That's not what I'm missing. It's the native implementation of gyro, haptic feedback and the adaptive triggers tailored to each individual weapon.
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Sun, Dec 22
Reproduction steps:
1.Start new combat ops game mode
- unlock a quick travel spot/save house
- Exit to main menu
- Continue combat ops
> Player starts back at original starting point with no quick travel spot/ save house unlocked.
I can confirm that issue.
i guess you could easily use the Steam Controller mapper
sit in the queue, once the queue is over and try to log in the game will say day z is not responding. (validated my files)
Same problem here . Playing in PS5.
I just watched a stream, and the streamer also had exactly the same error.
Seems a lot of people are experiencing this issue at the moment.
Ok, what I did, and it resolved itself, I had to give the server time to restart.
I still don't know what caused it, or how it resolved it.
I suspect it is a problem with the main server database, and the data for my character got corrupted.
I've had the same problem for a few days. I could log into my Nitrado server but not official - 0x00040034 error or0x00040036 errors even if i restart the game- once it says this account is already logging to the server, but then login and out of My nitrado server and then it comes up with 0x00040034/6 errors.
also getting in on windows 11 haven't found a workaround
This is happening continuously on xbox
Sat, Dec 21
Same here, in the FB DayZ page of my country there is a bunch of guys with the same problem
This should be sufficient for testing. On VR map placed a building to put the player inside of, then an opfor HMG gunner ~200m away, ensure player and AI have no line of sight to each other.
In T184255#2724426, @PR9INICHEK wrote:
Me and teammate having same issue
In T187515#2724464, @Trueflames wrote:I’d say they assign bug testing on a set day depending on what the actual bug is as well as it’s severity or how many requests a person has made, if you wanna see results with some of your requests I’d say chill out on it for now your pretty much posting a new task everyday
I’d say they assign bug testing on a set day depending on what the actual bug is as well as it’s severity or how many requests a person has made, if you wanna see results with some of your requests I’d say chill out on it for now your pretty much posting a new task everyday
I approve this message. Aiming with a controller feels awful in Arma reforger. People who comes from other FPS with accurate aiming paramaters have a hard time with arma reforger. So sad that arma reforger dont have better parameters for thumbstick. Hope bohemian will have a fix for this in the future
Same here, if it gives you the error, just try again, it will eventually let you in
It is a known problem with old CPUs, such as Core2 Duo. The issue has been fixed in performance branches. Unfortunately the fix has not made it to the stable branch yet.
So for now, switch to the performance branch.
same thing happened to me. i have tried logging in from the launcher and still not solved
1.3.0.25
The problem has returned
I am getting the same. I usually just keep trying to join the (official) server and eventually it works. It can take 1-10 times of getting the error before it works. Just started getting this error in the last week.
In T187513#2724186, @Wetzer wrote:In T187513#2723849, @Yamachinu wrote:This has been posted on before, but it's one of those small QoL issues that would be nice to not have to think about. if I'm quickly trying to take mags or rearm off a body/vehicle i suddenly pick up extra things i don't want because the item position in the inventory moves on it's own while i am looting. Why?
In my eyes this is not only a "small QoL issue". This is a missing essential functionality of the engine itself. The presentation of items in the inventory has to be some kind of sorted to prevent it from "jumping".
And it is an inventory thing: The player interacts every session with it and in looting situations it has to be happen quickly and the player shouldn't have to fight against the interface then.
This is a good suggestion
In T187513#2723849, @Yamachinu wrote:This has been posted on before, but it's one of those small QoL issues that would be nice to not have to think about. if I'm quickly trying to take mags or rearm off a body/vehicle i suddenly pick up extra things i don't want because the item position in the inventory moves on it's own while i am looting. Why?
A friend of mine struggled all night last night. I'm fine. Not everyone can see.
Just go to another server and then go back to this one.
https://www.youtube.com/watch?v=dF4Zx83OpuE It's easy to do and works as I understand it even now
Hello, it has been 10 months already. How has your testing been going, and when will the Simplified Chinese issue be fixed?
location 6214.09 / 7678.06
"The gunshot audio range adjustments are terrible and need serious improvement. It's like a grease distributor block not functioning properly—everything gets out of sync and ruins the experience!"
I am getting the same issue. Glad to see I am not alone