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Sandman
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User Since
Sep 5 2013, 6:17 PM (585 w, 3 d)

Recent Activity

May 10 2016

Sandman set Category to category:gamesettings on T100091: Resolution still makes text blurry.
May 10 2016, 11:09 PM · DayZ
Sandman added a comment to T100090: Ladder + rage zombies in the near = "You are dead".

This has happened to my friend as well except I don't think any zombies were in the area. He was just climbing a ladder and instantly died. Didn't even fall

May 10 2016, 11:09 PM · DayZ
Sandman added a comment to T100066: Firefighter Axe is put back into inventory after switching to it from the hotkey bar.

This has happened to me as well. It usually occurs when I'm switching from a firearm. It stays out if I try it again while my gun is away

May 10 2016, 11:08 PM · DayZ
Sandman edited Steps To Reproduce on T98278: Climbing ladder, instant death.
May 10 2016, 10:07 PM · DayZ
Sandman edited Steps To Reproduce on T98051: Invisible Items in Inventory.
May 10 2016, 10:00 PM · DayZ
Sandman added a comment to T97975: Instant death by zombie.

I know kneeling/crouching increases the chance for zombies to strike you in the head, but I have had this problem while standing

May 10 2016, 9:57 PM · DayZ
Sandman edited Steps To Reproduce on T97975: Instant death by zombie.
May 10 2016, 9:57 PM · DayZ
Sandman set Category to category:multiplayer on T97497: Cheap trick/advantage.
May 10 2016, 9:41 PM · DayZ
Sandman set Category to category:aibehavior on T97495: One hit broken arm and leg at nearly full health.
May 10 2016, 9:41 PM · DayZ
Sandman edited Steps To Reproduce on T97428: Bleed chance not nerfed.
May 10 2016, 9:39 PM · DayZ
Sandman edited Steps To Reproduce on T97420: Healing not working from being energized and hydrated.
May 10 2016, 9:38 PM · DayZ
Sandman added a comment to T97420: Healing not working from being energized and hydrated.

Problem fixed itself

May 10 2016, 9:38 PM · DayZ
Sandman added a comment to T97419: Zombie Attack distances - hits from 10 feet and more.

My friends and I have also experienced this problem. It becomes more frustrating, because we start bleeding with almost every hit and zombies do not slow down for a long time like they used to. Not to mention that they agro from very far away even when crouching in a building

May 10 2016, 9:38 PM · DayZ
Sandman edited Steps To Reproduce on T97418: Melee not working properly against zombies.
May 10 2016, 9:38 PM · DayZ
Sandman added a comment to T97342: Zombies too resilient to body hits from melee weapons.

I have also experienced this with multiple weapons including the splitting ax. Had three zombies after me and could not kill them except with head shots or guns. Also the fact that they no longer slow down after a reasonable amount of sprinting and can hit you from afar makes it very difficult.

May 10 2016, 9:35 PM · DayZ
Sandman added a comment to T96891: One-Hit-Kill.

In the last update they noted in the change log that kneeling players are at very high risk for damage to the head from zombies, but I have also had some experience with ridiculous amounts of zombie damage. I was at nearly full health and still healing and a zombie hit me once and sent me 5 damage messages. One said my leg was in pain, one said my arm might be broken, and 3 said my arm was in extreme pain. The next hit from the zombie killed me instantly. I had also been wearing a ballistics helmet and I believe an anti-stab vest.

May 10 2016, 9:20 PM · DayZ
Sandman set Category to category:gamecrash on T93352: No message received frequently on all servers.
May 10 2016, 7:15 PM · DayZ
Sandman edited Steps To Reproduce on T93335: Items not visible except at close range in certain buildings.
May 10 2016, 7:14 PM · DayZ
Sandman added a comment to T92559: There is no Police station... it add for the realism and another rare loot spawn place inside settlements.

I never really noticed that til I saw this post. I've seen the occasional police car, but no station! I think this is a great idea!

May 10 2016, 6:43 PM · DayZ
Sandman edited Steps To Reproduce on T90214: Random Lag Spikes.
May 10 2016, 5:25 PM · DayZ
Sandman added a comment to T90205: When you change gloves, the skin on your hands will turn white..

I noticed this as well. Been meaning to report it.

May 10 2016, 5:25 PM · DayZ
Sandman added a comment to T90172: Aiming through optics while prone is glitched, supressor doesn't work.

Ya my Suppressor is not working as well

May 10 2016, 5:24 PM · DayZ
Sandman added a comment to T90167: Zombie Aggro Range When Player is Prone.

I've noticed zombie agro to be generally messed up. Sometimes I will run through multiple buildings and break the line of sight many times and create a huge amount of distance, yet the zombies still follow. Sometimes they stop for a moment, but even if you are on the other side of a large field they still chase you.

May 10 2016, 5:23 PM · DayZ
Sandman added a comment to T90158: Zombie aggro in buildings.

I have also had problems with zombie aggro in buildings. I'll be doing nothing in particular and not making much noise and a zombie will run through a wall out of no where and attack me.

May 10 2016, 5:23 PM · DayZ
Sandman added a comment to T90149: double tap run makes char freeze for a moment.

Ya I noticed this as well. Sometimes you stand still which is unrealistic. You shouldn't have to stop completely to increase your speed. You can slow down without stopping, however.

May 10 2016, 5:23 PM · DayZ
Sandman added a comment to T90145: Ammo is too common, and in too large a quantity.

I often find large amounts of ammo, but it's finding mags that you usually need to worry about. Finding mags for an M4A1 is fairly easy, but I have yet to find a single mag for the FNX45 pistol, which is kind of aggravating. It should be easier to find mags for a pistol than an assault rifle.

May 10 2016, 5:23 PM · DayZ
Sandman added a comment to T90143: climbing ladder entering video settings = instant dead.

I doubt he was shot. This happened to my friend while he was on a ladder in the red and white tower north of Balota. I think it's called Greenly or something, but regardless he was completely protected by the building and I was guarding the entrance. He changed his video settings and fell to the ground and died and his body soon disappeared so I could not recover his gear.

May 10 2016, 5:23 PM · DayZ
Sandman added a comment to T88536: No loot spawning in two story barn and some military tents.

I have heard mixed reports with the tents, but with the two story barns I have never found anything in them. I've searched 20+ across multiple servers and haven't found so much as a piece of clothing

May 10 2016, 4:24 PM · DayZ
Sandman added a comment to T88199: SERVER HOPPERS [Feedback].

I love that all the servers are connected except for the fact that people use "ghosting" to their advantage. It ruins being in a shoot out. They can just have one or two people switch servers move behind your location, and then log back in and shoot you in the back. Completely ruins large scale battles

May 10 2016, 4:11 PM · DayZ
Sandman set Category to category:characters on T88133: Spawning in thirsty.
May 10 2016, 4:08 PM · DayZ
Sandman edited Steps To Reproduce on T88132: New Apartment Buildings in Cherno.
May 10 2016, 4:08 PM · DayZ
Sandman added a comment to T87552: Performance is poor on AMD rigs..

I have an AMD as well and I have to play on low settings. Normal works semi well, but when running next to another player I would fall behind due to a little lag. Anything higher than normal settings creates a lot of lag. I also noticed random lag spikes when running that often cause you to glitch through a wall or fence.

May 10 2016, 3:42 PM · DayZ
Sandman set Category to category:performance on T87348: Low FPS.
May 10 2016, 3:34 PM · DayZ
Sandman added a comment to T87336: Stuck in walk mode.

I've tried toggling shift and using the spacebar. Idk about the second mouse button but I'll try it next time

May 10 2016, 3:34 PM · DayZ
Sandman edited Steps To Reproduce on T87336: Stuck in walk mode.
May 10 2016, 3:34 PM · DayZ
Sandman added a comment to T87318: Awake from being unconscious - unable to get up.

I have never even recovered from unconsciousness. I always have to respawn, because even after 10 minutes I don't wake up and there is no timer

May 10 2016, 3:33 PM · DayZ
Sandman added a comment to T87116: canopeners do not spawn enough and are matchbooks even in teh game now?.

I have found matches once before, but could not figure out how to start a fire with them

May 10 2016, 3:17 PM · DayZ
Sandman added a comment to T87041: Pistol not able to chamber single rounds.

I haven't even found any FNX mags yet. Found plenty of ammo, but no mags.

May 10 2016, 3:14 PM · DayZ
Sandman added a comment to T86870: Can opening.

If you look closely, the one of the versions of the cans of sardines has a pull-tab right on it, but you still need a knife or can opener to open it

May 10 2016, 3:01 PM · DayZ
Sandman added a comment to T86857: Water pump does not work..

I have been able to make it work at certain pumps, but not others. Most ponds are not working either, a few along the road above Elektro for example.

May 10 2016, 3:00 PM · DayZ
Sandman added a comment to T86579: Random Zombie Sounds [PRIMARY REPORT].

I am still having this problem even in 0.44. Very displeased as it makes it hard to identify other players actions. I randomly hear soda cans being opened and bullets being combined into one pile as well as zombie noises when there is clearly no one in the area

May 10 2016, 2:00 PM · DayZ
Sandman added a comment to T86571: [PRIMARY REPORT] Random Zombie and Character action noises.

I am still occasionally having this problem even in 114008

May 10 2016, 1:54 PM · DayZ
Sandman added a comment to T86566: When the axe is raised the hitbox is to the side..

I have this problem as well. A simple fix is to hit the space bar which toggles raising your weapon. The ax and other weapons will swing normally if they are in the lowered position. This can be very annoying, because to have your flashlight shine straight ahead you need it raised, but your ax will not swing forward in this position.

May 10 2016, 1:53 PM · DayZ
Sandman added a comment to T86445: 'You are already using something'.

I've had this problem as well. Sometime unequipping items or moving the food directly into your hands helps

May 10 2016, 1:08 PM · DayZ
Sandman edited Steps To Reproduce on T72386: Furniture for military containers.
May 10 2016, 6:11 AM · Arma 3
Sandman added a comment to T72385: Blufore combat/recon fatigues with neck shemagh.

Same neck-shemagh like FIA soldiers

May 10 2016, 6:11 AM · Arma 3
Sandman edited Steps To Reproduce on T72385: Blufore combat/recon fatigues with neck shemagh.
May 10 2016, 6:11 AM · Arma 3