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Sep 1 2023

LBmaster created T175111: NonSerialized also not writing to ScriptRPC since 1.22.
Sep 1 2023, 2:19 PM · DayZ Modding, DayZ

Aug 31 2023

Geez changed the status of T175045: EEHitByRemote method no longer works with firearms from Assigned to Confirmed Internally.
Aug 31 2023, 12:01 PM · DayZ Modding, DayZ
Geez changed the status of T175045: EEHitByRemote method no longer works with firearms from New to Assigned.
Aug 31 2023, 10:07 AM · DayZ Modding, DayZ
Geez changed the status of T175021: Messed up ground textures outside mapframe in game for custom terrain from New to Assigned.
Aug 31 2023, 10:07 AM · DayZ Modding, DayZ

Aug 30 2023

Armor created T175045: EEHitByRemote method no longer works with firearms.
Aug 30 2023, 12:35 PM · DayZ Modding, DayZ

Aug 29 2023

kuzyn edited Additional Information on T175021: Messed up ground textures outside mapframe in game for custom terrain.
Aug 29 2023, 9:22 PM · DayZ Modding, DayZ
kuzyn created T175021: Messed up ground textures outside mapframe in game for custom terrain.
Aug 29 2023, 9:21 PM · DayZ Modding, DayZ

Aug 28 2023

onemantooo updated subscribers of T174215: SetExplicitVolumeFactor_EnvSounds2D affects all players despite GetGame().IsClient() check..

@Geez any news on this?

Aug 28 2023, 8:55 PM · DayZ Modding, DayZ

Aug 25 2023

Geez changed the status of T174917: wrong Method is private errors from New to Assigned.
Aug 25 2023, 11:37 AM · DayZ Modding, DayZ

Aug 24 2023

LBmaster created T174917: wrong Method is private errors.
Aug 24 2023, 9:32 PM · DayZ Modding, DayZ

Aug 21 2023

Geez closed T174454: [REQUEST] Revert changes to HumanInputController in 1.22 as Resolved.
Aug 21 2023, 10:58 AM · DayZ Modding, DayZ
Geez changed the status of T174810: Can't open DayZ from New to Reviewed.

Hello Cutie.
Please try the following:

Aug 21 2023, 10:32 AM · DayZ Modding, DayZ

Aug 19 2023

Cutie changed Reproducibility from reproducibility:none to reproducibility:always on T174810: Can't open DayZ .
Aug 19 2023, 12:34 PM · DayZ Modding, DayZ

Aug 18 2023

Cutie changed Severity from severity:none to severity:crash on T174810: Can't open DayZ .
Aug 18 2023, 5:48 PM · DayZ Modding, DayZ
Cutie created T174810: Can't open DayZ .
Aug 18 2023, 5:47 PM · DayZ Modding, DayZ
Monsterman4769 updated subscribers of T174748: CHEATER KILLED ME AND TOOK OVER MY BASE!!! Please help!.

May you please advise if anything has been actioned or investigated at the very least?

Aug 18 2023, 2:33 AM · DayZ Modding, DayZ

Aug 17 2023

simonvic added a comment to T174454: [REQUEST] Revert changes to HumanInputController in 1.22.

looks like everything is fine! Thank youuu!

Aug 17 2023, 4:12 PM · DayZ Modding, DayZ

Aug 16 2023

cflynn93 added a comment to T174596: [Suggestion] Mission File Definitions .

This has also been a bug bear of mine and many other server owners for a few years too. There is too much ambiguity in the community about some of the definitions on several discord and Facebook groups.

Aug 16 2023, 5:37 PM · DayZ Modding, DayZ
Monsterman4769 changed Category from category:general to category:scripting on T174748: CHEATER KILLED ME AND TOOK OVER MY BASE!!! Please help!.
Aug 16 2023, 5:16 PM · DayZ Modding, DayZ
Geez changed the status of T174753: Warnings "FIX-ME: func is only supported in proto methods" and "FIX-ME: Failed to create callback" are spurious. from New to Assigned.
Aug 16 2023, 10:34 AM · DayZ Modding, DayZ
antihax created T174753: Warnings "FIX-ME: func is only supported in proto methods" and "FIX-ME: Failed to create callback" are spurious..
Aug 16 2023, 5:38 AM · DayZ Modding, DayZ

Aug 15 2023

Monsterman4769 created T174748: CHEATER KILLED ME AND TOOK OVER MY BASE!!! Please help!.
Aug 15 2023, 11:23 PM · DayZ Modding, DayZ
Geez added a comment to T174675: Game is broken please help.

Unfortunately we cannot pinpoint which mod is the one that causes the problem

Aug 15 2023, 9:16 PM · DayZ Modding, DayZ
Werhmant added a comment to T174675: Game is broken please help.

Can you tell me which mod is causing this problem?

Aug 15 2023, 7:25 PM · DayZ Modding, DayZ
Geez changed the status of T174734: [Feature Request] Make a plugin/exporter for porting animations from MotionBuilder to DayZ available for modders from New to Feedback.
Aug 15 2023, 12:59 PM · DayZ Modding, DayZ
Geez changed the status of T174675: Game is broken please help from New to Reviewed.

Hello Werhmant.
The issue appears to be related to the mods you are running. This might be either an issue with the mod itself which has to be fixed by the mod creator, or the mod is corrupted.
We suggest that you try to uninstall/unsubscribe all your mods, then verify the game data and re-download the mods again. If the issue still persists upon doing so, then it is very likely an issue within the mod itself.
Regards,
Geez

Aug 15 2023, 11:44 AM · DayZ Modding, DayZ
TexTF2 created T174734: [Feature Request] Make a plugin/exporter for porting animations from MotionBuilder to DayZ available for modders.
Aug 15 2023, 11:18 AM · DayZ Modding, DayZ

Aug 12 2023

Krypton91 updated subscribers of T157344: Suggestion: RestContext.SetHeader( string name, string value );.

@Geez any updates to this?

Aug 12 2023, 11:46 PM · DayZ Modding, DayZ

Aug 11 2023

Werhmant created T174675: Game is broken please help.
Aug 11 2023, 6:40 PM · DayZ Modding, DayZ

Aug 10 2023

Arkensor added a comment to T173833: Roadway LOD planes are off.

I have done further testing on this and even though the roadway LOD visualizer might have a visual offset for display purposes, it actually affects the physics right now as well. Both on diag and non diag build. So @Tyson this should actually be a bug that needs fixing. Good report. I just stumbled across the same issue on my mods ;)

Aug 10 2023, 3:58 PM · DayZ Modding, DayZ

Aug 9 2023

Geez changed the status of T174454: [REQUEST] Revert changes to HumanInputController in 1.22 from Assigned to Reviewed.

Hello simonvic.
There have been changes made to this for the third experimental of 1.22!

Aug 9 2023, 9:58 AM · DayZ Modding, DayZ

Aug 8 2023

Geez changed the status of T174596: [Suggestion] Mission File Definitions from New to Feedback.
Aug 8 2023, 11:17 AM · DayZ Modding, DayZ
Geez changed the status of T174594: No melee hit detection on parent entity when using LinkToLocalSpaceOf from New to Assigned.
Aug 8 2023, 11:16 AM · DayZ Modding, DayZ
Geez closed T174607: Cheater on dayZ US 3664185 as Resolved.

Thank you, we will investigate with BattlEye.

Aug 8 2023, 11:10 AM · DayZ Modding, DayZ
Muzmasterflex added a comment to T174607: Cheater on dayZ US 3664185.
Aug 8 2023, 8:23 AM · DayZ Modding, DayZ
Muzmasterflex added a comment to T174607: Cheater on dayZ US 3664185.

Cheater shot 3 men, no gunshots, all headshots simultaneously as we were in a shed in our base. Base has walls all the way around.

Aug 8 2023, 8:22 AM · DayZ Modding, DayZ
Muzmasterflex created T174607: Cheater on dayZ US 3664185.
Aug 8 2023, 8:20 AM · DayZ Modding, DayZ

Aug 7 2023

TheRealTDog created T174596: [Suggestion] Mission File Definitions .
Aug 7 2023, 6:53 PM · DayZ Modding, DayZ
Arkensor created T174594: No melee hit detection on parent entity when using LinkToLocalSpaceOf.
Aug 7 2023, 5:19 PM · DayZ Modding, DayZ
Geez changed the status of T174540: Suppressor class inheritance inconsistency and a typo resulting in a missing class. from New to Assigned.
Aug 7 2023, 11:38 AM · DayZ Modding, DayZ
Geez changed the status of T174568: Workbench Plugin QOL Changes from New to Assigned.
Aug 7 2023, 11:11 AM · DayZ Modding, DayZ
Geez changed the status of T174561: 1pp camera hide parent object of player from New to Assigned.
Aug 7 2023, 11:11 AM · DayZ Modding, DayZ

Aug 6 2023

TheRealTDog added a comment to T174568: Workbench Plugin QOL Changes.

I approve of this message

Aug 6 2023, 1:26 AM · DayZ Modding, DayZ

Aug 5 2023

InclementDab created T174568: Workbench Plugin QOL Changes.
Aug 5 2023, 11:55 PM · DayZ Modding, DayZ
cdatakill added a comment to T174561: 1pp camera hide parent object of player.

O_O

Aug 5 2023, 8:07 PM · DayZ Modding, DayZ
Hunterz created T174561: 1pp camera hide parent object of player.
Aug 5 2023, 10:36 AM · DayZ Modding, DayZ

Aug 4 2023

JerseyD911 added a comment to T174540: Suppressor class inheritance inconsistency and a typo resulting in a missing class..

It would also be nice to see some new weapons with better modular system. M4 modular concept was nice back then, but it would be nice to have a weapon where you can also change muzzle / handguard / buttstock / fore grip / bipods ... Think you should bring back bipods, back before engine update it was a very nice feature.

Aug 4 2023, 11:09 AM · DayZ Modding, DayZ
Moddage created T174540: Suppressor class inheritance inconsistency and a typo resulting in a missing class..
Aug 4 2023, 2:13 AM · DayZ Modding, DayZ

Aug 1 2023

Geez closed T173840: Removing a CallLater does work and somehow not? as Resolved.

Resolved for the future 1.22 updates.

Aug 1 2023, 11:46 AM · DayZ Modding, DayZ
davezap added a comment to T174479: Undefined function TypeName.

:) Good to know. Thanks.

Aug 1 2023, 11:21 AM · DayZ Modding, DayZ
Geez changed the status of T174479: Undefined function TypeName from New to Reviewed.

Hello davezap.
Reforger scripting documentation is very likely not accurate way to go by when trying to mod DayZ

Aug 1 2023, 11:18 AM · DayZ Modding, DayZ
Geez changed the status of T174466: Passing `ref` to a templated type does not keep its reference from New to Assigned.
Aug 1 2023, 10:40 AM · DayZ Modding, DayZ
Geez changed the status of T174454: [REQUEST] Revert changes to HumanInputController in 1.22 from New to Assigned.
Aug 1 2023, 10:40 AM · DayZ Modding, DayZ
davezap added a comment to T174479: Undefined function TypeName.

Just noticed the page is for Arma Reforger scripting, is that even the same as Enforce script for DayZ ? perhaps that's my problem :)

Aug 1 2023, 9:47 AM · DayZ Modding, DayZ
davezap created T174479: Undefined function TypeName.
Aug 1 2023, 9:43 AM · DayZ Modding, DayZ
onemantooo changed Severity from severity:feature to severity:major on T174215: SetExplicitVolumeFactor_EnvSounds2D affects all players despite GetGame().IsClient() check..
Aug 1 2023, 12:08 AM · DayZ Modding, DayZ

Jul 31 2023

InclementDab created T174466: Passing `ref` to a templated type does not keep its reference.
Jul 31 2023, 9:13 PM · DayZ Modding, DayZ
Sillashooter created T174457: Questionably killed in Charno police station. .
Jul 31 2023, 4:32 PM · DayZ
simonvic created T174454: [REQUEST] Revert changes to HumanInputController in 1.22.
Jul 31 2023, 12:54 PM · DayZ Modding, DayZ
Geez added a comment to T174337: PhxInteractionLayers.FIREGEOM removed in 1.22.

Just to clarify - FIREGEOM will be added back but will be assigned to the same value as RAGDOLL_NO_CHARACTER, which should have no impact.

Jul 31 2023, 11:33 AM · DayZ Modding, DayZ
Geez closed T174337: PhxInteractionLayers.FIREGEOM removed in 1.22 as Resolved.

Hello LBmaster.
This has been fixed for the next experimental update. Also, according to the devs FIREGEOM was unused and nothing was being set to FIREGEOM previously. Therefore you had no reason to use it.

Jul 31 2023, 11:24 AM · DayZ Modding, DayZ
Geez changed the status of T174337: PhxInteractionLayers.FIREGEOM removed in 1.22 from New to Assigned.
Jul 31 2023, 11:17 AM · DayZ Modding, DayZ
Geez changed the status of T174345: Workbench hangs when typing "*//* followed by two new lines from New to Assigned.
Jul 31 2023, 11:16 AM · DayZ Modding, DayZ
Geez changed the status of T174373: UTF String support missing GetRune and ToUTF() or equivalent functions from New to Assigned.
Jul 31 2023, 11:15 AM · DayZ Modding, DayZ
Geez changed the status of T174401: [Feature Request] Please improve JsonFileLoader class from New to Feedback.
Jul 31 2023, 10:50 AM · DayZ Modding, DayZ

Jul 30 2023

LBmaster added a comment to T174401: [Feature Request] Please improve JsonFileLoader class.

That would be useful and in addition to that, a line where the parser said: "nope, that's not what I expected in line ..." would be perfect

Jul 30 2023, 8:51 AM · DayZ Modding, DayZ
Hunterz created T174401: [Feature Request] Please improve JsonFileLoader class.
Jul 30 2023, 8:26 AM · DayZ Modding, DayZ

Jul 29 2023

antihax created T174373: UTF String support missing GetRune and ToUTF() or equivalent functions.
Jul 29 2023, 3:22 PM · DayZ Modding, DayZ

Jul 28 2023

Nate_LapT added a comment to T174312: 1.22 EXP Spooky Mist is Toxic.

so to followup..

Jul 28 2023, 8:00 PM · DayZ Modding, DayZ
Nate_LapT added a comment to T174312: 1.22 EXP Spooky Mist is Toxic.

Thank you! I'll test this tonight.

Jul 28 2023, 7:10 PM · DayZ Modding, DayZ
simonvic edited Additional Information on T174345: Workbench hangs when typing "*//* followed by two new lines.
Jul 28 2023, 5:23 PM · DayZ Modding, DayZ
simonvic created T174345: Workbench hangs when typing "*//* followed by two new lines.
Jul 28 2023, 5:21 PM · DayZ Modding, DayZ
LBmaster created T174337: PhxInteractionLayers.FIREGEOM removed in 1.22.
Jul 28 2023, 2:35 PM · DayZ Modding, DayZ
Geez closed T161112: Add ability to Get/Set sound controller variables from script as Resolved.

Resolved in the current 1.22 experimental.

Jul 28 2023, 12:53 PM · DayZ Modding, DayZ
Geez changed the status of T174302: enScript decorators are not documented or fully implemented from New to Assigned.
Jul 28 2023, 10:22 AM · DayZ Modding, DayZ
Geez changed the status of T174312: 1.22 EXP Spooky Mist is Toxic from New to Reviewed.

Hello Nate_LapT.
Please use type "SpookyArea", not "ContaminatedArea_Static", that should resolve the problem.

Jul 28 2023, 10:09 AM · DayZ Modding, DayZ
Nate_LapT created T174312: 1.22 EXP Spooky Mist is Toxic.
Jul 28 2023, 2:16 AM · DayZ Modding, DayZ

Jul 27 2023

antihax created T174302: enScript decorators are not documented or fully implemented.
Jul 27 2023, 10:24 PM · DayZ Modding, DayZ

Jul 25 2023

Geez added a comment to T174006: Need someone that can help me opening the MDMP files so i can find out why my server is crashing.

23rd was the gear of SkySinner

Jul 25 2023, 12:01 PM · DayZ Modding, DayZ
Geez added a comment to T174006: Need someone that can help me opening the MDMP files so i can find out why my server is crashing.

Hello Norealname.
We can give the additional information that the crash on the 24th was caused by the gear [GM]FaNtOm was using

Jul 25 2023, 12:00 PM · DayZ Modding, DayZ
Geez changed the status of T174197: Server crash from New to Reviewed.

Hello daddy_bjorn.
These crashes are related to the modded content you are running and in such case there is nothing we can do as the mod creators have to fix the issue on their end.

Jul 25 2023, 11:42 AM · DayZ Modding, DayZ
Geez changed the status of T174215: SetExplicitVolumeFactor_EnvSounds2D affects all players despite GetGame().IsClient() check. from New to Assigned.
Jul 25 2023, 11:26 AM · DayZ Modding, DayZ
Geez changed the status of T174213: EffectSound has no means to get the length of the sample. from New to Assigned.
Jul 25 2023, 11:26 AM · DayZ Modding, DayZ
Geez changed the status of T174218: Inventory slot limitations/bug from New to Assigned.
Jul 25 2023, 11:26 AM · DayZ Modding, DayZ

Jul 24 2023

Norealname added a comment to T174006: Need someone that can help me opening the MDMP files so i can find out why my server is crashing.

Yes, that would be the place we would look in.

Good afternoon Following your instructions, all mod weapons have been redone, the number of crashes has decreased significantly, but in the last two days there have been two crashes again, could you tell me if they happened for the same reason?

Jul 24 2023, 11:57 PM · DayZ Modding, DayZ
Jordan447 created T174218: Inventory slot limitations/bug.
Jul 24 2023, 5:19 PM · DayZ Modding, DayZ
onemantooo added a comment to T174215: SetExplicitVolumeFactor_EnvSounds2D affects all players despite GetGame().IsClient() check..

If this behavior is intentional - please add additional optional argument, like local = false to apply it only for specific player.

Jul 24 2023, 5:19 PM · DayZ Modding, DayZ
onemantooo updated the task description for T174215: SetExplicitVolumeFactor_EnvSounds2D affects all players despite GetGame().IsClient() check..
Jul 24 2023, 4:49 PM · DayZ Modding, DayZ
onemantooo updated the task description for T174215: SetExplicitVolumeFactor_EnvSounds2D affects all players despite GetGame().IsClient() check..
Jul 24 2023, 4:48 PM · DayZ Modding, DayZ
onemantooo updated the task description for T174215: SetExplicitVolumeFactor_EnvSounds2D affects all players despite GetGame().IsClient() check..
Jul 24 2023, 4:42 PM · DayZ Modding, DayZ
onemantooo created T174215: SetExplicitVolumeFactor_EnvSounds2D affects all players despite GetGame().IsClient() check..
Jul 24 2023, 4:13 PM · DayZ Modding, DayZ
antihax created T174213: EffectSound has no means to get the length of the sample..
Jul 24 2023, 3:11 PM · DayZ Modding, DayZ
TrueDolphin added a comment to T169285: Need method to hide water clipping.

Currently the only method using tiles like this, and matching structure edges with more pieces.

Jul 24 2023, 2:41 PM · DayZ Modding, DayZ
Geez changed the status of T174156: StaticTransmitter.GetTunedFrequencyIndex() returns values beyond 7 from New to Assigned.
Jul 24 2023, 10:25 AM · DayZ Modding, DayZ
Geez changed the status of T174182: FindFirstFreeLocationForNewEntity issue from New to Assigned.
Jul 24 2023, 10:24 AM · DayZ Modding, DayZ
daddy_bjorn created T174197: Server crash.
Jul 24 2023, 12:20 AM · DayZ Modding, DayZ

Jul 23 2023

TrueDolphin added a comment to T174182: FindFirstFreeLocationForNewEntity issue.

config.cpp edit used

class CfgVehicles
{
	class Armband_Black;
	class Armband_test_4_1 : Armband_Black
	{
		storageCategory = 1;
		itemSize[] = {4,1};
	};
	class Armband_test_1_4 : Armband_Black 
	{
		storageCategory = 1;
		itemSize[] = {1,4};
	};		
};
Jul 23 2023, 1:51 PM · DayZ Modding, DayZ
TrueDolphin created T174182: FindFirstFreeLocationForNewEntity issue.
Jul 23 2023, 1:49 PM · DayZ Modding, DayZ
Norealname created T174162: AddonBuilder stopped working for no reason.
Jul 23 2023, 3:34 AM · DayZ Modding, DayZ

Jul 22 2023

antihax created T174156: StaticTransmitter.GetTunedFrequencyIndex() returns values beyond 7.
Jul 22 2023, 4:56 PM · DayZ Modding, DayZ