Hello, I am in a very unusual situation because after building the database, for some strange reason, after a few days of absence, the code lock was changed from 3 digits to 4 digits, can it be changed? It is a bug that makes me unable to leave the database.
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Sep 2 2024
Definitely a transparency sorting error, if I was to hazard a guess I'd say there is no backface culling on the window leading to 4(?) transparencies being rendered at once, in the order of front-face, back-face, front-face, back-face, Whereas it could just be two front face transparencies instead.
@Geez This has been open for a year now and it seems the first bug at least got fixed, but still using private is very impractical at the moment (see the second post), especially because using getters and setters adds additional cost, because invoking a method is rather slow in DayZ and there are zero optimizations done when compiling the code
Sep 1 2024
I was update all the drives and os but still nothing happened
Aug 31 2024
you know you can just drag it onto a slot you want it in ? without needing a whole extra step of folding it.
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Aug 30 2024
@Geez Status is assigned, but not to anyone? Can I please get some updaet on this - makes it impossible to host a reliable dayz server
I assume at some point these will return, but will need to redo all the textures because they decided to make the different color options through rvmats instead of textures. This causes visual issues on them in certain lighting conditions. Fingers crossed it won't be much longer!
@Geez do you by chance know when this will be fixed? Bug has been around for awhile and this would be a great thing to fix! It's incredibly annoying not being able to VOIP while checking inventory.
I just ran into a very weird bug which makes no sense to me and seems like a compiler bug hidden somewhere in the deep, which might even be the cause for some server crashes.
When I put this in 3_Game:
class LBConfigBase2 : Managed {
Edit, just realized I read the ticket wrong and the first part is this old issue I reported back in 1.23
https://feedback.bistudio.com/T176078
I haven't had it crash when working with edds files, but I've never successfully ever gotten it to work either.
Aug 29 2024
Please fix
Issue appears with any knife variant, in this screenshot I'm using a hunting knife.
not showing any newer crashes but they still going on and getting more frequent
Just before the crash´s the framerate jumps up erratically until game locks up and crashes so bad you have to log out of computer to stop the freeze, I´m wondering if this is an issue with AMD cards only
And worse, locked up every 5 min now, I´m about ready to say this is nowhere near ready, is this the build your using on Frostline, because if that´s the case I´ll give it a miss
Aug 28 2024
In T183973#2659849, @Geez wrote:Hello freerider3434.
Can you please give an example of a specific server?
Yea i am still having the same issue - Keep trying different servers - same issue - Keep getting timeouts/kicked off to the load screen -- Played yesterday all day in Livonia server as it works just fine..
But even if you completely disable the HUD in the settings, it is still visible in the car. I don't want to play with a HUD because it loses the atmosphere. I used to be used to looking at the dashboard the same way. In addition, there are problems with this that I described above
Hello freerider3434.
Can you please give an example of a specific server?
Hello Noodles77.
This should be resolved for the next update.
Sorry, I didn't test it carefully. I removed some mods and found that it didn't cause the crash. Therefore, the crash was not caused by the official code. Please close this bug. Sorry again.
I second the vehicle HUD should be actually be turned off when the HUD is toggled off
Getting worse, game crashes freezes up computer have to log out then back in again. down to every 15 min now, when reloads all character info is wrong
It's not just doors I could send clips where ones have passed through entire buildings, train cars on military train events etc zombies are super broken ATM unless it's because I put a white "snow" texture on the ground on my server but why would that effect zombies being superhuman and passing through objects
Aug 27 2024
Same here, server crashes on startup if there's an existing storage_X directory in the mission / map to be loaded, where X is the ID (e.g. 1).
Problem was solved, downloaded Dayz Experimental Server instead of Dayz Experimental.
Catching issues now is the entire purpose of experimental.
This is too early I guess. They not even on stable branch yet. Plus they gonna add sinking when ruined, so a lot might change until final product. Humvee had a lot of bugs for a long time before its final state
This got me thinking this morning.
Errors example:
munmap_chunk(): invalid pointer
malloc(): unaligned tcache chunk detected
Thank you, we will investigate with BattlEye.
Regards,
Geez
hello Drclub.
Could you provide crash dumps from this occurrence?