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May 10 2016

Bohemia added a project to T78835: Game Freezes / Spiel Friert ein: Arma 3.
May 10 2016, 9:01 AM · Arma 3
masi1711 edited Steps To Reproduce on T78835: Game Freezes / Spiel Friert ein.
May 10 2016, 9:01 AM · Arma 3
danczer added a comment to T78834: Friendly AI getting stuck in a permanent reloading cycle.

I tested it multiple times. It is fixed. Thank You

May 10 2016, 9:01 AM · Arma 3
Fireball added a comment to T78834: Friendly AI getting stuck in a permanent reloading cycle.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:01 AM · Arma 3
japapatramtara added a comment to T78834: Friendly AI getting stuck in a permanent reloading cycle.

should be fixed since DEV. 126973

please check it on Monday afternoon ;-)

May 10 2016, 9:01 AM · Arma 3
japapatramtara added a comment to T78834: Friendly AI getting stuck in a permanent reloading cycle.

Well the new DEV version with my patch has been already release, so can anyone check it again for me? :-)

May 10 2016, 9:01 AM · Arma 3
Iceman added a comment to T78834: Friendly AI getting stuck in a permanent reloading cycle.

Yes, both confirmed. It is reproducible in editor, too. You can execute "autosave" the moment when AI switches/reloads weapon.
Thanks for the report, it initiated the investigation!

May 10 2016, 9:01 AM · Arma 3
danczer added a comment to T78834: Friendly AI getting stuck in a permanent reloading cycle.

ok, thank you

May 10 2016, 9:01 AM · Arma 3
edfathead added a comment to T78834: Friendly AI getting stuck in a permanent reloading cycle.

Also similar & possibly related is AI switching between Launcher & Rifle, back & forth, back & forth.

May 10 2016, 9:01 AM · Arma 3
danczer added a comment to T78834: Friendly AI getting stuck in a permanent reloading cycle.

Changed title to obvious

May 10 2016, 9:01 AM · Arma 3
Unknown Object (User) added a comment to T78833: flowing rivers with currents.

is this even possible?

May 10 2016, 9:01 AM · Arma 3
th3flyboy edited Steps To Reproduce on T78833: flowing rivers with currents.
May 10 2016, 9:01 AM · Arma 3
danczer edited Steps To Reproduce on T78834: Friendly AI getting stuck in a permanent reloading cycle.
May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78833: flowing rivers with currents.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78834: Friendly AI getting stuck in a permanent reloading cycle: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78832: Add scripting command set for interaction with toolbox control type: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78833: flowing rivers with currents: Arma 3.
May 10 2016, 9:01 AM · Arma 3
SilentSpike edited Steps To Reproduce on T78832: Add scripting command set for interaction with toolbox control type.
May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78832: Add scripting command set for interaction with toolbox control type.
May 10 2016, 9:01 AM · Arma 3
Schultzit added a comment to T78831: Errors about A3 models and Land classes.

The workaround posted in issue 0018401 seems to work for this issue aswell

May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78831: Errors about A3 models and Land classes: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78831: Errors about A3 models and Land classes.
May 10 2016, 9:01 AM · Arma 3
Schultzit added a comment to T78831: Errors about A3 models and Land classes.

Problem is still there after latest tools update.

May 10 2016, 9:01 AM · Arma 3
Schultzit edited Steps To Reproduce on T78831: Errors about A3 models and Land classes.
May 10 2016, 9:01 AM · Arma 3
loco23 edited Steps To Reproduce on T78830: Anti Aliasing, Jagged pixels.
May 10 2016, 9:01 AM · Arma 3
Iceman added a comment to T78829: Battleye ban???.

Hello,

please contact Battleye support via http://battleye.com/support.html

Battleye is third-party service and there is nothing that can be done by Bohemia Interactive. Thank you for understanding, have a nice day.

May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78830: Anti Aliasing, Jagged pixels.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78830: Anti Aliasing, Jagged pixels: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78828: Setting port on a non-dedicated server has no effect.
May 10 2016, 9:01 AM · Arma 3
Bohemia edited Steps To Reproduce on T78829: Battleye ban???.
May 10 2016, 9:01 AM · Arma 3
Zed edited Steps To Reproduce on T78828: Setting port on a non-dedicated server has no effect.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78829: Battleye ban???: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78828: Setting port on a non-dedicated server has no effect: Arma 3.
May 10 2016, 9:01 AM · Arma 3
DarkDruid added a comment to T78827: ORBAT flickering.

Marking as resolved. Thank you for the feedback!

May 10 2016, 9:01 AM · Arma 3
Fireball added a comment to T78827: ORBAT flickering.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:01 AM · Arma 3
Bohemia added a comment to T78827: ORBAT flickering.

This is resolved with the 1.32 update and can be closed.

May 10 2016, 9:01 AM · Arma 3
rizon02 added a comment to T78827: ORBAT flickering.

In \a3\functions_f\Strategic\fn_ORBATTooltip.sqf there's a typo on row 17; "disablesierialization;" should be "disableserialization;"

May 10 2016, 9:01 AM · Arma 3
0235 added a comment to T78827: ORBAT flickering.

i can still see the text box, but it also flashes like crazy. noticed when looking at the credits, but still happens in game

May 10 2016, 9:01 AM · Arma 3
rizon02 added a comment to T78827: ORBAT flickering.

Tried setting up ORBAT for the first time, experiencing this same thing.

May 10 2016, 9:01 AM · Arma 3
Colt added a comment to T78827: ORBAT flickering.

Zipper5 noticed it during the ARMA 3 Survive Livestream a few days ago, so the issue might be fixed in the next big patch.

May 10 2016, 9:01 AM · Arma 3
Zed added a comment to T78827: ORBAT flickering.

19-08-2014
EXE rev. 126785 (game)
Fixed: Interface flashing when showing ORBAT tooltip

The credits orbat doesn't flicker with 1.27.126890

May 10 2016, 9:01 AM · Arma 3
Astavinu added a comment to T78827: ORBAT flickering.

issue is still present in 1.28.127008

May 10 2016, 9:01 AM · Arma 3
JoeOBrien added a comment to T78827: ORBAT flickering.

The flickering issue was fixed, but there is a more subtle problem now. Typically you will be able to view the information in an ORBAT icon a couple of times, but after that it stops working; nothing pops up. Sometimes the text box will be cut off and you'll only be able to see half of the information.

This also seems to cause an issue whereby you can't scroll in or out of the map. It's as if scrolling is locked for a few seconds, then resumes.

May 10 2016, 9:01 AM · Arma 3
Iceman added a comment to T78826: In game servers think I'm not on correct version, launcher says I am..

Hello,

could you please verify your game files via Steam?
https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335

May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78827: ORBAT flickering: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Colt edited Steps To Reproduce on T78827: ORBAT flickering.
May 10 2016, 9:01 AM · Arma 3
TristanJ added a comment to T78826: In game servers think I'm not on correct version, launcher says I am..

done it, verify is broken and verifies all the files in about 3 seconds and says everythings fine. Any other possible fixes?

May 10 2016, 9:01 AM · Arma 3
Nasdero added a comment to T78825: [LinuxDedicated] Dedicated wont load mods propper.

Yes it is really annoying, to get a mission running, I wanted to get CTF mission, Gun Game and DM running, but it is nearly not possible.

Please tell me, how I can get http://www.armaholic.com/page.php?id=25888 running on a linux server! There a tons of files with capital letters and also capital letters in that files, I can rename all the files, I tried it on Gun Game (https://steamcommunity.com/sharedfiles/filedetails/?id=263170409) but I can't get it running.

May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78825: [LinuxDedicated] Dedicated wont load mods propper.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78826: In game servers think I'm not on correct version, launcher says I am.: Arma 3.
May 10 2016, 9:01 AM · Arma 3
TristanJ edited Steps To Reproduce on T78826: In game servers think I'm not on correct version, launcher says I am..
May 10 2016, 9:01 AM · Arma 3
SilentSpike added a comment to T78824: Add command to force open GPS.

Also, perhaps a better idea to add setVisibleGPS rather than update showGPS. Keeps the syntax in line with visibleGPS.

Edit: Plus I was told at some point that showGPS does actually have some kind of use.

May 10 2016, 9:01 AM · Arma 3
SilentSpike added a comment to T78824: Add command to force open GPS.

Thanks KK!

May 10 2016, 9:01 AM · Arma 3
X39 edited Steps To Reproduce on T78825: [LinuxDedicated] Dedicated wont load mods propper.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78825: [LinuxDedicated] Dedicated wont load mods propper: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Killzone_Kid added a comment to T78824: Add command to force open GPS.

Edited the title to make it more clear, changed category.

May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78823: weapon wobble.
May 10 2016, 9:01 AM · Arma 3
Expert546 edited Steps To Reproduce on T78823: weapon wobble.
May 10 2016, 9:01 AM · Arma 3
SilentSpike edited Steps To Reproduce on T78824: Add command to force open GPS.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78824: Add command to force open GPS: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78824: Add command to force open GPS.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78823: weapon wobble: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Nokman added a comment to T78822: Headless Client join by Autostart the Mission in Wrong Slot.

Is Fixed

May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78822: Headless Client join by Autostart the Mission in Wrong Slot.
May 10 2016, 9:01 AM · Arma 3
Nokman edited Steps To Reproduce on T78822: Headless Client join by Autostart the Mission in Wrong Slot.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78822: Headless Client join by Autostart the Mission in Wrong Slot: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Maxell added a comment to T78821: Shabby Streetlights in Selakano Area are Indestructible.

@Scott_Ripley: Could you re-upload the video, please? So far I am not able to reproduce different behavior of Shabby lamps in Selakano and other towns.

May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78821: Shabby Streetlights in Selakano Area are Indestructible.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a comment to T78821: Shabby Streetlights in Selakano Area are Indestructible.

https://www.dropbox.com/s/ahj8v03b9wqu84o/Light%20Bug.zip?dl=0

May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78821: Shabby Streetlights in Selakano Area are Indestructible: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Bohemia edited Steps To Reproduce on T78821: Shabby Streetlights in Selakano Area are Indestructible.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a comment to T78820: Buzzard Won't Fire 20MM Cannon Via Command.

There's a problem, I think, with the "Twin_Cannon_20mm".

May 10 2016, 9:01 AM · Arma 3
Bohemia added a comment to T78821: Shabby Streetlights in Selakano Area are Indestructible.

Added a Dropbox link to a video, hope it helps.

May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78820: Buzzard Won't Fire 20MM Cannon Via Command: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78820: Buzzard Won't Fire 20MM Cannon Via Command.
May 10 2016, 9:01 AM · Arma 3
Bohemia edited Steps To Reproduce on T78820: Buzzard Won't Fire 20MM Cannon Via Command.
May 10 2016, 9:01 AM · Arma 3
TakeHomeTheCup added a comment to T78820: Buzzard Won't Fire 20MM Cannon Via Command.

I've never used the fire command so I don't know if this will work as a good replacement :
Buzzard_A selectWeapon "Twin_Cannon_20mm";
Buzzard_A doWatch objectToFireAt;
Buzzard_A doTarget objectToFireAt;
Buzzard_A doFire objectToFireAt;
or you can try :
Buzzard_A selectWeapon "Twin_Cannon_20mm";
Buzzard_A fire "Twin_Cannon_20mm";

May 10 2016, 9:01 AM · Arma 3
Fireball added a comment to T78819: Magic "map spotting".

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:01 AM · Arma 3
vinceXD added a comment to T78819: Magic "map spotting".

Actually you can do it :
https://community.bistudio.com/wiki/Arma_3_Difficulty_Menu#Extended_map_info
Using custom diffuclty settings .

May 10 2016, 9:01 AM · Arma 3
vinceXD added a comment to T78819: Magic "map spotting".

map = O
https://community.bistudio.com/wiki/server.armaprofile

Feedback tracker is for bugs/feedback , if you just need information create a thread here : http://forums.bistudio.com/

May 10 2016, 9:01 AM · Arma 3
DieHardly88 added a comment to T78819: Magic "map spotting".

Yes, I've already found this list, but it doenst show me how the exact command is called that i have to type in my cfg to deactivate spotting and let the own position be shwon on map.
I know it will be sound weird, but I'm really new to ARMA server configuration and this list doesn't help me to be honest. :(

I need somebody who tells me:"you have to type "showPlayerOnMap="1"; and "ShowOtherPlayersOnMap="0" " for example....

Sorry, but I'm a little fool I think :(

May 10 2016, 9:01 AM · Arma 3
DieHardly88 edited Steps To Reproduce on T78819: Magic "map spotting".
May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78819: Magic "map spotting".
May 10 2016, 9:01 AM · Arma 3
Michlseidl added a comment to T78818: Battleeye failed to initialize / update.

This Problem comes and goes.

Sorry I am just now get back.
Because I've had this error ever again after my last attempt I've written above.
It looked because I briefly had the problem not as if everything work again.
I do not know if it arose after an update, since I had little time to play and other things in my free time

May 10 2016, 9:01 AM · Arma 3
Iceman added a comment to T78818: Battleeye failed to initialize / update.

Does that mean that you are no longer experiencing the trouble?

May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78819: Magic "map spotting": Arma 3.
May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78818: Battleeye failed to initialize / update.
May 10 2016, 9:01 AM · Arma 3
Michlseidl edited Steps To Reproduce on T78818: Battleeye failed to initialize / update.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78818: Battleeye failed to initialize / update: Arma 3.
May 10 2016, 9:01 AM · Arma 3
nick103 edited Steps To Reproduce on T78817: Add wooden floor.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78817: Add wooden floor: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a comment to T78816: AI Drivers Act 'Drunk' In Groups.

Yup - it's a bit of a mission killer! I hasten to add - it's always the middle vehicle in the group! Weird behaviour, indeed.

May 10 2016, 9:01 AM · Arma 3
Bohemia added a comment to T78816: AI Drivers Act 'Drunk' In Groups.

Hi, can confirm - there's a similar ticket to this expressing the same problem. There's a repro mission there. http://steamcommunity.com/sharedfiles/filedetails/?id=295526889

Most times, the vehicles in the convoy go 'crazy'.

May 10 2016, 9:01 AM · Arma 3
Kazanzakis edited Steps To Reproduce on T78816: AI Drivers Act 'Drunk' In Groups.
May 10 2016, 9:01 AM · Arma 3
Fireball added a comment to T78815: Sample tank in tools distribution config error.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78816: AI Drivers Act 'Drunk' In Groups: Arma 3.
May 10 2016, 9:01 AM · Arma 3
Varanon added a comment to T78815: Sample tank in tools distribution config error.

This has been fixed in the latest Tools beta

May 10 2016, 9:01 AM · Arma 3
Bohemia updated subscribers of T78815: Sample tank in tools distribution config error.
May 10 2016, 9:01 AM · Arma 3
Varanon edited Steps To Reproduce on T78815: Sample tank in tools distribution config error.
May 10 2016, 9:01 AM · Arma 3
Bohemia added a project to T78814: Game Crash with access violation: Arma 3.
May 10 2016, 9:01 AM · Arma 3