Page MenuHomeFeedback Tracker
Feed Advanced Search

Jun 22 2019

Jacob_Mango added a comment to T141157: Script Loading Crash.

The problem is fixed in Expansion, yes.

Jun 22 2019, 9:26 AM · DayZ Modding, DayZ
Unknown Object (User) added a comment to T141157: Script Loading Crash.

Should be fixed now, can be closed

Jun 22 2019, 1:06 AM · DayZ Modding, DayZ

Jun 21 2019

Jacob_Mango added a comment to T141157: Script Loading Crash.

Make private please so I can send the minidump file.

Jun 21 2019, 3:37 PM · DayZ Modding, DayZ
Jacob_Mango created T141157: Script Loading Crash.
Jun 21 2019, 3:35 PM · DayZ Modding, DayZ

Jun 20 2019

Jacob_Mango added a comment to T138899: Widget Priority..

Would allow my COT windows to behave much better so they function like windows and I can have a foreground window with everything in the background.

Jun 20 2019, 10:30 AM · DayZ Modding, DayZ
AussieCleetus added a comment to T138899: Widget Priority..

Yes please!

Jun 20 2019, 6:48 AM · DayZ Modding, DayZ

Jun 19 2019

Jacob_Mango created T141045: Proper script multi threading.
Jun 19 2019, 4:23 PM · DayZ Modding, DayZ
NiiRoZz edited Steps To Reproduce on T140705: GetScale and SetScale functions don't work on any entity.
Jun 19 2019, 1:35 PM · DayZ Modding, DayZ
NiiRoZz updated the task description for T140705: GetScale and SetScale functions don't work on any entity.
Jun 19 2019, 1:34 PM · DayZ Modding, DayZ
spidervenom102016 added a comment to T141023: Cheater in dayz ps4.

it was on ps4 and the Gamertag is jacko23pl

Jun 19 2019, 1:38 AM · DayZ PlayStation
spidervenom102016 created T141023: Cheater in dayz ps4.
Jun 19 2019, 1:37 AM · DayZ PlayStation

Jun 18 2019

rVn added a comment to T139752: Unable to load custom script module class 3_Game into Workbench.

try it on exp first

Jun 18 2019, 2:19 PM · DayZ Modding, DayZ
rVn added a comment to T138872: Filesize limits & directory creation.

yeah, Arkensor's sabotage failed

Jun 18 2019, 2:15 PM · DayZ Modding, DayZ
Jacob_Mango added a comment to T139752: Unable to load custom script module class 3_Game into Workbench.

To confirm if it is indeed fixed, would you like us to send you the scripts for DayZ Expansion (3.67 megabytes)?

Jun 18 2019, 12:12 PM · DayZ Modding, DayZ
Jacob_Mango added a comment to T138872: Filesize limits & directory creation.

Just noticed Arkensor wrote "Disable limit on how many folders can be created per directory" instead of "Disable limit on how many files can be created per directory"

Jun 18 2019, 12:09 PM · DayZ Modding, DayZ
Salutesh added a comment to T139752: Unable to load custom script module class 3_Game into Workbench.

Great news! We will keep you informed how it goes when 1.04 dops.
Thank you so much for your effort!

Jun 18 2019, 11:40 AM · DayZ Modding, DayZ
rVn changed the status of T139752: Unable to load custom script module class 3_Game into Workbench from Acknowledged to Need More Info.

Attempted fix in 1.04

Jun 18 2019, 11:16 AM · DayZ Modding, DayZ
rVn closed T138872: Filesize limits & directory creation as Resolved.

Limits removed in 1.04

Jun 18 2019, 10:37 AM · DayZ Modding, DayZ

Jun 17 2019

Unknown Object (User) added a comment to T140890: Line limit in server mission file.

Well, in this particular case, because spawning some objects from the mod crashing game either i tried to move all objects spawns from mod to server profile

Jun 17 2019, 7:54 PM · DayZ Modding, DayZ
AussieCleetus created T140956: extend XML include tag to all XML file types.
Jun 17 2019, 7:25 PM · DayZ Modding, DayZ
rVn added a comment to T140890: Line limit in server mission file.

Why do you need 20k+ lines in mission file?

Jun 17 2019, 2:40 PM · DayZ Modding, DayZ
Jacob_Mango added a comment to T139501: Script Editor jumps project list on file select .

Make it a toggle, don't remove it. Some people (myself) use it.

Jun 17 2019, 9:59 AM · DayZ Modding, DayZ

Jun 16 2019

Grim created T140896: DayZ Tools inbuild gamedata extractor lowercases filenames.
Jun 16 2019, 6:32 PM · DayZ Modding, DayZ
Arkensor added a comment to T139501: Script Editor jumps project list on file select .

Without an option to disable it, it's rather annoying indeed.

Jun 16 2019, 6:22 PM · DayZ Modding, DayZ
Unknown Object (User) created T140890: Line limit in server mission file.
Jun 16 2019, 4:18 PM · DayZ Modding, DayZ

Jun 14 2019

NiiRoZz renamed T140705: GetScale and SetScale functions don't work on any entity from GetScale and SetScale functions doesn't work on entity to GetScale and SetScale functions don't work on any entity.
Jun 14 2019, 3:55 PM · DayZ Modding, DayZ
NiiRoZz renamed T140705: GetScale and SetScale functions don't work on any entity from GetScale and SetScale functions doesn't work to GetScale and SetScale functions doesn't work on entity.
Jun 14 2019, 3:53 PM · DayZ Modding, DayZ

Jun 13 2019

OfficialWardog added a comment to T139518: XML Reader and Writer.

This would be extremely helpful for those who want to make configuration files that are easy to read for humans and computers!

Jun 13 2019, 5:59 PM · DayZ Modding, DayZ
AussieCleetus added a comment to T139518: XML Reader and Writer.

This would be so much more efficient than having to write one from scratch. The capabilities are there, it would be fantastic to have it available, even if it were done in the same nature as the json serializer.

Jun 13 2019, 5:58 PM · DayZ Modding, DayZ
ukulelekid713 created T140729: Overriding Map Widgets.
Jun 13 2019, 9:59 AM · DayZ Modding, DayZ
NiiRoZz edited Steps To Reproduce on T140705: GetScale and SetScale functions don't work on any entity.
Jun 13 2019, 12:10 AM · DayZ Modding, DayZ
NiiRoZz created T140705: GetScale and SetScale functions don't work on any entity.
Jun 13 2019, 12:06 AM · DayZ Modding, DayZ

Jun 12 2019

rVn closed T136176: New Input System : problem for modders as Resolved.

Further bug fixing regarding key binding done in 1.04, use examples should come some time after exp release

Jun 12 2019, 3:22 PM · DayZ Modding, DayZ
rVn merged task T139318: Tools/Workbench exp mode into T137745: Not possible to use Workbench when DayZ is on experimental branch.
Jun 12 2019, 12:30 PM · DayZ Modding, DayZ

Jun 11 2019

AXEL7 added a comment to T140571: Mod Support in server browser.

I am think, what this is nedde for Actualled information for player

Jun 11 2019, 3:50 PM · DayZ Modding, DayZ
BaliandBear added a comment to T140632: zombies opening doors !!!.

ps4 dayz

Jun 11 2019, 10:55 AM · DayZ PlayStation
BaliandBear created T140632: zombies opening doors !!!.
Jun 11 2019, 10:54 AM · DayZ PlayStation

Jun 10 2019

Tstrauss created T140578: People are duping the game to death.
Jun 10 2019, 3:21 PM · DayZ
rVn closed T138862: Multiplayer mod management as Resolved.

As for the rest, serverMod and proper mod verification is done in 1.04

Jun 10 2019, 11:38 AM · DayZ Modding, DayZ
rVn updated the task description for T138862: Multiplayer mod management.
Jun 10 2019, 11:37 AM · DayZ Modding, DayZ
rVn updated the task description for T138862: Multiplayer mod management.
Jun 10 2019, 11:36 AM · DayZ Modding, DayZ
rVn added a comment to T138862: Multiplayer mod management.

I have split these into two tasks, the server browser mod part is now here https://feedback.bistudio.com/T140571

Jun 10 2019, 11:34 AM · DayZ Modding, DayZ
rVn triaged T140571: Mod Support in server browser as High priority.
Jun 10 2019, 11:33 AM · DayZ Modding, DayZ
rVn created T140571: Mod Support in server browser.
Jun 10 2019, 11:33 AM · DayZ Modding, DayZ
rVn claimed T140571: Mod Support in server browser.
Jun 10 2019, 11:32 AM · DayZ Modding, DayZ
rVn added a comment to T138862: Multiplayer mod management.

Adding only the key to server wont work anymore with the new verification

Jun 10 2019, 11:29 AM · DayZ Modding, DayZ
Arkensor added a comment to T138862: Multiplayer mod management.

Optional mods such as sound changes or texture changes should be possible though by just adding the key to the server key folder. A player could then connect and be allowed onto the server because the key is recognized. Even if not, if the server also loads the mod it would not hurt anything either, because the server does not care about textures, or sounds or anything like that. Clientside optional mods with custom logic are not a thing really anyway since most gameplay elements require the server for providing data anyway.

Jun 10 2019, 11:24 AM · DayZ Modding, DayZ
rVn added a comment to T138862: Multiplayer mod management.

There is a difference between optional mods and server only mods. The latter would be a mod running only on the server while the former would be a mod that client may or may not use while connecting to the server. Optional mods are not planned currently (the way it worked in arma had its own issues)

Jun 10 2019, 11:19 AM · DayZ Modding, DayZ

Jun 8 2019

Jacob_Mango added a comment to T140425: Arithmetic Operator - Modulo % not implemented?!.

You can't use it on floats, only integers.

Jun 8 2019, 5:41 AM · DayZ Modding, DayZ
WiiDEVil added a comment to T138868: Allow the import of Arma 2 assets.

<3 Cheers rVn Whoop Whoop :)

Jun 8 2019, 2:30 AM · DayZ Modding, DayZ

Jun 7 2019

Salutesh edited Steps To Reproduce on T140425: Arithmetic Operator - Modulo % not implemented?!.
Jun 7 2019, 11:33 PM · DayZ Modding, DayZ
Salutesh created T140425: Arithmetic Operator - Modulo % not implemented?!.
Jun 7 2019, 10:36 PM · DayZ Modding, DayZ
Salutesh edited Steps To Reproduce on T140425: Arithmetic Operator - Modulo % not implemented?!.
Jun 7 2019, 10:35 PM · DayZ Modding, DayZ
rVn closed T138868: Allow the import of Arma 2 assets as Resolved.
Jun 7 2019, 6:47 PM · DayZ Modding, DayZ

Jun 6 2019

vbawol added a comment to T136999: stringtable.csv added to mod, DayZ stringtable data is lost..

Nice thanks @rVn !

Jun 6 2019, 3:32 PM · DayZ Modding, DayZ
Jacob_Mango created T140344: Allow the class PlayerIdentity to be moddable and add a reference/function to the PlayerBase object if it exists for that identity..
Jun 6 2019, 12:08 PM · DayZ Modding, DayZ
Jacob_Mango changed Severity from severity:none to severity:feature on T140344: Allow the class PlayerIdentity to be moddable and add a reference/function to the PlayerBase object if it exists for that identity..
Jun 6 2019, 12:08 PM · DayZ Modding, DayZ
chainsawsquirrel added a comment to T138868: Allow the import of Arma 2 assets.

YEA !

Jun 6 2019, 2:29 AM · DayZ Modding, DayZ

Jun 5 2019

rVn added a comment to T136999: stringtable.csv added to mod, DayZ stringtable data is lost..

Table just needs to be included in the mod, additive effect instead of override

Jun 5 2019, 5:33 PM · DayZ Modding, DayZ
Arkensor added a comment to T136999: stringtable.csv added to mod, DayZ stringtable data is lost..

Any details on how this was resolved? How the intended way is to provide translation in the mod?

Jun 5 2019, 4:59 PM · DayZ Modding, DayZ
rVn closed T136999: stringtable.csv added to mod, DayZ stringtable data is lost. as Resolved.

Fixed in 1.04

Jun 5 2019, 4:58 PM · DayZ Modding, DayZ
Masspwnaged created T140269: ObjectBuilder's Buldozer Attach Failed. No viewer found..
Jun 5 2019, 1:34 AM · DayZ Modding, DayZ

Jun 4 2019

Unknown Object (User) created T140247: Make class ObjectTyped moddable .
Jun 4 2019, 6:38 PM · DayZ Modding, DayZ
Jacob_Mango created T140241: The function `dGetGravity` is now unlinked..
Jun 4 2019, 3:41 PM · DayZ Modding, DayZ
Jacob_Mango created T140240: Default keys get applied as well as the old keys.
Jun 4 2019, 3:37 PM · DayZ Modding, DayZ
Geez changed the status of T140010: Strange Servercrashes only with 55+ Players from New to Acknowledged.
Jun 4 2019, 1:56 PM · DayZ Modding, DayZ

Jun 3 2019

Unknown Object (User) edited Steps To Reproduce on T139938: SampleNavmeshPosition does not work right.
Jun 3 2019, 2:20 PM · DayZ Modding, DayZ
Unknown Object (User) edited Steps To Reproduce on T139938: SampleNavmeshPosition does not work right.
Jun 3 2019, 1:10 PM · DayZ Modding, DayZ

Jun 2 2019

AussieCleetus created T140084: Vehicle Sound Issue.
Jun 2 2019, 6:06 AM · DayZ Modding, DayZ
ChawDinky added a comment to T138868: Allow the import of Arma 2 assets.

Looking forward to this

Jun 2 2019, 5:02 AM · DayZ Modding, DayZ
ChawDinky added a member for DayZ Modding: ChawDinky.
Jun 2 2019, 4:10 AM

Jun 1 2019

LBmaster created T140010: Strange Servercrashes only with 55+ Players.
Jun 1 2019, 12:53 AM · DayZ Modding, DayZ

May 31 2019

ukulelekid713 added a comment to T139337: EXP: 1.03 JSON File size.

After more test, it seems to have issues regardless of file serializer, and json serializer. I cannot seem to ever load a map that contains a string key, and a user-created class as a value.

May 31 2019, 6:29 AM · DayZ Modding, DayZ

May 30 2019

Unknown Object (User) updated the task description for T139938: SampleNavmeshPosition does not work right.
May 30 2019, 7:44 PM · DayZ Modding, DayZ
Unknown Object (User) created T139938: SampleNavmeshPosition does not work right.
May 30 2019, 6:31 PM · DayZ Modding, DayZ
Grim added a comment to T138870: Fix Workbench line numbers.

Just tested it now.
https://dl.dropboxusercontent.com/s/de0pi05iqnxzkmk/workbenchApp_dhFeRJO1Mo.png

May 30 2019, 3:24 PM · DayZ Modding, DayZ
rVn changed the status of T138882: A way to hide/delete current map objects from New to Reviewed.
May 30 2019, 3:16 PM · DayZ Modding, DayZ
rVn added a comment to T138870: Fix Workbench line numbers.

Does this still happen?

May 30 2019, 3:12 PM · DayZ Modding, DayZ
Geez changed the status of T139820: [Request]: Ability to change player name in-game by code from New to Reviewed.

Hello AussieCleetus.
The option to rename the character in game is going to return for the future versions and the feature is being worked on.
Regards,
Geez

May 30 2019, 1:54 PM · DayZ Modding, DayZ
rVn closed T139004: Add Client Event for Objects When Position is Updated as Resolved.

OnNetworkTransformUpdate (Entity.c)

May 30 2019, 12:48 PM · DayZ Modding, DayZ

May 29 2019

rVn changed the status of T138884: Play Animations from script from New to Acknowledged.
May 29 2019, 3:52 PM · DayZ Modding, DayZ
rVn renamed T138872: Filesize limits & directory creation from Devmode parameter to Filesize limits & directory creation.
May 29 2019, 3:50 PM · DayZ Modding, DayZ
rVn changed the status of T138876: Ability to add custom vehicle (passenger) animations from New to Acknowledged.
May 29 2019, 3:48 PM · DayZ Modding, DayZ

May 28 2019

AussieCleetus created T139820: [Request]: Ability to change player name in-game by code.
May 28 2019, 12:57 PM · DayZ Modding, DayZ
rVn added a project to T136305: Publisher not setting published id on new uploads: DayZ Modding.
May 28 2019, 10:00 AM · DayZ Modding, DayZ

May 27 2019

rVn changed the status of T139752: Unable to load custom script module class 3_Game into Workbench from New to Acknowledged.
May 27 2019, 1:17 PM · DayZ Modding, DayZ

May 26 2019

Salutesh renamed T139752: Unable to load custom script module class 3_Game into Workbench from Unable to load custom ScriptModuleClass 3_Game into Workbench to Unable to load custom script module class 3_Game into Workbench.
May 26 2019, 4:45 PM · DayZ Modding, DayZ
Salutesh created T139752: Unable to load custom script module class 3_Game into Workbench.
May 26 2019, 4:44 PM · DayZ Modding, DayZ

May 24 2019

Jacob_Mango added a comment to T139669: Broadcast a message in Enforce Script to all RCON clients.

A modder who is making a mod that creates random events could broadcast to all listening RCON clients of the server that an event is happening. Some server owners would like to have RCON notifications of those modded events happening in game and this would allow that.

May 24 2019, 7:09 PM · DayZ Modding, DayZ
rVn added a comment to T138868: Allow the import of Arma 2 assets.

I hope so, I believe it's just waiting for green light from legal

May 24 2019, 5:07 PM · DayZ Modding, DayZ
Unknown Object (User) added a comment to T138868: Allow the import of Arma 2 assets.

I'm sorry to disturb but can we expect it anytime soon so we could start using/porting it already and release it when it's officially released?

May 24 2019, 4:32 PM · DayZ Modding, DayZ
rVn added a comment to T139669: Broadcast a message in Enforce Script to all RCON clients.

Please specify what you need this for, thanks!

May 24 2019, 3:25 PM · DayZ Modding, DayZ

May 23 2019

rVn merged T139668: Compiler doesn't update errors after first run into T139449: 'Recompile file on host' not working.
May 23 2019, 1:28 PM · DayZ Modding, DayZ
rVn merged task T139668: Compiler doesn't update errors after first run into T139449: 'Recompile file on host' not working.
May 23 2019, 1:28 PM · DayZ Modding, DayZ
Geez added a project to T139667: Please add MPMISSIONS Switch for command line (Server): DayZ Modding.
May 23 2019, 12:55 PM · DayZ
Jacob_Mango added a comment to T139670: Create custom RCON commands in Enforce Script.

Oh no as in so we should be able to make our own in script.

May 23 2019, 12:41 PM · DayZ Modding, DayZ
Arkensor added a comment to T139670: Create custom RCON commands in Enforce Script.

As in call rcon commands from script when beeing the server instance. Similar to servercommand in Arma 3.

May 23 2019, 12:37 PM · DayZ Modding, DayZ
Jacob_Mango created T139670: Create custom RCON commands in Enforce Script.
May 23 2019, 12:32 PM · DayZ Modding, DayZ
Jacob_Mango created T139669: Broadcast a message in Enforce Script to all RCON clients.
May 23 2019, 12:32 PM · DayZ Modding, DayZ
Cooltrain created T139668: Compiler doesn't update errors after first run.
May 23 2019, 12:16 PM · DayZ Modding, DayZ