In T116823#1443858, @Xeno wrote:And as you can see, there are players listed even more than once in the unit list on the left!
The mission uses BI dynamic groups and BI spectating is only used for the admin (as admin spectating)
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Jun 9 2016
Jun 9 2016
neokika added a comment to T116823: BIS_fnc_EGSpectator shows AI units even though allow AI is set to false.
neokika added a comment to T116823: BIS_fnc_EGSpectator shows AI units even though allow AI is set to false.
Fixed and should hit Dev branch soon. Thank you for the report.
razazel changed the status of T117480: Exit code: 0xC0000142 - STATUS_DLL_INIT_FAILED from New to Need More Info.
it seems the link that for the report files that you have provided was blocked by google for violating terms of their services so I cannot get to those files.
razazel added a comment to T117469: (Apex) Some vegetation objects are invisible at one or more LOD.
thank you for the feedback. In the related ticket where you described this issue on Stratis, you provided a very good repro script that was of great help to find the correct position and angle, would you mind providing the same for this ticket? :)
razazel changed the status of T117161: Plane HUDs/Reflector Sights are affected by Parallax from Need More Info to Reviewed.
I did not say id doesn't do this, I simply did not encounter this issue (perhaps I moved my head too little or did not have it set good enough to notice it), this is why I asked for the video.
Once you provided it I had a better picture of what the problem is and with a nice repro :)
could you please try to upload the crashdumps to the Dropbox and send here the link?
razazel changed the status of T117469: (Apex) Some vegetation objects are invisible at one or more LOD from New to Reviewed.
razazel changed the status of T116761: Some vegetation objects are transparent at some angles/LODs from Need More Info to Reviewed.
Could you please take a screenshot of the error message and post it here?
Try wood pier anywhere on the map.
AFM_for_everyone_with_no_damage_options updated the task description for T117486: AFM FOR VTOL AIRCRAFT.
With head roll. the reflector sight of the aircraft comes out of alignment with the gun. Don't tell me it doesn't, the video shows it.
List of "fixes" that I've tried:
IcEvolution changed Reproducibility from reproducibility:always to reproducibility:none on T117482: ignore.
I could not place it into this box that gives me an error and for the description is that is happens everytime depending on how long i am on and it happens in both Mp and Sp and it happens on everything in arma it also happens in vanilla. Preforming a specific action is not required because it happens regardless of anything. I hope this little bit of infromation helps. My computer is a costom made one made by PC laptops. The core that I have is an Intel(R) Core(TM) i7-6700K CPU, the graphics card is an Navida 970. It is not over heating so I dont know what elce to say.
I'm not sure exactly where to post these little building placement issues, or if there is a category to make it easier to see for you. If you let me know, ill do it there from now on
Came here to rep[ort the same. THanks
ceeeb renamed T117474: (Apex) addon_03_f.p3d incorrectly occludes objects over the corners of building with the stairs from (Apex) addon_03_f.p3d incorrectly occludes some objects over the corners of building with the stairs to (Apex) addon_03_f.p3d incorrectly occludes objects over the corners of building with the stairs.
ceeeb edited Additional Information on T117468: (Apex) Some bush objects are excessively deformed by light winds.
ceeeb edited Additional Information on T117472: (Apex) Ugly Grey gravel(?) texture used between jungle ground detail texture and grass/dirt in some places.
ceeeb edited Additional Information on T117472: (Apex) Ugly Grey gravel(?) texture used between jungle ground detail texture and grass/dirt in some places.
ceeeb edited Additional Information on T117472: (Apex) Ugly Grey gravel(?) texture used between jungle ground detail texture and grass/dirt in some places.
ceeeb edited Steps To Reproduce on T117472: (Apex) Ugly Grey gravel(?) texture used between jungle ground detail texture and grass/dirt in some places.
BI, please review status of this issue. I cannot provide any more reproduction details.
Related to T116761
ceeeb edited Additional Information on T117468: (Apex) Some bush objects are excessively deformed by light winds.
ceeeb changed Category from category:general to category:aipathfindingmotion on T117467: (Apex) AI fall off ladder, glitch into/through wall, get stuck in loop or to death when attempting to get onto roof of shop_city_06_f.p3d.
ceeeb changed Reproducibility from reproducibility:none to reproducibility:always on T117468: (Apex) Some bush objects are excessively deformed by light winds.
Jun 8 2016
Jun 8 2016
I hope this is not a deliberate change but only a bug and will be fixed as soon as possible. Head tracking is not something that should be tempered with.
Worked thanks man ^^
Unknown Object (User) added a comment to T116786: Improve Water Sky Reflections.
I can see this issue has been addressed in dev. Please close. Good job and thank you! <3
Unknown Object (User) added a comment to T116780: Poor water refractions.
I can see this issue has been addressed in dev. Please close. Good job and thank you! <3
it says something in the bottom left corner in a red its in red so i guess it is bad.
As @Slowrider8 said, it was disabled in the controls, the weird part it Arma is still using the TrackIR api even if TrackIR is disabled, and i think that's a mistake.
The northeastern island has Gendarmerie or military training areas and camps, and the volcano has a radar dome. There are also more than two airports. You should probably explore the island more before requesting changes to it.
Placing bridges between some of the islands would leave them exposed to the open ocean which is generally not a good idea in the middle of the Pacific. You will have to take a ferry, boat, amphibious vehicle, or aircraft between islands.
It would probably help them if you could include the coordinates of where this is, or the object it happens with. This is an issue with what texture is used on the roadway LOD, so it would save time if they knew exactly what object needed to be edited.
Also, you can be in a helicopter flying over and still hear the waves as though you are standing on the beach.
razazel changed the status of T117428: TrackIR not working anymore since Tanoa DEV update from New to Feedback.
thank you for the feedback. Issue should be no longer present in the next Steam Dev update.
Please make sure to verify integrity of the game cache after that update.
razazel changed the status of T117415: Can not access Apex/Tanoa when updating game through Game Updater from New to Reviewed.
Have not had this problem. Try going to controls, and then controllers, then make sure the Trackir is enabled.
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