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Feb 10 2020

markkoky44 created T148912: Client crash - VideWidget.
Feb 10 2020, 3:17 PM · DayZ Modding, DayZ
Helkhiana edited Steps To Reproduce on T148909: Crafting Tooltip client crash.
Feb 10 2020, 11:01 AM · DayZ Modding, DayZ
Helkhiana updated the task description for T148909: Crafting Tooltip client crash.
Feb 10 2020, 8:59 AM · DayZ Modding, DayZ
Helkhiana created T148909: Crafting Tooltip client crash.
Feb 10 2020, 8:04 AM · DayZ Modding, DayZ

Feb 9 2020

Salutesh added a comment to T148750: EXP 1.07.152930 - MapWidget does not work under certain conditions.

Somehow i am unable to reproduce it again after i reworked my layout and it seems like it was an issue on my end.
Sorry :(

Feb 9 2020, 12:25 PM · DayZ Modding, DayZ

Feb 7 2020

Geez closed T148824: Missing Camomale selection for NBC_Jacket_m.p3d as Resolved.

The issue has been resolved internally and will be fixed on Steam in the future.
Regards,
Geez

Feb 7 2020, 10:41 AM · DayZ Modding, DayZ
Geez changed the status of T148824: Missing Camomale selection for NBC_Jacket_m.p3d from New to Acknowledged.

Thank you for the report zeroy.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Feb 7 2020, 10:39 AM · DayZ Modding, DayZ

Feb 6 2020

zeroy added a comment to T148306: Make Workbench Ignore the P:\Temp\ folder.

please :)

Feb 6 2020, 10:52 PM · DayZ Modding, DayZ
zeroy updated the task description for T148824: Missing Camomale selection for NBC_Jacket_m.p3d.
Feb 6 2020, 10:48 PM · DayZ Modding, DayZ
zeroy renamed T148824: Missing Camomale selection for NBC_Jacket_m.p3d from Missing Camomale selection for MBC_Jacket_m.p3d to Missing Camomale selection for NBC_Jacket_m.p3d.
Feb 6 2020, 10:48 PM · DayZ Modding, DayZ
zeroy created T148824: Missing Camomale selection for NBC_Jacket_m.p3d.
Feb 6 2020, 10:42 PM · DayZ Modding, DayZ
Creepota added a comment to T148819: Ability to add/remove slots for an item through script.

Submit or i'm calling police

Feb 6 2020, 7:19 PM · DayZ Modding, DayZ
Foxy_pote added a comment to T148819: Ability to add/remove slots for an item through script.

Plz help

Feb 6 2020, 7:05 PM · DayZ Modding, DayZ
windstride added a comment to T148819: Ability to add/remove slots for an item through script.

this

Feb 6 2020, 6:52 PM · DayZ Modding, DayZ
Helkhiana created T148819: Ability to add/remove slots for an item through script.
Feb 6 2020, 6:46 PM · DayZ Modding, DayZ

Feb 4 2020

Geez added a comment to T148506: InventorySlot string cannot be overriden into an array.

Hell Helkhiana.
Please do so.
Regards,
Geez

Feb 4 2020, 12:47 PM · DayZ Modding, DayZ
Geez changed the status of T148750: EXP 1.07.152930 - MapWidget does not work under certain conditions from Assigned to Need More Info.

HEllo Salutesh.
We have been testing the issue you are describing but we were unable to produce it so far. Would it be possible for you to provide the full layout for us?
Regards,
Geez

Feb 4 2020, 12:46 PM · DayZ Modding, DayZ

Feb 3 2020

Geez changed the status of T148750: EXP 1.07.152930 - MapWidget does not work under certain conditions from New to Assigned.
Feb 3 2020, 10:58 AM · DayZ Modding, DayZ
Salutesh added a comment to T148306: Make Workbench Ignore the P:\Temp\ folder.

Oh yes please :)

Feb 3 2020, 9:28 AM · DayZ Modding, DayZ
Salutesh created T148750: EXP 1.07.152930 - MapWidget does not work under certain conditions.
Feb 3 2020, 9:23 AM · DayZ Modding, DayZ

Jan 30 2020

OfficialWardog added a comment to T148391: Interact Action UI Error.

This is the original action script, I haven't changed it. But UseMainItem and MainItemAlwaysInHands is part of 1.07, I've yet to test the changes to actions there, but I'll check to see if it makes any difference.

Jan 30 2020, 4:58 PM · DayZ Modding, DayZ
Helkhiana added a comment to T148506: InventorySlot string cannot be overriden into an array.

thank you. i've seen the change in 1.07 experimental. should we make a new ticket for the suggestion of being able to add/remove slots through script?

Jan 30 2020, 1:50 PM · DayZ Modding, DayZ
Geez changed the status of T148391: Interact Action UI Error from New to Assigned.

Hello OfficialWardog.
I think your problem might be condition components. It should look something like this:

Jan 30 2020, 12:22 PM · DayZ Modding, DayZ
Geez closed T148506: InventorySlot string cannot be overriden into an array as Resolved.

Thank you for the report Helkhiana.
The issue has been fixed internally and will be fixed on Steam in the future.
Regards,
Geez

Jan 30 2020, 12:21 PM · DayZ Modding, DayZ
Geez closed T148379: GetScreenPos result wrong when in scope as Resolved.

Hello LBmaster.
When manually zooming camera, the FOV is overriden, hence the multiplication errors.
You can try these FOV values to adjust the calculation:
scripts/3_Game/constants.c:
DZPLAYER_CAMERA_FOV_EYEZOOM
DZPLAYER_CAMERA_FOV_IRONSIGHTS

Jan 30 2020, 11:48 AM · DayZ Modding, DayZ
Jacob_Mango added a comment to T148642: [REQUEST] Allow loading of JPEGs in ImageWidget.

Not just images from the profile folder but also audio files

Jan 30 2020, 4:58 AM · DayZ Modding, DayZ
Jacob_Mango added a comment to T146351: Have Car::IsPointUnderWater return a depth instead of a boolean..

Resolved as of 1.07

Jan 30 2020, 4:27 AM · DayZ Modding, DayZ

Jan 29 2020

NiiRoZz added a comment to T148642: [REQUEST] Allow loading of JPEGs in ImageWidget.

It's would be really cool, if you want to load images you saved with MakeScreenshot command, and you want at the end, show to the user, all the scripted screenshots you made.

Jan 29 2020, 11:31 PM · DayZ Modding, DayZ
GrosTon1 created T148642: [REQUEST] Allow loading of JPEGs in ImageWidget.
Jan 29 2020, 10:56 PM · DayZ Modding, DayZ
CashewSan changed Reproducibility from reproducibility:none to reproducibility:always on T148639: SetSpotLightAngle() in SpotLightBase.
Jan 29 2020, 10:04 PM · DayZ Modding, DayZ
CashewSan created T148639: SetSpotLightAngle() in SpotLightBase.
Jan 29 2020, 10:03 PM · DayZ Modding, DayZ
ukulelekid713 updated subscribers of T144773: PlayerIdentity returning values of other players / invalid data.

@Geez
I hate to ping you, brother, but is there any update on this issue. It's something that is still happening and it's really annoying.

Jan 29 2020, 5:17 AM · DayZ Modding, DayZ

Jan 28 2020

Beefy added a comment to T148592: FEATURE REQUEST.

+1

Jan 28 2020, 9:36 PM · DayZ Modding, DayZ
wickedphoenixx added a comment to T148592: FEATURE REQUEST.

Agree this is needed +1

Jan 28 2020, 12:47 PM · DayZ Modding, DayZ
ukulelekid713 added a comment to T148592: FEATURE REQUEST.

+1

Jan 28 2020, 12:30 PM · DayZ Modding, DayZ
iRageQuitAgain added a comment to T148592: FEATURE REQUEST.

+1

Jan 28 2020, 12:03 PM · DayZ Modding, DayZ
shredZ added a comment to T148592: FEATURE REQUEST.

+1

Jan 28 2020, 9:57 AM · DayZ Modding, DayZ
Hooty added a comment to T148592: FEATURE REQUEST.

I agree, would be great since not all admins have access to the root folder. This would allow other admins to use the ban.txt and whitelist players if needed.

Jan 28 2020, 9:41 AM · DayZ Modding, DayZ
markkoky44 created T148592: FEATURE REQUEST.
Jan 28 2020, 6:17 AM · DayZ Modding, DayZ

Jan 27 2020

Geez changed the status of T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates from New to Assigned.

Hello the_gamer_guy.
We would like to find a solution for this for the future versions,
Regards,
Geez

Jan 27 2020, 10:25 AM · DayZ Modding, DayZ

Jan 24 2020

Jest added a comment to T148506: InventorySlot string cannot be overriden into an array.

I second Helkhiana's request and think it would be a great change for the modding community for there are many mods right now adding slots to all sorts of things and running into issues. I think her solution is likely the most realisticaly achievable and am fine with that, but wanted to add that it would be even better if it were possible to register these slots scriptside much like we do actions/recipes. Thank you for your time!

Jan 24 2020, 2:34 PM · DayZ Modding, DayZ
Helkhiana created T148506: InventorySlot string cannot be overriden into an array.
Jan 24 2020, 1:42 PM · DayZ Modding, DayZ

Jan 23 2020

Geez added a comment to T148095: Json File Length Limitation.

Hello everyone.
If you use the following code, it should show the full information. This is only a workaround until the issue gets fixed.

Jan 23 2020, 4:05 PM · DayZ Modding, DayZ

Jan 20 2020

the_gamer_guy added a comment to T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates.

Yes that would stop it from being overwritten but the copied mission files wouldn't receive the updates unless I manually copy that over. Kinda the same issue, just swapping sides. What I am suggesting is to have an additional file, say, CustomTypes.xml that gets read after the normal types.xml is read. this would allow the original to stay up to date with all the official stuff and the other file would be left alone.

Jan 20 2020, 5:27 AM · DayZ Modding, DayZ
Jacob_Mango added a comment to T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates.

Create a new mission and load that one instead. Don't touch the vanilla mission

Jan 20 2020, 4:06 AM · DayZ Modding, DayZ
the_gamer_guy renamed T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates from [Request]Auxiliary types.xml(and similar) file for custom content entries that wont be overwritten by updates to [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates.
Jan 20 2020, 12:19 AM · DayZ Modding, DayZ
the_gamer_guy updated the task description for T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates.
Jan 20 2020, 12:11 AM · DayZ Modding, DayZ
the_gamer_guy updated the task description for T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates.
Jan 20 2020, 12:10 AM · DayZ Modding, DayZ
the_gamer_guy renamed T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates from [Request]Auxiliary types.xml for custom content entries that won't be overwritten when an update is released to [Request]Auxiliary types.xml(and similar) file for custom content entries that wont be overwritten by updates.
Jan 20 2020, 12:10 AM · DayZ Modding, DayZ
the_gamer_guy renamed T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates from [Request]Auxilliary types.xml for custom content entries that wont be overwritten when an update is released to [Request]Auxiliary types.xml for custom content entries that won't be overwritten when an update is released.
Jan 20 2020, 12:04 AM · DayZ Modding, DayZ
the_gamer_guy created T148392: [Request]Auxiliary types.xml(and similar) file(s) for custom content entries that wont be overwritten by updates.
Jan 20 2020, 12:03 AM · DayZ Modding, DayZ

Jan 19 2020

OfficialWardog created T148391: Interact Action UI Error.
Jan 19 2020, 11:55 PM · DayZ Modding, DayZ
LBmaster added a comment to T148095: Json File Length Limitation.

Thats correct. I thought I wrote JsonFileLoader somewhere, but apparently not ^^. But that was the thing I meant

Jan 19 2020, 6:41 PM · DayZ Modding, DayZ
AussieCleetus added a comment to T148095: Json File Length Limitation.

I believe he was meaning the JsonFileLoader, which DOES have a limitation on the JsonSaveFile function of 64kb. However the FileSerializer does not seem to have this limitation, which is correct (so far in my tests), it just creates a file that cannot be edited by admins/server owners which is less than ideal.

Jan 19 2020, 4:41 PM · DayZ Modding, DayZ
LBmaster updated the task description for T148379: GetScreenPos result wrong when in scope.
Jan 19 2020, 2:37 PM · DayZ Modding, DayZ
LBmaster created T148379: GetScreenPos result wrong when in scope.
Jan 19 2020, 2:37 PM · DayZ Modding, DayZ

Jan 17 2020

Geez changed the status of T148306: Make Workbench Ignore the P:\Temp\ folder from New to Assigned.
Jan 17 2020, 10:05 AM · DayZ Modding, DayZ

Jan 16 2020

Jacob_Mango updated the task description for T148306: Make Workbench Ignore the P:\Temp\ folder.
Jan 16 2020, 4:45 PM · DayZ Modding, DayZ
Jacob_Mango renamed T148306: Make Workbench Ignore the P:\Temp\ folder from Make Workbench Ignore the P:\Temp\ to Make Workbench Ignore the P:\Temp\ folder.
Jan 16 2020, 1:14 PM · DayZ Modding, DayZ
Jacob_Mango created T148306: Make Workbench Ignore the P:\Temp\ folder.
Jan 16 2020, 1:13 PM · DayZ Modding, DayZ

Jan 14 2020

Geez changed the status of T148240: Can't refresh Resource Browser after Animation Editor has been opened - Workbench from New to Assigned.
Jan 14 2020, 2:10 PM · DayZ Modding, DayZ
Jacob_Mango created T148240: Can't refresh Resource Browser after Animation Editor has been opened - Workbench.
Jan 14 2020, 12:20 PM · DayZ Modding, DayZ

Jan 13 2020

thaline added a comment to T141224: Intercepting Login/Respawn events is almost impossible with 1.04.
Jan 13 2020, 5:04 PM · DayZ Modding, DayZ

Jan 12 2020

r3k0 added a comment to T148209: DayZ has exited in an unusual manner.

Got the ingame launcher to work and it does the same dayz: dayz x64.exe - application error on shutdown.

Jan 12 2020, 7:32 PM · DayZ Modding, DayZ
r3k0 added a comment to T148209: DayZ has exited in an unusual manner.

Only does this on Windows 8.1, never does it on W10.

Jan 12 2020, 6:44 PM · DayZ Modding, DayZ
r3k0 created T148209: DayZ has exited in an unusual manner.
Jan 12 2020, 6:43 PM · DayZ Modding, DayZ
LBmaster created T148194: Keybinds Reset.
Jan 12 2020, 1:03 PM · DayZ Modding, DayZ

Jan 10 2020

Geez closed T148082: Physics requests as Resolved.

Hello again.
The problem has been addressed internally and the change will appear on Steam in the future.
Regards,
Geez

Jan 10 2020, 11:13 AM · DayZ Modding, DayZ

Jan 9 2020

LBmaster added a comment to T148095: Json File Length Limitation.

Thanks. Would have been a very strange limit just cutting off the Json output. Any ETA when it will be resolved ? And just one thing to note: the FileSerializer does not seem to have a limit too, if you are still looking into that. It was just a coincidene, that the size of my testfile was around 32768 bytes.

Jan 9 2020, 7:13 PM · DayZ Modding, DayZ
Ventolin added a comment to T148030: Buldozer compile error .
Jan 9 2020, 5:14 PM · DayZ Modding, DayZ
Geez changed the status of T148095: Json File Length Limitation from New to Reviewed.

Hello LBmaster.
There is no limit in JsonSerializer. However, there is a character limit when using the debug Print() feature.
Regards,
Geez

Jan 9 2020, 2:39 PM · DayZ Modding, DayZ

Jan 8 2020

LBmaster added a member for DayZ Modding: LBmaster.
Jan 8 2020, 1:47 PM

Jan 7 2020

LBmaster edited Steps To Reproduce on T148095: Json File Length Limitation.
Jan 7 2020, 10:27 PM · DayZ Modding, DayZ
LBmaster edited Steps To Reproduce on T148095: Json File Length Limitation.
Jan 7 2020, 10:26 PM · DayZ Modding, DayZ
LBmaster added a comment to T148095: Json File Length Limitation.

And does the FileSerializer has the same limitations ? Otherwise I would run into the same issues soon. Looks like the file the FileSerializer creates has an even lower limit set to 32768 (2^15)

Jan 7 2020, 9:49 PM · DayZ Modding, DayZ
LBmaster created T148095: Json File Length Limitation.
Jan 7 2020, 9:47 PM · DayZ Modding, DayZ
Geez added a comment to T148082: Physics requests.

Thank you for the report Jacob_Mango.
We will see what can be done.
Regards,
Geez

Jan 7 2020, 2:43 PM · DayZ Modding, DayZ
Geez changed the status of T148082: Physics requests from New to Assigned.
Jan 7 2020, 11:10 AM · DayZ Modding, DayZ
Jacob_Mango updated the task description for T148082: Physics requests.
Jan 7 2020, 10:53 AM · DayZ Modding, DayZ
Jacob_Mango created T148082: Physics requests.
Jan 7 2020, 7:20 AM · DayZ Modding, DayZ

Jan 6 2020

Geez added a comment to T148030: Buldozer compile error .

Hello imapenguin.
It appears that there are incorrect data coming from your DayZ client.
Are you using Steam Cloud Sync by any chance? If so, does disabling it and doing a clean install of the game help?
Regards,
Geez

Jan 6 2020, 4:04 PM · DayZ Modding, DayZ
Geez changed the status of T147992: More Map Widget options from New to Assigned.
Jan 6 2020, 1:06 PM · DayZ Modding, DayZ
Geez added a comment to T147126: CarController class is broken.

Hello Camino.
The code you have provided should work. Is it possible that you are calling this code only on the client? As this should be called on the server in order for it to work correctly.
Regards,
Geez

Jan 6 2020, 1:05 PM · DayZ Modding, DayZ
Geez changed the status of T148030: Buldozer compile error from New to Assigned.
Jan 6 2020, 11:50 AM · DayZ Modding, DayZ

Jan 5 2020

imapenguin added a comment to T148030: Buldozer compile error .

Issue remains but I got Buldozer working after setting the application path to game directory instead of mounted project drive.

Jan 5 2020, 8:09 PM · DayZ Modding, DayZ
imapenguin changed Category from category:general to category:tools on T148030: Buldozer compile error .
Jan 5 2020, 12:09 PM · DayZ Modding, DayZ
imapenguin renamed T148030: Buldozer compile error from Buldozer compile error prompt to Buldozer compile error .
Jan 5 2020, 12:03 PM · DayZ Modding, DayZ
imapenguin created T148030: Buldozer compile error .
Jan 5 2020, 12:00 PM · DayZ Modding, DayZ

Jan 4 2020

LBmaster added a comment to T146644: Add the possibility to mod enum.

Nice idea, but there will be a big problem that could cause some great mess. If you have an enum and set the first Value to 1, the second will be equal to 2 and so on. Now Imagine you have multiple mods adding items at the end of the enum and you have different load orders on the Client and Server. Some RPCs would go to the wrong direction and the whole thing blows up

Jan 4 2020, 7:09 PM · DayZ Modding, DayZ
LBmaster added a comment to T145990: Class Array - Invalid Data Causes Hard Crash .

Maybe try
ref array<ref Person> personarray = new array<ref Person>

Jan 4 2020, 7:05 PM · DayZ Modding, DayZ
LBmaster created T147992: More Map Widget options.
Jan 4 2020, 3:01 PM · DayZ Modding, DayZ

Dec 25 2019

AussieCleetus added a comment to T143843: REQUEST: Extend cURL options..

After tinkering a little with the possibilities of CURL, I've come to realize there is a massive issue in that all incoming returned data is limited to approximately 400 characters, as all data is pulled in as a string and 400 characters seems to be the limitation of DayZ's strings (or maybe the curl implementation).

Dec 25 2019, 7:47 PM · DayZ Modding, DayZ

Dec 21 2019

Unknown Object (User) added a comment to T147126: CarController class is broken.

Hello, i am trying to force the vehicle to move forward and steer itself without driver

Dec 21 2019, 7:10 PM · DayZ Modding, DayZ
AussieCleetus updated subscribers of T140956: extend XML include tag to all XML file types.

@Geez any chance this might get a little support on the dev side?

Dec 21 2019, 1:28 PM · DayZ Modding, DayZ

Dec 16 2019

Geez added a comment to T144553: DayZ Game Events.

Hello everyone.
The team is going to go over this problem, however, due to the current priorities this may take some time. We apologise for any inconveniences.
Regards,
Geez

Dec 16 2019, 3:15 PM · DayZ Modding, DayZ

Dec 12 2019

ukulelekid713 added a comment to T144553: DayZ Game Events.

So, assigned and forget about? @Geez

Dec 12 2019, 6:52 PM · DayZ Modding, DayZ

Dec 9 2019

Geez changed the status of T147126: CarController class is broken from New to Need More Info.

Hello Camino.
Can you please describe what are you trying to achieve / what the code you have presented should do?
Regards,
Geez

Dec 9 2019, 4:04 PM · DayZ Modding, DayZ

Dec 7 2019

Unknown Object (User) created T147126: CarController class is broken.
Dec 7 2019, 2:26 PM · DayZ Modding, DayZ

Dec 4 2019

priscamelda added a comment to T145990: Class Array - Invalid Data Causes Hard Crash .
Dec 4 2019, 6:58 AM · DayZ Modding, DayZ

Dec 3 2019

ukulelekid713 created T146873: WhiteList.txt and Ban.txt.
Dec 3 2019, 8:39 PM · DayZ Modding, DayZ