Page MenuHomeFeedback Tracker

[Feature Request] New scripting command: setAmmoFuseDistance
New, NormalPublic

Description

<soldier/veh> setAmmoFuseDistance [<muzzle>, <ammo class name>, <distance>]

For setting the fuseDistance parameter for given ammo type fired from given muzzle.
Would behave like setWeaponReloadingTime and return to the configged value after the first shot fired after applying this command.

player setAmmoFuseDistance [currentMuzzle player, "G_40mm_HE", 999999]; //dud nade

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
Engine

Event Timeline

h- created this task.Oct 30 2020, 5:45 PM