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etwas added a comment to T180517: My helmet and NVGs fell into the rocks .

the bear ruined that gear and it despawned.

Tue, Apr 16, 4:49 AM · DayZ

Mon, Mar 25

etwas added a comment to T170699: The Vehicle HUD is displayed when HUD is either hidden or disabled.

Thank you <3
Did u mean 1.25 or is sth bigger happening with the game HUD with 1.26?

Mon, Mar 25, 4:04 PM · DayZ
etwas created T180145: Use of gascanisters with the blowtorch.
Mon, Mar 25, 3:58 PM · DayZ

Thu, Mar 21

etwas added a comment to T170699: The Vehicle HUD is displayed when HUD is either hidden or disabled.

still present in 1.24

Thu, Mar 21, 10:19 AM · DayZ

Mar 4 2024

etwas added a comment to T179653: Vehicles with no tires should despawn.

i dont know if this would be a good game mechanic. the engine has to be ruined to have a vehicle despawn - i think thats fair enough.

Mar 4 2024, 11:21 AM · DayZ

Jan 23 2024

etwas added a comment to T170699: The Vehicle HUD is displayed when HUD is either hidden or disabled.

this monstrous vehicle hud..... please get rid it of it finally with 1.24.

Jan 23 2024, 6:33 PM · DayZ
etwas added a comment to T170699: The Vehicle HUD is displayed when HUD is either hidden or disabled.

Jan 23 2024, 6:32 PM · DayZ

Jan 11 2024

etwas added a comment to T170699: The Vehicle HUD is displayed when HUD is either hidden or disabled.

this is ongoing for at least a year and still present in 1.23.

Jan 11 2024, 6:22 PM · DayZ

Jan 7 2024

etwas added a comment to T178263: Fish fillets give higher % than the % of an uncut fish.

yup, i noticed that too. no matter what size the fish, it might be the most tiny one, it will always be a minimum of 80% u will receive from cutting them.

Jan 7 2024, 11:03 AM · DayZ

Jan 4 2024

etwas added a comment to T177842: Lunapark usage flags.

thank you for looking into it, geez.
i removed the "lunapark" and "historical" usageflags from the mapgroupproto again, but many things are edited to my liking in the missionfiles - dunno if that created a weird conflict...

Jan 4 2024, 4:27 PM · DayZ

Jan 3 2024

etwas created T178167: Trainstation looks out of place.
Jan 3 2024, 10:16 AM · DayZ
etwas added a comment to T177842: Lunapark usage flags.

all i did was using the "lunapark" flag for its designed locations instead of village, town and hunting. (results in prison gear spawning at lunaparks).
and for the castle ruins i added the "historical" flag (resulting in items spawning in tagged as "contaminated").

Jan 3 2024, 10:09 AM · DayZ

Jan 2 2024

etwas added a comment to T177842: Lunapark usage flags.

glad its solved for you geez. but im still super clueless what is happening.
:(

Jan 2 2024, 2:59 PM · DayZ

Dec 24 2023

etwas added a comment to T177842: Lunapark usage flags.

thank you, sileed. they work kinda if u use the vanilla settings without using the correct tags in mapgrupproto.
i would like to see a public solution, instead of another thing being hidden behind discord.

Dec 24 2023, 12:18 PM · DayZ

Dec 23 2023

etwas added a comment to T177842: Lunapark usage flags.

it seems the lastly added usageflags "lunapark" and also "historical" are not working correctly. they are not used in the vanilla mapgroupproto.xml.
if the "lunapark" tag is used in the mapgroupproto.xml it will spawn items tagged as "prison" and even better - "historical" will spawn items tagged as "contaminated".

Dec 23 2023, 5:32 PM · DayZ
etwas added a comment to T177842: Lunapark usage flags.

so i had a look at the areaflags.map file and the lunaparks usageflags are set correctly.
i dunno why this happens to me for several patches and countless wipes already. this items tagged as "prison" keep coming back to all lunaparks.
im at a point to pay money to anyone who solves this.....

Dec 23 2023, 5:14 PM · DayZ

Dec 19 2023

etwas added a comment to T177888: Warmer hats should be rarer.

i always had the impression further inland and on hills its colder already anyway. u might be on "white" temperature in elektro with medium insulation clothing, but in tisy it goes to "lightblue" with the same weather conditions. its probably "feels" like the same conditions, but people have way better insulation clothes in general by the time they reached tisy than they had on the coast.
and even if this isnt the case, character progress is a big part in this game, so i find it very reasonable to have the "best" clothes deeper in the map.

Dec 19 2023, 7:08 PM · DayZ

Dec 18 2023

etwas added a comment to T177907: Vehicle attachment chances need balancing..

i want this problem solved for official servers. be sure i edited this values for my personal server too (75% chance for doors, 20% for the wheels and 10% for the engine parts).

Dec 18 2023, 12:20 PM · DayZ
etwas created T177908: Vehicles should spawn with its parts locked.
Dec 18 2023, 10:29 AM · DayZ
etwas created T177907: Vehicle attachment chances need balancing..
Dec 18 2023, 10:24 AM · DayZ
etwas added a comment to T177852: I was driving in a car and a cheater killed me.

sorry but this doesnt convince me. if i drive into a wall with my car, the char would make the same movement.

Dec 18 2023, 10:18 AM · DayZ

Dec 16 2023

etwas added a comment to T177852: I was driving in a car and a cheater killed me.

"The car always stop immediately if you die"
hmm must be a new weird feature i missed then.

Dec 16 2023, 12:59 PM · DayZ
etwas added a comment to T177888: Warmer hats should be rarer.

i second this.
other high/best insulation clothes should be considered to be moved to higher tier zones and have a lowered spawnrate too.

Dec 16 2023, 12:33 PM · DayZ

Dec 15 2023

etwas added a comment to T177842: Lunapark usage flags.

thanks for your reply sileed.
if they use the correct usageflag in the areaflags.map file (which i didnt edit and i dont want to really), why isnt its tag used in the mapgroupproto?
it would be good to seperate loot and assign it to certain areas - well like it is with all other locations in the game. the lunapark only spawns items in the vanilla game, because all items assigned to it use the "village" and "town" usageflag aswell..... . if u want exclusive loot at the lunapark, it just seems not possible (as written in the first post).
this is very confusing.

Dec 15 2023, 1:55 PM · DayZ
etwas added a comment to T177852: I was driving in a car and a cheater killed me.

yea it seems u hit sth on the road, as the car immidiately stopped with your death. it would drive on a bit if u would got shot.

Dec 15 2023, 8:25 AM · DayZ
etwas added a comment to T177874: How to enable the anniversary event on community servers?.

here: https://github.com/BohemiaInteractive/DayZ-Central-Economy

Dec 15 2023, 8:21 AM · DayZ

Dec 13 2023

etwas added a comment to T177842: Lunapark usage flags.


my edited mapgroupproto file as reference.

Dec 13 2023, 10:47 AM · DayZ
etwas created T177842: Lunapark usage flags.
Dec 13 2023, 10:43 AM · DayZ
etwas added a comment to T177837: 1.23 - Mag_STANAG_30Rnd Despawning from storage/inventory.

the correct type for the bandages is "BandageDressing" and it isn't listed in the cfgignorelist.xml.
there's only the coupled stanag ("Mag_STANAGCoupled_30Rnd") in the ignorelist; just delete the line from that file and it will use the provided lifetime from the types.xml.

Dec 13 2023, 10:22 AM · DayZ

Nov 16 2023

etwas created T177216: Attached items to your character while driving.
Nov 16 2023, 6:17 PM · DayZ

Nov 15 2023

etwas added a comment to T176519: Magic labcoat.

"Oh no the labcoat spawns in pristine only, noone wears it anyway"
Yes, sure... this is a tiny bug, but...

Nov 15 2023, 5:41 PM · DayZ
etwas added a comment to T170172: Walking down ladders on narrow hunting stands without using the ladder properly.

1.23 stable ongoing.
It's just falling from anywhere really. If u don't break your leg, u won't receive any damage at all, no matter what height.
And after nearly a year of this "feature", everyone uses it to their advantage.
Are there any plans to fix this in the near future?

Nov 15 2023, 5:31 PM · DayZ

Oct 25 2023

etwas added a comment to T176480: Missing repair cost for head torches.

Every device that uses a 9v battery can be repaired.

Oct 25 2023, 11:01 AM · DayZ
etwas created T176520: Flashlight issue.
Oct 25 2023, 10:56 AM · DayZ
etwas created T176519: Magic labcoat.
Oct 25 2023, 10:47 AM · DayZ
etwas added a comment to T170172: Walking down ladders on narrow hunting stands without using the ladder properly.

Still happening on 1.23 Experimental.

Oct 25 2023, 10:41 AM · DayZ

Oct 11 2023

etwas created T176131: No infected at the NWAF shooting range.
Oct 11 2023, 4:56 AM · DayZ
etwas created T176130: Battery9V is always fully charged when spawned as attachment.
Oct 11 2023, 4:41 AM · DayZ

Sep 7 2023

etwas added a comment to T175279: balance your game's hunger thirst.

everyone wants realism in the game, but only if it comes to hunger/thirst :)
everything is accelerated in the game. everything:

  • u can jog endless without ever resting, no matter how much weight u carry
  • broken legs heal within minutes, even without a splint
  • any sickness can be cured within minutes
  • u can skin and quarter animals within seconds
  • u can fix/repair anything from nearly ruined to worn within seconds
  • etc pp

well, noone complaints there that this isnt close enough to realism, right ;)

Sep 7 2023, 4:29 PM · DayZ

Aug 10 2023

etwas added a comment to T174323: [1.22 exp] barbed baseball bat is worse than regular baseball bat.

whats with the nailed baseballbat? was this configured too? might use the same values as the barbed one.

Aug 10 2023, 2:52 PM · DayZ

Aug 4 2023

etwas added a comment to T174549: Sizes of vests in comparsion.

then the assault vest is too small too.
i doubt a radarcap would take as much space as a vest.

Aug 4 2023, 3:33 PM · DayZ
etwas created T174549: Sizes of vests in comparsion.
Aug 4 2023, 12:18 PM · DayZ

Jul 27 2023

etwas added a comment to T174289: Feedback - Military clothing balance .

"A decrease in the amount of military clothing that spawns across the board" and "A rebalance to their spawn points within the world (perhaps push the good stuff more into higher tiers)"
yes. this should also count for the hunting jackets/pants. its numbers should be decreased and also removed from low tier zones.
why have high/best insulation clothing (any kind) anyway in tier1 zones? higher tier zones provide better weapons, the same should appear with clothes, bags and vests.
character progression is a huge part in dayz, so give us some more use of the "not-so-great-clothing", at least in the early stages of a char.

Jul 27 2023, 10:25 PM · DayZ

Jul 14 2023

etwas added a comment to T173682: Sound of Livonia Trailer Won't Stop.

its the trailer on steam running in the background. im sure theres a way to disable it thru steam settings.

Jul 14 2023, 2:50 PM · DayZ

Feb 8 2023

etwas created T170225: Vehicles, bridges and server restarts.
Feb 8 2023, 2:17 PM · DayZ

Feb 2 2023

etwas added a comment to T170128: Unable to load raw meat, frying pan or pot to cooking slot in stone oven.

this only happen when u drop the crafted fireplace.
place it instead, build the oven and it will work.

Feb 2 2023, 7:05 PM · DayZ

Dec 21 2022

etwas added a comment to T168331: Canister gasoline fast refueling.

i agree. it was maybe a bit slow before the update, i guess some people complained about it here, but with 1.19 u changed it to a ridiculous fast speed, filling up this jerrycans. in fact it takes now longer to fill a cooking pot than the jerrycan from the fuelstation.
same for emptying that things.

Dec 21 2022, 6:09 PM · DayZ Xbox
etwas added a comment to T168593: Character animation bug with jerry can 1.19.

this happens on the pc version as well since like ever. fill up a jerrycan at the fuels and u will be stuck in this weird crouch walk. easy to fix by just tapping the "crouch/stand up" key. still a little annoyance :)

Dec 21 2022, 6:05 PM · DayZ
etwas added a comment to T169051: Tourist map location names.

Geez,
this seems to be just a mod conflict. the location names are displayed fine in the vanilla game!
apologies for the false report.

Dec 21 2022, 5:58 PM · DayZ

Nov 21 2022

etwas created T169051: Tourist map location names.
Nov 21 2022, 3:37 PM · DayZ
etwas added a comment to T115073: Can't remove tires..

Still an issue on console 7 years later

Nov 21 2022, 3:29 PM · DayZ

Oct 27 2022

etwas added a comment to T168605: Can't repair M1025 Engine with pipe wrench.

u gotta use the recently added blowtorch to fix the engine now. the pipewrench doesnt do the job anymore.

Oct 27 2022, 1:43 PM · DayZ

Sep 14 2022

etwas added a comment to T163838: Broom continues to burn while swimming.

the broom and torch are super op.
clearly needs some balancing. holding a broom/torch on fire should give a little heat boost, but once dropped, there shouldnt be a heatbuff remaining at all.
of course the broom/torch should go out instantly when swimming and also shouldnt last long in the rain.

Sep 14 2022, 11:19 AM · DayZ

Jun 27 2022

etwas added a comment to T166258: Chemgrenades spawning in a ridiculous high amount in dynamic gaszones..

Well, this happened on a modded Deerisle server (more than once). I edited the missionfiles myself with the release of 1.18 to stable, as Deerisle itself didn't receive an update yet. There is nothing in the sml files to configure what is happening. I put the chemnades into the cfgignorelist.xml to stop them spawning at all for now. i still had the impression that it might be related to some mods or the Deerisle map in general, but then the DayZ Underground server received a mod update with the following change notes:
"Prevent pox grenades from spawning in dynamic contaminated zones."
So I guees there's really something wrong.

Jun 27 2022, 2:00 PM · DayZ

Jun 26 2022

etwas added a comment to T166186: Progress wheel still visible after disabling HUD via keybinding (EXP 1.18.155001).

I think many people would like too see both options:

  • a complete disabled HUD including all widgets
  • a disabled HUD, but the action prompts and loot for example is still visible (as it is now on stable, even if it was implied by accident, I really like that way (maybe remove the "check pulse" widget too) and I have nomore the need to constantly switch the HUD on and off.).
Jun 26 2022, 11:25 PM · DayZ
etwas created T166259: Please rework the central loot economy.
Jun 26 2022, 11:06 PM · DayZ
etwas created T166258: Chemgrenades spawning in a ridiculous high amount in dynamic gaszones..
Jun 26 2022, 10:26 PM · DayZ

Feb 19 2022

etwas added a comment to T163261: Built a 3 gate base in house. Came back three hours later and all three locks have now been reset. Please help.

wow dude. sounds like a rough day... jeez

Feb 19 2022, 5:41 PM · DayZ
etwas added a comment to T163405: In options screen, mouse affects game actions.

i can confirm that just opening the menu without doin any changes the game asks if u want to discard the changes.

Feb 19 2022, 5:40 PM · DayZ
etwas added a comment to T163406: All in game items have theiur inventory closed by default.

happening to the assault boots too and its knive slot.

Feb 19 2022, 5:37 PM · DayZ
etwas added a comment to T163408: The "+" in dead infected's inventory summary is incorrect .

intentional, but not helpful.
quick looting infected now takes like double the time.
on a server with doubled infected to vanilla, with every 2nd wearing some trash clothing item and maybe only 1 of 20 infected carry some loot only - well, now i gotta check the other 19 too, even i can see already from a mile away the orange hard hat (example) on it.
please revert. we got eyes to see.

Feb 19 2022, 5:33 PM · DayZ

Feb 18 2022

etwas added a comment to T163386: Updates.

to be honest this sounds more like an admin or mod issue.
experimental was out for like 3 weeks and an exact date for stable was announced about 5 days before. that should be enough time to prepare your server.

Feb 18 2022, 8:22 PM · DayZ

Feb 16 2022

etwas added a comment to T163322: Too fast eye focus in new 1.16 patch.

i second this. it was fine as it was. now it feels we are some robots with laser eyes^^

Feb 16 2022, 6:44 PM · DayZ

Jan 13 2022

etwas created T162771: Carrying heavy items: noise indicator and energy drain.
Jan 13 2022, 4:34 AM · DayZ

Dec 8 2021

etwas added a comment to T162279: cooking slots on stone oven not working.

good to know. wasnt a vanilla server, so i guess some mod breaks that.

Dec 8 2021, 11:15 PM · DayZ
etwas created T162279: cooking slots on stone oven not working.
Dec 8 2021, 4:08 PM · DayZ

Nov 28 2021

etwas added a comment to T162087: Namalsk.

seems u use hardcore.namalsk where basebuilding and vehicles are disbaled.
make sure u use the regular.namalsk files.
for the food: its a game. imagine a survival game where u only would have to eat every 72 hours. and surely u dont want to heal your broken legs only after months of playing with a character^^

Nov 28 2021, 12:04 PM · DayZ

Nov 16 2021

etwas added a comment to T161908: Character will not heal from Infected Wounds Despite Healing .

u simply don't have wound infection - u used disinfected bandages.
u catched salmonella, which give the grunting sound too now. since 1.13?
so tetra won't do shit there, but charcoal.
however: any sickness: its best cure is a maxed out immune system.

Nov 16 2021, 5:34 AM · DayZ

Nov 9 2021

etwas added a comment to T161859: 1.15 Uncon timer too quick.

i agree. uncon times, specially when received by bullets, should be waaay longer.
could decrease the blood loss to compensate.

Nov 9 2021, 6:29 PM · DayZ
etwas added a comment to T161861: Dayz 1.15 Disinfectant Spray.

u simply cant disinfect clothes, gear, whatever.
and u wont get sick from those as this isnt a feature at the moment.
im sure this comes back once food poisoning makes a return.

Nov 9 2021, 6:26 PM · DayZ

Nov 7 2021

etwas added a comment to T161665: Can't plug-in xmas lights.

thanks for the reply.
i tested it your way and yes, it worked then.
however by now there came up a 3rd thread with that issue on the steam forums and i suggest reworking on that feature as xmas is coming.

Nov 7 2021, 3:59 PM · DayZ

Oct 29 2021

etwas created T161665: Can't plug-in xmas lights.
Oct 29 2021, 11:44 AM · DayZ

Sep 27 2021

etwas added a comment to T160930: [PC 1.14] - Blood bag can be used to clear gas poisoning.

imagine NOT having watched that video....
i havent seen the video until your comment and a bloodbag cured the poisoning for me too ...and yea i dunno if that is intentional, cos thats a very easy cure for some heavy poisoning.

Sep 27 2021, 7:01 AM · DayZ

Sep 8 2021

etwas added a comment to T160582: Soft skills not working.

they could just remove the softskill-bar from the hud.
i cant remember it ever worked proper. the skills always get reset at some point.

Sep 8 2021, 1:46 PM · DayZ Xbox
etwas created T160647: zombie territories.
Sep 8 2021, 1:33 PM · DayZ

Jul 15 2020

etwas added a comment to T152690: Utility Buttpack not accepting clothing while attached to the Assault Vest..

i can confirm this. cant put any clothing items or headgear inside the buttpack. also not in pouches.

Jul 15 2020, 10:46 AM · DayZ

May 29 2019

etwas added a comment to T139834: Game wont run after update.

"Restricted Maniphest Task"
what does that mean? what can he do now?

May 29 2019, 8:28 PM · DayZ