Thank you for the report. Have you tried verifying integrity via steam or reinstalling Arma 3?
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Oct 7 2021
Oct 5 2021
Thank you for the report. We will have a look at it.
Oct 4 2021
Thank you for the report. Please contact the Mod creator with this issue as well.
Jun 16 2021
Confirmed, thank you for the repro.
Jun 15 2021
UNABLE_TO_INIT_DXGI this could be graphics related. Have you recently updated the Graphics card drivers recently? If not update them, if yes ten try to roll them back to an older version if that helps.
Jun 11 2021
@R3vo Could you please upload a repro test mission for us?
Jun 9 2021
May 3 2021
Please upload your Logs and dump files according to this guide.
I would try to verify integrity via steam and if that does not help try the profiling branch as I mentioned before.
If indeed the crash is somehow related to the grad-animalTransport it would be good to contact the mod creator as well.
I'll close it for you.
This seems similar to T158124 and might be related, however fadeSound does not reset for me right away as you are describing and is shown in your video. Are you sure you are not forgetting something in the repro steps? Or are you running any mods? Also when you are testing something on a server mention it in the description.
Apr 28 2021
There was a an update for the game recently did that help with your issue?
Thank you for the report.
Thank you for the report. I tested this and I have no problem with the AI crossing bridges. Are you by any chance using any other mods?
Apr 27 2021
Mar 18 2021
Have you tried to verify integrity via Steam?
Mar 4 2021
Feb 24 2021
Feb 23 2021
Oct 14 2020
Jul 13 2020
Thank you for the report. Have you tried these possible solutions listed here?
Jul 10 2020
This might be a tricky one since it might be server side. You could still try the possible solutions here, to see if those help.
In T152481#2084858, @BenjaminC wrote:However, in the past, I used without any mods but vehicle hit an object, it will spiral out of control or bounce off.
In T152467#2085149, @kingofnuthin1980 wrote:Thank you. Since I've verified the game files, the game isn't crashing anymore.
Jul 9 2020
I am not able to reproduce this in Vanilla Arma 3. Are you doing anything specific? Can it be reproduced in the editor or multiplayer? Does this issue just occur when mods are enabled?
Also please try verifying integrity via steam.
This is a unofficial server correct? Have you tried contacting the admins?
Thank you for the report. have you tried the possible solutions listed here?
Please remove the -noLogs parameter, as we can't see what is going on in the logs when the crash occurs.
Please upload here your crash dumps. Here is how to do that.
Thank you for the files. You are experiencing a crash I recon? Can you please describe when exactly the crash occurs?
Thank you for the report. I am not able to reproduce this crash not on development build nor on the default stable one. Could you please try verifying the integrity of the game via steam and then trying one more time? See if that does not fix the issue.
Thank you for the report. Could you please provide more information? Were you using any mods? Was this in Editor or Multiplayer?
Thank you for the report. Please remove the -noLogs parameter, we can't see what happened to the game when it crashed. Reupload the logs once without the noLogs parameter.
Jun 29 2020
Jun 26 2020
This will be fixed in the next dev build.
Well. This will be fixed you will be able to see the smoke from inside the kiosk, however it will cause some alpha sorting glitches because of the limits of the engine. However we decided that these glitches are the lesser evil.
Jun 22 2020
The Garrison waypoint you are using is not part of the Vanilla game, it is from the CBA_A3 mod. Please contact the creators of CBA_A3 with this issue.
Have you tried reinstalling the game?
Have you tried removing the -malloc parameter?
Could you please explain what the problem is as I do not understand from your description.
Have you tried the troubleshooting page?
Jun 18 2020
Can you please send us the specific mission?
Have you contacted the Mod makers as well?
Jun 10 2020
Thank you for the report. Have you tried the possible solutions listed here? I am going to list them here just in case.
This should be fixed in the next Dev branch update.
This should be fixed in the next Dev branch.
Should be fixed in the next Dev build.
Jun 9 2020
Are you guiding the Sentinel with a Laser Designator either by infantry or from a different UAV? If not then it won't attack as it has nothing to guide the missiles/bombs.
I tested the Sentinel and at least Laser Guided armaments seem to be working for me in both development and stable build.
Jun 8 2020
Thank you for the report. We will have a look at it.
I need to know on which map you created the mission on. Also I tested one older mission where the players were launching jets from the USS Freedom and it works fine with all of the planes. I'll send you a link to the forum post and the mission as well.
What exactly do you mean by this " note how the chain doesn't move." There is no chain in the test mission, If you mean the wheels then they move on both clients.
" but what can I do with this ??"
Thank you for the report. Please upload the test mission here.
Please upload your dump files. Here is how to do that.
Thank you for the report. Logs are showing a 0xC0000005_-_ACCESS_VIOLATION error. Have you tried the possible solutions listed here?
Should be fixed.
Thank you for the report. Could you please switch to the Development Branch and test this issue?
No. It is not a post in the Dev branch forums. It is a specific build available to players that can be switched to in steam. You can find all available branches of the game here.
Jun 5 2020
Sorry. Have you tried this same issue on the Dev branch as well? If I am not mistaken there should be a fix for this already or at least a partial one. Same goes for this ticket https://feedback.bistudio.com/T151460. Please try it on dev branch if you are still able to dupe items let us know.
Hello. Does this happen often. Is there any way to reproduce this?
I can do that .
Have you tried the possible solutions listed here?
Jun 4 2020
Have you tried the possible solutions listed here?
Thank you for the report. Were there no dmp and mdmp files as well?
Thank you for the report. We will have a look at it.
Jun 2 2020
Thank you for the report. I see that you have disabled analytics are you by any chance playing with mods? Also rpt shows a 0x00000001 - UNABLE_TO_INIT_DXGI error.
Thank you for the report. Have you tried verifying integrity of game files or reinstalling the game?
May 26 2020
Did the crash occur since the report?
May 25 2020
This is a remnant of past iterations that unfortunately can't be removed. The toggle of raised lowered weapon still works as intended thus this control can be ignored.
May 21 2020
Could you please try this addon that I attached to this message if it helps?
May 19 2020
Closing then.
Thank you for the report. Please attach your dumps. Here is how to do that.
May 18 2020
Have you tried reverting to the previous version of the drives?
Thank you for the report. have you tried reinstalling the game or verifying integrity via steam?
thank you for the info.
Very well.
May 14 2020
It should be fixed in the next Dev build.
Going to be in the next Dev build.
May 6 2020
Yes, and no. You see with the default Van (Cargo) it won't work. As by default Van (Cargo) has no seats for AI. Meaning you would have to add seats via Garage. However settings in the garage can be exported from Virtual Arsenal > Garage and then used in script.(See bellow)