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Fri, Dec 20

h- updated the task description for T187514: 'Expose' rest of vehicle soundcontrollers.
Fri, Dec 20, 5:14 PM · Arma 3
h- created T187514: 'Expose' rest of vehicle soundcontrollers.
Fri, Dec 20, 5:11 PM · Arma 3

May 29 2024

h- added a comment to T181489: [Feature Request] sidearrow texture param for drawIcon3D.

Didn't even realize to check the config.

May 29 2024, 5:10 PM · Arma 3

May 25 2024

h- created T181489: [Feature Request] sidearrow texture param for drawIcon3D.
May 25 2024, 3:01 PM · Arma 3

Apr 26 2024

h- added a comment to T180097: [Feature Request] Expand attachTo.

Sort of I guess, problem is two-fold:
I'm almost completely mathematically illiterate :D

Apr 26 2024, 4:32 PM · Arma 3
h- added a comment to T180097: [Feature Request] Expand attachTo.

Should have worded it better but what NikkoJT said, attach from child object selection to parent object selection.

Apr 26 2024, 7:49 AM · Arma 3

Mar 22 2024

h- created T180097: [Feature Request] Expand attachTo.
Mar 22 2024, 4:05 PM · Arma 3

Mar 8 2024

h- added a comment to T178694: Could soundPlayed event be expanded?.

Non-shameless bump.
Any reason this could not be done, to a layman sounds like not too much of an hassle?

Mar 8 2024, 8:17 PM · Arma 3

Jan 26 2024

h- created T178694: Could soundPlayed event be expanded?.
Jan 26 2024, 5:48 PM · Arma 3

Jan 13 2024

h- added a comment to T178202: canAddXXXX commands don't actually do what they claim.

New alt syntax seems to be working. 👍
Thanks.

Jan 13 2024, 5:46 AM · Arma 3

Jan 5 2024

h- updated the task description for T178202: canAddXXXX commands don't actually do what they claim.
Jan 5 2024, 7:38 AM · Arma 3

Jan 4 2024

h- created T178202: canAddXXXX commands don't actually do what they claim.
Jan 4 2024, 6:06 PM · Arma 3

Dec 29 2023

h- updated the task description for T178096: Negative amount for addWeaponWithAttachmentsCargo.
Dec 29 2023, 11:09 AM · Arma 3
h- created T178096: Negative amount for addWeaponWithAttachmentsCargo.
Dec 29 2023, 10:46 AM · Arma 3

Dec 14 2023

h- created T177859: [Feature Request] playSoundObject.
Dec 14 2023, 8:17 AM · Arma 3

Dec 10 2023

h- created T177784: [Feature Request] soundTypeIndex for magazines.
Dec 10 2023, 9:34 AM · Arma 3

Oct 7 2023

h- added a comment to T175993: gearSlotData and friends.

You can't get the ammo count though.
Value returns some number that seems to make no sense; sometimes some mags return 127 (at least with LBDrag event) whereas usually it returns the number the item is in the list, data returns classname.

Oct 7 2023, 3:11 PM · Arma 3

Oct 6 2023

h- created T175993: gearSlotData and friends.
Oct 6 2023, 8:08 PM · Arma 3

Oct 3 2023

h- added a comment to T171589: Some sounds are not played from beyond terrain view distance.

Is there any chance that this could be fixed?

Oct 3 2023, 8:37 AM · Arma 3

Aug 20 2023

h- updated the task description for T174830: [Feature Request] removeMagazineCargo.
Aug 20 2023, 4:25 PM · Arma 3

Aug 19 2023

h- created T174830: [Feature Request] removeMagazineCargo.
Aug 19 2023, 2:19 PM · Arma 3

Aug 15 2023

h- created T174732: [Feature Request] currentAmmo.
Aug 15 2023, 10:28 AM · Arma 3

Aug 13 2023

h- added a comment to T151761: [Feature Request] Alt syntax for needReload.

Bump ancient.
Would be nice to have to company the reload alt syntax

Aug 13 2023, 8:13 AM · Arma 3

Jul 24 2023

h- created T174212: [Feature Request] onLBAdded, onLBSet and onLBDeleted events.
Jul 24 2023, 2:52 PM · Arma 3

May 11 2023

h- created T172301: [Feature Request] playSoundSet.
May 11 2023, 9:10 AM · Arma 3
h- created T172300: [Feature Request] SetCustomSoundController.
May 11 2023, 9:09 AM · Arma 3

Apr 15 2023

h- updated the task description for T171589: Some sounds are not played from beyond terrain view distance.
Apr 15 2023, 4:54 PM · Arma 3
h- created T171589: Some sounds are not played from beyond terrain view distance.
Apr 15 2023, 8:59 AM · Arma 3

Apr 9 2023

h- added a comment to T151696: [Feature Request] New eventhandler: WeaponSwitched.

Bump since SlotItemChanged EH is being added.
So no excuses left why not add this and MuzzleSwitched EH (https://feedback.bistudio.com/T151698) ;)

Apr 9 2023, 6:00 AM · Arma 3

Feb 18 2023

h- added a comment to T169619: [Feature Request] expand CfgSoundSets class -> playTrigger.

shameless bump...

Feb 18 2023, 11:06 PM · Arma 3

Feb 16 2023

h- added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

That new enableAudioFeature seems to be working fine. 👍

Feb 16 2023, 11:05 AM · Arma 3

Jan 31 2023

h- added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

I was about to suggest setObjectSurface command, but that works too :P
(not that setObjectSurface wouldn't have it's uses for someone I suppose)

Jan 31 2023, 8:06 AM · Arma 3

Jan 27 2023

h- added a comment to T76533: Ability to remove single items from crates without the need to clear all items and reload them all again..

I love you

Jan 27 2023, 8:42 PM · Arma 3

Jan 20 2023

h- added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

This has actually been plaguing the game since the soundupdate years ago that added these features, you can test this with the same pallet example:

  • place pallet inside a building like TRAGER did
  • preview, go in the building (terrain object), fire a shot -> gun interior sounds play
  • go over the pallet and fire -> no interior sounds
Jan 20 2023, 9:11 AM · Arma 3

Jan 8 2023

h- created T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.
Jan 8 2023, 11:05 AM · Arma 3

Jan 5 2023

h- created T169619: [Feature Request] expand CfgSoundSets class -> playTrigger.
Jan 5 2023, 8:04 PM · Arma 3

Sep 16 2022

h- added a comment to T151698: [Feature Request] New eventhandler: MuzzleSwitch.

So a metric ton of new eventhandlers added but still no to this? :(
Or am I just blind and dumb as usual..

Sep 16 2022, 6:29 PM · Arma 3

Apr 14 2022

h- created T164248: [Feature Request] cursor position in tactical view.
Apr 14 2022, 7:49 PM · Arma 3

Feb 19 2022

h- created T163399: [Feature Request] New scripting command: setCursorType.
Feb 19 2022, 10:36 AM · Arma 3

Jan 8 2022

h- added a comment to T151112: The scripting command 'reload' needs tweaking.

Did some quick testing and seems to work.

Jan 8 2022, 1:59 PM · Arma 3

Nov 19 2021

h- added a comment to T160963: [Feature Request/Query] playSound3D.

Sad sound panda :(

Nov 19 2021, 10:52 PM · Arma 3

Oct 23 2021

h- added a comment to T151112: The scripting command 'reload' needs tweaking.

@BIS_fnc_KK
Completely shameless bump in form of a question: did you find out this is feasible to do?

Oct 23 2021, 7:46 PM · Arma 3

Oct 20 2021

h- added a comment to T161515: [Feature request] Eventhandler to fire if knowsAbout value changes.

Yes please.
This probably should return things like the knowsAbout value and such? And stuff the command targetKnowledge returns?

Oct 20 2021, 7:50 AM · Arma 3

Sep 27 2021

h- created T160963: [Feature Request/Query] playSound3D.
Sep 27 2021, 1:44 PM · Arma 3

Sep 11 2021

h- added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

Seems to me that these are working fine, thanks once again :)

Sep 11 2021, 10:42 AM · Arma 3

Sep 6 2021

h- added a comment to T151698: [Feature Request] New eventhandler: MuzzleSwitch.

Shameless bump and further counter argument: CBA playerEvent doesn't work for the AI because playerEvent.
Same goes for the weaponSwitch event request: https://feedback.bistudio.com/T151696

Sep 6 2021, 7:49 PM · Arma 3

Aug 31 2021

h- added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

@BIS_fnc_KK
Really badly worded :D but tried to say that the only existing command to get info about vehicle carried stuff is the "rearm ammo cargo" an ammo vehicle carries (getAmmoCargo), no command to get what the vehicle carries in the "inventory".

Aug 31 2021, 4:51 PM · Arma 3

Aug 28 2021

h- added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

Apparently the mass value has nothing to do with weight (which is correct though because mass != weight), what a ex-BI dev said it's calced with something like model volume * some arbitrary object density value pulled out of thin air.

Aug 28 2021, 7:53 AM · Arma 3

Aug 27 2021

h- added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

Just read the discord discussion about this, a wee bit messy indeed.
So ounce is good I guess, although as the density is arbitrary then the ounce thing also gets messy I suppose.

Aug 27 2021, 4:49 PM · Arma 3
h- added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

I was told the the mass of things like weapons is something arbitrary; I had a short discussion about this with Dedmen some months ago on arma discord community_wiki channel and the answer was "mass is a arbitrary unit, not a weight".
So I assume the formula that calcs the load is based on the arbitrary unit used for the mass of inventory objects, whatever that may be.

Aug 27 2021, 7:38 AM · Arma 3

Aug 20 2021

h- renamed T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad from [Feature Request] New scripting commands: loadContainer, setContainerLoad, setContainerMaxLoad to [Feature Request] New scripting commands: loadContainer, setContainerLoad.
Aug 20 2021, 12:20 PM · Arma 3

Aug 12 2021

h- added a comment to T151112: The scripting command 'reload' needs tweaking.

Yes.
Non-full mag in main muzzle and non-full mag in secondary muzzle:

  • only reloads the main muzzle, secondary muzzle stays untouched.
  • If secondary muzzle is selected only hand gesture is played, none of the weapon anims play (as the main muzzle mag gets reloaded). If main muzzle is selected all anims play correctly
Aug 12 2021, 2:26 PM · Arma 3
h- renamed T151112: The scripting command 'reload' needs tweaking from The scripting command 'reload' is broken to The scripting command 'reload' needs tweaking.
Aug 12 2021, 10:07 AM · Arma 3
h- updated the task description for T151112: The scripting command 'reload' needs tweaking.
Aug 12 2021, 10:07 AM · Arma 3

Aug 5 2021

h- added a comment to T154254: [Feature Request] New scripting command: canDeployWeapon.

Appears to be working fine. Thanks!

Aug 5 2021, 4:21 PM · Arma 3

Aug 1 2021

h- updated the task description for T154254: [Feature Request] New scripting command: canDeployWeapon.
Aug 1 2021, 2:39 PM · Arma 3

Jul 30 2021

h- added a comment to T157421: [Feature Request] new scripting command: setLightDirection.

I suppose this should be closed as #lightreflector in da house 🤔

Jul 30 2021, 8:05 PM · Arma 3

Jul 15 2021

h- added a comment to T152646: [Feature Request] New scripting command: soundDuration.

Yet another shameless bump.
Just to note just the first soundDuration <file> would suffice obviously, the rest was just crazy talk...

Jul 15 2021, 4:12 PM · Arma 3

Jul 10 2021

h- added a comment to T151695: [Feature Request] New eventhandlers: GestureChanged and GestureDone.

And another shameless bump..
Similar requests have been made several times in addition to this one so clearly there would be use for this. 🤔

Jul 10 2021, 9:49 PM · Arma 3
h- added a comment to T152553: [Feature Request] New scripting command: isReloading.

Seems to be working fine. Much appreciated.

Jul 10 2021, 7:42 AM · Restricted Project, Arma 3

Jul 2 2021

h- added a comment to T152553: [Feature Request] New scripting command: isReloading.

Shameless bump; any hope we might be getting this one?

Jul 2 2021, 6:31 PM · Restricted Project, Arma 3

Jun 26 2021

h- added a comment to T151810: [Feature Request] New scripting command: getWeaponReloadingTime.

Appears to be working fine, thanks.

Jun 26 2021, 6:53 PM · Arma 3

May 2 2021

h- added a comment to T158200: [Feature Request] Diag command for returning the last id of event handler of a certain type.

Wouldn't mind if also a command to return all ehs handlers of any type would be added, similar to what diag_allMissionEventhandlers does but for the rest of the types, and return would be in format of something like:
["eh type", [handler ids], "eh type 2", [handler ids].. ]

May 2 2021, 5:50 PM · Arma 3

Mar 18 2021

h- created T157421: [Feature Request] new scripting command: setLightDirection.
Mar 18 2021, 2:05 PM · Arma 3

Jan 20 2021

h- changed Reproducibility from reproducibility:none to reproducibility:always on T156295: publicVariable + hashMap = crash in MP.
Jan 20 2021, 12:19 PM · Arma 3
h- created T156295: publicVariable + hashMap = crash in MP.
Jan 20 2021, 12:16 PM · Arma 3

Jan 18 2021

h- created T156261: [Feature Request] New scripting command: get/setSoundShaderParams.
Jan 18 2021, 6:32 AM · Arma 3

Dec 9 2020

h- added a comment to T155638: HoldActions fade if longer than 15 seconds.

Seems that since this is a normal addaction action it's faded out according to class CfgInGameUi -> class PlayerInfo dimmStartTime/dimmEndTime 🤔

Dec 9 2020, 1:55 PM · Arma 3

Dec 3 2020

h- added a comment to T155449: New event handler request HandleRemoteExec.

This would be useful, would be neat if it also returned what some remoteExecCalled function/command might return 🤔

Dec 3 2020, 11:37 AM · Arma 3

Nov 30 2020

h- added a comment to T155440: [Feature Request] playSound command with file path support.

Maybe add createSoundSource into the list as well 🤔

Nov 30 2020, 8:32 PM · Arma 3

Nov 2 2020

h- added a comment to T154773: LockInventory does not work on backpack/weapon props placed in the editor.

It's nice to have this lock all inventories though so don't go "fixing" that :P

Nov 2 2020, 5:34 PM · Arma 3

Nov 1 2020

h- created T154773: LockInventory does not work on backpack/weapon props placed in the editor.
Nov 1 2020, 4:04 PM · Arma 3

Oct 30 2020

h- created T154738: [Feature Request] New scripting command: setAmmoFuseDistance.
Oct 30 2020, 5:45 PM · Arma 3
h- added a comment to T152786: EventHandler AnimChanged for Gestures.

This is basically a duplicate of my slightly older suggestion, so gonna be an a-hole and bump it here if we'd get both of these events 😛
https://feedback.bistudio.com/T151695

Oct 30 2020, 3:12 PM · Arma 3

Oct 22 2020

h- added a comment to T154468: [Feature Request] control "action" params (_this) must contain the control itself.

'action' is some old OFP era relic I guess, it also seems to have a length limit so if you're in a bad habit like me and writing code into those config events you might end up scratching your head when code breaks with weird errors

Oct 22 2020, 5:41 AM · Arma 3

Oct 13 2020

h- updated the task description for T154254: [Feature Request] New scripting command: canDeployWeapon.
Oct 13 2020, 8:42 AM · Arma 3

Oct 10 2020

h- created T154254: [Feature Request] New scripting command: canDeployWeapon.
Oct 10 2020, 7:34 AM · Arma 3

Aug 31 2020

h- created T153503: [Feature Request] New scripting command: diag_allEventhandlers.
Aug 31 2020, 7:16 PM · Arma 3

Aug 26 2020

h- added a comment to T153423: [Feature Request] Alt syntax for doTarget/commandTarget.

Undoubtedly this would be complex issue, and most likely undoable but just throwing it out there.
I didn't do much of actual testing how the command itself works, mainly went by the wiki description and some experiences from the olden times.

Aug 26 2020, 8:22 AM · Arma 3
h- created T153423: [Feature Request] Alt syntax for doTarget/commandTarget.
Aug 26 2020, 6:24 AM · Arma 3

Aug 22 2020

h- added a comment to T152567: getAttackTarget seems to always return objNull.

Yes, it indeed seems to work better now. Huge thanks! 👍

Aug 22 2020, 11:07 AM · Arma 3

Aug 17 2020

h- created T153286: [Feature Request] New scripting command family: alt syntax for some createXXXX commands, setLifeTime, lifeTime.
Aug 17 2020, 9:02 AM · Arma 3
h- created T153285: [Feature Request] New scripting command: findLast.
Aug 17 2020, 9:01 AM · Arma 3

Aug 8 2020

h- added a comment to T153144: [Feature Request] New scripting command: endMove.

Exactly that kind of command has been on my whislist as well, but I thought I'd test the waters first with something I would have needed recently.

Aug 8 2020, 8:59 AM · Arma 3

Aug 7 2020

h- created T153144: [Feature Request] New scripting command: endMove.
Aug 7 2020, 6:05 PM · Arma 3

Aug 6 2020

h- created T153120: [Feature Request] New scripting command family: createTrack, setTrackParams, getTrackParams, enableTracks and forceTracks.
Aug 6 2020, 5:27 PM · Arma 3

Aug 2 2020

h- created T153063: [Feature Request] Alt syntax for addScore.
Aug 2 2020, 7:24 PM · Arma 3

Jul 31 2020

h- created T153028: get3DENEntity returns wrong data type on "failure".
Jul 31 2020, 8:24 PM · Arma 3
h- renamed T83661: [Feature Request] New scripting command: lockContainer from add scripting command "enableContainer" to [Feature Request] New scripting command: lockContainer.
Jul 31 2020, 8:41 AM · Arma 3

Jul 27 2020

h- created T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.
Jul 27 2020, 6:32 AM · Arma 3

Jul 13 2020

h- created T152646: [Feature Request] New scripting command: soundDuration.
Jul 13 2020, 10:18 AM · Arma 3

Jul 11 2020

h- added a comment to T152567: getAttackTarget seems to always return objNull.

I had exactly the same experience as Leopard20. Objnull until I assigned the target, AI calling out targets but all was objnull until I assigned it. The only difference to assignedTarget was that after the target was killed assignedTarget went null but this command still returned the target.

Jul 11 2020, 7:08 PM · Arma 3

Jul 9 2020

h- created T152553: [Feature Request] New scripting command: isReloading.
Jul 9 2020, 6:11 PM · Restricted Project, Arma 3

Jun 15 2020

h- created T151853: [Feature Request] New muzzle eventhandlers: chambering and chambered.
Jun 15 2020, 4:32 PM · Arma 3

Jun 14 2020

h- created T151810: [Feature Request] New scripting command: getWeaponReloadingTime.
Jun 14 2020, 9:40 PM · Arma 3
h- created T151809: [Feature Request] New scripting command: ppEffectVideoOptions.
Jun 14 2020, 9:40 PM · Arma 3
h- created T151808: [Feature Request] New scripting command: getWeaponAnimationPhase.
Jun 14 2020, 9:40 PM · Arma 3

Jun 13 2020

h- created T151761: [Feature Request] Alt syntax for needReload.
Jun 13 2020, 8:49 AM · Arma 3

Jun 12 2020

h- added a comment to T151698: [Feature Request] New eventhandler: MuzzleSwitch.

I know about the CBA stuff but would argue that engine solution would always be better.

Jun 12 2020, 3:25 PM · Arma 3

Jun 11 2020

h- created T151698: [Feature Request] New eventhandler: MuzzleSwitch.
Jun 11 2020, 8:37 PM · Arma 3