Hi, does the server launch fine if you start it without any mods?
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Jun 18 2021
when i dont alt tab and give it time to load it gives me this error
Jun 17 2021
Linked to this is driver's limited vision to the sides as well.
thank you for your report @dahlgren, I've just committed a fix to our internal build
thank you for your report @dahlgren, I've just committed a fix to our internal build
This might be wrong, it seems like other vehicles do have this sound....sometimes. When I initially tested it, only the CUCV (Radio) had this sound, but now others do. Weird, may not actually be a bug.
Already done weeks ago for 2.06.
Already on profiling branch I think.
As a sidenote, I couldnt replicate this issue yesterday on the normal release build
Fixed in revision: 147769
Fixed in revision: 147769
Duplicate of https://feedback.bistudio.com/T159060
Jun 16 2021
In T159074#2202136, @BIS_fnc_KK wrote:@R3vo can icon marker have brush or shape? Because 3DEN markers created as icons
@BIS_fnc_KK, I fixed misprint in the ticket additional info. And @R3vo has alredy described this correctly above.
@R3vo can icon marker have brush or shape? Because 3DEN markers created as icons
In T153245#2202023, @Zaco_Kick wrote:Instead of the enter key for search, maybe dedmen can talk about adding this https://steamcommunity.com/sharedfiles/filedetails/?id=1908099028? there's gotta be a reason why this isn't base game.
Reinstalled Arma on new PC but the problem is still live.
It was vest and uniform. Backpack and headgear was not effected.
_m = create3DENEntity ["Marker", "mil_dot", [100, 100, 0]]; _m set3DENAttribute ["markerType", 1]; //Unsure if number or string (like setMarkerShape). Attribute returns -1 as default value and 1 or 2 for rectangle/ellipse _m set3DENAttribute ["brush", "DiagGrid"];
That already is added I believe @Zaco_Kick
Still surprised this hasn't been done yet tho, Zeus needs more modules and the community would gladly supply
Instead of the enter key for search, maybe dedmen can talk about adding this https://steamcommunity.com/sharedfiles/filedetails/?id=1908099028? there's gotta be a reason why this isn't base game.
Confirmed, thank you for the repro.
In T85234#2201955, @gardonw wrote:Not sure if this helps but when I ran a Altis Life server we had this issue for multiple years and we called it the "nexus bug" because the bug was introduced with/or close to the nexus update. A players gear would become invisible for all other players except for themselves, and if I recall correctly this issue occurred when a player switched seats in a vehicle (I don't remember if there has to be other players in the vehicle or not, and the issue didn't always happen so there has to be some other contributing factor). We ended up adding a button that "refreshed" the players gear as a temporary fix while waiting for an official fix. "player setUnitLoadout (getUnitLoadout player);".
I only updated my card after it happened and i rolled back and uninstalled my driver completely and reinstalled
Not sure if this helps but when I ran a Altis Life server we had this issue for multiple years and we called it the "nexus bug" because the bug was introduced with/or close to the nexus update. A players gear would become invisible for all other players except for themselves, and if I recall correctly this issue occurred when a player switched seats in a vehicle (I don't remember if there has to be other players in the vehicle or not, and the issue didn't always happen so there has to be some other contributing factor). We ended up adding a button that "refreshed" the players gear as a temporary fix while waiting for an official fix. "player setUnitLoadout (getUnitLoadout player);".
Jun 15 2021
Of course, I can create simple marker via something like
Its a known issue. I think it'll be fixed by next update