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AI Drivers Act 'Drunk' In Groups
Closed, ResolvedPublic

Description

I have noticed that AI drivers in a group will stop and do crazy things on the road between Panagia and Chalkeia. The middle vehicle in a group tends to stop and rotate 180 degrees before correcting itself and carrying on. It doesn't happen every time but still happens far too often. It's almost as if the middle vehicle thinks it should turn off on one of the dirt roads that adjoins the main tarmac road, when it only needs to carry on.

Details

Legacy ID
2966997263
Severity
None
Resolution
Duplicate
Reproducibility
Random
Category
AI Pathfinding / Motion

Event Timeline

Kazanzakis edited Additional Information. (Show Details)
Kazanzakis set Category to AI Pathfinding / Motion.
Kazanzakis set Reproducibility to Random.
Kazanzakis set Severity to None.
Kazanzakis set Resolution to Duplicate.
Kazanzakis set Legacy ID to 2966997263.May 7 2016, 7:18 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 7:18 PM

Hi, can confirm - there's a similar ticket to this expressing the same problem. There's a repro mission there. http://steamcommunity.com/sharedfiles/filedetails/?id=295526889

Most times, the vehicles in the convoy go 'crazy'.

Yup - it's a bit of a mission killer! I hasten to add - it's always the middle vehicle in the group! Weird behaviour, indeed.