@Geez, pls reopen this ticked. Not Fixed.
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Apr 19 2025
Yeah TRMZ had this issue also: https://www.twitch.tv/therunningmanz/clip/TameHonestZebraCharlietheUnicorn-bGe6wKtYUSdTpWIV
Explanation
https://www.twitch.tv/therunningmanz/clip/BrainyConfidentTeaVoteYea-dGBFbt4Mq3SC2I01
chop chop 1
https://www.twitch.tv/therunningmanz/clip/ExcitedAmazingBaconGivePLZ-KRuRti2xLiiClTVb
chop chop 2
https://www.twitch.tv/therunningmanz/clip/AdventurousFunnyCamelChocolateRain-EaZCNG0EJrKTDykB
yeah they need to make the ap rounds do more damage or something. also please remove the aur ax iron sight from the sval or at least make it removable and let it take the pso 1-1 scope like the vss just make it have less range or something.
I actually found a VSS on Sakhal EXP (Official) just yesterday or so, was in the T3 military peninsula
I also noticed today something interesting when I try to spawn the RAK with a spawnGearPresetFile json file set in cfggameplay.json on our community server. The RAK will be on the player but without a mag and none of the mags will spawn that I set on the player. Swapping with other guns and mag combos will spawn them on the player.
Apr 18 2025
Or move it all to Object.
Is it possible you were being shot at by something subsonic? Like a VSS/ASVAL?
I noticed this on EXP
Summary of what I’ve noticed:
I can back this up, had a couple instances where I exited a boat, and attempted to vault up onto the ice sheets, only to be abruptly snapped back to where I was (even resulted in me falling into the water)
I can back up Jaakaels’ comment, that I found a RAK, with both kinda of mags (15/25 rnd) mags on an official Chernarus server. (Specifically the “Many Cars” one
Some furtherance to this:
Video of driving into invisible gas
https://youtu.be/pyfZg0NCVd8
SuperFTlol drove through Kabanino and the gas didn't render in https://www.twitch.tv/superftlol/clip/KitschyAnnoyingRatSoBayed-1RKX6_2mMINECVRO
Rly...Bohemia.... We asked to disable forced weapons rise and your solution is "a gradual pullback".
Apr 17 2025
but the Rak mags only spawn on Sakhal.
Just saw this on a stream. Player walked right into a zone with no cloud
Thank you for the report.
This has been reported previously to us and the issue is scheduled for a fix. Closing the ticket as it is a duplicate.
Hello, can you please check the suggestions presented here?
Seems to be fixed in 1.28 with the new obstruction system! Works wonderfully, thanks!
@Geez Any news on this due to patch 1.28?
id suggest you make your own bug report with those issues then?
Hello petercoffee92.
Can you please send us screenshots or a video and more accurate coords of the spot where the vehicle got stuck?
Thank you for the report.
This is a known issue and it has been scheduled for a fix. Closing the ticket as it is a duplicate.
Regards,
Geez
the server is working for now
it fixed itself somehow ... hope I dont get this error in the near future
- heatbuff: its good as it is, yes, it takes some time to get the heatbuff(s), but they last very long. certainly way longer than 15-20 minutes.
mines even worse. It's also intermitten. Somtimes that small vicinity bar will accept my inventory items. BUT sometimes I haven't found ANY spot to drag items into (when they decide they don't want to go to the vicinity) so I have to resort to drag into hands and throw, or drag into container that's in vicinity (and leave it there). Not great for combat or QOL.
In game it says feedback, not a bug.. so here it is. ive only ever played Sakhal, ive always watched the game on utube from creators etc. A few things need changed imo. If the devs are hard stuck on us needing a fire every 15-20 min.. fine, but u have to make getting the heat buff faster, please baby jesus. I can do this report, take a dump, make a sandwhich, get back to the game and still won't be fully heat buffed. that's ridiculous. also, thawing food.. i just timed it, i had a piece of reindeer take 13 minutes to defrost from a camp fire.... .... 2nd, NO ONE and i mean NO ONE uses flares, u wanna keep them in the game fine but i shouldnt be finding that dog shit loot in tier 3 or 4 EVER! ESPECIALLY NOT IN DYNAMIC CRATES FFS. A few more quick things.. turn down the screaming zombies from the players perspective down about 70% and pleassssssse turn down the Thunder by about 99.98%. Lastly, a small one, decrease the spawnrate of the electrical wire. no one uses that, nor do i need to find 12 of them in one city.
In T191005#2792031, @Traqu wrote:Did you try manually remove dynamic. files from the storage?