Page MenuHomeFeedback Tracker
Feed Advanced Search

Dec 18 2023

etwas added a comment to T177852: I was driving in a car and a cheater killed me.

sorry but this doesnt convince me. if i drive into a wall with my car, the char would make the same movement.

Dec 18 2023, 10:18 AM · DayZ
mongo55 created T177904: Random crashes.
Dec 18 2023, 7:06 AM · DayZ
Jquv created T177903: Hacker on Server name: DayZ US 3664323 (Public) - Hosted by Multiplay.com Address: 209.192.159.196:2402 Server version: 1.23.157045 Required game version: 1.23.0 Map: ChernarusPlus .
Dec 18 2023, 6:27 AM · DayZ

Dec 17 2023

Unknown Object (User) added a comment to T177852: I was driving in a car and a cheater killed me.

If you crash with a car always hear a short crash sound before die, and just lean forward on the steering wheel. Check the video he got a shot into the brain, check the character moving.

Dec 17 2023, 8:07 PM · DayZ
OZ1RR4C created T177896: a cheater killed me on public servers (most specifically SA-5140 and SA-5134).
Dec 17 2023, 3:33 PM · DayZ
Hunterz updated the task description for T177895: Please add SlopeAngleX to infected animgraph.
Dec 17 2023, 9:11 AM · DayZ Modding, DayZ
Hunterz created T177895: Please add SlopeAngleX to infected animgraph.
Dec 17 2023, 9:10 AM · DayZ Modding, DayZ
PINKgeekPDX added a comment to T177818: A request from all Modders.

Currently, learning the proper way of doing things very difficult without having access to these, so so much can be learned by this being allowed. In general, this would be highly beneficial for the entire modding community, as well as future modders to come into the community. Currently learning all of these already complex things to make mods is already a chore that is further compounded by the fact that it takes a very long time figuring out stuff on your own with the limited information that eliteness gives you. That this would be a very amazing thing to allow and very much appreciated by the community in whole. So hook us up 😊❤️

Dec 17 2023, 4:28 AM · DayZ Modding, DayZ

Dec 16 2023

etwas added a comment to T177852: I was driving in a car and a cheater killed me.

"The car always stop immediately if you die"
hmm must be a new weird feature i missed then.

Dec 16 2023, 12:59 PM · DayZ
etwas added a comment to T177888: Warmer hats should be rarer.

i second this.
other high/best insulation clothes should be considered to be moved to higher tier zones and have a lowered spawnrate too.

Dec 16 2023, 12:33 PM · DayZ
Tr41d0r added a comment to T177466: Tripwire glitch.

official server 6455

Dec 16 2023, 4:48 AM · DayZ
Lusyddd updated subscribers of T177286: Low gpu usage in towns, cities, high in forest areas high end pc.

@Geez any updates, struggling to get good fps, microstutters and what not still got foiliage bug

Dec 16 2023, 12:07 AM · DayZ

Dec 15 2023

Helkhiana added a comment to T177818: A request from all Modders.

I can imagine shitstorm to BI when someone modified some building, player will be glitched in new badly maked room and make report to this bugtracker and waste time of QA people here. For me will be sufficient when all models will have at least hidden selections to allow at least retexture.

Dec 15 2023, 11:26 PM · DayZ Modding, DayZ
Helkhiana added a comment to T177818: A request from all Modders.

A pack of samples for every item in each category would come handy or as @BadLuckBurt said low quality lods. I myself would rather prefer work on the Workbench and AIs, so we can add more diverse and special AI with different/special behaviours

btw dont call this a request from all modders when its just a group of people(dont want to start a drama or something just saying)

Dec 15 2023, 11:24 PM · DayZ Modding, DayZ
LouMontana closed T177813: P as Resolved.
Dec 15 2023, 11:03 PM · DayZ
d146ales added a comment to T177818: A request from all Modders.

A pack of samples for every item in each category would come handy or as @BadLuckBurt said low quality lods. I myself would rather prefer work on the Workbench and AIs, so we can add more diverse and special AI with different/special behaviours

Dec 15 2023, 11:01 PM · DayZ Modding, DayZ
5sety4 created T177888: Warmer hats should be rarer.
Dec 15 2023, 10:21 PM · DayZ
BadLuckBurt added a comment to T177818: A request from all Modders.

All for this. When it comes to providing a learning opportunity, wouldn't it suffice to release the p3ds with the higher resolution LODs removed? Basically the low quality asset route that the Arma 2 DLCs used to follow

Dec 15 2023, 6:48 PM · DayZ Modding, DayZ
Tyson added a comment to T173833: Roadway LOD planes are off.

bump

Dec 15 2023, 4:58 PM · DayZ Modding, DayZ
Shaaw added a comment to T176672: Concurring freezes in game.

I have now reinstalled windows and DayZ, it´s still the same. How can I move forward with this? I´m starting to get really frustrated becuse I have bougth a game that i can´t play.
Could you open the log? or did it not work? i still have the report and one other saved, if you need any additional information please just let me know so i can provide it!!

Dec 15 2023, 4:50 PM · DayZ
Unknown Object (User) added a comment to T177852: I was driving in a car and a cheater killed me.

The car always stop immediately if you die (on your side) and no bump on the road on that place.

Dec 15 2023, 4:21 PM · DayZ
etwas added a comment to T177842: Lunapark usage flags.

thanks for your reply sileed.
if they use the correct usageflag in the areaflags.map file (which i didnt edit and i dont want to really), why isnt its tag used in the mapgroupproto?
it would be good to seperate loot and assign it to certain areas - well like it is with all other locations in the game. the lunapark only spawns items in the vanilla game, because all items assigned to it use the "village" and "town" usageflag aswell..... . if u want exclusive loot at the lunapark, it just seems not possible (as written in the first post).
this is very confusing.

Dec 15 2023, 1:55 PM · DayZ
sileed added a comment to T177842: Lunapark usage flags.

the carnival areas are all painted with usageflag "lunapark" in the areaflags.map file (along with many other locations painted with other usage flags. Use economy editor and files from BI github https://github.com/BohemiaInteractive/DayZ-Central-Economy/tree/master under CETool to edit your own or just to look at what they did

Dec 15 2023, 12:19 PM · DayZ
mdc added a comment to T177818: A request from all Modders.

Imagine any modder not wanting this, and instead actively making excuses for Bohemia's unwillingness to provide it.

Dec 15 2023, 9:36 AM · DayZ Modding, DayZ
Hunterz added a comment to T177818: A request from all Modders.

I can imagine shitstorm to BI when someone modified some building, player will be glitched in new badly maked room and make report to this bugtracker and waste time of QA people here. For me will be sufficient when all models will have at least hidden selections to allow at least retexture.

Dec 15 2023, 8:42 AM · DayZ Modding, DayZ
etwas added a comment to T177852: I was driving in a car and a cheater killed me.

yea it seems u hit sth on the road, as the car immidiately stopped with your death. it would drive on a bit if u would got shot.

Dec 15 2023, 8:25 AM · DayZ
etwas added a comment to T177874: How to enable the anniversary event on community servers?.

here: https://github.com/BohemiaInteractive/DayZ-Central-Economy

Dec 15 2023, 8:21 AM · DayZ
Kriegsherrin added a comment to T177883: Floating barrels.

This was done on Dayz Experimental official server NY 3602

Dec 15 2023, 4:57 AM · DayZ
Kriegsherrin created T177883: Floating barrels.
Dec 15 2023, 4:57 AM · DayZ
CosmoDayZ added a comment to T177852: I was driving in a car and a cheater killed me.

probably hit something on the road, possibly a fireplace without any sticks or logs floating in the air.

Dec 15 2023, 1:27 AM · DayZ
Saugerson created T177881: Mic causing sound issue.
Dec 15 2023, 12:34 AM · DayZ

Dec 14 2023

Unknown Object (User) added a comment to T177852: I was driving in a car and a cheater killed me.

You got a headshot from back.

Dec 14 2023, 9:04 PM · DayZ
Unknown Object (User) added a comment to T177874: How to enable the anniversary event on community servers?.

I know ho it works but the anniversary stuff don't have event. All stuff defined in the types.xml, but how knows what is de official value, because the nominal, min and max is zero by default.

Dec 14 2023, 9:01 PM · DayZ
Helkhiana added a comment to T177818: A request from all Modders.

My thought would be to leave the entire thing as it is now with the general public (vanilla models are binned, you can't republish vanilla models to the Steam Workshop). Then have a path for modders to be 'registered' and have a Modder Portal where they could get access to the unbinned vanilla models and the authority to modify/republish them on the Steam Workshop. This allows modders to continue to use purchased mods (from CGTrader and such) and still abide by the licensing agreement to protect the purchased model assets, yet expand on the models contained with vanilla DayZ.

Dec 14 2023, 8:39 PM · DayZ Modding, DayZ
Helkhiana added a comment to T177818: A request from all Modders.

I think that is not possible due intelectual property and licenses. Lot of modders already debinarize models for learning purposes. In my opinion its not needed take care about this ticket. There are already lot of assets from arma2 which can be modified and imported into dayz. More important in my opinion is documentation of engine, exposing more useful methods in API and fixing bugs not only game but workbech (crashbench) as well.

Dec 14 2023, 8:32 PM · DayZ Modding, DayZ
Pinna renamed T177813: P from Dead after kicked due unstable connection error to P.
Dec 14 2023, 6:47 PM · DayZ
Nate_LapT added a comment to T177874: How to enable the anniversary event on community servers?.

I don't think the configs will be public outside of the official event, but if you know how to edit xml some of the stuff is already in the game.

Dec 14 2023, 5:57 PM · DayZ
Unknown Object (User) created T177874: How to enable the anniversary event on community servers?.
Dec 14 2023, 4:37 PM · DayZ
Shal3R added a comment to T165620: Linux Ubuntu 20.04 server cfggameplay.json Problem.

Yeah. I created this last year!!! 1.5 years ago and you guys reply only now ? 😄😄😄

Dec 14 2023, 3:48 PM · DayZ Modding, DayZ
cdatakill added a comment to T177818: A request from all Modders.

they could license it differently, like if you repack and change models, mod should be open source, and dayz only, idk. roughly something like ADPL-SA.
there's just a bunch of things you can't do without repacking, that's why sumrak did it on namalsk. and it's no small part, of it's greatness.
and since BI not only leaves some objects this way, they even add new items without normal hiddenselections reskins,
anyway we could definitely benefit from it, just need to thinks of something smart about license

Dec 14 2023, 3:19 PM · DayZ Modding, DayZ
Dzizus added a comment to T165620: Linux Ubuntu 20.04 server cfggameplay.json Problem.

Hey Astropos,

Dec 14 2023, 3:13 PM · DayZ Modding, DayZ
Hunterz added a comment to T177818: A request from all Modders.

I think that is not possible due intelectual property and licenses. Lot of modders already debinarize models for learning purposes. In my opinion its not needed take care about this ticket. There are already lot of assets from arma2 which can be modified and imported into dayz. More important in my opinion is documentation of engine, exposing more useful methods in API and fixing bugs not only game but workbech (crashbench) as well.

Dec 14 2023, 3:01 PM · DayZ Modding, DayZ
Dist_ger created T177870: Problem.
Dec 14 2023, 2:43 PM · DayZ
Astropos added a comment to T165620: Linux Ubuntu 20.04 server cfggameplay.json Problem.

Tracing the openat() system call using strace during the execution of the server shows that the cfggameplay.json file isn't opened at all:

strace -o /tmp/dayz.log -e openat -f ./DayZServer -config=/profiles/serverDZ.cfg -port=2302 -freezecheck -BEpath=/profiles/battleye -profiles=/profiles -nologs

Let the server start up. Then:

grep json /tmp/dayz.log

The only json file that's opened is a different one:

1353 openat(AT_FDCWD, "/serverfiles/mpmissions/dayzOffline.chernarusplus/cfgundergroundtriggers.json", O_RDONLY) = 164

This was actually a very helpful tip, thank you very much, because of this I was able to get it to work again on my server.

If run the strace for the stat systemcall instead of the openat one, you will find that stat for the file cfgGameplay.json is being done during startup:

...
20457 stat("/dayz_server_root_directory/mpmissions/dayzOffline.chernarusplus/cfgGameplay.json", {st_mode=S_IFREG|0755, st_size=2594, ...}) = 0
...

(this line may look a bit different for you, i only took this trace after finding and fixing my issue)

So it seems the reason that the file is not being opened is the spelling of its name (note the capital G in the syscall that is neither in the documentation nor in the directory tree you download: cfggameplay.json vs cfgGameplay.json).
For me, renaming this file to include the capital G in its filename has actually solved the issue, so here's to hoping that this is the case for you as well.

I suspect that this stems from development on windows (given the apparent focus on windows releases, i suspect that DayZ is developed on windows), as windows does not care about capitalization of filenames at all while linux very much does (i.e on windows 'cfggameplay.json' and 'cfgGameplay.json' are actually the same file, while on linux they're two different files).

In any case, good luck to you all having this issue, and I hope that my comment here can help others as well.

Dec 14 2023, 12:48 PM · DayZ Modding, DayZ
KaMiKaZe6426 added a comment to T165620: Linux Ubuntu 20.04 server cfggameplay.json Problem.

Tracing the openat() system call using strace during the execution of the server shows that the cfggameplay.json file isn't opened at all:

strace -o /tmp/dayz.log -e openat -f ./DayZServer -config=/profiles/serverDZ.cfg -port=2302 -freezecheck -BEpath=/profiles/battleye -profiles=/profiles -nologs

Let the server start up. Then:

grep json /tmp/dayz.log

The only json file that's opened is a different one:

1353 openat(AT_FDCWD, "/serverfiles/mpmissions/dayzOffline.chernarusplus/cfgundergroundtriggers.json", O_RDONLY) = 164

Dec 14 2023, 12:16 PM · DayZ Modding, DayZ
KaMiKaZe6426 added a comment to T165620: Linux Ubuntu 20.04 server cfggameplay.json Problem.
Dec 14 2023, 11:57 AM · DayZ Modding, DayZ
Hermit created T177866: Servers offline.
Dec 14 2023, 10:56 AM · DayZ
Consoles closed T175958: FileExist and OpenFile non-functional in 1.23 Experimental Workbench as Resolved.
Dec 14 2023, 9:21 AM · DayZ Modding, DayZ
Consoles added a comment to T175958: FileExist and OpenFile non-functional in 1.23 Experimental Workbench.

Thank you for the confirmation.
Filip

Dec 14 2023, 9:21 AM · DayZ Modding, DayZ
Dzizus closed T177837: 1.23 - Mag_STANAG_30Rnd Despawning from storage/inventory as Resolved.
Dec 14 2023, 8:50 AM · DayZ
appsandgames added a comment to T177781: [CE][Estimate] :: !!! Avoidance system overloaded :: The amount of events currently on the map exceeds the maximum supported.
Dec 14 2023, 5:11 AM · DayZ
APKtech added a comment to T177781: [CE][Estimate] :: !!! Avoidance system overloaded :: The amount of events currently on the map exceeds the maximum supported.
Dec 14 2023, 5:07 AM · DayZ
APKtech added a comment to T177781: [CE][Estimate] :: !!! Avoidance system overloaded :: The amount of events currently on the map exceeds the maximum supported.
Dec 14 2023, 5:00 AM · DayZ
Nate_LapT added a comment to T177837: 1.23 - Mag_STANAG_30Rnd Despawning from storage/inventory.

I figured out the issue.

Dec 14 2023, 3:35 AM · DayZ
Alt added a comment to T177818: A request from all Modders.

Please support your community. We wish to help you make money.

Dec 14 2023, 2:23 AM · DayZ Modding, DayZ
InclementDab added a comment to T177818: A request from all Modders.

+1 ❤

Dec 14 2023, 12:59 AM · DayZ Modding, DayZ

Dec 13 2023

isaiahg143 updated the task description for T177854: Reloading a 40 rnd magazine for the M4a1 drops the extra magazine on the ground..
Dec 13 2023, 11:08 PM · DayZ
isaiahg143 created T177854: Reloading a 40 rnd magazine for the M4a1 drops the extra magazine on the ground..
Dec 13 2023, 11:07 PM · DayZ
isaiahg143 created T177853: Reloading a 40 rnd magazine for the M4a1 drops the extra magazine on the ground..
Dec 13 2023, 11:04 PM · DayZ
LouMontana renamed T177852: I was driving in a car and a cheater killed me from с to I was driving in a car and a cheater killed me.
Dec 13 2023, 10:09 PM · DayZ
papa228337 edited Steps To Reproduce on T177852: I was driving in a car and a cheater killed me.
Dec 13 2023, 10:02 PM · DayZ
papa228337 created T177852: I was driving in a car and a cheater killed me.
Dec 13 2023, 10:01 PM · DayZ
RedFalcon added a comment to T177818: A request from all Modders.

My thought would be to leave the entire thing as it is now with the general public (vanilla models are binned, you can't republish vanilla models to the Steam Workshop). Then have a path for modders to be 'registered' and have a Modder Portal where they could get access to the unbinned vanilla models and the authority to modify/republish them on the Steam Workshop. This allows modders to continue to use purchased mods (from CGTrader and such) and still abide by the licensing agreement to protect the purchased model assets, yet expand on the models contained with vanilla DayZ.

Dec 13 2023, 8:35 PM · DayZ Modding, DayZ
InclementDab added a comment to T175958: FileExist and OpenFile non-functional in 1.23 Experimental Workbench.

@Consoles This issue has been resolved for some time. If any changes occur I will inform asap since it's used daily

Dec 13 2023, 8:08 PM · DayZ Modding, DayZ
sta.mirek created T177850: Hacker on Vanilla server.
Dec 13 2023, 7:33 PM · DayZ
bcazelatto added a comment to T177849: HACKER SERVER OFFICIAL.

31.214.158.196:10200
KILL AGAIN TELEPORT
GMT 3+ 13:20
My Stem Profile: https://steamcommunity.com/profiles/76561198011158824
ID Steam: 76561198011158824

Dec 13 2023, 5:22 PM · DayZ
bcazelatto created T177849: HACKER SERVER OFFICIAL.
Dec 13 2023, 5:17 PM · DayZ
tjensen renamed T177631: Running DayZ Workbench forces DayZ client to run at different resolution next time it runs from Running DayZ Workbench forces DayZ client the run at different resolution next time it runs to Running DayZ Workbench forces DayZ client to run at different resolution next time it runs.
Dec 13 2023, 3:46 PM · DayZ Modding, DayZ
Lt.Master added a comment to T177818: A request from all Modders.

Bring the guillotine ! Oh wait, not that kind of revolution...

Dec 13 2023, 1:51 PM · DayZ Modding, DayZ
KOLA changed Operating System from os:w7 to os:w10x64 on T177845: problem with voice chat in dayz.
Dec 13 2023, 12:16 PM · DayZ
KOLA created T177845: problem with voice chat in dayz.
Dec 13 2023, 12:15 PM · DayZ
Pepepizza edited Steps To Reproduce on T177844: Stuck under a concrete barrier.
Dec 13 2023, 12:14 PM · DayZ
Pepepizza created T177844: Stuck under a concrete barrier.
Dec 13 2023, 12:14 PM · DayZ
etwas added a comment to T177842: Lunapark usage flags.


my edited mapgroupproto file as reference.

Dec 13 2023, 10:47 AM · DayZ
etwas created T177842: Lunapark usage flags.
Dec 13 2023, 10:43 AM · DayZ
Dzizus added a comment to T177837: 1.23 - Mag_STANAG_30Rnd Despawning from storage/inventory.

Hey Nate_LapT,

Dec 13 2023, 10:24 AM · DayZ
etwas added a comment to T177837: 1.23 - Mag_STANAG_30Rnd Despawning from storage/inventory.

the correct type for the bandages is "BandageDressing" and it isn't listed in the cfgignorelist.xml.
there's only the coupled stanag ("Mag_STANAGCoupled_30Rnd") in the ignorelist; just delete the line from that file and it will use the provided lifetime from the types.xml.

Dec 13 2023, 10:22 AM · DayZ
Consoles added a comment to T175958: FileExist and OpenFile non-functional in 1.23 Experimental Workbench.

Hello InclementDab,

Dec 13 2023, 9:59 AM · DayZ Modding, DayZ
Nate_LapT added a comment to T177818: A request from all Modders.

+1

Dec 13 2023, 7:26 AM · DayZ Modding, DayZ
Nate_LapT created T177837: 1.23 - Mag_STANAG_30Rnd Despawning from storage/inventory.
Dec 13 2023, 7:23 AM · DayZ
DrDeSync added a comment to T177818: A request from all Modders.

+1

Dec 13 2023, 4:14 AM · DayZ Modding, DayZ
Smola added a comment to T177788: crash server.

what exactly causes the crash? Can you be a little more specific, this is very important, everything is fine with RAM 64 GB

Dec 13 2023, 4:07 AM · DayZ

Dec 12 2023

modernkilla82 added a comment to T177818: A request from all Modders.

+1

Dec 12 2023, 10:35 PM · DayZ Modding, DayZ
TheDevilsKnock added a comment to T177818: A request from all Modders.

I second this.
It would be great to have a standard and style to follow, which can only happen from the original source.

Dec 12 2023, 10:07 PM · DayZ Modding, DayZ
_Reven_ added a comment to T177818: A request from all Modders.

+1

Dec 12 2023, 9:56 PM · DayZ Modding, DayZ
Kriegsherrin added a comment to T177627: Items buried in a partially built watchtower end up on the roof/second floor.

Can confirm it also happens with drybags and crates.

Dec 12 2023, 8:56 PM · DayZ
Helkhiana added a comment to T177818: A request from all Modders.

💥 Join the revolution! Time to change and make DayZ even better! 💥

Dec 12 2023, 6:35 PM · DayZ Modding, DayZ
Helkhiana added a comment to T177818: A request from all Modders.

1 thing I would really love to see from this is modders having the ability to change vanilla buildings. I think there is a lot of potential in DayZ to change building interiors and create a bunch of new verities from that. I understand that it's a lot of work from the devs but giving that opportunity to the players would be really sick

Dec 12 2023, 6:34 PM · DayZ Modding, DayZ
Shaaw added a comment to T176672: Concurring freezes in game.

{F3280162}Hey I don´t know if this helps.

Dec 12 2023, 6:20 PM · DayZ
LouMontana added a comment to T144892: Night Time is extremely bright.

indeed - cleaned up "a bit"

Dec 12 2023, 5:18 PM · DayZ
ItzMikeDocherty added a comment to T177818: A request from all Modders.

1 thing I would really love to see from this is modders having the ability to change vanilla buildings. I think there is a lot of potential in DayZ to change building interiors and create a bunch of new verities from that. I understand that it's a lot of work from the devs but giving that opportunity to the players would be really sick

Dec 12 2023, 4:31 PM · DayZ Modding, DayZ
Traqu added a comment to T177830: NBC clothing durability is unbalanced after 1.23. infected damage buff towards clothing.

Oh not mentioning that that would have never happened if 2 infected didn't block my character (I was in open space). They literally clipped me through eachother so I was stuck lmao

Dec 12 2023, 4:06 PM · DayZ
Traqu created T177830: NBC clothing durability is unbalanced after 1.23. infected damage buff towards clothing.
Dec 12 2023, 4:04 PM · DayZ
tarkules added a comment to T177781: [CE][Estimate] :: !!! Avoidance system overloaded :: The amount of events currently on the map exceeds the maximum supported.

Hello @Geez
I'm having the same issue on my server.
I don't want to "hijack" this ticket, should I open a new one or can I post the details here ?

Dec 12 2023, 3:50 PM · DayZ
ntepup added a comment to T177818: A request from all Modders.

Community servers and modders have brought this game to where it is today. Not to say that you haven't put in a ton of work. You have. However...if it wasn't for these brilliant minded people, who have these great ideas and skills to put forth all of these great things for communities, I don't think DayZ would be where it is today. They have put in so much time and effort to support this great game. Their projects keep this game fresh and push it forward to new heights and work around it quirks and limitations, let you know when things aren't right so it can be improved. Heck most times they even give you the exact issue AND the solution to the issue when they post here to save you the time and trouble yourselves to speed up the troubleshooting. Everything that Helkhiana has stated here is well thought out and true. For this community and all that it has given you perhaps you would greatly consider giving this to them. This is just a great gesture to the community that has been here and will be here for you.

Dec 12 2023, 3:21 PM · DayZ Modding, DayZ
Sad_Jinx created T177829: Microphone will not work in this game but will work anywhere else.
Dec 12 2023, 3:10 PM · DayZ
Riddick_2K added a comment to T144892: Night Time is extremely bright.

This page is chock full of SPAM!!!

Dec 12 2023, 2:59 PM · DayZ
mattyaus created T177827: hackers rampant on official server.
Dec 12 2023, 1:31 PM · DayZ
UnprotectedDayZ added a comment to T177818: A request from all Modders.
Dec 12 2023, 5:24 AM · DayZ Modding, DayZ
designful added a comment to T177818: A request from all Modders.

10 years of Arma 2 buildings, let modders add more rooms, improve Winter Chernarus (TREE LODS), and who knows what else. At the very least give us a reason as to why this isn't possible.

Dec 12 2023, 4:05 AM · DayZ Modding, DayZ