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Please give players a 25% chance to spawn with a walkie talkie [Feature Request]
Feedback, NormalPublic

Description

Players should have a randomized chance (25%) to spawn with a walkie talkie + 9v battery, in order to promote this mechanic. This feature has been completely forgotten and is effectively "dead" because it has not received any love or attention from the team.

A great example is how the official "introduction" / tutorial video for DayZ shows new player obtaining a fully functioning radio from a dead freshspawn on the coast. Why can't this be a feature in the game? If the very first 30 seconds of your tutorial shows a new player obtaining a radio, why can't you do the same on official servers? Imagine how many interactions this could generate. And my value of 25% is to reflect that this a randomized chance, not a 100% guarantee. If 20 people spawn in a village, 5 of them can spawn w/ a walkie talkie. DayZ is an incredibly dynamic game, and every time you join a server, your experience is never the same! That is the beauty of DayZ!

Walkie talkies only have a 5km range, so it's incredibly rare to find other people on any frequency. I've been playing the game since 2014, and I've only heard around 4-5 people on the radio in my 10 years of playing. DayZ seriously needs to promote these items more because It can give solo players a safe means to team up with randoms! So many cool interactions and even friendships could be made by doing this! It's sad that features like the field transceiver and zenit radio station are also never used.

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Feature Request

Event Timeline

Geez changed the task status from New to Feedback.Mar 11 2025, 10:44 AM

I agree, it's really a shame very few use such awesome features in the game. And because most people don't use them I have also stopped picking them up.

Before beta the hand radios had unlimited range so there was actually a fair chance of talking to someone on the default channel. Now with the range and everything its limiting the range to small bubble. I feel frustrated such an amazing and unique feature in this game is buried down.

I teamed up with some guy last month and he had been playing the game for 6 years pretty much since the release and he thought the radios were broken the whole time!. I just explained to him that it has range and many people just don't use them which is why none is ever talking with them.

It would be nice for the voip mechanic to be improved.

Like having a variation of radios. There is a model for the FRS radio still in the files.
They could easily add this as a short range radio players spawn with, then you loot up for the 5km radio. (I might actually poke at modding this later)
But then also add in a Ham radio that works globally.

voip quality needs improved also... Default value of 20 is really bad. but setting to 30 (range is 0 - 30?) adds network load as you're sending to every player.

It would be nice for the voip mechanic to be improved.

Like having a variation of radios. There is a model for the FRS radio still in the files.
They could easily add this as a short range radio players spawn with, then you loot up for the 5km radio. (I might actually poke at modding this later)
But then also add in a Ham radio that works globally.

voip quality needs improved also... Default value of 20 is really bad. but setting to 30 (range is 0 - 30?) adds network load as you're sending to every player.

I can not confirm the networking on this but it should not affect load that much. The clients connected to the server should not accept the radio data if radio is not enabled on the player and on the specific channel.