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Zombie Aggro Range When Player is Prone
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This bug essentially boils down to the player's aggro radius for zombies being massively higher when prone while moving, as opposed to when crouched while moving. I have had zombies from ~200 yards away run towards me when I swap to prone from crouch, even when I'm inside a house.


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Event Timeline

Deathscyth87 set Category to category:aibehavior.Dec 24 2013, 10:47 AM
Deathscyth87 set Reproducibility to Always.
Deathscyth87 set Severity to None.
Deathscyth87 set Resolution to Open.
Deathscyth87 set Legacy ID to 2226369822.May 8 2016, 3:21 PM
Xoleum added a subscriber: Xoleum.May 8 2016, 3:21 PM

I can confirm this problem, zombies seem to suddenly notice you when you go prone. For me it happened when I tried to hide myself behind a rock after spotting a player. 3 zombies showed up walked right past the other player straight for me.

Sandman added a subscriber: Sandman.May 8 2016, 3:21 PM

I've noticed zombie agro to be generally messed up. Sometimes I will run through multiple buildings and break the line of sight many times and create a huge amount of distance, yet the zombies still follow. Sometimes they stop for a moment, but even if you are on the other side of a large field they still chase you.