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Dec 1 2018

Komalt created T134562: Logged back in inside newstand building, bleeding and unconscious.
Dec 1 2018, 10:59 PM · DayZ

Aug 22 2018

Komalt created T131579: Game Crash - Turning on Radio Broadcast.
Aug 22 2018, 1:23 PM · DayZ

Jan 15 2017

Komalt updated the task description for T122881: AMD ReLive Game Capture streaming problems in DayZ.
Jan 15 2017, 9:10 PM · DayZ
Komalt updated the task description for T122881: AMD ReLive Game Capture streaming problems in DayZ.
Jan 15 2017, 9:04 PM · DayZ
Komalt created T122881: AMD ReLive Game Capture streaming problems in DayZ.
Jan 15 2017, 9:02 PM · DayZ

May 11 2016

Komalt added a comment to T115328: Rebalancing tire and jerrycan inventory size.

DayZ is a hardcore game thats the key difference. Its about realism and its part of what makes DayZ exciting and unique. Doing anything in the game takes a lot of time so when you are faced with a PvP situation its intensity is much higher than any other game.

The tire or jerry can sizes should not decrease. It is realistic, no way would you be able to fit a tire into any backpack. If the Devs really wanted to assist in this situation then maybe they can add a craftable tire carrying kit with rope or something. Hang 1 around your back (although this would be pretty uncomfortable in reality) or perhaps make a sled to be able to lug more than 1 tire around. But I doubt the latter would happen.

As it is now is not too bad. Getting a vehicle working is very much so an "end-game" thing. Its another task that you can decide to do and it shouldn't be easy.

May 11 2016, 1:52 PM · DayZ
Komalt added a comment to T115144: [DESYNC] Random.

You seem to be on to something here. Voted up so the dev's will hopefully take a closer look at these packets. I also really want to see desync issues like this eradicated.

May 11 2016, 1:45 PM · DayZ
Komalt edited Steps To Reproduce on T115142: Doors appear in different states to different players.
May 11 2016, 1:45 PM · DayZ
Komalt edited Steps To Reproduce on T115062: Parked vehicles (turned off) sliding down hills way too easily (even sideways as if there is no friction).
May 11 2016, 1:42 PM · DayZ
Komalt edited Steps To Reproduce on T115061: When removing tires from Sedan, the Sedan reacts violently sometimes hurting players around it.
May 11 2016, 1:42 PM · DayZ
Komalt added a comment to T115052: new spawned sedan pulls to the right while driving.

I can confirm this. Been using the sedan extensively and I like it overall but it does go to the right naturally, even with all 4 wheels pristine condition.

May 11 2016, 1:42 PM · DayZ
Komalt added a comment to T115033: Items Sticking in Inventory (New UI).

Yes this is very annoying on a new character and can confirm it. After a few logins somehow eventually the "fake" battery disappeared and no longer experienced the issue, but definitely reproducable on any new spawn character. Its weird that it only seems to apply to the battery.

May 11 2016, 1:41 PM · DayZ
Komalt added a comment to T114955: Sedan refuses to move with all 4 wheels & other parts required to run.

I believe this is just an issue of driving. Its hard to get used to the manual transmission and true the car does slide around too much but after playing with it for several hours I can say I'm a pro at the Sedan. Ruined spark plugs or ruined battery's have no effect.

Take TimF's advice he has the right idea. And indeed there should probably be some kind of interface showing you which gear you are in.

May 11 2016, 1:39 PM · DayZ

May 10 2016

Komalt edited Steps To Reproduce on T96241: Major Desync issue allows for players to be killed in a position that they are not actually in.
May 10 2016, 8:57 PM · DayZ
Komalt added a comment to T95366: [Feature Request] Rotate items in inventory.

I'm wondering if DayZ devs will eventually implement this down the line? It doesn't really make sense to not be able to rotate a rifle and making it fit in a container that has the amount of slots available.

May 10 2016, 8:28 PM · DayZ
Komalt added a comment to T94179: cars do not spawn loot.

Can confirm. Have not seen any loot in cars in the past 2 patches.

May 10 2016, 7:44 PM · DayZ
Komalt added a comment to T92852: 100000 Desync.

Many new players including my friend who just got the game are having this problem with their first play experience. Its a terrible introduction to the game, they literally can not play it until this is fixed. This needs to be fixed ASAP.

May 10 2016, 6:52 PM · DayZ
Komalt added a comment to T92594: No loot spawning at crashed helicopter next to Willow Lake.

Theres also another helicopter crash just south of Novy Sobor and Stary Sobor. In a new destroyed town or ruins called "Komuna"

That one doesn't spawn any loot either. I believe they are supposed to.

May 10 2016, 6:44 PM · DayZ
Komalt added a comment to T92571: I get unplayable desync problems..

This is a major issue. This doesn't seem to happen to all players but does to many. Even if the guy has a good internet connection they still experience this problem. The game is unplayable as the player sees something completely different from everyone else and they are desynced 90% of the time. This is a severe issue that needs fixing ASAP

May 10 2016, 6:43 PM · DayZ
Komalt added a comment to T90064: Glitching through railings.

Yea can happen just from sprinting to fast into one or someone can literally just push you through a railing. Happens on many occasions and results in death if its high up.

May 10 2016, 5:20 PM · DayZ
Komalt edited Steps To Reproduce on T89449: Servers not on the correct Day/Night cycle timezone for the region.
May 10 2016, 4:58 PM · DayZ
Komalt added a comment to T89184: Fell from in closed railing..

This also happened to me. However in slightly different circumstances. It was the same type of barn but in Vybor and my friend somehow pushed me through the railing accidentally. Stupid engine, why isn't there a solid barrier there, it should never be possible to go through a metal railing.

May 10 2016, 4:48 PM · DayZ
Komalt set Category to category:server on T88354: Server shutting down/restarting unannounced, please add a warning.
May 10 2016, 4:17 PM · DayZ
Komalt added a comment to T88174: Feature Request: Add "Eat all" or "Eat until full" options for food and drink items.

Yes pretty annoying. After eating it should not automatically remove the objects from your hands, it should stay there. Or atleast give us the option to choose what it does.

May 10 2016, 4:09 PM · DayZ
Komalt added a comment to T88072: Night is unplayable.

This depends entirely on the type of night. Has nothing to do with the recent patch. In the middle of the night without a moon it should be pitch black. Closer to sunrise or sunset with a moon theres still a fair amount of visibility in an open field.

May 10 2016, 4:05 PM · DayZ
Komalt added a comment to T87336: Stuck in walk mode.

Double-tapping shift sometimes fixes this. Double-tap of shift is a toggle to permanently be either in walk or sprinting mode. This may untoggle it if this is the problem.

May 10 2016, 3:34 PM · DayZ
Komalt added a comment to T87300: Difficult to pick up objects.

Yes especially with a "headlamp" it seems to be difficult to get that to come up in Vicinity. The take command is usually much easier to use for this object.

May 10 2016, 3:32 PM · DayZ
Komalt added a comment to T87203: Night doesn't need to be black and white colouring.

No, this is how night is. Go walk around at night its pretty difficult to see colors without light reflecting off objects. This is intended, night works well right now in my opinion.

May 10 2016, 3:23 PM · DayZ
Komalt added a comment to T87193: HIT DETECTION.

With an axe melee seems to work properly. I've found it works very well actually. Other weapons seem to be broken at the moment.

May 10 2016, 3:20 PM · DayZ
Komalt added a comment to T87041: Pistol not able to chamber single rounds.

Can confirm this does not work. You can chamber a single bullet into an M4A1 without a magazine but it seems you can not chamber a single bullet into the FNX 45.

May 10 2016, 3:14 PM · DayZ
Komalt added a comment to T86979: No loot in deer-stands.

Can confirm. Never seen loot in deerstands yet. They will probably add it later.

May 10 2016, 3:11 PM · DayZ
Komalt added a comment to T86735: You can hear anyone drinking soda on the map.

Split second zombie sounds too

May 10 2016, 2:36 PM · DayZ
Komalt added a comment to T86645: Clicking an issue in the "view votes" page links to the Arma 3 issue with that ID.

To temporarily fix this simply replace "arma3" with "dayzgame".

So for this link it redirects to:

http://feedback.arma3.com/view.php?id=226

change it to:

http://feedback.dayzgame.com/view.php?id=226

May 10 2016, 2:06 PM · DayZ