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May 9 2016

SmallBlackSheep added a comment to T61800: Players can not enter portable toilets.

best bug report ive seen today.

still, going to the toilet is important for a soldier.

May 9 2016, 11:21 PM · Arma 3
SmallBlackSheep added a comment to T61688: Cannot edit loadout of individuals inside the editor's GUI.

and an altitude slider maybe (for infantry too!)

May 9 2016, 11:17 PM · Arma 3
SmallBlackSheep added a comment to T61530: Be able to let go of your primary with your hands and pull out your secondary handgun in combat quickly..

or rather #1083

May 9 2016, 11:10 PM · Arma 3
SmallBlackSheep added a comment to T61530: Be able to let go of your primary with your hands and pull out your secondary handgun in combat quickly..

duplicate of #1819

May 9 2016, 11:10 PM · Arma 3
SmallBlackSheep added a comment to T61486: When it gets dark and no night vision turned on, screen is black.

i have this same bug. no lights in the city/airfield, no light from the light house.

May 9 2016, 11:08 PM · Arma 3
SmallBlackSheep added a comment to T61424: Hitting multiple keys will lock player movement..

i can confirm this

May 9 2016, 11:06 PM · Arma 3
SmallBlackSheep added a comment to T61211: Client-Side HUD options.

i agree with this ticket. if i choose to have harder difficulty options than the server, i should be allowed to use my settings instead

May 9 2016, 10:54 PM · Arma 3
SmallBlackSheep added a comment to T60981: Door Opening Direction Icon.

alternatively, make doors always open away from the player (unrealistic, but more convenient in CQB)

May 9 2016, 10:37 PM · Arma 3
SmallBlackSheep added a comment to T60978: Gun strap / sling.

duplicate of #1819

May 9 2016, 10:36 PM · Arma 3
SmallBlackSheep added a comment to T60978: Gun strap / sling.

or rather #1083

May 9 2016, 10:36 PM · Arma 3
SmallBlackSheep added a comment to T60967: "Just do it" AI Command.

Brilliant!!

May 9 2016, 10:36 PM · Arma 3
SmallBlackSheep added a comment to T60934: Choppy sound while driving IFRIT/"Sound counter not found".

also to the 1st problem, is this related? #4386

May 9 2016, 10:35 PM · Arma 3
SmallBlackSheep added a comment to T60934: Choppy sound while driving IFRIT/"Sound counter not found".

Potplanty, what you describe can be easily reproduced by having music playing in the background (winamp, win media player etc.) while flying an AH-9 and firing the minigun. Your music will be "overpowered" by the huge amount of weapon sounds (due to the minigun's firing rate) and be played at a lower volume.

May 9 2016, 10:35 PM · Arma 3
SmallBlackSheep added a comment to T60819: Firing from vehicles.

We love you BIS!

May 9 2016, 10:06 PM · Arma 3
SmallBlackSheep added a comment to T60819: Firing from vehicles.

Please!

May 9 2016, 10:06 PM · Arma 3
SmallBlackSheep added a comment to T60701: Telescopic Sights and leaning (with Q/E).

this would greatly increase immersion if we cant get PIP optics

May 9 2016, 9:55 PM · Arma 3
SmallBlackSheep added a comment to T60648: Remove weapon switch and reload from the scrolling action menu..

+1

May 9 2016, 9:52 PM · Arma 3
SmallBlackSheep added a comment to T60567: Add enhanced server browser features.

lets not forgot option to join steam friends pls!

May 9 2016, 9:49 PM · Arma 3
SmallBlackSheep added a comment to T60414: [Feature request] Select underslung grenade launcher via menu / key (not via fire mode selection).

related: #4497

May 9 2016, 9:43 PM · Arma 3
SmallBlackSheep added a comment to T60218: Unable to shoot from MH-9 side rail..

There's an Arma 2 mod by Dsylexci doing exactly this, so it shouldn't be that hard to implement...

May 9 2016, 9:35 PM · Arma 3
SmallBlackSheep added a comment to T60212: KA-60 health/strength potentially too high.

ifrit takes less hits than the ah-9? madness

May 9 2016, 9:35 PM · Arma 3
SmallBlackSheep added a comment to T60112: Multiplayer lobby- role text not easily read when selected.

was about to report this as well, thx

May 9 2016, 9:27 PM · Arma 3
SmallBlackSheep added a comment to T60110: Game goes to loading screen briefly when closing map.

very annoying, this has always bugged me since OFP

May 9 2016, 9:27 PM · Arma 3
SmallBlackSheep added a comment to T59492: [SUGGESTION] Functioning co-pilot seat.

ALSO: Co-pilot should be able to set waypoints on the map which the pilot can see on his HUD.

May 9 2016, 6:58 PM · Arma 3
SmallBlackSheep added a comment to T59473: Helicopters cant taxi.

helicopters with wheels taxi all the time people

May 9 2016, 6:57 PM · Arma 3
SmallBlackSheep added a comment to T59450: Primary Weapon put on Back first when switching to Backup Weapon.

duplicate of #1819

May 9 2016, 6:56 PM · Arma 3
SmallBlackSheep added a comment to T59413: Lighthouse light-effect bugging..

i don't even see the lights without nightvision!

May 9 2016, 6:54 PM · Arma 3
SmallBlackSheep added a comment to T59000: Loading screen appears when closing map.

duplicate of #1743 but i agree^^

May 9 2016, 4:15 PM · Arma 3
SmallBlackSheep added a comment to T58992: Bullet-in-chamber accounting.

must be a bug, was in the previous games... also are we missing a proper "put round in chamber" animation if magazine was empty?

May 9 2016, 4:14 PM · Arma 3
SmallBlackSheep added a comment to T58992: Bullet-in-chamber accounting.

oh ok, mustve been another game then :(

May 9 2016, 4:14 PM · Arma 3
SmallBlackSheep added a comment to T58853: GPS appears in middle of the screen.

TakeOn has a menu where u can move around the stuff on your HUD, why not Arma 3?

May 9 2016, 4:04 PM · Arma 3
SmallBlackSheep added a comment to T58605: Helicopter HUD moves with head.

upvoted
(re screenshot)i want the takeon instruments hud in arma - hope they add it with the flight model

May 9 2016, 3:22 PM · Arma 3