I what to start from my thanks for cool map. I really very like this map. Its feel much balanced, interesting and replayable. Especially even with bunker, vulcano case, is very cool thing, cool adventure, I would like to see much more like this "static quests" like this. And thanks for close location to location with close similar type loot locations, its much better and enjoyable to search loot, when you know that you do to adventure and find loot what you need in specific place (hunting loot massives, military, industrial), ofc for beautiful map and many more things, but its need to continue to improving this map.
I found the many bugs related to spawn locations. In my first journey, I was surprised: how many boxes and without any loot. At first time, For first time I thought that its - ok, just not loot spawned here or maybe someone grab them. But After about 20 hours on new map I have understand that its there are maybe some issue or glitch. I was very frustrated when I was trying to find some loot at "Black Cape" (Чёрный Мыс), but nothing found or found tooooooo small amount of items at loot spawn points in two big bunkers zones and in small military zone at south-east of "Black Cape". I was frustrated because it wasn't worth running to that farthest and most dangerous place on the map due to the extremely small amount of valuable loot.
Than I prepare my own server to start DayZ Server on them and setuped some mods to see loot spawns, and I was surprised: there where I didn't find loot - in real was enough-many loot but its bugged in "textures".
All cargo-boxes loot points are glitched especially if they are on concrete slabs (on whole map). In this case, they seem to "sink" into the bitumen slabs and become inaccessible.
On next screen I have used mod on my own server with to see are there any loot, and I was surprised. There was 5 loot items! One somehow was accessible (12rd U-70 Mag) and 4 another was - not. They somehow glitched in "textures" and were not accessible:
On next screenshot is same place with same items, but from in-wall perspective and it was well looking that Hunter boots was not accessible because it was in concrete slab, but because in wall "textures":
On next screenshot there are no one concrete slabs, but KA Lightweight Buttstock was glitched behind cargo-box and that is why was inaccessible + Boxed 5.45x39mm Rounds placed a little glitched too, but it was accessible from [TAB] menu:
This issue I saw about at all cargo-boxes, probably temporary fix: spawn all items exactly on cargo-boxes, even they are looks not beauty if they are few.
Probably Its better to see issue fix with concrete stabs and spawn collision, but dont forget that loot may spawn exactly in wall how on screenshot above with Hunter boots.
Second type of loot places what I found for now - big transportation car named "M3S", but as loot spawn points (I found this issue at a few points of this spawning type but I wasn't specially searching all points of this type of full map). On screenshot below was bugged "SK 59/66" and was not accessible, its looks that its because concrete stabs, but I dont know real reason why its bugged:
On next screenshot you cant see any concrete slabs, but there is on inaccessible item "Tire Repaire Kit", the item got stuck in a wooden pallet (interesting spawn point location, but sadly bugged):
There are maybe more loot spawning issue, that is why if you have some tools to check them automatically , please do it or fix this manually. Thanks