server still crashes. Without mdmp. im disabled almost all mods, wipe server and still crash.
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Jul 10 2024
Jul 9 2024
I fixed that, you can close ticket.
Thank you, I'll admit I didn't even try it, as it was not on the wiki. I'll have the wiki updated to include this launch parameter.
Seems to work, yes.
Hello everyone.
The -par parameter should also work with the server. Can you please try? Start the server with the "-par" option. Example: "DayZServer_x64.exe -server -config=serverDZ.cfg -par=D:\path_to_file\parameter.txt -profiles=%userProfile%\Documents\DayZServer". The parameter.txt is the file with list of parameters. Example: "-mods=@mod1;@mod2;@mod3"
In T182222#2635007, @darkenedlotusdrake wrote:and yes i have completely reinstalled dayz twice and verified files 3 times
DayZReport_Log_20240707T133313_Customer.zip215 KBDownload
Jul 8 2024
Garageman, Do you need to disable them completely from cftools or is it enough to disable just the gamelabs mod?
We had the same (simular) issue with our 4 DayZ servers.
Jul 7 2024
and yes i have completely reinstalled dayz twice and verified files 3 times
i also receive this code i have downloded dzsa launcher aswell. i can load up dzsa but any key input or mouse click immediatly shuts it down no matter if dayz lets me into the game or not after waiting, queueing up for the server im in, and getting all the way to being able to move my character around the moment i press a key or click my mouse it shuts off. so dzsa isnt working either.
Here's the latest actual crash, after the server was wipe.
Jul 5 2024
https://steamcommunity.com/sharedfiles/filedetails/?id=2905487932
https://steamcommunity.com/sharedfiles/filedetails/?id=2731250878
These mods will definitely show the problem, cut down a tree or use a gas station, stop the server after a short time (so that the files are updated) and the files will be broken
Jul 4 2024
Thanks for detailed insight, this is gonna help a lot.
The mod author behind "SMCS_Burer_Base" is not following the documentation for the RPC functionality inside of Community Framework and have added an RPC on a non-singleton class. The documentation can be found here https://github.com/Arkensor/DayZ-CommunityFramework/blob/production/docs/RPC/index.md
Hello DE__20.
If you are banned from a community server then there is nothing we can do on our end. As for the issue with joining other servers, we are aware of it and it is being worked on.
Regards,
Geez
Jul 3 2024
Hello d146ales.
There is a problem with RPC 10042, class affected might be SMCS_Burer_Base.
Regards,
Geez
Jul 2 2024
more logs. please help me..
anyone can help?
Jul 1 2024
Jun 29 2024
Jun 28 2024
Jun 27 2024
In T181855#2629268, @ukulelekid713 wrote:@Geez I have exhausted his suggestions. There seems to be more to the issue than I can control.
Jun 26 2024
@Geez I have exhausted his suggestions. There seems to be more to the issue than I can control.
Hello vadymbabii.
Unfortunately there are no leads from which we could tell what is the issue.
Regards,
Geez
Jun 25 2024
Jun 24 2024
You know it's bad when storage items have to be REMOVED from traders.
Please address this issue as it is causing quite a bit of grief for many players.
I’ve also run into this issue and would appreciate you guys taking a look at it.
Jun 21 2024
Jun 20 2024
I also encountered this problem, when writing json, it seems that line by line writing to the file occurs, but the file is not cleared before writing.
Its not resolved
else if (entity && (entity.IsZombie() || entity.IsZombieMilitary())) { ZombieBase zombie = ZombieBase.Cast(entity); if (zombie) { entityPosition = zombie.GetBonePositionWS(zombie.GetBoneIndexByName("spine3")); } }
stil same
Jun 19 2024
Hello unvaxedsavage.
This seems like it has been caused by a mod that has deleted an animal or an infected?
Is there any response to this comment?
In T181855#2625873, @ukulelekid713 wrote:@Geez What did you conclude from your review?
Jun 18 2024
@Geez What did you conclude from your review?
Hello MisMi.
Since you created this ticket in the modding section, does this mean you are running mods? If so, does clean installation without any mods crash the same?
To clarify this issue, it seems to be an issue with data returned via methods.
Jun 17 2024
packed again, signed again. worked this time.
Uhhgg... Yeah. NOT FIXED!
Jun 16 2024
I am preferring vanilla solution and independence.
this one is indeed most terrible thing, holding back a lot of people who were interested in animations.
because either you do complete overhaul supporting everyhing you can, or you just say "screw it"
Jun 15 2024
If we all agree to play nice, I can add a registry system into DF for cameras and animations. 😄
Jun 14 2024
support
Jun 13 2024
In T179692#2623741, @Nate_LapT wrote:as of 1.25 this seems to have been fixed.
I haven't had any PBOs in the past few weeks have this issue since the update.
as of 1.25 this seems to have been fixed.
I haven't had any PBOs in the past few weeks have this issue since the update.
This is also a big issue for us, and we hope there is a fix planned.
Jun 12 2024
In T163185#2623163, @chillytv wrote:Hello Guys,
i just saw that my server crashed, and i found this topic here.
here is the logfile from my server
Log D:\TCAFiles\Users\dannys1\1666272\SC\crash_2024-06-12_12-02-07.log started at 12.06. 12:38:46
WIN-K3S4NLRQNIV, 12.06 2024 12:38:46
[desync] HandleInputData man=SurvivorF_Linda:2:INSTANCETYPE_SERVER CANNOT swap cmd=SWAP src1={ type=CARGO item=Rag:10522 parent=JumpsuitPants_Black:5549 idx=0 row=0 col=3 f=false } dst1={ type=CARGO item=Rag:10522 parent=WoolCoat_RedCheck:5848 idx=0 row=0 col=2 f=false } | src2={ type=CARGO item=Crackers:6684 parent=WoolCoat_RedCheck:5848 idx=0 row=0 col=2 f=false } dst2={ type=CARGO item=Crackers:6684 parent=JumpsuitPants_Black:5549 idx=0 row=0 col=2 f=false }
Class: 'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:92
scripts/4_World/systems\inventory\dayzplayerinventory.c:1287
scripts/4_World/systems\inventory\dayzplayerinventory.c:1503
scripts/4_World/systems\inventory\dayzplayerinventory.c:708Runtime mode
CLI params: config D:\TCAFiles\Users\dannys1\1666272\Config.cfg ip 5.9.77.42 port 2947 mod @CF;@Dabs Framework;@VPPAdminTools;@SkyZ - Skybox Overhaul;@Band Shirts;@Community-Online-Tools;@Code Lock;@Breachingcharge;@Breachingcharge Codelock Compatibility;@Anastara;@Anastara Server Pack;@WindstridesClothingPack;@RedFalcon Watercraft;@Vehicle3PP;@basic Map servermod profiles D:\TCAFiles\Users\dannys1\1666272\SC name SC BEpath D:\TCAFiles\Users\dannys1\1666272\SC\Battleye dologs adminlog netlog freezecheck limitFPS 0
Hello Guys,
Jun 11 2024
Jun 10 2024
Jun 9 2024
I just wanted to add something I've noticed. It's related to FindFirstFreeLocation
Jun 8 2024
Jun 6 2024
@Nate_LapT That's why you should set your client's profiles folder, my errors are from the client side, not from the server, so it shouldn't matter if it's your server or not. Appreciate the help here.
wasn't my servers I've seen it on.
I'll try testing on mine later after work though.
@Nate_LapT You should configure your client's profiles folder and see if the logs are related to the mentioned issue. It may be related, but it also could be something else. Appreciate the the call out 🥰
This is probably related, I've noticed on other servers, the first 30 seconds or so players are stuck in a desync state rubberbanding around, sometimes not able to open doors.
First time we assumed it was the normal handstate bug due to lag, then I noticed it with many other streamers over the following days as they played various other maps.
Jun 4 2024
Jun 3 2024
Jun 2 2024
Jun 1 2024
can be closed, small animals are now using ragdoll to allow go thru.