User Details
- User Since
- Jun 9 2021, 9:27 PM (192 w, 6 d)
Mon, Feb 17
Never mind. Wind does whatever it wants.
after a few hours, I haven't had a jump scare of the wind going from 20 to 0, or 0 to 20.
Been testing with the settings above for little over the past hour. Wind speed was aprox the max (reduced to only 16 on the server) And gradually reduced over time without any harsh cuts from max to 0
I haven't tested yet... but Is THIS whats wrong? Cause this is whats documented Here https://community.bistudio.com/wiki/DayZ:Weather_Configuration?useskin=darkvector
Thu, Feb 13
it's an easy fix.
I assume they process loot mapgrouppos when they redo the navmesh before pushing the files to QA then Live. Unless the mapgroupproto is broken.. I haven't personally looked at the shared files.
Tue, Feb 11
ah action...right..
This must be referring to cutting down trees then.. ?
Tue, Feb 4
Wed, Jan 22
Still an issue in 1.27 exp
Tue, Jan 21
Just saw this on someones stream.
There is like 30 barrels n stuff floating near the volcano about 300 meters in the sky.
Mon, Jan 20
As a long time user of Spurgles BagZ, Having a rifle slot to very select bags would be nice for vanilla.
I haven't had a chance to play around with 1.27 exp yet, but I love that a tool slot was added to the bags.
I was planning to mod a tool slot to the belt for specifically the ice axe. (Been busy irl...)
ahh the magical floating Mil tents.
Jan 18 2025
This was changed like 7 patches ago.
Jan 14 2025
There's probably a dozen other tickets on this...
But the launcher is extremely slow still..
Jan 10 2025
Jan 3 2025
Oh... So.. This issue I've been fighting the past few months is an engine issue...?
Jan 2 2025
Jan 1 2025
Dec 31 2024
Happy New Years Eve Bump.....
Dec 23 2024
Dec 12 2024
This is really neat!
I can second this happens.
Reason: Access violation. Illegal read by 0x7ff6d5e9d67e at 0x0
Dec 7 2024
Nov 16 2024
Nov 15 2024
Please. Sakhal wind feels Much louder!
Nov 14 2024
Has there been any progress to improve this for the next patch?
This has gotten worse with 1.26
Nov 13 2024
This happens with all assets that have an animation.
yeah.. Sakhal is not available on exp. please fix.
Nov 10 2024
BTW, Anyone looking for a functional mapgroupproto.
I spent some time today and made this.
Some of the loot is floating... but it's at least not 2 meters under the map..
Editor is a mod, Join the discord
Nov 8 2024
Second, let us assign this to a keybind.
there's a mod... dunno if it can tell the difference in snow though.
I haven't seen any servers run it in a long while though.
With heavy metal being an option, could update it to contain those sicknesses so it's not over powered.
Nov 7 2024
I see there is another ticket with a similar issue https://feedback.bistudio.com/T184870 , and I literally saw it happen again on someone's stream yesterday.
That's at least 3 people who have had it happen in a few weeks.
Already reported this https://feedback.bistudio.com/T185138
Nov 6 2024
I raised the loot by 2.2m none of it even matches up above ground with any of the placed assets.
Nov 5 2024
Nov 4 2024
oh thanks for this ticket.
We've been trying to figure out what went wrong on our map since the update.
I don't drive around often and we started getting players reporting this.
Nov 2 2024
You have the system default set to max?
Straw hat?
Oct 31 2024
Ahhh, I've been wondering why that error was there..
I've been skipping it for the past week 😅
Oct 28 2024
This has been a bug since released on 1.19
Oct 26 2024
Editor is a 3rd party mod.
That error shows up for most mods.
pretty sure it's intentional new setting.
Someone needs to mod a working greenhouse.
Is your server temperature set cold.
Oct 25 2024
I've been getting the waitAuth a lot for the past few updates.
quite a few times tonight.
Oct 24 2024
AuthPlayerWait... bug has been an issue for over a year and probably the past 3-5 updates.
Seems really bad this patch.
@cflynn93 You're right..
Maybe bottles should get a category assigned to them so these 3 item spawn high tier loot points don't end up spawning 2 bottles.
Oct 23 2024
Can be heard in this clip
https://www.twitch.tv/therunningmanz/clip/GorgeousProductiveGarageUnSane-IF5lI-T-YQw4wZdp
Haven't seen the error message though.
can confirm.
There is "A Sound" probably supposed to be sticks falling, cracking ect...
that sounds like steps.
If you're around a few trees, the sound happens more often.
it's enough to mess with the players perception of their environment and keeps them on edge when there is no threat at all.
in-game
Oct 22 2024
@Whisken if there isn't an official update on Github today, I'll create new loot points and post them.
We were trying to update Bitterroot last night and had this issues with the 1.26 version.
Step 1. Revert to 1.25 panels
Step 2. Rename 1.26 panes panel_concrete_1_Sakhal
Step 3. Export panels to new layer
Step 4. Replace those panels with panel_concrete_1_Sakhal
Step 5. This is for you BI
I don't get why this is taking so long to correct this mistake.
You don't have to admit to the mistake, just make it right!
but what does "Fixed" mean...
Like is it actually fixed, or actually still bugged..
An updated spec document would be useful here to help with confusion.
Oct 21 2024
ohh... what are the differences?
I haven't looked assuming the distribution was the same on release.
Oct 20 2024
UHHGGGGG i now have 8 servers offline that I'm paying for because the unofficial fix has been pulled from the workshop!!!
Not sure if this was updated..
But I noticed the action for fill is only inside (correct)
and while holding canteen it is missing from rear (correct)
But still can drink from behind. (bad)
Please add an option to hot key this 😉
Oct 19 2024
This also happens in cars and many other assets.
This is what I expected until I saw it implemented.
2nd
I wonder how many servers are running broken because of this.
Oct 18 2024
Please make new tickets for different issues.
I swear I opened that dropdown last week....
With all the other issues in TB, this was annoying but at least manageable.
Oct 16 2024
Also... not sure if that's right... in exp it was "Boat" not car....
Did you update cfgeconomycore.xml
Looks like it was fixed on release.
I noticed this the other day with Elitness
Left should be 125, right 126 exp
Oct 15 2024
I see the floating panels is still an issue on release day... ☹️