Yeah can repro by just killing myself with grenade.
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Jun 25 2024
Nope, I haven't touched animation graphs at all, and I'm not using any other mods as dependencies.
Honestly, it is kinda self-resolved with 1.2.0.66 update, it no longer crashes for me .
Hello again.
Have you modified any animation graph on your mod? Or any of the loaded mods?
RoadWay used ? it solves this problem in obj builder.
In T182085#2628690, @Mischkov wrote:
Thank you, these are known to us and are being looked into.
Regards,
Geez
Edit :
Server has been back online a few minutes later with a fresh new map. So it probably crashed when I posted this comment the first time.
"Everybody" moved to this server now that will be the one that might crash next :
[OFFICIAL] Conflict Full - 11478073 (EU-FFM)
Hello again.
It seems like you are deleting the mods outside of DayZ launcher. here is a tutorial video how to properly delete mods https://www.youtube.com/watch?v=k98TwWTN8xg
Can you please provide exact time of the last occurrence?
In T181684#2628398, @MegaBite wrote:In T181684#2620381, @Geez wrote:Thank you everyone.
There definitely is an issue and the dev team is looking into fixing it.
Regards,
Geez7th now 24th, really could do with an update on progress or even a work around!
The responsible team has been able to confirm the issue and they are looking into it.
I have had an AI squad completely wiped out - all dead. The percentage at the living quarters was still 100%.
Hello Socrates.
We have tested this extensively but we were unable to reproduce the issue on our end.
Regards,
Geez
Hello Mischkov.
Currently there are no plans to address this.
Regards,
Geez
Resolved for one of the upcoming updates.
In T182178#2626104, @EricTViking wrote:Thanks. Can I ask, if AI players are killed or transported away from their home base is the percentage of AI supposed to reduce at the home base so I can spawn more AI?
Would be cool. I imagine setting up ambushes and AA positions on common routes, or even trying to transport a construction truck and build some AA on a island. It would make little sense but having like a bonus point out on the 'Isle d' Erquy' that would require chopper insertions to cap would be fun... unless you are the guy needing off of it. The islands themselves are pretty cool. Lots of hidden little detail and extra attention, especially the beaches.
Is there any interest in this report?
It took me quite some time to test this properly and to make a useful report.
I would appreciate if it would atleast get recognized after 4 months of nothing.
Thanks.
Yeah its happening on Xbox too, I noticed when my friend couldn't play after just buying the game yesterday and now cant join any servers. This needs to be fixed asap bc it just makes the game unplayable if you cant find what server you last played.
Do you or has anyone else logged in with another steam account in the past.
My experience, steam does not delete those folders but just hides them.
Problems still occuring. You took 1 day to ask which server we struggled on and we said all EU server. Why has this not gone to awating internal testing?
Jun 24 2024
In T182337#2627822, @Geez wrote:Hello jekler.
It seems you did not upload the screenshots, could you do so please?
Indeed, I forgot, sorry, now there is
In T181684#2620381, @Geez wrote:Thank you everyone.
There definitely is an issue and the dev team is looking into fixing it.
Regards,
Geez
had a clear night last night but today its back to kicking every 12-15 minutes. had enough.
I think I've found a solution. I uninstalled the nvidia app and installed nvidia experience and no errors for 30 minutes
The drivers are updated, I also tried a clean driver installation
I really like this idea. We tossed around doing it on WCS but we have enough supplies regenerating at main base that it's not really necessary. But something to keep in mind if this is done, it lends an advantage to the Russian team as they can fit 400 supplies in the Mi-8 compared to the 290 in the UH-1H.
@Geez hi ^_^
Finally!
@Geez hi :)
Trolls use this to ruin the gaming experience
heres a video on an official server showing this happening, if you need ANY more information let me know[[ https://www.youtube.com/watch?v=hSJuEC42eUc | video ]]
I think we just shouldn't be able to drag supplies into the vicinity anyway? It always looks tacky with pallets of supplies stacked on top of a tent. Require them to be moved into another storage location like a vehicle or another composition. If the enemy is going to come and steal supplies let them, but yes they should have to leave the base with those supplies to prevent respawns.
Overall I think it's best to just not allow spawning on bases that are under attack/ being captured. Make the defending team have to regroup at another base and come back for the attack. Or maybe they have a command truck or Radio deployed near by.
Monti and Entre Duex are important bases to hold, so naturally fighting will be prevalent there. Whomever has control over these bases has the best chance to also take and hold Coastal base Chotain.
I watch how this plays out all the time on W.C.S Everon Server with 128 players. Creates a hot zone near the center of the map that allows for constant action.
The real issue in my opinion is the location of certain dynamically spawning main bases. I see issues with having MOB less than 500 meters from a main victory point.
Just something to keep an eye on.
This is for the deployable radio backpacks by the way, not the radio antennas
Game version number: current/ 1.1.0.42
Modded?: happens on official servers and modded,
Hello everyone. The heading model issue is related to some sort of mod you are running. We suggest looking into the comments here as the reporters have been able to solve this https://feedback.bistudio.com/T175429
Regards,
Geez
i hang in here cause we getting the same crashlog since 1.25
WIN-T1175PTEISO, 23.06 2024 02:03:15
Unhandled exception
You know it's bad when storage items have to be REMOVED from traders.
Please address this issue as it is causing quite a bit of grief for many players.
I’ve also run into this issue and would appreciate you guys taking a look at it.