It's for the CF maintainer so it must be important ! :)
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Mar 18 2025
Mar 17 2025
Thanks for answer, Geez.
Sorry if i sound a litte dumb, but where is this .mdmp file located? Is it in the logs folder too?
Can you share me some ETA?
We'd be very happy if this bug will be fixed in the upcoming update.
Because of this bug the development of one of our mods is put on pause.
Нет.
It would be nice if recent changes to audio and sounds were re-evaluated (and maybe also the people who are in charge of it). I get that DayZ isn't necessarily supposed to be pleasant, but using the technical aspects of the game to make players miserable shouldn't really be on the table.
Here is a scrubbed snippet from the RPT just before the server freezes. It shows 5 players connect and are put into WaitPlayerAssignedLoginState state. But this happens before the server is unlocked, which seems suspicious to me. Is this expected for players to be able to connect before the server is unlocked?
Hello Toggy.
The issue seems to be related to the modded content you are running.
Can you try to launch the server with no mods and fresh storage? If the issue does not occur when doing so, then the issue is in the mods.
Hello GOLD.
This seems like an issue related to the modded content you run.
You can try the following:
Try to verify the game and make sure your mods are up to date
If this does not help - unsubscribe and delete the mods
Delete the game profiles/configuration files
Verify the game data through Steam
Try to launch the game and join a server without mods
Subscribe back to the mods you have had previously
Hello.
The crash dumps point towards crashes when exiting the game.
We are aware of those and they are scheduled for a fix.
Regards,
Geez
In T189748#2772803, @DJTrump wrote:
I don't play often and probably have logged 20 hours since this patch.
OMG the steps are so loud.
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Hello, please contact BattlEye directly at https://www.battleye.com/contact/. Also please check their FAQ page: https://www.battleye.com/support/faq/
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
When the computer is connected to the home Internet, there is always this error and the game does not connect to the servers.
But when the computer is connected via the mobile Internet, the game is fully operational.
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Hello Single_360,
Can you please upload a .mdmp file from the occurrence in addition to the .RPT file you have uploaded?
Regards,
Geez
I guess it's not only this bug concerning the main game itself, to my knowledge also CF tools is suffering a major bug atm. and we all know that countless servers are using CF, too. So if you're unlucky, you have a combination of several severe bugs which might work in conjunction to bring your servers down. But as always, correct me if I'm wrong.
No. A lot of people asked for more audible footsteps. In the past you could literally run up to someone without him almost hearing a thing. It was not good, at all.
Помогите пожалуйста решить
Mar 16 2025
In T189290#2772800, @intenso2891 wrote:@Geez when fix 1.27 will be released on stable? Severs are crash.
The lack of clear communication on this bug. I expect a hotfix within 8 weeks time
He will just repeat himself again and say a hotfix is coming soon. 4 weeks on Wednesday and the only official word is "hotfix coming soon".
@Geez when fix 1.27 will be released on stable? Severs are crash.
Так фикс будет? Или все можно удалять эту игру? Вроде обещали, а когда не говорят. Постоянно, то клиент то сервер падает!
Решил проблему?
HI! Nate_LapT. tnx a lot.
My victory was not long (((
Dayz again write this errors and now this command doesn't work ((((
9:09, logged back in after POx cleared, went to fix + save what i could, got poxed again
Well. Figured it out. JsonSerializer seems to silentrly create strong ref inside of it. If we change m_ApiClient.GetSerializer() -> new JsonSerializer(). It works as expected.
Hmmm. Maybe it's a mod that inadvertently fixes it then lol.
I play on official severs and it happens there, so it's a general bug
100% agree, ever sense this change happened it's been literally impossible to advance on an enemy, simple because they can hear you coming from at least 30 meters away. I absolutely implore the dev team to reverse this change, all anyone does now is sit in one place and wait until they hear someone run by. It opens up the game to a whole new slew of unwanted problems and issues, please, please revert this. If it aint broke, don't fix it.
Mar 15 2025
based on the config, they should respawn within 30 mins of someone picking up keys and leaving the area....BUT if for any reason someone drops the keys on the ground... or to grief other players Enjoy 4 hours before they respawn.
I have the issue on 3 servers I play on, but my own servers, and another a friend runs don't have the issue, so it seems to be a conflict with a fairly common mod.
It's not only the sound, the animation when drawing the weapon out is bugged as well
Nope, it was never fixed
The same error occurs for him as well.
I can see from the console that the server crashes while spawning loot.
By the way, why does the MDP file need to be encrypted?
Please help me resolve the situation.
Also, I don't blame the devs for this. They are just people doing their job that I believe most are very passionate about. Problems like these not getting fixed is mostly a managment and money hungry corporation/company issue.
This is absolutely unacceptable and has made me purchase another gpu. Hope it gets fixed soon for the people who cannot afford a switch like that.
In T189872#2770374, @Nate_LapT wrote:It would be nice for the voip mechanic to be improved.
Like having a variation of radios. There is a model for the FRS radio still in the files.
They could easily add this as a short range radio players spawn with, then you loot up for the 5km radio. (I might actually poke at modding this later)
But then also add in a Ham radio that works globally.voip quality needs improved also... Default value of 20 is really bad. but setting to 30 (range is 0 - 30?) adds network load as you're sending to every player.
just kidding, expansion-ai is still overriding it which broke it again LOL