I was playing than the game closed! Than I rejoin the game and the KA I’m holding in my hand is gone
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Oct 23 2019
Oct 22 2019
Playing Ps4
Hello again,
@Geez ... I'm still seeing allot of other server owners having issues with vehicles despawning after only a few minutes ... even after they have upped their lifespans to 3888000 (45 days) within TYPES.xml and deleted the associated BIN file.
Hey Geez,
Hey Geez,
@Geez bot account above, is it possible to get a report feature?
Oct 21 2019
Thanks for the comment Lex. Unfortunately, that hasn’t worked.
@L0ul0ubear I am not of the developer group, just want to try to help you. My PC is similar to yours and is built on the Z97. I had a similar problem, even when I was playing Arma3. I was able to solve this problem for themselves.
I do not use any software needing to use an Intel Virtualization Technology.
In the BIOS of the motherboard I turned off the processor Intel Virtualization feature. I can not explain the cause of the bad influence of this function to work the game, at a time when it is not used by the system. Now my game is running smoothly, without stuttering audio.
P.S.
It does not correct the stuttering in the game related to network latency.
Still nothing. I thought I would try all possible configurations of what you suggested, for both specific types array, and a general TClassArray. None of them have the classes stored within the array when trying to access again. Specific types array returns null in all values in the array which doesn't cause the crash (as I can just filter for null as expected). The TClassArray gets messed up the most, showing some values as array<float> and some as INVALID. Trying to access any of this data will hard crash the game (The thread tried to read from or write to a virtual address for which it does not have the appropriate access). In both cases the classes that should be stored are wiped/not saved it seems?
Hello CptCookie.
Can you please try the following?
Hello JoeQC.
If you delete all of the files present in C:\Users\*username*\Documents\DayZ, does the error still appear?
Regards,
Geez
Hello AlkoSoul.
Please contact BattlEye directly at https://www.battleye.com/support/ as they are currently looking in to the issue and require the information.
Regards,
Geez
Hello St_Shoda.
If you delete all the files in the C:\Users\Admin\Documents\DayZ folder, do you still experience the issue?
Regards,
Geez
Hello GrosTon1.
Is this still an issue?
Regards,
Geez
Hello GrosTon1.
Is this still an issue?
Regards,
Geez
Hello PogoNichiren.
Unfortunately we do not reimburse characters lost due to deaths or in game bugs. Currently there are no plans to add limited invincibility upon logging in.
Regards,
Geez
Oct 20 2019
We ran into another hacker at NWAF who was able to teleport about 100m and who was also able to carry literally everything taken off 3 dead players.
Me and a friend wondered if we’d ran into hackers last week on public servers. Nothing as crazy as what happened to you. These guys moved fast as lightning, appeared to teleport, and took an insane amount of ammo to kill. In the end, we were undecided, thinking it could also be poor server performance. Yours seems pretty clear cut, though.
Kamarovo not Kamenka*
These hackers have been able to see us through walls as well. Either via aimbot or some other hack. He tried to shoot us through walls but they were concrete
Around 7pm PST for this instance and again today between 8-9pm PST at Kamenka police station. He was with a group wearing yellow armbands and was able to teleport in and out of the building. We were able to shoot him over and over but he wouldn't go down. 3 of my friends got killed by him and 2 of us got away. He was talking to us in game as well saying all kinds of foul words etc.
Anyone got any ideas why this happened?
This is fixed with 1.05
Oct 19 2019
Updated code to fix the issue when player fires a gun.
want to come back to DayZ
Want to come back to DayZ
I'll try shooting and dying erik. Maybe I can reproduce it as well. I did my tests solo and jumping down from a high place to die and then teleported back there.
The plot thickens
T143862 duplicate its being looked into
nononononono
Oct 18 2019
Praise him, revere him, for he has returned to raise you from perdition.
Ok nevermind I printed the wrong float, ftMin was 300, it works as expected. Maybe throw a warning if script tries to do lower/higher than limits
Were your crashes fixed with the latest stable patch?
If not, try and validate your game files through Steam>DayZ>Properties>Local Files>Verify Integrity of Game Files.
Hello Sergei.
As it has been mentioned on the official DayZ Twitter, there was an issue with the characters and they were rolled back to their previous state - https://twitter.com/DayZ/status/1184752155757965313.
Regards,
Geez
In T145807#1971697, @Jim1120 wrote:I have same problem but i download Dayz Exp and i keep dayz_x64.exe from Dayz Exp to Dayz stable and it's work good !! But not the good version for playing.... RIP, i think its the DayZ_x64.exe have probleme for open game...
Oct 17 2019
Not for me... thanks for reply
FIXED-
swapped to bulldozer mode in all parameters in dayz launcher
launched game, worked.
swapped bulldozer off
launched
worked. problem solved
I had a gate despawn today and I even opened it a few times yesterday, it is like the timer is not being reset when I when I act on it. It is probably just other admins are not reporting it here since I see it in other discord channels as well. or like ticket "T138758" , "T134782", "T136786", "T106893" and "T109714" which is just to name a few I guess. Sorry I meant "Building" in the economy.xml file in the db folder, it does not have save or respawn as 1, all 0.... does that mean it is not saving it?? Base building items, barrels and tents should be saved like the vehicles, in their own file, but then again we have cars despawning randomly as well so maybe they should all be in the dynamic save.
I have same problem but i download Dayz Exp and i keep dayz_x64.exe from Dayz Exp to Dayz stable and it's work good !! But not the good version for playing.... RIP, i think its the DayZ_x64.exe have probleme for open game...
Hello Revan.
The issue has been fixed internally and will be fixed in one of the future updates.
Regards,
Geez
Hello Kritju.
Please upload the full contents of your C:\Users\*username*\AppData\Local\DayZ folder. Since you mention no crash log is being generated, are the .mdmp files generated? As these are the most important part for us to analyse.
Regards,
Geez
Hello lolo67.
Can you please describe the issue in more detail? As we are having an issue understanding where the problem is.
Does any error message appear when you attempt to connect to that specific server? Are you using all the mods that the server uses and are they updated? Can you provide some screenshots explaining the issue you are having?
Regards,
Geez
Hello Gabotheonly.
As mentioned in this official twitter post, the issue is being worked on and all characters will be rolled back - https://twitter.com/DayZ/status/1184752155757965313.
Regards,
Geez
Hello Verliaz.
As Hooty mentioned (and I have mentioned on your previous post), the issue is being worked on.
Please refrain from creating multiple tickets on the same topic.
Regards,
Geez
Hello Verliaz.
As mentioned in this official twitter post, the issue is being worked on and all characters will be rolled back - https://twitter.com/DayZ/status/1184752155757965313.
Regards,
Geez
Hello alexay05111992.
As mentioned in this official twitter post, the issue is being worked on and all characters will be rolled back - https://twitter.com/DayZ/status/1184752155757965313.
Also, please use English language only when reporting issues in to the feedback tracker.
Regards,
Geez
Hello GIL_FAIZAN.
As mentioned in this official twitter post, the issue is being worked on and all characters will be rolled back - https://twitter.com/DayZ/status/1184752155757965313.
Regards,
Geez
Hello KuraiSrFicus.
As mentioned in this official twitter post, the issue is being worked on and all characters will be rolled back - https://twitter.com/DayZ/status/1184752155757965313.
Regards,
Geez
Hello GELight.
As mentioned in this official twitter post, the issue is being worked on and all characters will be rolled back - https://twitter.com/DayZ/status/1184752155757965313.
Regards,
Geez
Hello miles5150.
As mentioned in this official Twitter post, the issue is being worked on and the characters will be rolled back - https://twitter.com/DayZ/status/1184752155757965313.
Regards,
Geez