T182736
The game will stay as it is. Maybe Arma 4.
Recent Activity
Today
Hi, Geez, I wrote the name in the launcher and everything worked, thank you so much. To answer the question, yes, the problem appeared on its own, I did not log into the game for about 6 months, and it appeared. I was kicked out immediately after trying to connect to the server. There was no such advice on the Internet. Thanks again.
Been having the exact same problem. Here several more Error logs and memory dumps.
Moreover, this leg-crossing animation persists even when the character is in a deep squat position, which looks particularly ridiculous and beyond what an average person could athletically achieve.
@Geez where da fix at homie
Disabling integrated graphics (not Intel because it is not present), did nothing.
same problem here ,game crash with error gpu hang , a lot of people have error .....
Nevermind I figured it out. Delete.
Just to confirm that the fix above works a treat .. go onto documents , make a copy of dayz , delete the non copy dayz ,download dayz experimental , open it join game n close it down no back to documents, change the name of dayz exp to just dayz ..inside the dayz folder you just renamed change the name of dayz exp.cfg to dayz.cfg ..now run it ..should work just fine
What are you refuting exactly?
Did you try the above code snippet to find what yours is tripping on?
Bugs noticed during this experiment have also been reported individually:
I've created a workaround now, which basically adds an additional TextWidget on top of the checkbox and moved it a few pixels to the right and then I set the text there and this works fine, but since the checkbox can have it's own text, this should not be the fix for it ^^
A non-PDF version of the report was requested. Here it is, without the images:
It is weird that your team can't reproduce it. I'll try to explain more. It seems that in exp 1.3 has more agressive controller sensitivity curve than in stable. It might be happening because added inertia or some other setting interfering cyclic controls. I added picture to show what I mean.
Because of that it makes almost impossible to keep stable movement while turning because there is no middle ground anymore - you either have too little or too much input thus effectively making it more like keyboard input not analog as it supposed to be. This new flight model is realistic only to the fixed wing aircraft, rotary wing should have more sensitivity for micro adjustments as it is in stable 1.2.1 (it isn't ideal but much better than in 1.3 exp). I've added youtube link to comparison video that I made. It should explain more what I mean, you can clearly see that in exp 1.3 flight model makes me jank my sticks because it either gives too much or too little analog input while in stable I can fly pretty smoothly.
Changing graphics-card driver to use Swapchain doesn't work.
Can this please be added especially now when every server if pretty much full with a 30+ queue on an evening, I'm about to launch my own server and don't want to be locked out of my own server if I need to get on to make some changes etc
Here's the emotional and clear English translation:
The DayZ Community Server List's fake server issue has persisted for years. During this time, I've witnessed many community members reporting this problem to the officials, yet there has never been a direct response. I've reported this issue multiple times only to receive warnings and bans. As Geez mentioned, the officials have shown no progress in addressing this problem.
Does Bohemia Interactive have the technical capability to solve this issue? Absolutely yes. In the Asian region, a CN server had been creating fake servers and registering them on the official channel for over 2 years, claiming official partnership and authorization. While this specific case was resolved on October 15, 2024, the broader community list issue remains unsolved.
These fake servers operate at minimal cost - a single cloud server with 2 cores and 2GB RAM can host 300-500 fake servers displaying 255/255 players. This is deeply unfair as legitimate servers get buried and become virtually invisible to potential players.
The official's indifference to fake community servers has led many to exploit the DayZLauncher community list for profit. They register numerous fake servers to advertise other games, luring players into their community groups only to redirect them to different games, causing many DayZ newcomers to leave the game entirely.
The current situation in CN is dire - the community channel is completely dominated by one group of servers. More alarmingly, they exploit hl1master.steampowered.com and hl2master.steampowered.com for DayZ (221100) game registration scanning. When they detect active servers, they launch DDOS/CC attacks, forcing other servers to shut down. This malicious practice drives players to their servers, creating a monopoly through intimidation.
Serious Impact and Consequences:
Steam API's openness makes creating fake servers too simple, especially with AI assistance. The official's inaction has shifted focus from developing interesting mods to creating fake servers for traffic. While this artificially inflates DayZ's player numbers, it severely damages the game's reputation, leading to refunds and player abandonment.
While official servers remain unaffected by fake listings, they often require VPN services and suffer from frequent cheating. Limited human resources result in delayed moderation. Moreover, players unable to use VPNs turn to community servers, only to gradually leave due to the current situation.
- Many interesting servers with unique content cannot be discovered due to fake server listings, leading to their eventual closure from lack of new players.
I love DayZ for its open modding capabilities that allow us to create diverse and engaging gameplay experiences. I believe that improving the game's ecosystem and increasing its visibility will attract more players to purchase and enjoy this game!
I sincerely hope the officials will address this issue directly and take action to resolve the fake server problem in the community list. This would greatly improve the overall community environment and help more people discover DayZ.
This is a crash report I forgot to upload.
Reporting problems is good.
Creating new, duplicated tickets, even though you're fully aware that tickets for the issue already exist, is spam.
You insulting and throwing slurs at developers, now that gets you banned. Try to behave.
Maybe not really a "flip".
Yesterday
No, the problem still hasn't gone away...
They beat the shit out of you pretty good
Ошибка 0xC0000005 - STATUS_ACCESS_VIOLATION
The server is 1203 DE Europe
just play on the community
The blurry GUI is gone for the equipment Screen, but still there for the spawnpoint choose location screen down right corner. But this isn't that annoying like the bugged equipment screen was that is now fixed. so thank you.
Disabling windows feature: "Hardware-Accelerated GPU Scheduling" makes no difference. It still hangs.
I had this. The tutorial range text is wrong. Don't remember the exact elevation, but the elevation in the tutorial hint is wrong.
Think I went higher, and it accepted it.
Server name: 3211 | NORTH AMERICA - MI
Address: 31.214.134.246:10300
Server version: 1.27.159248
Required game version: 1.27.0
Fixed in 1.3
Today the SEH error occurred again. I was in the game for less than 10 minutes and a message appeared when I exited.
"Simply enough you can load the SteamWorks framework in your own C or C# or any other supported language, build you own script to announce a server. you don't need to run an actual DayZ server, this only takes a few KB of memory."