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Nate_LapT (Nathan)
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User Since
Jun 9 2021, 9:27 PM (203 w, 3 d)

Recent Activity

Tue, Apr 29

Nate_LapT added a comment to T191215: 127 Linux: Unable to load playerdb causing player to be in unknown load state..

Is there anything else I can provide to help fix this issue? Or is this a known issue with a solution in the works?
Trying to be helpful here, I know Linux is a niche market, but it's been official since 1.24 and this is killing my player retention while I switch back to windows.

Tue, Apr 29, 5:52 PM · DayZ
Nate_LapT added a comment to T191215: 127 Linux: Unable to load playerdb causing player to be in unknown load state..

Just had a player on 1.28 EXP Linux!

Tue, Apr 29, 5:46 PM · DayZ
Nate_LapT added a comment to T191215: 127 Linux: Unable to load playerdb causing player to be in unknown load state..

Here are the logs from the past 6 restarts where this issue was happening.

Tue, Apr 29, 7:15 AM · DayZ
Nate_LapT added a comment to T191215: 127 Linux: Unable to load playerdb causing player to be in unknown load state..

Ignore the double audio. my OBS apparently had two inputs for the game.
I was testing something, and logged off on a rock not thinking about this horrible bug.

Tue, Apr 29, 7:12 AM · DayZ

Sun, Apr 27

Nate_LapT added a comment to T191215: 127 Linux: Unable to load playerdb causing player to be in unknown load state..

Attaching the Playerdb from both the Linux server during the issue, and the Windows copy that fixed the broken Linux file.

Sun, Apr 27, 6:18 AM · DayZ

Sat, Apr 26

Nate_LapT added a comment to T190829: Sakhal 3D Paper Map - Missing Information.

I personally like the 3D map, and it's a shame it's not used on Official.

Sat, Apr 26, 12:03 AM · DayZ

Fri, Apr 25

Nate_LapT added a comment to T189923: SaveCurrentFSMState Crash.

My thoughts exactly. Not to mention I don’t have an experimental server set up to test on and I definitely don’t have players to test on it even if I did. It’s hard to just up and test this issue on experimental. Was just wondering if everyone else had the same thoughts.

I guess we just keep our fingers crossed that it’s actually fixed?

Fri, Apr 25, 11:24 PM · DayZ

Thu, Apr 24

Nate_LapT created T191373: 1.28 EXP RPT log spam.
Thu, Apr 24, 7:59 PM · DayZ

Wed, Apr 23

Nate_LapT added a comment to T191215: 127 Linux: Unable to load playerdb causing player to be in unknown load state..

So far tonight, I've had this happen a few times.
I've been able to get back in if I exit and rejoin quickly from the Main menu.

Wed, Apr 23, 8:08 AM · DayZ

Mon, Apr 21

Nate_LapT renamed T191215: 127 Linux: Unable to load playerdb causing player to be in unknown load state. from 127 Linux corrupting playerdb to 127 Linux: Unable to load playerdb causing player to be in unknown load state..
Mon, Apr 21, 10:34 PM · DayZ
Nate_LapT added a comment to T191215: 127 Linux: Unable to load playerdb causing player to be in unknown load state..

I guess this is less of a corrupting issue, since the playerdb can be loaded on a windows server just fine.

Mon, Apr 21, 10:33 PM · DayZ
Nate_LapT added a comment to T191215: 127 Linux: Unable to load playerdb causing player to be in unknown load state..

Well, just had this happen to 2 players on Hashima.
Then 10 mins later happen to myself on my own map.
Players reloging, or server restarts usually don't help. Though mine a moment ago was fixed after a relog. I'm standing on a light house platform.

Mon, Apr 21, 8:23 AM · DayZ

Sun, Apr 20

Nate_LapT added a comment to T191215: 127 Linux: Unable to load playerdb causing player to be in unknown load state..

I was able to fix a Player... By loading the playerdb on WINDOWS, having them load in. MOVE off the object they were on. Log out.
Copy the playerdb BACK to Linux. POOF Works.

Sun, Apr 20, 9:33 AM · DayZ
Nate_LapT added a comment to T191205: Zombies inside your character - unable to fight properly.

About 2 years ago at least.
It's one of my biggest hates with the ai. They have no respect for your personal space and just become you beating you from the inside

Sun, Apr 20, 2:23 AM · DayZ
Nate_LapT added a comment to T191206: Sakhal Dynamic Events - Airplane Crash.

Here, won't help playing on official servers but I did exactly this.
Swap out your heli event with cessna's , or the Sakhal plane, I think it's classname is AN_.... I forget...

Sun, Apr 20, 2:21 AM · DayZ

Sat, Apr 19

Nate_LapT updated the task description for T191217: 127 Linux performance with pop.
Sat, Apr 19, 10:10 PM · DayZ
Nate_LapT created T191217: 127 Linux performance with pop.
Sat, Apr 19, 10:09 PM · DayZ
Nate_LapT created T191215: 127 Linux: Unable to load playerdb causing player to be in unknown load state..
Sat, Apr 19, 9:41 PM · DayZ

Thu, Apr 17

Nate_LapT added a comment to T191069: EXP 1.28 GAS CLOUD NOT ALWAYS RENDERING.

Just saw this on a stream. Player walked right into a zone with no cloud

Thu, Apr 17, 6:26 PM · DayZ

Wed, Apr 16

Nate_LapT added a comment to T189133: cfgweather.xml Provided has incorrect settings..

related T191005

Wed, Apr 16, 1:47 AM · DayZ
Nate_LapT added a comment to T189864: cfgweather.xml issues.

related T191005

Wed, Apr 16, 1:47 AM · DayZ
Nate_LapT added a comment to T191009: Sakhal map design feedback.

The lack of individual hives for Sakhal is pretty limiting for official.
I commented about hive hoping during the streamer exclusive.
I got stuck on an empty server because I didn't want to kill my adventure and randomly hop to another unknown location on the map.
Forcing players to take their summer geared survivor and go to the winter realm... just doesn't sound fun imo.

Wed, Apr 16, 12:07 AM · DayZ

Tue, Apr 15

Nate_LapT added a comment to T189923: SaveCurrentFSMState Crash.

Yep

Tue, Apr 15, 10:33 PM · DayZ

Sat, Apr 12

Nate_LapT added a comment to T190295: [Gunplay Feedback] Missing immersive gunplay features from alpha DayZ.

@jamielou.007 I don't mean a visual crosshair, I mean the part where it moves and isn't static insta snap center screen when aiming.

Sat, Apr 12, 12:15 AM · DayZ

Wed, Apr 9

Nate_LapT added a comment to T190790: Suggestion for Terrain Builder.

Just wait till you try exp tools.
all of the templates are fully expanded no matter what you want.

Wed, Apr 9, 5:18 PM · DayZ

Sat, Apr 5

Nate_LapT created T190688: 1.27 Launcher ( 1.6.159306 ) Description field does not fully copy paste.
Sat, Apr 5, 3:17 AM · DayZ

Fri, Apr 4

Nate_LapT added a comment to T190654: What the hell is this?.

Server weather is set too cold.
Make it warmer.

Fri, Apr 4, 6:18 AM · DayZ

Apr 3 2025

Nate_LapT added a comment to T190627: New map Sakhal. Bugged item points spawning.

@Geez The loot is clipping under the panels because the proto is configured with Flags 32 or maybe it's the ones without. I forget how that flag works..

Apr 3 2025, 8:00 PM · DayZ

Apr 2 2025

Nate_LapT added a comment to T190618: Linux server is not on the server list.

Launcher issue. use DZSA

Apr 2 2025, 5:55 PM · DayZ
Nate_LapT added a comment to T186407: Wind's physics has been broken after update 1.26.

I was thinking is something wrong with weather settings, seems like not.

Apr 2 2025, 5:53 PM · DayZ

Apr 1 2025

Nate_LapT updated the task description for T190591: BSOD since 1.27 BattlEye Anti-Cheat engine.
Apr 1 2025, 9:59 PM · DayZ
Nate_LapT created T190591: BSOD since 1.27 BattlEye Anti-Cheat engine.
Apr 1 2025, 9:59 PM · DayZ

Mar 28 2025

Nate_LapT added a comment to T190457: Lots of barres stuck in a celling.

Did the server wipe after the last update? Wasn't it that area that was reworked?

Mar 28 2025, 7:56 PM · DayZ
Nate_LapT added a comment to T190461: Bug: Dead body stuck in a wall after suicide and can't take my items back.

find/make a knife and cut up the body.
Long time issue. I hate when AI, Bodies, loot falls within collision objects.

Mar 28 2025, 7:54 PM · DayZ

Mar 26 2025

Nate_LapT added a comment to T190401: A new feature to cool the hot meat.

I've seen so many people die to starvation due to the long task of Fishing, making a fire, Cooking, STARING at edible food for 5 mins.... RIP
If only they had vitamins...

Mar 26 2025, 9:30 PM · DayZ
Nate_LapT added a comment to T189430: You can not heavy punch in sprint.

Will this fix be in a hotfix, or do we have to wait for 1.28?

Mar 26 2025, 4:31 PM · DayZ

Mar 24 2025

Nate_LapT added a comment to T190295: [Gunplay Feedback] Missing immersive gunplay features from alpha DayZ.

I've recently started playing with sGunplay and love how it has the dynamic crosshair. Hip fire should never be accurate past close encounters.
Its so easy currently to center dot aim I've found this quite enjoyable to slow down and actually aim like the survivor I am and not some 20 year vet ranger.

Mar 24 2025, 5:11 PM · DayZ

Mar 19 2025

Nate_LapT added a comment to T190169: lightning strike cuts light .

This isn't a specific point issue.

Mar 19 2025, 1:54 PM · DayZ

Mar 18 2025

Nate_LapT added a comment to T190066: Player Footsteps.

It really feels like someone is saying, Lets add this to the game, someone quickly writes up a config, implements it, passes it to QA, QA goes. yup, it's there.

Mar 18 2025, 8:02 PM · DayZ
Nate_LapT added a comment to T190165: No servers show up or are available for me to play on my system .

Known issue https://feedback.bistudio.com/T189982
https://feedback.bistudio.com/T188114

Mar 18 2025, 7:59 PM · DayZ Xbox

Mar 17 2025

Nate_LapT added a comment to T189748: Bug in the Sakhalin model.

Mar 17 2025, 3:15 PM · DayZ
Nate_LapT added a comment to T190066: Player Footsteps.

I don't play often and probably have logged 20 hours since this patch.
OMG the steps are so loud.

Mar 17 2025, 3:11 PM · DayZ

Mar 15 2025

Nate_LapT added a comment to T190049: Sakhal new shipwreck gameplay issue.

based on the config, they should respawn within 30 mins of someone picking up keys and leaving the area....BUT if for any reason someone drops the keys on the ground... or to grief other players Enjoy 4 hours before they respawn.

Mar 15 2025, 11:47 PM · DayZ
Nate_LapT added a comment to T189982: launcher not displaying servers(including favourites tab).

Duplicate ticket of a KNOWN ISSUE | Please Fix
T188114

Mar 15 2025, 8:29 AM · DayZ

Mar 14 2025

Nate_LapT added a comment to T187701: erro 0x00000001-unable_to_unit_dxgi.

Geez, you are the BEST! This command sfc/scannow help me. Now All OK Thanks a lot and have a good day!!!!

Mar 14 2025, 6:53 PM · DayZ

Mar 13 2025

Nate_LapT updated subscribers of T176046: Tisy Radar stairs door trigger too small.

@Geez Can this be patched for 1.28....

Mar 13 2025, 8:17 AM · DayZ
Nate_LapT added a comment to T189864: cfgweather.xml issues.

OH WOW, I'm testing on my map and just noticed the insta off monsoon.
That's new with 1.27 That is BAD!

Mar 13 2025, 3:01 AM · DayZ

Mar 12 2025

Nate_LapT added a comment to T189763: No Forced Weapon Raise.

I really hope this is part of the big improvements of gunplay we can expect

At this point when its been 7 years after community did ask ear plugs built in the game... We should not expect anything, we get maybe some new bullets and bullet drop dynamics 😆

Mar 12 2025, 9:54 PM · DayZ
Nate_LapT added a comment to T189864: cfgweather.xml issues.

Related: T189133

Mar 12 2025, 9:41 PM · DayZ
Nate_LapT added a comment to T189872: Please give players a 25% chance to spawn with a walkie talkie [Feature Request].

It would be nice for the voip mechanic to be improved.

Mar 12 2025, 7:02 PM · DayZ

Mar 10 2025

Nate_LapT created T189838: Buldozer object layer display.
Mar 10 2025, 12:16 AM · DayZ Modding, DayZ
Nate_LapT added a comment to T189790: Terrain Builder - Elevation locks model in Buldozer.

What's even more annoying with this feature, is when you forget which layer this object is on and have to go one by one and hope you don't have multiple objects placed on the same layer as you try to click it in terrain builder!

Mar 10 2025, 12:00 AM · DayZ Modding, DayZ

Mar 9 2025

Nate_LapT added a comment to T189763: No Forced Weapon Raise.

I really hope this is part of the big improvements of gunplay we can expect

Mar 9 2025, 1:11 AM · DayZ

Mar 8 2025

Nate_LapT created T189761: 1.27 Added Footsteps to rocks.
Mar 8 2025, 2:44 PM · DayZ

Mar 4 2025

Nate_LapT added a comment to T189627: Bugged in the water at Alcatraz DeerIsle.

This is for the official game. Deer isle is a mod.

Mar 4 2025, 5:31 PM · DayZ

Feb 28 2025

Nate_LapT added a comment to T189244: Weapon raise and Fire tick delay..

I tested this a bit further.

Feb 28 2025, 12:17 AM · DayZ
Nate_LapT edited Steps To Reproduce on T189244: Weapon raise and Fire tick delay..
Feb 28 2025, 12:10 AM · DayZ

Feb 27 2025

Nate_LapT added a comment to T189343: 1.27 Road Parts broken.

Same roads I've had for over the past year...

Feb 27 2025, 5:03 PM · DayZ
Nate_LapT created T189344: 1.27 Exp Terrain Builder template libraries.
Feb 27 2025, 5:47 AM · DayZ Modding, DayZ
Nate_LapT created T189343: 1.27 Road Parts broken.
Feb 27 2025, 12:08 AM · DayZ

Feb 26 2025

Nate_LapT edited Additional Information on T189342: 1.27 Sakhal - structures_sakhal config wrong and points to missing files.
Feb 26 2025, 11:12 PM · DayZ
Nate_LapT created T189342: 1.27 Sakhal - structures_sakhal config wrong and points to missing files.
Feb 26 2025, 11:11 PM · DayZ
Nate_LapT updated the task description for T189331: 1.27 Tisy Barracks - Polygon in doorway.
Feb 26 2025, 7:55 PM · DayZ
Nate_LapT created T189331: 1.27 Tisy Barracks - Polygon in doorway.
Feb 26 2025, 7:55 PM · DayZ

Feb 25 2025

Nate_LapT added a comment to T186766: Millions of Fake Players in DayZ: Online Inflation and Chaos in the Server List.

@mrdarn I think the launcher refreshes 60 seconds after start.
if you leave it idle, no servers load then all of a sudden it flashes and starts loading your favs.

Feb 25 2025, 8:47 PM · DayZ
Nate_LapT added a comment to T186766: Millions of Fake Players in DayZ: Online Inflation and Chaos in the Server List.

Need to dial that filter back the other way now...

Feb 25 2025, 7:37 PM · DayZ

Feb 22 2025

Nate_LapT added a comment to T189213: DayZ launcher issue.

You need to add in your serverdz file. steamProtocolMaxDataSize = 4000;

Feb 22 2025, 4:57 PM · DayZ
Nate_LapT created T189244: Weapon raise and Fire tick delay..
Feb 22 2025, 3:53 PM · DayZ

Feb 21 2025

Nate_LapT added a comment to T185113: Mil FireDepartment windows can not be shot through.

Will this be fixed for 1.27?

Feb 21 2025, 2:48 AM · DayZ

Feb 20 2025

Nate_LapT renamed T189211: 1.27 EXP - Pipe with valve has wood fire collision sounds from Pipe with valve has wood fire collision sounds to 1.27 EXP - Pipe with valve has wood fire collision sounds.
Feb 20 2025, 9:04 AM · DayZ
Nate_LapT created T189211: 1.27 EXP - Pipe with valve has wood fire collision sounds.
Feb 20 2025, 9:04 AM · DayZ

Feb 19 2025

Nate_LapT updated the task description for T189133: cfgweather.xml Provided has incorrect settings..
Feb 19 2025, 2:49 AM · DayZ

Feb 17 2025

Nate_LapT added a comment to T189133: cfgweather.xml Provided has incorrect settings..

Never mind. Wind does whatever it wants.

Feb 17 2025, 5:43 AM · DayZ
Nate_LapT added a comment to T189133: cfgweather.xml Provided has incorrect settings..

after a few hours, I haven't had a jump scare of the wind going from 20 to 0, or 0 to 20.

Feb 17 2025, 5:24 AM · DayZ
Nate_LapT renamed T189133: cfgweather.xml Provided has incorrect settings. from cfgweather.xml PLEASE Improve to cfgweather.xml Provided has incorrect settings..
Feb 17 2025, 5:17 AM · DayZ
Nate_LapT updated the task description for T189181: misc_woodencrates can't be jumped onto from all sides..
Feb 17 2025, 4:55 AM · DayZ
Nate_LapT created T189181: misc_woodencrates can't be jumped onto from all sides..
Feb 17 2025, 4:29 AM · DayZ
Nate_LapT added a comment to T189133: cfgweather.xml Provided has incorrect settings..

Been testing with the settings above for little over the past hour. Wind speed was aprox the max (reduced to only 16 on the server) And gradually reduced over time without any harsh cuts from max to 0

Feb 17 2025, 4:08 AM · DayZ
Nate_LapT added a comment to T189133: cfgweather.xml Provided has incorrect settings..

I haven't tested yet... but Is THIS whats wrong? Cause this is whats documented Here https://community.bistudio.com/wiki/DayZ:Weather_Configuration?useskin=darkvector

Feb 17 2025, 2:00 AM · DayZ

Feb 13 2025

Nate_LapT added a comment to T189103: No loot spawns and dropped loot does not de-spawn Damborg Bunker .

it's an easy fix.
I assume they process loot mapgrouppos when they redo the navmesh before pushing the files to QA then Live. Unless the mapgroupproto is broken.. I haven't personally looked at the shared files.

Feb 13 2025, 2:06 AM · DayZ
Nate_LapT created T189133: cfgweather.xml Provided has incorrect settings..
Feb 13 2025, 1:30 AM · DayZ

Feb 11 2025

Nate_LapT added a comment to T189004: EXP: 127.159 Axe Vanishes while splitting Firewood.

ah action...right..
This must be referring to cutting down trees then.. ?

Feb 11 2025, 5:13 PM · DayZ

Feb 4 2025

Nate_LapT created T189004: EXP: 127.159 Axe Vanishes while splitting Firewood.
Feb 4 2025, 5:42 PM · DayZ

Jan 22 2025

Nate_LapT created T188553: Sakhal: AI Walks off Pier into Ocean.
Jan 22 2025, 1:10 AM · DayZ
Nate_LapT added a comment to T175121: Ammo clipping outside of the BK-133 shotgun.

Still an issue in 1.27 exp

Jan 22 2025, 12:01 AM · DayZ

Jan 21 2025

Nate_LapT added a comment to T188479: Floating items on Sakhal .

Just saw this on someones stream.
There is like 30 barrels n stuff floating near the volcano about 300 meters in the sky.

Jan 21 2025, 11:36 PM · DayZ
Nate_LapT created T188549: 1.27 exp Teeth clanking....... NO.
Jan 21 2025, 9:54 PM · DayZ
Nate_LapT created T188546: DayZ tools does not extract sakhal.
Jan 21 2025, 7:00 PM · DayZ Modding, DayZ

Jan 20 2025

Nate_LapT added a comment to T188399: suggestion add backpack with weapon(Rifle) slot.

As a long time user of Spurgles BagZ, Having a rifle slot to very select bags would be nice for vanilla.
I haven't had a chance to play around with 1.27 exp yet, but I love that a tool slot was added to the bags.
I was planning to mod a tool slot to the belt for specifically the ice axe. (Been busy irl...)

Jan 20 2025, 9:13 PM · DayZ
Nate_LapT added a comment to T188479: Floating items on Sakhal .

ahh the magical floating Mil tents.

Jan 20 2025, 6:31 AM · DayZ

Jan 18 2025

Nate_LapT added a comment to T188401: [1.27 EXP] No Collision on Fire Barrel.

This was changed like 7 patches ago.

Jan 18 2025, 9:28 PM · DayZ

Jan 14 2025

Nate_LapT added a comment to T168430: 1.19 Launcher Server list EXTREMELY SLOW since update.

There's probably a dozen other tickets on this...
But the launcher is extremely slow still..

Jan 14 2025, 11:36 PM · DayZ

Jan 10 2025

Nate_LapT created T188138: Skeletons bleed? Intentional?.
Jan 10 2025, 11:03 PM · DayZ
Nate_LapT added a comment to T185454: There are continuous footsteps-like sounds next to trees!.

the issue is not resolved it still happens if anything it's slightly quieter but its still there

Jan 10 2025, 7:01 AM · DayZ

Jan 3 2025

Nate_LapT added a comment to T175723: A Grand Collection of Occlusion Issues.

Oh... So.. This issue I've been fighting the past few months is an engine issue...?

Jan 3 2025, 9:07 PM · DayZ

Jan 2 2025

Nate_LapT updated the task description for T187847: Terrain Builder - Please add colors to Object layers.
Jan 2 2025, 10:43 AM · DayZ Modding, DayZ
Nate_LapT created T187847: Terrain Builder - Please add colors to Object layers.
Jan 2 2025, 10:41 AM · DayZ Modding, DayZ

Jan 1 2025

Nate_LapT added a comment to T187780: Allow modding HumanCommandVehicle.

By the way will be a very good feature for cheaters from the car to shoot. Now they have to stop and get out of the car to kill.

Jan 1 2025, 7:50 AM · DayZ Modding, DayZ

Dec 31 2024

Nate_LapT added a comment to T180396: AuthPlayerLoginState caused by BattlEye/Steam login timer being too short.

Happy New Years Eve Bump.....

Dec 31 2024, 11:19 AM · DayZ

Dec 23 2024

Nate_LapT updated the task description for T187626: Terrain Builder Exp crashing and corrupting layers after rotating asset in TB.
Dec 23 2024, 5:56 PM · DayZ Modding, DayZ