We're running the new 1.28 experimental version on our community server. I noticed two errors in the default configuration files.
- While looking at the default configs I noticed that the PM73Rak gun spawns on all the official maps (Chernarus, Livonia & Sakhal) on the new experimental 1.28 update but the Rak mags only spawn on Sakhal. Could the configs for 1.28 be updated so Rak mags spawn on Chernarus and Livonia?
These are missing entries from types.xml for the Chernarus and Livonia configs:
<type name="Mag_PM73Rak_15Rnd"> <nominal>8</nominal> <lifetime>14400</lifetime> <restock>0</restock> <min>6</min> <quantmin>30</quantmin> <quantmax>80</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/> <category name="weapons"/> <usage name="Police"/> </type> <type name="Mag_PM73Rak_25Rnd"> <nominal>6</nominal> <lifetime>14400</lifetime> <restock>0</restock> <min>4</min> <quantmin>30</quantmin> <quantmax>80</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="1"/> <category name="weapons"/> <usage name="Police"/> </type>
- Also noticed that the PM73Rak gun is still commented out in the cfgspawnabletypes.xml file near the bottom under "future" on all the official maps (Chernarus, Livonia & Sakhal) so they'll never have a chance to spawn with a mag.
This needs to be uncommented in cfgspawnabletypes.xml in the default configs for Chernarus, Livonia & Sakhal to give them a chance to spawn with a mag:
<type name="PM73Rak"> <attachments chance="0.08"> <item name="Mag_PM73_25Rnd" chance="0.50" /> <item name="Mag_PM73_15Rnd" chance="0.50" /> </attachments> </type>
I'm guessing this was probably overlooked. Seems odd these settings wouldn't spawn since they're new items in 1.28.