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Nate_LapT (Nathan)
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User Since
Jun 9 2021, 9:27 PM (197 w, 2 d)

Recent Activity

Wed, Mar 19

Nate_LapT added a comment to T190169: lightning strike cuts light .

This isn't a specific point issue.

Wed, Mar 19, 1:54 PM · DayZ

Tue, Mar 18

Nate_LapT added a comment to T190066: Player Footsteps.

Steps removed from trees, and moved to rocks.
Hang around some rocks for a few moments and you'll notice the same step like sounds now.
https://feedback.bistudio.com/T189761

Tue, Mar 18, 8:02 PM · DayZ
Nate_LapT added a comment to T190165: No servers show up or are available for me to play on my system .

Known issue https://feedback.bistudio.com/T189982
https://feedback.bistudio.com/T188114

Tue, Mar 18, 7:59 PM · DayZ Xbox

Mon, Mar 17

Nate_LapT added a comment to T189748: Bug in the Sakhalin model.

Mon, Mar 17, 3:15 PM · DayZ
Nate_LapT added a comment to T190066: Player Footsteps.

I don't play often and probably have logged 20 hours since this patch.
OMG the steps are so loud.

Mon, Mar 17, 3:11 PM · DayZ

Sat, Mar 15

Nate_LapT added a comment to T190049: Sakhal new shipwreck gameplay issue.

based on the config, they should respawn within 30 mins of someone picking up keys and leaving the area....BUT if for any reason someone drops the keys on the ground... or to grief other players Enjoy 4 hours before they respawn.

Sat, Mar 15, 11:47 PM · DayZ
Nate_LapT added a comment to T189982: launcher not displaying servers(including favourites tab).

Duplicate ticket of a KNOWN ISSUE | Please Fix
T188114

Sat, Mar 15, 8:29 AM · DayZ

Fri, Mar 14

Nate_LapT added a comment to T187701: erro 0x00000001-unable_to_unit_dxgi.

Geez, you are the BEST! This command sfc/scannow help me. Now All OK Thanks a lot and have a good day!!!!

Fri, Mar 14, 6:53 PM · DayZ

Thu, Mar 13

Nate_LapT updated subscribers of T176046: Tisy Radar stairs door trigger too small.

@Geez Can this be patched for 1.28....

Thu, Mar 13, 8:17 AM · DayZ
Nate_LapT added a comment to T189864: cfgweather.xml issues.

OH WOW, I'm testing on my map and just noticed the insta off monsoon.
That's new with 1.27 That is BAD!

Thu, Mar 13, 3:01 AM · DayZ

Wed, Mar 12

Nate_LapT added a comment to T189763: No Forced Weapon Raise.

I really hope this is part of the big improvements of gunplay we can expect

At this point when its been 7 years after community did ask ear plugs built in the game... We should not expect anything, we get maybe some new bullets and bullet drop dynamics 😆

Wed, Mar 12, 9:54 PM · DayZ
Nate_LapT added a comment to T189864: cfgweather.xml issues.

Related: T189133

Wed, Mar 12, 9:41 PM · DayZ
Nate_LapT added a comment to T189872: Please give players a 25% chance to spawn with a walkie talkie [Feature Request].

It would be nice for the voip mechanic to be improved.

Wed, Mar 12, 7:02 PM · DayZ

Mon, Mar 10

Nate_LapT created T189838: Buldozer object layer display.
Mon, Mar 10, 12:16 AM · DayZ Modding, DayZ
Nate_LapT added a comment to T189790: Terrain Builder - Elevation locks model in Buldozer.

What's even more annoying with this feature, is when you forget which layer this object is on and have to go one by one and hope you don't have multiple objects placed on the same layer as you try to click it in terrain builder!

Mon, Mar 10, 12:00 AM · DayZ Modding, DayZ

Sun, Mar 9

Nate_LapT added a comment to T189763: No Forced Weapon Raise.

I really hope this is part of the big improvements of gunplay we can expect

Sun, Mar 9, 1:11 AM · DayZ

Sat, Mar 8

Nate_LapT created T189761: 1.27 Added Footsteps to rocks.
Sat, Mar 8, 2:44 PM · DayZ

Tue, Mar 4

Nate_LapT added a comment to T189627: Bugged in the water at Alcatraz DeerIsle.

This is for the official game. Deer isle is a mod.

Tue, Mar 4, 5:31 PM · DayZ

Fri, Feb 28

Nate_LapT added a comment to T189244: Weapon raise and Fire tick delay..

I tested this a bit further.

Fri, Feb 28, 12:17 AM · DayZ
Nate_LapT edited Steps To Reproduce on T189244: Weapon raise and Fire tick delay..
Fri, Feb 28, 12:10 AM · DayZ

Thu, Feb 27

Nate_LapT added a comment to T189343: 1.27 Road Parts broken.

Same roads I've had for over the past year...

Thu, Feb 27, 5:03 PM · DayZ
Nate_LapT created T189344: 1.27 Exp Terrain Builder template libraries.
Thu, Feb 27, 5:47 AM · DayZ Modding, DayZ
Nate_LapT created T189343: 1.27 Road Parts broken.
Thu, Feb 27, 12:08 AM · DayZ

Wed, Feb 26

Nate_LapT edited Additional Information on T189342: 1.27 Sakhal - structures_sakhal config wrong and points to missing files.
Wed, Feb 26, 11:12 PM · DayZ
Nate_LapT created T189342: 1.27 Sakhal - structures_sakhal config wrong and points to missing files.
Wed, Feb 26, 11:11 PM · DayZ
Nate_LapT updated the task description for T189331: 1.27 Tisy Barracks - Polygon in doorway.
Wed, Feb 26, 7:55 PM · DayZ
Nate_LapT created T189331: 1.27 Tisy Barracks - Polygon in doorway.
Wed, Feb 26, 7:55 PM · DayZ

Tue, Feb 25

Nate_LapT added a comment to T186766: Millions of Fake Players in DayZ: Online Inflation and Chaos in the Server List.

@mrdarn I think the launcher refreshes 60 seconds after start.
if you leave it idle, no servers load then all of a sudden it flashes and starts loading your favs.

Tue, Feb 25, 8:47 PM · DayZ
Nate_LapT added a comment to T186766: Millions of Fake Players in DayZ: Online Inflation and Chaos in the Server List.

Need to dial that filter back the other way now...

Tue, Feb 25, 7:37 PM · DayZ

Sat, Feb 22

Nate_LapT added a comment to T189213: DayZ launcher issue.

You need to add in your serverdz file. steamProtocolMaxDataSize = 4000;

Sat, Feb 22, 4:57 PM · DayZ
Nate_LapT created T189244: Weapon raise and Fire tick delay..
Sat, Feb 22, 3:53 PM · DayZ

Fri, Feb 21

Nate_LapT added a comment to T185113: Mil FireDepartment windows can not be shot through.

Will this be fixed for 1.27?

Fri, Feb 21, 2:48 AM · DayZ

Thu, Feb 20

Nate_LapT renamed T189211: 1.27 EXP - Pipe with valve has wood fire collision sounds from Pipe with valve has wood fire collision sounds to 1.27 EXP - Pipe with valve has wood fire collision sounds.
Thu, Feb 20, 9:04 AM · DayZ
Nate_LapT created T189211: 1.27 EXP - Pipe with valve has wood fire collision sounds.
Thu, Feb 20, 9:04 AM · DayZ

Feb 19 2025

Nate_LapT updated the task description for T189133: cfgweather.xml Provided has incorrect settings..
Feb 19 2025, 2:49 AM · DayZ

Feb 17 2025

Nate_LapT added a comment to T189133: cfgweather.xml Provided has incorrect settings..

Never mind. Wind does whatever it wants.

Feb 17 2025, 5:43 AM · DayZ
Nate_LapT added a comment to T189133: cfgweather.xml Provided has incorrect settings..

after a few hours, I haven't had a jump scare of the wind going from 20 to 0, or 0 to 20.

Feb 17 2025, 5:24 AM · DayZ
Nate_LapT renamed T189133: cfgweather.xml Provided has incorrect settings. from cfgweather.xml PLEASE Improve to cfgweather.xml Provided has incorrect settings..
Feb 17 2025, 5:17 AM · DayZ
Nate_LapT updated the task description for T189181: misc_woodencrates can't be jumped onto from all sides..
Feb 17 2025, 4:55 AM · DayZ
Nate_LapT created T189181: misc_woodencrates can't be jumped onto from all sides..
Feb 17 2025, 4:29 AM · DayZ
Nate_LapT added a comment to T189133: cfgweather.xml Provided has incorrect settings..

Been testing with the settings above for little over the past hour. Wind speed was aprox the max (reduced to only 16 on the server) And gradually reduced over time without any harsh cuts from max to 0

Feb 17 2025, 4:08 AM · DayZ
Nate_LapT added a comment to T189133: cfgweather.xml Provided has incorrect settings..

I haven't tested yet... but Is THIS whats wrong? Cause this is whats documented Here https://community.bistudio.com/wiki/DayZ:Weather_Configuration?useskin=darkvector

Feb 17 2025, 2:00 AM · DayZ

Feb 13 2025

Nate_LapT added a comment to T189103: No loot spawns and dropped loot does not de-spawn Damborg Bunker .

it's an easy fix.
I assume they process loot mapgrouppos when they redo the navmesh before pushing the files to QA then Live. Unless the mapgroupproto is broken.. I haven't personally looked at the shared files.

Feb 13 2025, 2:06 AM · DayZ
Nate_LapT created T189133: cfgweather.xml Provided has incorrect settings..
Feb 13 2025, 1:30 AM · DayZ

Feb 11 2025

Nate_LapT added a comment to T189004: EXP: 127.159 Axe Vanishes while splitting Firewood.

ah action...right..
This must be referring to cutting down trees then.. ?

Feb 11 2025, 5:13 PM · DayZ

Feb 4 2025

Nate_LapT created T189004: EXP: 127.159 Axe Vanishes while splitting Firewood.
Feb 4 2025, 5:42 PM · DayZ

Jan 22 2025

Nate_LapT created T188553: Sakhal: AI Walks off Pier into Ocean.
Jan 22 2025, 1:10 AM · DayZ
Nate_LapT added a comment to T175121: Ammo clipping outside of the BK-133 shotgun.

Still an issue in 1.27 exp

Jan 22 2025, 12:01 AM · DayZ

Jan 21 2025

Nate_LapT added a comment to T188479: Floating items on Sakhal .

Just saw this on someones stream.
There is like 30 barrels n stuff floating near the volcano about 300 meters in the sky.

Jan 21 2025, 11:36 PM · DayZ
Nate_LapT created T188549: 1.27 exp Teeth clanking....... NO.
Jan 21 2025, 9:54 PM · DayZ
Nate_LapT created T188546: DayZ tools does not extract sakhal.
Jan 21 2025, 7:00 PM · DayZ Modding, DayZ

Jan 20 2025

Nate_LapT added a comment to T188399: suggestion add backpack with weapon(Rifle) slot.

As a long time user of Spurgles BagZ, Having a rifle slot to very select bags would be nice for vanilla.
I haven't had a chance to play around with 1.27 exp yet, but I love that a tool slot was added to the bags.
I was planning to mod a tool slot to the belt for specifically the ice axe. (Been busy irl...)

Jan 20 2025, 9:13 PM · DayZ
Nate_LapT added a comment to T188479: Floating items on Sakhal .

ahh the magical floating Mil tents.

Jan 20 2025, 6:31 AM · DayZ

Jan 18 2025

Nate_LapT added a comment to T188401: [1.27 EXP] No Collision on Fire Barrel.

This was changed like 7 patches ago.

Jan 18 2025, 9:28 PM · DayZ

Jan 14 2025

Nate_LapT added a comment to T168430: 1.19 Launcher Server list EXTREMELY SLOW since update.

There's probably a dozen other tickets on this...
But the launcher is extremely slow still..

Jan 14 2025, 11:36 PM · DayZ

Jan 10 2025

Nate_LapT created T188138: Skeletons bleed? Intentional?.
Jan 10 2025, 11:03 PM · DayZ
Nate_LapT added a comment to T185454: There are continuous footsteps-like sounds next to trees!.

the issue is not resolved it still happens if anything it's slightly quieter but its still there

Jan 10 2025, 7:01 AM · DayZ

Jan 3 2025

Nate_LapT added a comment to T175723: A Grand Collection of Occlusion Issues.

Oh... So.. This issue I've been fighting the past few months is an engine issue...?

Jan 3 2025, 9:07 PM · DayZ

Jan 2 2025

Nate_LapT updated the task description for T187847: Terrain Builder - Please add colors to Object layers.
Jan 2 2025, 10:43 AM · DayZ Modding, DayZ
Nate_LapT created T187847: Terrain Builder - Please add colors to Object layers.
Jan 2 2025, 10:41 AM · DayZ Modding, DayZ

Jan 1 2025

Nate_LapT added a comment to T187780: Allow modding HumanCommandVehicle.

By the way will be a very good feature for cheaters from the car to shoot. Now they have to stop and get out of the car to kill.

Jan 1 2025, 7:50 AM · DayZ Modding, DayZ

Dec 31 2024

Nate_LapT added a comment to T180396: AuthPlayerLoginState caused by BattlEye/Steam login timer being too short.

Happy New Years Eve Bump.....

Dec 31 2024, 11:19 AM · DayZ

Dec 23 2024

Nate_LapT updated the task description for T187626: Terrain Builder Exp crashing and corrupting layers after rotating asset in TB.
Dec 23 2024, 5:56 PM · DayZ Modding, DayZ
Nate_LapT created T187626: Terrain Builder Exp crashing and corrupting layers after rotating asset in TB.
Dec 23 2024, 5:36 PM · DayZ Modding, DayZ

Dec 12 2024

Nate_LapT added a comment to T187130: Dayz Custom Lego Set.

This is really neat!

Dec 12 2024, 3:37 AM · DayZ
Nate_LapT added a comment to T187152: Castle archway room has no physical ceiling.

I can second this happens.

Dec 12 2024, 3:34 AM · DayZ
Nate_LapT added a comment to T187186: Game Crashes after update on 12/7/24.

Reason: Access violation. Illegal read by 0x7ff6d5e9d67e at 0x0

Dec 12 2024, 3:09 AM · DayZ

Dec 7 2024

Nate_LapT created T187030: glass bottle.
Dec 7 2024, 3:54 AM · DayZ

Nov 16 2024

Nate_LapT created T186457: Boats: Ability to have compass in hands.
Nov 16 2024, 1:31 AM · DayZ

Nov 15 2024

Nate_LapT created T186430: Sakhal: AI Can clip into bunker. Airlock and lower.
Nov 15 2024, 6:10 AM · DayZ
Nate_LapT added a comment to T178432: Turn the wind off when in queue or just loading in..

Please. Sakhal wind feels Much louder!

Nov 15 2024, 2:00 AM · DayZ

Nov 14 2024

Nate_LapT added a comment to T180396: AuthPlayerLoginState caused by BattlEye/Steam login timer being too short.

Has there been any progress to improve this for the next patch?
This has gotten worse with 1.26

Nov 14 2024, 1:39 AM · DayZ

Nov 13 2024

Nate_LapT added a comment to T186338: Construction lights "click" every time i log in next to one.

This happens with all assets that have an animation.

Nov 13 2024, 12:43 AM · DayZ
Nate_LapT added a comment to T186361: Experimental Client rejects connecting to the server, and gives the message "you don't own the DLC", which I do own .. Splash screen also shows "not owned" on the DLC image on the left..

yeah.. Sakhal is not available on exp. please fix.

Nov 13 2024, 12:39 AM · DayZ

Nov 10 2024

Nate_LapT added a comment to T185360: loot spawning under bunkers -sakhal .

BTW, Anyone looking for a functional mapgroupproto.
I spent some time today and made this.
Some of the loot is floating... but it's at least not 2 meters under the map..

Nov 10 2024, 11:43 PM · DayZ
Nate_LapT added a comment to T186309: DayZ Editor Map Issue.

Editor is a mod, Join the discord

Nov 10 2024, 10:04 PM · DayZ

Nov 8 2024

Nate_LapT added a comment to T186263: Vehicle HUD.

Second, let us assign this to a keybind.

Nov 8 2024, 8:18 PM · DayZ
Nate_LapT added a comment to T186269: Re-enable collecting rainwater.

there's a mod... dunno if it can tell the difference in snow though.
I haven't seen any servers run it in a long while though.
With heavy metal being an option, could update it to contain those sicknesses so it's not over powered.

Nov 8 2024, 8:17 PM · DayZ

Nov 7 2024

Nate_LapT added a comment to T186117: 1.26 Pouring water from Canteen into actively Cooking cooking pot bug.

I see there is another ticket with a similar issue https://feedback.bistudio.com/T184870 , and I literally saw it happen again on someone's stream yesterday.
That's at least 3 people who have had it happen in a few weeks.

Nov 7 2024, 8:30 PM · DayZ
Nate_LapT added a comment to T186239: Ski Googles.

Already reported this https://feedback.bistudio.com/T185138

Nov 7 2024, 8:19 PM · DayZ

Nov 6 2024

Nate_LapT added a comment to T185360: loot spawning under bunkers -sakhal .

I raised the loot by 2.2m none of it even matches up above ground with any of the placed assets.

Nov 6 2024, 7:36 PM · DayZ

Nov 5 2024

Nate_LapT created T186153: Sakhal: CFGSpawnableTypes.
Nov 5 2024, 3:49 AM · DayZ

Nov 4 2024

Nate_LapT added a comment to T183992: Vehicles bouncing off of boulders/trees - 1.26.158670.

oh thanks for this ticket.
We've been trying to figure out what went wrong on our map since the update.
I don't drive around often and we started getting players reporting this.

Nov 4 2024, 8:55 PM · DayZ
Nate_LapT created T186117: 1.26 Pouring water from Canteen into actively Cooking cooking pot bug.
Nov 4 2024, 3:23 AM · DayZ

Nov 2 2024

Nate_LapT added a comment to T176963: Mic is not working, but everything seems ok....

You have the system default set to max?

Nov 2 2024, 7:14 PM · DayZ
Nate_LapT added a comment to T186080: Infected with static straw hat spawns a hat in the hat slot.

Straw hat?

Nov 2 2024, 7:11 PM · DayZ

Oct 31 2024

Nate_LapT added a comment to T186030: "Duplicate" p3d names.

Ahhh, I've been wondering why that error was there..
I've been skipping it for the past week 😅

Oct 31 2024, 10:13 PM · DayZ Modding, DayZ

Oct 28 2024

Nate_LapT created T185932: Steam not announcing mod updates? Maybe Omegamanager specific?.
Oct 28 2024, 8:32 PM · DayZ Modding, DayZ
Nate_LapT changed Operating System from os:w7 to os:w11x64 on T185932: Steam not announcing mod updates? Maybe Omegamanager specific?.
Oct 28 2024, 8:32 PM · DayZ Modding, DayZ
Nate_LapT added a comment to T185896: Underground Triggers don't get reapplied to players in the area after a server restart.

This has been a bug since released on 1.19

Oct 28 2024, 2:09 AM · DayZ

Oct 26 2024

Nate_LapT added a comment to T185870: DayZ PC editor .

Editor is a 3rd party mod.
That error shows up for most mods.

Oct 26 2024, 9:20 PM · DayZ Modding, DayZ
Nate_LapT created T185865: Sakhal: Holes between rocks on southern cave.
Oct 26 2024, 7:32 PM · DayZ
Nate_LapT added a comment to T185712: Farming Plot Creation Bug in Patch 1.26.

pretty sure it's intentional new setting.
Someone needs to mod a working greenhouse.

Oct 26 2024, 6:13 PM · DayZ
Nate_LapT added a comment to T185712: Farming Plot Creation Bug in Patch 1.26.

Is your server temperature set cold.

Oct 26 2024, 4:15 PM · DayZ

Oct 25 2024

Nate_LapT added a comment to T185795: AuthPlayerLoginState 0X00040031.

I've been getting the waitAuth a lot for the past few updates.
quite a few times tonight.

Oct 25 2024, 11:05 AM · DayZ

Oct 24 2024

Nate_LapT added a comment to T185795: AuthPlayerLoginState 0X00040031.

AuthPlayerWait... bug has been an issue for over a year and probably the past 3-5 updates.
Seems really bad this patch.

Oct 24 2024, 8:17 PM · DayZ
Nate_LapT added a comment to T185124: zombies glitching through door.

🙄
https://www.twitch.tv/amishzed/clip/AbstemiousBlightedPeachBabyRage-THWy3Ae6z_prCwPU

Oct 24 2024, 8:11 PM · DayZ
Nate_LapT added a comment to T185766: Sakhal: Dynamic Land_Container_1Moh_DE Spawning random wrong loot.

@cflynn93 You're right..
Maybe bottles should get a category assigned to them so these 3 item spawn high tier loot points don't end up spawning 2 bottles.

Oct 24 2024, 8:54 AM · DayZ

Oct 23 2024

Nate_LapT added a comment to T185454: There are continuous footsteps-like sounds next to trees!.

Can be heard in this clip
https://www.twitch.tv/therunningmanz/clip/GorgeousProductiveGarageUnSane-IF5lI-T-YQw4wZdp

Oct 23 2024, 10:41 PM · DayZ
Nate_LapT created T185766: Sakhal: Dynamic Land_Container_1Moh_DE Spawning random wrong loot.
Oct 23 2024, 9:32 PM · DayZ