried lighting a fire indoors, in a little shed on ground level.
Wasted around 15 matches until the box was empty.

May 10 2016, 10:10 PM · DayZ
Kaznakovi added a comment to T98257: Chopping down trees or mining stone rapidly ruins the respective tool.

I just wanted to file this report.

I suspect it's an intended feature, like sharp tools wearing down with the use on cans.
But like you suggest: the degradation rate is way off.
An axe - a tool INTENDED for cutting down trees - that is used with some basic knowledge of the matter can last years without re-sharpening or anything.
Same goes for pickaxes and groundwork - only they're even sturdier! ;)

May 10 2016, 10:07 PM · DayZ
Kaznakovi added a comment to T98233: Easily ruined gear.

Especially that part of ruining pants by falling is something I can't wrap my mind around: How and why (Except for the case of an open fracture wound maybe) would any clothing get ruined from falling?

May 10 2016, 10:06 PM · DayZ
Kaznakovi added a comment to T97930: One-handed items randomly dropping from hands AND INVENTORY.

Yep, had this happen to machetes four or five times now...

May 10 2016, 9:56 PM · DayZ
Kaznakovi added a comment to T97594: Punching too OP.

I want to confirm this.

Had two different but very similar situations: Got attacked by a freshspawn who tried to hit me with bare fists.

I defended myself with melee weapons - a machete in one case, a hammer in the other - and definitely hit the character in the head a couple times: I saw multiple sources of bleeding on the head.
Nevertheless, in both cases I got knocked out by the opponent's fists...

Luckily, in one case, I woke up from my unconciousness to find the opponent bled to death next to me. Fat chance.

May 10 2016, 9:44 PM · DayZ
Kaznakovi added a comment to T96845: Canned Sardines and Canned Tuna invisible.

Seems to have actually been fixed in the current experimental.

May 10 2016, 9:19 PM · DayZ
Kaznakovi edited Steps To Reproduce on T96432: Berry poisoning from either kind of berries.
May 10 2016, 9:04 PM · DayZ
Kaznakovi edited Steps To Reproduce on T96218: Opening cans ruins SKS Bayonet.
May 10 2016, 8:56 PM · DayZ
Kaznakovi added a comment to T94178: falling off a (specific) ladder once you reach the top.

Happened to me in the Shipwreck and on the big building in Svetlojarsk as well!

May 10 2016, 7:44 PM · DayZ
Kaznakovi edited Steps To Reproduce on T93756: spawn in zombie crowd.
May 10 2016, 7:29 PM · DayZ
Kaznakovi edited Steps To Reproduce on T93754: remove head cover not working.
May 10 2016, 7:29 PM · DayZ
Kaznakovi added a comment to T93718: Loot spawns are less abundant.

Same here. Definitely the first to loot the place, but all the "known" loot locations from before the Update were empty.
Overall very little loot at all.

May 10 2016, 7:28 PM · DayZ
Kaznakovi added a comment to T93684: After the update to 0.32 i lost all my stuff on my guy..

Lost my entire (and real nice) gear as well.

May 10 2016, 7:26 PM · DayZ
Kaznakovi edited Steps To Reproduce on T93661: random door sounds.
May 10 2016, 7:26 PM · DayZ
Kaznakovi added a comment to T93399: Game Locking Still "Playing".

I encounter the same, character laggs back to a location I passed some time ago and freezes, sounds and everything keep going.
Can only be left by alt f4.

May 10 2016, 7:17 PM · DayZ
Kaznakovi added a comment to T92559: There is no Police station... it add for the realism and another rare loot spawn place inside settlements.

Well, there's a Police station in Polana I know of.

May 10 2016, 6:43 PM · DayZ
Kaznakovi added a comment to T92370: Head-torch issues in 1st person (TrackIR & Freelook) - almost unusable currently.

Another issue that is probably the same category since the torch appears to follow the head angle:

When trying to aim a gun at anything, the beam will again go somewhere else than meant to. In this cas: Your weapon and hands! Can't properly aim like this.

May 10 2016, 6:37 PM · DayZ
Kaznakovi added a comment to T92019: Die upon login with no cause.

Happened to me today in the newly stable version.
I logged in after a server restart to find my character where I left him but couldn't interact with anything (door, water well) so I thought "laggy" when suddenly my screen went black and I got "you are dead" for no apparent reason.
Note: It said: "My leg is in pain" the instant I died.

May 10 2016, 6:26 PM · DayZ
Kaznakovi added a comment to T91211: Often after using rags when bleeding, you still hear your character making sounds like he is still hurt..

I currently have the same thing going on. I fed my Char 2 Painkillers, he's still moaning.

May 10 2016, 5:58 PM · DayZ
Kaznakovi added a comment to T90436: random death when loggin in..

Happened to me today in the newly stable version.
I logged in after a server restart to find my character where I left him but couldn't interact with anything (door, water well) so I thought "laggy" when suddenly my screen went black and I got "you are dead" for no apparent reason.
Note: It said: "My leg is in pain" the instant I died.

May 10 2016, 5:33 PM · DayZ
Kaznakovi added a comment to T90227: Mailbox floating in midair.

The same can be found in the doorframe of a wood cabin in the middle of Gorka in the current experimental version. A blue mailbox floating in mid-air when you open the door.

May 10 2016, 5:25 PM · DayZ
Kaznakovi added a comment to T88855: Pistol does not display any info when hovering over it with the mouse.

Not only pistols, this is the case for all weapons.

May 10 2016, 4:36 PM · DayZ
Kaznakovi added a comment to T88568: Ruined items continue to work.

Still a good point tho: Durable items like metal parts (can openers and cans, ammo, my axe and whatever) shouldn't possibly degrade to ruined by a zombie-bare-hands-attack.

So tho it is an issue, I find it forgiveable.

May 10 2016, 4:26 PM · DayZ