As mentioned previously.
Legitimate ban according to BattlEye.
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Feb 27 2025
Hello fenris0997.
Can you please upload the mod for testing?
Regards,
Geez
Thank you for the report.
This has been previously reported and scheduled for a fix. Closing as duplicate.
Regards,
Geez
Hello ShodanCat.
Seems like possibly some corrupted files.
We suggest disabling Steam cloud sync and then verifying the game data through Steam.
Regards,
Geez
Thank you for the report.
This is a known issue that has been previously reported. Closing as a duplicate.
Regards,
Geez
Building on the second video is obviously existing locally on client-side, lacking its representation on server-side.
I am experiencing the same on my server.
bug still exists in 1.27
Put ClearInventoryReservationEx(action_data); before the Lambda and still crashes. Will try removing the ExtendActionJuncture next to see if that fixes it. If you have another potential solution I'd appreciate it.
This Buildings door is also affected btw:
Feb 26 2025
Can confirm we are also experiencing this.
Same issues our our servers. Random times etc
Same crash logs
Hi @Geez, the issue persists after both.
I have the same issue
I installed 2 fences with platforms on the top of a watchtower. Then finished dismantling the 1st floor of the watchtower and server crashed.
Since version 1.27, the buildable cabin I created has been crashing the game every time it was deployed. I searched extensively to find the cause of the problem. It comes from the model.cfg file—when the number of lines in SkeletonBones exceeds 138, the game crashes.
In T186274#2709679, @raytonite660 wrote:I remember bohemia bragged about cleaning game from hackers...apparently they don't check their own servers and as you can see no response on this topic
Can someone also please explain the purpose of these:
In T189318#2758239, @Geez wrote:Hello DrZiLLo.
Unfortunately we cannot view the video as it is set as private
Same problem here.
Maybe related? @Geez This is a client crash with similar access violation.
Hello DrZiLLo.
Unfortunately we cannot view the video as it is set as private
@Geez I can confirm: the bug is fixed in 1.27 Stable 🫡 Tested today on Official Server.
I have a cabin that can be built the same way as the Watchtower. Since version 1.27, upon deployment, the server crashes with exactly the same error...
Hello Traqu.
We have tested this on our end but we are unable to produce said issue. Can you try to disable Steam cloud sync and delete your DayZ documents folder and let us know if this persists?
Regards,
Geez
Hello Traqu.
We have tested this on our end but we are unable to reproduce this on our end.
Regards,
Geez
We also noticed same crash happens client-side as well
Another one server, same crash
Here is another one from another server
Unfortunately there are no steps to reproduce it. As we see from other reports, happens even on empty server.
We have much more same crashes across a lot community servers, but unfortunately they are unable to register on Bohemia Feedback Tracker to share their logs.
If you need more dumps/logs with same error from different servers - i can provide them.
Thank you everyone.
We are currently investigating the crash.
Any possible reproduction steps would help us greatly.
@Geez, this stopped happening after I restarded my PC; had this issue happen twice already though.
Hello megazordinary.
The only knives that should not fit are BoneKnife, StoneKnife and KukriKnife.
Is it possible your belt was ruined and you could nto swap the knives?
I had same thing happen when deploying modded item that used this soundset
In T189207#2757699, @Salutesh wrote:In T189207#2757424, @Bloodshot_vp wrote:In T189207#2757096, @Salutesh wrote:In T189207#2756527, @Bloodshot_vp wrote:In T189207#2756435, @Salutesh wrote:In T189207#2756405, @Bloodshot_vp wrote:In T189207#2756272, @Salutesh wrote:Hello! For now you can use this mod or repack its contents in your own mod to hotfix the problem:
https://steamcommunity.com/workshop/filedetails/?id=3431076620Sorry, but so far it does not seem to have resolved the problem for me. When running my mod with your pbo listed as a required addon, along side "@CF-Test;@DabsFramework;@BuilderItems;@Community-Online-Tools-Test;@InventorySlotsHotfix" . The bar still does not extend.
Sorry i forgot to override something! Should work now when you update the mod and the key is also there now.
Thanks! this worked for the bar now. Although there is now a bug with the lower sections of the inventory. It does not allow you to scroll all the way to the bottom.
Sorry about that. I will take a look again.
Hello, do you think this will be resolved before the update is out? Just looking to make adjustments on my server if not.
Hello again, sorry it took me a bit longer to hop back into this. The mod is updated now and the problems should be hopefully all resolved in that new version.
Thank you for the report.
All hacking incidents are investigated by BattlEye anticheat.
regards,
Geez
+ same problem.
Fire and View works fine, only Geometry is faulty. For me it didn't move any door in Geometry lod. I would suggest to check any modifiers in geometry, and if there's any - test without them. I'm no expert, but if View and Fire works fine, Geo should too (unless something broke with 1.27, there's alway possibility)
Same Issue as above
Same Issue as above
Same problem