Game Version 1.2.0.102 same bug
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Aug 19 2024
Hello itsdietz.
Can you please also provide log files from the occurrence? Also do you have an option to send the files when the game crashes through our system?
Game Version number: - Current - 1.2.0X
Modded?: - We can reproduce it with and without mods on the position.
Hello R34P3R.
You might want to rename this to "BSOD on startup when multiple network adapters enabled"
I think that this ticket is already outdated and can be closed
Workbench seems to be stuck and will not let me upload assets to workshop
Aug 18 2024
Thx! Now it works! But also the "PreserveBudgets" error appears now
To improve the driving experience, you need to optimize gear shifting, allow shifting while the car is running or reduce the delay when turning the engine on/off, and integrate multiple driving operations at the same time tomb of the mask.
In game username *
Have you tried running Reforger Experimental?
Aug 17 2024
Alright, I ran Furmark for a while and didn't encounter any problems. Temp stayed at 75 and hotspot never went over 95.
OK.
While Reforger was working normally yes, sorry I could have been more specific.
What is also a thing. the mi8 helicopter always keeps turning when the engine is running. and breaks are very soft. So on an incline it does not even hold its position. But the main thing is. The repair of the tail is because of this so difficult. You should stay close to the sweet spot to do the repair for a couple of seconds while you hold F while the helicopter is moving. This is very tedious. So why not make it like pushing vehicles. Something that just graps the repair anymation (the F to repair with progress bar) so that it doesn't matter that the heli moves a bit.
"Before" like in when Reforger worked normally or in some other time?
Just in case, I'd stress-tested GPU now, to be sure.
If you have the opportunity to test some other GPU, it would also be wise to do. Just to eliminate hardware/driver problems.
I verified files as well as uninstalled and reinstalled the game, neither worked.
Try verifying game files in Steam.
And run some GPU stress tests (FurMark or anything similar) along with GPU-Z temperature sensors monitoring.
Could have been any of the driver updates since ~April, I tried the most recent drivers as well as a rollback and it didn't solve the issue.
Was there any AMD GPUs driver update recently?
+1
Aug 16 2024
Aug 15 2024
It seems that this problem is no longer relevant
Good idea, I encounter this problem very often
Update pls, very wanted feature
To compliment variety in FIA appearance i would also like to see some changes in tactics. FIA tactically are a mild threat. They are very predictable, vocal, stationary they are in the same places on the map every single round and often the only question is whether you kill the rocket man before or after he gets the shot off.
Aug 14 2024
i like this idea for camo nets or even small supply stashes or small defensive positions. It's also featured in the art work of Reforger itself if you look at the main menu we have a very detailed picture of a soldier on the radio surrounded by detailed gear with his jeep out in the woods and a small camo net set up.
There are models for unbuilt camo nets and empty sandbags in game already and this could be a good way to hide a gear stash in the woods or a small supply stash.
I would like to see the idea of a FOB or small squad sized regroup point expanded. Having a car and radio set up is a great step in this direction but being able to attach or build additional smaller scale resources like ammo/meds/gear would help give even more ownership and independence to squads.
@purechaos Sandbags only weigh when there is sand inside.
This happens a lot when a match starts.
That would work if someone had to actually move them on it's back. Like moving 1 very small camo net that occupies the backpack slot. I don't know about sandbags that would be too heavy..
Aug 13 2024
@Geez Comment is default control suggestion, currently the suggested settings do not work.
It would be nice if the vehicle HUD could be enabled/disabled independently of the 1st/3rd person view situation.
@Geez hi :)
It does seem to save how many enemy AIs have been killed.
In T183607#2652806, @Geez wrote:In T183607#2651900, @Electroencefalografista wrote:LShift+Q and LShift + E to roll left and right, and Q and E to change camera location while lying down.
The controls have been explained by the user above. Therefore I have closed the ticket. Possibly I have misunderstood?
Forwarded to the QA team.
In T183607#2651900, @Electroencefalografista wrote:LShift+Q and LShift + E to roll left and right, and Q and E to change camera location while lying down.
Well put, cuts to the core of the problem
@tateshigh I've never had this issue in 500 hours. Never heard of one having it aswell. Could it be a server issue? Does that happen on Game master?
Both don't work
Isn't it right click?