Hello everyone.
Is this still an issue?
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Jan 14 2025
Hello videogames.
This should be a dried waterfall, everything is as intended.
Regards,
Geez
Hello RickJamesBitch.
We have tested this on our end with the same mods but we were unable to reproduce the issue.
Regards,
Geez
I completely agree with the points raised by @purechaos.
Striking a balance between realism and fun is key, and Squad’s approach to simulating challenges of real-world combat is something more games should take inspiration from.
In T188190#2737342, @PR9INICHEK wrote:Changed: Friendly fire kills in the kill feed are now visible to the entire team of the players involved, showing both the killer and the victim. The game master is still able to change the setting to the default killfeed, as well as the players involved only killfeed setting.
This should probably help.
Jan 13 2025
Added: Server name display in the top right corner. This can be turned off in the Interface settings.
It may be partly related to T178172
Like DayZ style - https://community.bistudio.com/wiki/DayZ:Server_Configuration
Additional Parameters
timeStampFormat = "Short"; // Format for timestamps in the .rpt file (value Full/Short)
Changed: Friendly fire kills in the kill feed are now visible to the entire team of the players involved, showing both the killer and the victim. The game master is still able to change the setting to the default killfeed, as well as the players involved only killfeed setting.
Seems to only be a PC issue afaik
Edit, just saw it was on experimental.
As far as I understand, this can be done in 1.3
Relates to T182162
Players automatically reconnecting back to the servers are not regaining their roles in the group
If you don't return to the game for a long time, you will be kicked from the server for this reason, when your game freezes
https://reforger.armaplatform.com/known-issues
It is not currently listed as a known issue, but it is still relevant.
In 1.2.1.173 same behavior
This is not a critical issue for the vanilla version of the game.
Same behaviour for 1.2.1.173
Hint added.
Please change name of ticket - "BRDM-2 crew" it's not good
What was the reason for this? How would you turn it on again in form of a mod?
Hello PR9INICHEK.
This is not a bug but simply the current limitation of the system.
Regards,
Geez
Thank you.
According to the dev team, this is as designed due to the new control change from version 1.2.1
You can find more info here: https://reforger.armaplatform.com/news/new-controls-explained
Fails to "create" existing, custom directory too
17:13:20.112 DEFAULT (E): WorkshopApi: Could not create directory /home/server/armaRef/mods/addons/
Hello steffenbk.
This has been intentional design change.
Regards,
Geez
In T169722#2735670, @falcon91 wrote:@Geez have not seen this in multiple months aside from I got randomly stuck into a rock the other day on Arland. I'll have to find what rock, but it's a small bug compared to the others.
In T169722#2736543, @falcon91 wrote:So, this issue is mostly fixed, but the issue of players falling through the map is back, I'm not sure how the guy did it, but somehow he fell through the map getting out of a humvee on Arland @Geez may want to check into this some more to be safe. I saw this happen on one of the US-SF servers yesterday, we were laying mines down that we stole from a damaged humvee just before the gas station heading west out of Beauregard.
Yes, I can confirm this bug. It occurs after a few grenades on the official server. Experimental. It only helps to jump from a high object. The character then returns the pin. During this process - you can't jump - and you move like a snail. Even after you have “repaired” yourself, the character appears damaged. I run much slower and you can no longer throw grenades. I could only do this when I opened the map several times, ran around wildly, put down my main weapon and picked it up again.
The barbed wires remain and are no longer despawned. Thank you. This report is no longer valid.
The barbed wires remain and are no longer despawned. Thank you. Closing this report.
I fixed it for some reason it moved some files to one drive.
Found them Geez
based on my experience playing other game like Greyzone warfare which is also very FPS limited if you dont have a upper end 40 series card, everything in the distance looks super blurry when using FSR or DLSS. Those who need it for the frames will use it but its almost impossible playing without a magnified optic if you want to shoot anything beyond 50 meters. The AI generally spot you sooner then youd see them trying to scan with ironsights.
9800X3D, RTX 3090 here. Game is severely GPU bound.